Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 09:40:08 Player: Horse Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (291) 1455 Value Destroyed (11740) 11740 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5125) 5125 TOTAL SCORE: 24860 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 785 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -206 Cogmind --------- Core Integrity 740/1150 Matter 184/300 Energy 38/100 System Corruption 14% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg > --- UTILITY (12) ----- Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Core Analyzer Advanced Particle Charger Relay Coupler [NC] (17) Relay Coupler [Sentry] (12) > --- WEAPON (3) ------- Railgun Improved Remote Datajack > --- INVENTORY (16) --- Medium Storage Unit Structural Scanner Long-range Sensor Array Microactuators Microactuators Improved Actuator Array Advanced System Shield Heavy Neutron Cannon Advanced Datajack Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Core Analyzer Improved Core Shielding Improved Medium Armor Plating Improved Thermal Shield Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Myomer Leg Medium Storage Unit Structural Scanner Long-range Sensor Array Matter Filter Advanced Particle Charger Microactuators Microactuators Improved Actuator Array Advanced System Shield Heavy Neutron Cannon Railgun Advanced Datajack Improved Remote Datajack Great Axe [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Antimatter Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . . . 2 . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 10 | . . 1 1 . . . 2 . . . 2 . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 410 | 6 16 43 20 16 26 3 48 14 3 26 40 20 56 33 40 Power 20 | 1 2 3 . 1 . . 1 1 2 . 1 1 3 2 2 Engine 11 | 1 1 3 . 1 . . . . . . 1 1 . 2 1 Core 9 | . 1 . . . . . 1 1 2 . . . 3 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 73 | 2 5 9 6 3 6 . 7 2 . 4 5 4 9 3 8 Treads . | . . . . . . . . . . . . . . . . Leg 71 | 2 5 9 6 3 6 . 7 2 . 4 5 4 7 3 8 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . Utility 177 | 1 2 15 5 7 13 . 27 7 1 11 22 10 27 12 17 Device 104 | . . 8 3 3 5 . 23 7 . 8 13 3 14 6 11 Storage 11 | 1 1 2 1 . 1 . 1 . . . 2 . . 1 1 Processor 16 | . 1 . . 1 2 . 1 . 1 . 1 . 8 . 1 Hackware 16 | . . . . . . . . . . 2 4 4 4 1 1 Protection 30 | . . 5 1 3 5 . 2 . . 1 2 3 1 4 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 140 | 2 7 16 9 5 7 3 13 4 . 11 12 5 17 16 13 Energy Gun 18 | 2 3 2 . . . . 1 . . . . . 2 6 2 Energy Cannon 17 | . . 7 6 1 . . . . . . . . . . 3 Ballistic Gun 23 | . . 1 . 2 1 3 3 . . 5 . . 2 1 5 Ballistic Cannon 13 | . 2 . . . . . . . . . 4 2 3 2 . Launcher 22 | . 2 6 3 2 2 . 1 2 . . 3 1 . . . Special Weapon 14 | . . . . . . . 1 . . 3 2 1 4 1 2 Impact Weapon 11 | . . . . . 2 . 4 . . 1 . . 2 2 . Slashing Weapon 22 | . . . . . 2 . 3 2 . 2 3 1 4 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . 1 . 1 . 1 . 3 . 1 Parts Lost 94 | . 6 8 1 7 . . 5 5 . 1 2 9 23 6 21 Power 8 | . 1 1 . 1 . . 1 1 . . . 1 . . 2 Propulsion 25 | . 2 1 . 2 . . 2 2 . 1 . 3 6 1 5 Utility 30 | . . 2 . 1 . . 1 1 . . . 4 12 1 8 Weapon 31 | . 3 4 1 3 . . 1 1 . . 2 1 5 4 6 Highest Loss Streak 12 | . 3 4 1 6 . . 3 5 . 1 1 6 8 4 12 Average Slot Usage (%) 96 | . 95 97 98 93 99 100 98 98 100 100 99 93 90 92 96 Engine 5 | . 9 10 9 8 9 9 4 . . . 4 5 2 2 2 Core 1 | . 4 . . . . . 1 6 7 7 1 . 2 2 2 Leg 22 | . 28 31 26 25 27 27 22 21 23 23 20 18 13 14 14 Device 9 | . . 8 9 10 2 . 13 15 15 11 11 7 16 6 9 Storage 17 | . 14 11 17 18 22 27 23 23 23 23 20 20 12 9 10 Processor 9 | . 11 11 8 5 9 9 6 7 7 7 6 1 8 21 17 Hackware 4 | . . . . . . . . . . 1 11 12 11 2 8 Protection 3 | . . 2 1 2 2 . . . . 1 2 7 1 10 11 Energy Gun 1 | . 14 . . . . . . . . . . . . 5 5 Energy Cannon 3 | . . 12 25 5 . . . . . . . . . . 1 Ballistic Gun 5 | . . 5 . 13 10 25 1 6 . 15 . . 2 2 7 Ballistic Cannon 2 | . 6 . . . . . . . . . 5 9 5 . . Launcher 2 | . 6 2 . 4 3 . . 6 15 . 5 1 . . . Impact Weapon 2 | . . . . . 8 . 12 3 . 1 . . . 1 . Slashing Weapon 2 | . . . . . 4 . 6 4 7 3 4 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 19 30 44 42 45 41 55 56 58 58 73 74 79 70 80 Greatest Support 73 | 20 20 30 30 30 43 43 54 51 43 43 60 60 60 60 73 Greatest Overweight (x) 3 | 1 1 1 1 1 1 . 1 1 1 2 1 3 2 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 1 . 1 . . . Largest Inventory Capacity 18 | 6 8 8 12 12 16 16 18 18 18 18 18 18 18 14 16 Average Capacity 14 | 5 6 8 11 12 13 16 16 18 18 18 18 18 15 12 14 Most Carried 18 | 1 7 8 12 12 16 16 18 18 18 18 18 18 18 14 16 Average Carried 13 | . 3 7 10 11 13 15 16 16 17 17 17 16 14 10 13 Final Capacity 18 | 6 8 8 12 12 16 16 18 18 18 18 18 18 14 14 16 Final Carried 18 | 1 5 8 12 12 15 16 18 18 18 18 18 18 14 13 10 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Mutant 17% | Bothacker-Mutant 9% | Gunner 4% | Scavenger-Gunner 3% | Bothacker-Assassin 3% | Scavenger-Tank 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 7452 | 260 184 956 265 324 538 192 523 252 . 653 559 467 630 737 912 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11279 | 82 388 1522 949 363 1107 305 978 363 . 583 623 191 891 1109 1825 Parts 592 | 1 30 103 55 26 56 22 45 24 . 33 25 8 43 39 82 Haulers Intercepted 11 | . . 3 1 . 3 . 1 . . . . . 1 . 2 Recyclers Shooed 11 | . 1 3 . . 1 . . . . . 2 . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 218 | . 9 38 21 16 17 8 11 14 . 16 7 6 13 19 23 Melee 43 | . . . . . 9 . 10 7 . 2 2 . 6 7 . Guns 69 | . 5 5 . 6 6 8 . 2 . 10 . . . 8 19 Cannons 44 | . 1 9 16 1 . . . . . . 2 4 5 3 3 AOE 56 | . 2 24 5 9 1 . . 4 . 4 3 2 2 . . Classes Destroyed 15 | 1 4 4 3 . . . 2 . . . . 1 . . . Worker 21 | . 4 3 4 . 1 . 2 . . . 3 . 4 . . Builder 10 | . . . 1 . 1 . 1 . . . 1 . 4 . 2 Tunneler 2 | . . 1 . . . . . . . . 1 . . . . Hauler 11 | . . 3 1 . 3 . 1 . . . . . 1 . 2 Recycler 17 | 1 1 3 1 . 2 . 4 . . . 2 . 2 . 1 Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 10 | . 2 4 . 1 1 . . . . . 1 . 1 . . Swarmer 64 | . 3 7 6 11 4 3 . 12 . 7 . 3 1 4 3 Grunt 82 | . 6 20 8 3 6 . 3 2 . 5 5 2 6 10 6 Brawler 5 | . . 1 1 . 1 . . . . . . . . 1 1 Duelist 4 | . . . 1 . . . . . . . . . . 1 2 Sentry 32 | . . 10 4 1 6 4 3 . . 2 1 . . . 1 Hunter 12 | . . . 1 1 . 1 2 . . 1 . . 2 2 2 Programmer 18 | . . . . . . . 3 . . 1 1 . 5 . 8 Behemoth 2 | . . . . . . . . . . . . 1 . 1 . Best Kill Streak 12 | 1 4 12 4 5 5 4 4 4 . 6 3 3 7 5 4 Combat Bots Only 9 | . 3 9 3 4 4 4 3 4 . 6 2 3 3 5 4 Max Kills in Single Turn 5 | 1 2 3 3 3 1 1 2 4 . 3 3 2 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 3 1 . . 4 . 3 1 2 2 . . Melee 1 | . . . . . 1 . 1 1 . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 17668 | . 619 1289 794 765 794 137 1329 547 . 658 723 1816 3095 1592 3510 Core 2099 | . 78 184 53 74 102 35 167 102 . 100 59 81 395 259 410 Absorbed by Shields 143 | . . . . 10 . 5 . . . 103 . 20 . 5 . Core Remaining (%) 62 | 100 68 54 . . . 52 . . . 47 . 83 . 34 . Volleys Fired 610 | 2 43 105 63 41 42 18 4 31 . 34 36 26 52 37 76 Largest 3 | 2 2 2 3 3 2 3 2 2 . 3 3 2 3 3 3 Hottest 243 | 100 100 136 204 196 64 75 64 72 . 75 116 80 108 243 215 Shots Fired 1184 | 4 70 176 179 76 62 54 5 34 . 77 42 35 73 85 212 Gun 672 | 4 56 51 . 45 60 54 2 28 . 68 . . 30 76 198 Cannon 383 | . 7 90 173 24 . . . . . . 18 19 33 8 11 Launcher 87 | . 7 35 6 7 2 . 1 6 . 3 12 8 . . . Special 42 | . . . . . . . 2 . . 6 12 8 10 1 3 Kinetic 602 | . 7 49 . 45 60 54 2 28 . 68 18 19 63 21 168 Thermal 421 | 4 45 92 173 24 . . . . . . . . . 63 20 Explosive 71 | . 7 35 6 7 2 . 1 3 . 2 8 . . . . Electromagnetic 48 | . 11 . . . . . . 3 . 1 4 8 . . 21 Robot Hit Streak 16 | 2 8 9 11 8 7 9 5 . . 9 6 10 11 15 16 Robot Miss Streak 8 | 1 4 3 3 4 3 3 1 . . 8 4 4 2 2 3 Penetration Max 1 | . . . . 1 1 . . . . . . . 1 . 1 Secondary Targets 12 | . 1 . . 1 . 3 . . . 2 . . . 3 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . 1 . . . 1 1 Shots Hit Robots 911 | 3 41 102 109 32 84 33 79 17 . 56 32 18 79 76 150 Core Hits 473 | 2 27 80 39 24 32 12 25 15 . 25 34 9 39 42 68 Critical Hits 32 | . . 5 6 1 1 2 . 1 . 1 . . . 7 8 Critical Kills 9 | . . 2 2 . . . . . . 1 . . . 1 3 Critical Parts Destroyed 18 | . . 1 3 1 1 2 . 1 . . . . . 4 5 Melee Attacks 406 | . . . . . 87 . 118 52 5 19 24 3 60 38 . Impact 116 | . . . . . 38 . 38 11 . 9 2 . 6 12 . Slashing 290 | . . . . . 49 . 80 41 5 10 22 3 54 26 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 7 . 8 . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 52 | . . . . . 14 . 22 4 . 3 . . 4 5 . Damage Inflicted 30830 | 39 1135 3736 2696 1254 2962 509 2827 949 . 1235 2256 615 4310 2170 4137 Guns 8773 | 39 471 443 . 467 787 509 21 192 . 670 . . 425 1078 3671 Cannons 5899 | . 54 1222 2188 146 . . . . . . 481 301 953 169 385 Explosions 7695 | . 610 2071 508 641 165 . 64 232 . 294 1234 314 1481 . 81 Melee 8446 | . . . . . 2010 . 2742 524 . 271 541 . 1435 923 . Ramming 17 | . . . . . . . . 1 . . . . 16 . . Kinetic 8843 | . 54 460 . 467 787 509 21 192 . 670 481 301 1378 318 3205 Thermal 6607 | 39 529 1346 2188 146 . . . . . . . 62 874 929 494 Explosive 6036 | . 477 1930 508 641 165 . 64 232 . 294 1037 . 607 . 81 Electromagnetic 881 | . 75 . . . . . . . . . 197 252 . . 357 Impact 1960 | . . . . . 617 . 813 107 . 121 . . 97 205 . Slashing 6486 | . . . . . 1393 . 1929 417 . 150 541 . 1338 718 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 8 3 5 5 . . 15 15 14 Average Corruption 8 | . . . . . . . 5 1 5 3 . . 9 15 6 Corruption Purged 19 | . . . . . . . 5 3 . 3 . . 8 . . Effects 216 | . . . . . . . 30 1 1 27 . . 48 78 31 Message Errors 31 | . . . . . . . 7 . . 3 . . 11 8 2 Matter Fused 33 | . . . . . . . 6 1 . 4 . . 6 11 5 Heat Flow Errors 21 | . . . . . . . 5 . . 4 . . 4 7 1 Energy Discharges 20 | . . . . . . . 4 . 1 4 . . 5 4 2 Parts Rejected 4 | . . . . . . . 1 . . . . . 1 1 1 Data Loss (minor) 18 | . . . . . . . 1 . . 2 . . 3 9 3 Data Loss (major) 7 | . . . . . . . 1 . . 1 . . 2 1 2 Misfires 7 | . . . . . . . . . . . . . 1 4 2 Alerts 1 | . . . . . . . . . . . . . 1 . . Misdirections 17 | . . . . . . . . . . . . . 7 10 . Targeting Errors 46 | . . . . . . . 5 . . 6 . . 5 22 8 Weapon Failures 11 | . . . . . . . . . . 3 . . 2 1 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1551 | . 96 129 112 35 288 . 194 33 . 20 142 . 429 73 . Projectiles 97 | . . 4 84 . . . . . . . . . 9 . . Explosions 700 | . 96 125 28 35 . . 2 . . 20 46 . 348 . . Melee 754 | . . . . . 288 . 192 33 . . 96 . 72 73 . Knockbacks 14 | . 1 . . . . . 3 1 . . 3 . 5 1 . Impact 4 | . . . . . . . 3 1 . . . . . . . Kinetic 10 | . 1 . . . . . . . . . 3 . 5 1 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 831 | . 51 229 36 47 33 . . . . . 43 4 388 . . Shots 21 | . 1 8 1 2 1 . . . . . 2 1 5 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 484 | 78 370 352 484 39 31 144 231 . . 214 66 50 252 482 168 Average Temperature 92 | 40 137 57 142 8 8 61 86 . . 69 21 11 108 144 44 Received Heat Transfer 3171 | . 249 429 297 108 234 . 237 . . 114 180 384 240 450 249 Effects 6 | . 1 . 3 . . . . . . . . . . 2 . Shutdowns 2 | . . . 1 . . . . . . . . . . 1 . Energy Bleed 4 | . 1 . 2 . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . 1 1 . . . 1 . 2 3 Impact Corruptions 8 | . . . . . 2 . 4 1 . . . . . 1 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 18 | . 4 3 6 2 . . . . . . . . 1 2 . Heat Transferred 10357 | 111 1247 2320 3811 259 . . . . . . . 50 550 1547 462 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 828 | 5 252 649 424 828 542 344 516 540 287 406 376 361 337 359 362 Initial 403 | . 3 . 161 234 403 149 180 287 283 95 210 174 189 68 188 Average 277 | 2 122 399 266 505 351 291 187 427 251 296 210 307 178 265 180 Maximum Alert Level 3 | . 1 2 2 3 2 1 2 2 1 2 1 1 1 1 1 Low Security (%) 31 | 100 69 7 22 . 6 9 77 . 21 16 55 5 43 14 75 Level 1 52 | . 30 46 64 23 65 90 11 35 78 70 44 94 56 85 24 Level 2 16 | . . 46 13 62 27 . 11 64 . 12 . . . . . Level 3 . | . . . . 14 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 6 2 . 1 . 5 . 1 . 6 . 6 . 6 Investigation 14 | . 3 5 1 . . . 2 . 1 . 1 . 1 . . Extermination 9 | . . . . . . . 2 . . . 1 . 3 . 3 Reinforcement 10 | . . 1 . . 1 . 1 . . . 4 . 2 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . 1 . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . 2 . . . 1 Haulers Reinforced 4 | . . . . . . . 1 . . . 2 . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 15 | . 1 1 1 1 2 . . . . . 4 . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 368 | . 16 48 34 27 28 7 15 8 . 19 29 21 42 32 42 Peak Tracking Total 8 | . 4 8 7 4 5 3 2 5 . 5 5 7 7 7 7 Tactical Retreats 36 | . 3 . 4 1 3 1 . 1 . 1 . 1 3 12 6 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 28 | . 1 . 1 2 . 4 . . . 10 1 6 . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 57 | . 14 9 1 1 1 . . 2 . 2 . 6 12 2 7 Max in Single Turn 5 | . 3 2 1 1 1 . . 1 . 1 . 1 5 1 1 Garrison Access 3 | . . . . . . . 1 . . . 1 . . . 1 Garrison Relay 8 | . . . . 1 . . . 2 . 2 . 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 86 | . 10 12 12 . 13 . 15 . 2 . 10 . 8 . 4 Terminals 54 | . 8 12 6 . 9 . 10 . 1 . 5 . 2 . 1 Fabricators 4 | . . . . . . . 1 . . . 1 . 1 . 1 Repair Stations 7 | . . . 2 . 2 . . . . . . . 2 . 1 Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 . 2 . . . 2 . 1 . . Garrison Access 10 | . . . 1 . 1 . 2 . 1 . 2 . 2 . 1 Total Hacks 298 | . 46 44 47 . 42 . 47 . 4 . 38 . 21 . 9 Successful 172 | . 27 25 32 . 19 . 25 . 2 . 27 . 11 . 4 Failed 124 | . 18 18 15 . 23 . 22 . 2 . 11 . 10 . 5 Catastrophic 18 | . 1 . . . 2 . 6 . 1 . 2 . 3 . 3 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . Manual 137 | . 25 30 23 . 21 . 18 . 3 . 10 . 4 . 3 Terminals 194 | . 42 44 27 . 30 . 27 . 2 . 16 . 4 . 2 Fabricators 12 | . . . . . . . 4 . . . 3 . 2 . 3 Repair Stations 26 | . . . 9 . 7 . . . . . . . 8 . 2 Recycling Units 9 | . 4 . 5 . . . . . . . . . . . . Scanalyzers 33 | . . . 4 . 2 . 10 . . . 15 . 2 . . Garrison Access 24 | . . . 2 . 3 . 6 . 2 . 4 . 5 . 2 Terminal Hacks 59 | . 17 17 5 . 6 . 6 . 1 . 5 . 2 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Schematic 4 | . . 4 . . . . . . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . Prototype ID Bank 15 | . 5 5 2 . 2 . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Terminal Index 6 | . 1 1 1 . 1 . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . Garrison Index 2 | . . . . . . . 1 . . . 1 . . . . Unreport Threat 11 | . 3 3 1 . 2 . . . 1 . . . 1 . . Locate Traps 4 | . 1 . . . . . 2 . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 2 . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . 2 . 1 . . Load Schematic 3 | . . . . . . . 1 . . . 1 . 1 . . Build 2 | . . . . . . . 1 . . . 1 . . . . Repair Station Hacks 20 | . . . 8 . 6 . . . . . . . 4 . 2 Scan Component 11 | . . . 4 . 3 . . . . . . . 3 . 1 Repair 9 | . . . 4 . 3 . . . . . . . 1 . 1 Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . . . Retrieve Components 4 | . 2 . 2 . . . . . . . . . . . . Scanalyzer 24 | . . . 4 . . . 7 . . . 12 . 1 . . Insert Component 13 | . . . 2 . . . 4 . . . 6 . 1 . . Analyze 11 | . . . 2 . . . 3 . . . 6 . . . . Garrison Access Hacks 10 | . . . 1 . 1 . 2 . 1 . 2 . 2 . 1 Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 2 . . Seal Access 3 | . . . . . . . 1 . . . 1 . . . 1 Unauthorized Hacks 50 | . 8 8 12 . 6 . 8 . . . 6 . 1 . 1 Terminals 40 | . 6 8 9 . 6 . 6 . . . 3 . 1 . 1 Track 8 | . 1 1 1 . 2 . 1 . . . 1 . 1 . . Assimilate 4 | . . 3 . . . . 1 . . . . . . . . Botnet 18 | . 3 3 4 . 3 . 3 . . . 1 . . . 1 Detonate 1 | . . . 1 . . . . . . . . . . . . Disrupt 3 | . . . 1 . 1 . . . . . 1 . . . . Operators 6 | . 2 1 2 . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . 1 . . . . Report 1 | . . . . . . . 1 . . . . . . . . Siphon 2 | . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . 2 . . . . Restock 1 | . . . . . . . . . . . 1 . . . . Reprogram 2 | . . . 1 . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 78 | . 8 11 11 . 12 . 14 . 2 . 10 . 7 . 3 Full Trace Events 18 | . 5 6 2 . . . 2 . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 1 . . . 1 . . . . Matter 306 | . . . . . . . 153 . . . 153 . . . . Time 121 | . . . . . . . 81 . . . 40 . . . . Total Robot Build Rating 2 | . . . . . . . 1 . . . 1 . . . . Part Schematics Acquired 11 | . . . 2 . . . 3 . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 4 . 3 . . . . . . . 1 . 1 Time 437 | . . . 184 . 148 . . . . . . . 61 . 44 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 20 | . 7 . 13 . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . . . 3 . . . 6 . 1 . . Part Schematics Acquired 10 | . . . 2 . . . 3 . . . 5 . . . . Parts Damaged 2 | . . . . . . . . . . . 2 . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . 1 . . . . . . . . . Autooverride 2 | . . . . . . . . 1 . 1 . . . . . Robots Hacked 34 | . . . . . . . 2 . . 5 9 8 8 1 1 Non-combat 9 | . . . . . . . 2 . . . 4 . 2 . 1 Combat 25 | . . . . . . . . . . 5 5 8 6 1 . Autooverrided 8 | . . . . . . . . . . . 1 5 2 . . Robot Hacks Applied 34 | . . . . . . . 2 . . 6 9 6 8 1 2 parse_system 1 | . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . 2 . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . find_station 1 | . . . . . . . . . . . . . . . 1 purge_threat 1 | . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . . . 1 . 1 . . reboot_system 1 | . . . . . . . . . . . 1 . . . . overwrite_iff 14 | . . . . . . . . . . 4 . 6 4 . . formatsys_low 2 | . . . . . . . . . . . . . 1 . 1 formatsys_high 7 | . . . . . . . . . . 1 4 . 1 1 . Relay Couplers Released 34 | . . . . 4 . . . 9 . 7 3 8 . 3 . Machine Destruction 31 | . . . . 4 . . . 9 . 7 . 8 . 3 . Programmers 3 | . . . . . . . . . . . 3 . . . . Attached 16 | . . . . . . . . . . 2 4 4 4 1 1 Robots Rewired 1 | . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 33 | . . 3 . . . . 1 . . 5 5 8 8 2 1 Largest Group 4 | . . 3 3 . . . 1 1 . 2 3 4 2 2 1 Highest-Rated Group 90 | . . 30 30 . . . 11 11 . 28 90 76 58 78 11 Highest-Rated Ally 49 | . . 10 10 . . . 11 11 . 16 32 32 47 49 11 Total Orders 60 | . . 17 15 . . . 1 2 . . 7 . 8 1 9 STAY 24 | . . 9 8 . . . . 1 . . 1 . . 1 4 FOLLOW 20 | . . 8 7 . . . . 1 . . 1 . 1 . 2 AID 6 | . . . . . . . 1 . . . 2 . . . 3 EXPLORE 8 | . . . . . . . . . . . 2 . 6 . . RETURN 2 | . . . . . . . . . . . 1 . 1 . . Ally Attacks 191 | . . . . . . . . . . 35 45 34 64 13 . Total Damage 3803 | . . . . . . . . . . 427 1070 917 987 402 . Kills 30 | . . . . . . . . . . 2 15 4 8 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . 3 . 5 . . Drone Recoveries 6 | . . . . . . . . . . . 2 . 4 . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 16126 | 60 814 1951 989 799 1624 365 1340 534 128 887 1549 1067 1877 1120 1022 Spaces Moved 8646 | 40 547 1234 459 421 830 207 801 255 73 434 794 565 953 609 424 Core 7 | 7 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 8438 | 33 547 1234 459 421 830 207 801 255 73 434 794 565 873 488 424 Wheels . | . . . . . . . . . . . . . . . . Hover 201 | . . . . . . . . . . . . . 80 121 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 120 120 120 150 150 130 153 56 56 120 Average Speed 137 | 112 120 121 147 150 138 120 122 135 150 150 157 156 144 123 144 Slowest Speed 220 | 120 150 150 150 150 150 120 150 150 150 180 160 220 190 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 3 95 90 42 78 70 47 21 48 3 76 26 85 33 74 10 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 120 | . 8 15 4 1 18 . 14 15 5 . 20 . 19 1 . Terrain Destroyed 758 | . 47 308 39 15 30 . 20 17 5 3 58 84 79 3 50 Melee 70 | . . . . . 18 . 14 5 5 . 8 . 19 1 . Projectile 50 | . . 2 1 1 . . . 2 . . 5 6 9 2 22 AOE 638 | . 47 306 38 14 12 . 6 10 . 3 45 78 51 . 28 Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 11556 | 48 636 1517 633 525 1154 303 1060 379 87 620 1040 714 1296 870 674 Wait 1077 | . 9 80 63 28 165 55 96 24 3 50 111 56 135 105 97 Move 8634 | 39 546 1233 459 420 830 206 800 254 72 433 794 564 952 608 424 Hop . | . . . . . . . . . . . . . . . . Pick Up 179 | 1 12 26 15 7 12 1 12 8 1 8 15 10 20 13 18 Fast Attach 79 | 6 4 6 4 3 3 . 4 2 2 1 3 5 16 14 6 Attach 98 | . 5 8 4 4 3 . 7 3 . 2 7 8 23 8 16 Detach 42 | . 1 3 2 . 3 . 3 . . 2 2 2 11 7 6 Swap 233 | . 7 29 12 9 20 3 37 9 1 23 30 7 17 11 18 Drop 143 | . 9 27 11 4 13 . 9 5 3 7 19 4 10 10 12 Fire 610 | 2 43 105 63 41 42 18 4 31 . 34 36 26 52 37 76 Melee 319 | . . . . . 63 . 88 42 5 15 22 3 53 28 . Ram 1 | . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . 9 . 20 . . . 45 . 29 . 18 . Rewire 19 | . . . . . . . . . . . 1 . 6 11 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Fac / [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / Gar / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Lost 3 parts (1n2w) 252 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 388 | -10/Materials | Central database locked down 466 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -9/Materials | Discovered new exit (range 8) 1004 | -9/Materials | Destroyed 9 combat bots 1020 | -9/Materials | Lost 4 parts (1p1u2w) 1268 | -9/Materials | Build established: Scavenger-Mutant 1771 | -9/Materials | Discovered new exit (range 7) 2001 | -9/Materials | Discovered new exit (range 6) 2412 | -9/Materials | Discovered new exit (range 5) 2602 | -9/Materials | Discovered new exit (range 12) 2780 | -9/Materials | Discovered new exit (range 10) 2798 | -9/Materials | Central database locked down 2826 | -9/Materials | Entered another Materials area 2826 | -8/Materials | Accompanied by 3 allies 2826 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3002 | -8/Materials | Repaired Adv. Sensor Array 3137 | -8/Materials | Repaired Adv. Beam Cannon? 3204 | -8/Materials | Repaired Adv. Beam Cannon 3361 | -8/Materials | Repaired Gauss Rifle? 3531 | -8/Materials | Build established: Gunner 3718 | -8/Materials | Garrison activated, responded to threat 3815 | -8/Materials | Identified exit to Garrison 3815 | -8/Materials | Entered Garrison 3870 | -8/Garrison | Triggered checkpoint 3987 | -8/Garrison | Triggered checkpoint 4028 | -8/Garrison | Triggered checkpoint 4032 | -8/Garrison | Lost 6 parts (1p1n1u3w) 4052 | -8/Garrison | Garrison Relay disabled 4114 | -8/Garrison | Discovered new exit (range 13) 4324 | -8/Garrison | Triggered checkpoint 4327 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Triggered checkpoint 4426 | -8/Garrison | Discovered new exit (range 13) 4581 | -8/Garrison | Discovered new exit (range 14) 4608 | -8/Garrison | Installed Relay Interface Framework 4614 | -8/Garrison | Entered Materials 4700 | -8/Materials | Repaired Enh. Autogun? 4730 | -8/Materials | Build established: Scavenger-Mutant 4929 | -8/Materials | Discovered new exit (range 5) 5225 | -8/Materials | Discovered new exit (range 7) 5482 | -8/Materials | Build established: Mutant 5772 | -8/Materials | Repaired Gauss Rifle? 5864 | -8/Materials | Repaired Imp. Medium Armor Plating? 6238 | -8/Materials | Identified exit to Garrison 6238 | -8/Materials | Entered Garrison 6339 | -8/Garrison | Triggered checkpoint 6477 | -8/Garrison | Discovered new exit (range 15) 6543 | -8/Garrison | Build established: Gunner 6578 | -8/Garrison | Discovered new exit (range 12) 6598 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 6603 | -8/Garrison | Entered Factory 6603 | -7/Factory | Evolved 2 slots: Utility x2 6920 | -7/Factory | Build established: Mutant 7571 | -7/Factory | Lost 3 parts (1p1n1w) 7715 | -7/Factory | Discovered new exit (range 8) 7766 | -7/Factory | Fabricated M-13 Machinist? 7793 | -7/Factory | Local fabrication network quarantined 7860 | -7/Factory | Discovered new exit (range 10) 7934 | -7/Factory | Identified exit to Garrison 7943 | -7/Factory | Entered Garrison 7943 | -7/Garrison | Accompanied by 1 ally 7949 | -7/Garrison | Expanded RIF knowledge: Autooverride 8004 | -7/Garrison | Garrison Relay disabled 8241 | -7/Garrison | Lost 5 parts (1p2n1u1w) 8322 | -7/Garrison | Build established: Bothacker-Mutant 8327 | -7/Garrison | Discovered new exit (range 11) 8372 | -7/Garrison | Triggered checkpoint 8414 | -7/Garrison | Garrison Relay disabled 8477 | -7/Garrison | Entered Factory 8556 | -7/Factory | Identified exit to Garrison 8605 | -7/Factory | Entered Garrison 8651 | -7/Garrison | Triggered checkpoint 8794 | -7/Garrison | Triggered checkpoint 8966 | -7/Garrison | Garrison Relay disabled 8968 | -7/Garrison | Triggered checkpoint 9042 | -7/Garrison | Triggered checkpoint 9042 | -7/Garrison | Discovered new exit (range 15) 9194 | -7/Garrison | Discovered new exit (range 8) 9230 | -7/Garrison | Garrison Relay disabled 9339 | -7/Garrison | Discovered new exit (range 15) 9354 | -7/Garrison | Core integrity fell below 50% 9377 | -7/Garrison | Expanded RIF knowledge: Autooverride 9492 | -7/Garrison | Entered Factory 9492 | -6/Factory | Evolved 2 slots: Utility x2 9874 | -6/Factory | Fabricated M-13 Machinist (x1) 10197 | -6/Factory | Build established: Bothacker-Assassin 10579 | -6/Factory | Build established: Bothacker-Mutant 10580 | -6/Factory | Discovered new exit (range 79) 10943 | -6/Factory | Discovered new exit (range 4) 11041 | -6/Factory | Identified exit to Garrison 11041 | -6/Factory | Entered Garrison 11104 | -6/Garrison | Phase Generator disabled 11137 | -6/Garrison | Spotted B-75 Beast 11160 | -6/Garrison | Triggered checkpoint 11233 | -6/Garrison | Garrison Relay disabled 11291 | -6/Garrison | Triggered checkpoint 11311 | -6/Garrison | Triggered checkpoint 11319 | -6/Garrison | Triggered checkpoint 11341 | -6/Garrison | Triggered checkpoint 11406 | -6/Garrison | Lost 6 parts (2n3u1w) 11410 | -6/Garrison | Triggered checkpoint 11437 | -6/Garrison | Destroyed B-75 Beast 11502 | -6/Garrison | Lost 3 parts (1p1n1u) 11656 | -6/Garrison | Discovered new exit (range 12) 11793 | -6/Garrison | Build established: Scavenger-Mutant 11851 | -6/Garrison | Garrison Relay disabled 11883 | -6/Garrison | Discovered new exit (range 10) 12076 | -6/Garrison | Discovered new exit (range 10) 12097 | -6/Garrison | Expanded RIF knowledge: Command Fork 12108 | -6/Garrison | Entered Factory 12108 | -5/Factory | Evolved 2 slots: Utility x2 12524 | -5/Factory | Build established: Botlord-Mutant 12545 | -5/Factory | Repaired Broken Imp. Titanium Leg 12745 | -5/Factory | Lost 8 parts (2n4u2w) 13137 | -5/Factory | Crushed by falling debris 13137 | -5/Factory | System corruption reached 10% 13168 | -5/Factory | Lost 4 parts (3u1w) 13457 | -5/Factory | Build established: Mutant 13464 | -5/Factory | Discovered new exit (range 34) 13566 | -5/Factory | Lost 3 parts (1n2u) 13736 | -5/Factory | Lost 3 parts (1u2w) 13883 | -5/Factory | Identified exit to Garrison 13983 | -5/Factory | Identified exit to Garrison 13984 | -5/Factory | Spotted B-75 Beast 13985 | -5/Factory | Entered Garrison 13998 | -5/Garrison | Triggered checkpoint 14036 | -5/Garrison | Spotted B-75 Beast 14101 | -5/Garrison | Garrison Relay disabled 14110 | -5/Garrison | Core integrity fell below 50% 14172 | -5/Garrison | Lost 4 parts (1n3w) 14316 | -5/Garrison | Triggered checkpoint 14414 | -5/Garrison | Triggered checkpoint 14456 | -5/Garrison | Build established: Scavenger-Mutant 14555 | -5/Garrison | Triggered checkpoint 14647 | -5/Garrison | Destroyed B-75 Beast 14785 | -5/Garrison | Discovered new exit (range 9) 14902 | -5/Garrison | Discovered new exit (range 10) 14998 | -5/Garrison | Triggered checkpoint 15008 | -5/Garrison | Build established: Scavenger-Tank 15070 | -5/Garrison | Discovered new exit (range 14) 15099 | -5/Garrison | Expanded RIF knowledge: Hotswap 15105 | -5/Garrison | Entered Factory 15105 | -4/Factory | Evolved 2 slots: Utility x2 15443 | -4/Factory | Repaired Imp. Medium Armor Plating 15464 | -4/Factory | Discovered new exit (range 11) 15736 | -4/Factory | Build established: Scavenger-Gunner 15897 | -4/Factory | Lost 4 parts (1p1n1u1w) 15976 | -4/Factory | Garrison activated, responded to threat 16088 | -4/Factory | System corruption reached 10% 16127 | -4/Factory | Self-destructed Last Messages --------------- 16119_ K-01 Serf collects debris. 16119_ R-10 Processor inserts Unknown Device into recycling unit. 16119_ K-01 Serf collects debris. 16121_ System corrupted: Railgun targeting data glitched. 16121_ Slug penetrates Wall. 16121_ Penetrated by Slug. 16121_ Myomer Leg destroyed. 16121_ Imp. Core Shielding destroyed. 16122_ R-10 Processor inserts Adv. Datajack into recycling unit. 16122_ K-01 Serf collects debris. 16122_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16123_ K-01 Serf collects debris. 16124_ Penetrated by Slug. 16124_ Flexi-carbon Leg destroyed. 16124_ Penetrated by Slug. 16124_ Railgun destroyed. 16125_ R-10 Processor inserts Imp. Ion Engine into recycling unit. 16125_ K-01 Serf collects debris. 16126_ System corrupted: Component data lost. 16126_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? #???????????????????????????? | | ???????????? ??? # ?G????????????????????????? | | ????????%??"" ?"" # " " ?????????????????????? | | ??????""% """ """ # ???????????????????? | | ??????%%% ""%%""" # # ??????????????????? | | ??????% % "??????????????????? | | ??????? # "??????????????????? | | ???????? [ ???????????????????? | | ?????????#%** ##??????????????????? | | ?????????#![%[ = #??????????????????? | | ?????????# =! ## ####### #???????????????? | | ?????????# %! ??????????????? | | ???####### * ??????????????? | | ???# ?????????????? | | ???# #?????????????? | | ???# #?????????????? | | ???# ""*%![ u#########???????????????????? | | ???# !!=! h;;#;;################## #??? | | ???# k !%!=h [%@ #??? | | ???? " =%! Y !! #??? | | ????? """" pp == #??? | | ????? [%= ^ k | | ??????? = ^ "" | | ?????? ?? ^^ R"" " """ """""? | | ???????? u Y" " """ """"" ""???? | | ??????? "" """ """ """??? | | ???????? ######;# "" % | | ???????? ??????#?# % "" """"" ?? | | ?????????????????# g "" """"???????? | | ?????????????????# """ """ ???????? | | ?????????????????# ######## ?????? | | ?????????????????# # # """"" ?????? | | ?????????????????# # # """"" !?????? | | ?????????????????? # # """ ==????? | | ???????????????????# # ????? | | ???????????????????# # ???? | | ???????????????????# """"=# ##############????? | | ???????????????????# """"|# #?????????????????? | | ???????????????????# """"|+ #?????????????????? | | ???????????????????# """"=#!= #?????????????????? | | ???????????????????# """=[#*= ###########???????? | | ???????????????????# """[%#% #! #???????? | | ???????????????????# "" =*#= # ] #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: TH 25 Core Shielding 30 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Matter Filtering 30 Particle Charging 25 Relay Coupler Types 108 Relay Coupler Value 4 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Melee Analysis Suite | -7/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked A-02 Transporter | -9/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressHardenedSabre Manual? 0 Play Time 04:05:13 Cumulative 931.9 hours Start 2020.10.20 @ 17:47:58 End 2020.10.21 @ 09:40:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4faa0398-381d-474b-a35d-f5b4fb0a05f0