Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.08 @ 12:57:12 Player: Horse Result: Destroyed by as-54985 with Assembled F-torch Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (121) 605 Value Destroyed (3696) 3696 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 8853 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 377 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 150/150 System Corruption 2% Temperature Danger (420) Movement Treading (302) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Treaded Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gatling Laser Cooled Particle Cannon > --- INVENTORY (10) --- System Restoration Module Proton Missile Launcher Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Corruption Screen Drone Bay > --- WEAPON ----------- Beamcaster Shock Maul > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Weight Redist. System System Restoration Module Long-range Tractor Beam Cooled Particle Cannon Flak Gun Flak Gun Proton Missile Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Maul Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . 2 . . . 4 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . . . 4 . Weapon . | . . . . . . . . Parts Attached 154 | 6 10 22 23 9 2 66 16 Power 10 | . 1 4 1 . . 3 1 Engine 6 | . 1 4 1 . . . . Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 3 2 2 . 3 . Treads . | . . . . . . . . Leg 10 | 2 2 2 . 2 . 2 . Wheel 4 | . . 1 2 . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 63 | 2 1 4 12 5 2 28 9 Device 28 | 1 . 1 7 4 1 10 4 Storage 4 | 1 1 . 1 . . 1 . Processor 6 | . . 1 . . . 4 1 Hackware 6 | . . 1 . 1 . 4 . Protection 19 | . . 1 4 . 1 9 4 Artifact . | . . . . . . . . Weapon 67 | 2 6 11 8 2 . 32 6 Energy Gun 8 | 1 . 2 1 1 . 2 1 Energy Cannon 9 | . . 4 . . . 3 2 Ballistic Gun 20 | 1 3 2 3 . . 9 2 Ballistic Cannon . | . . . . . . . . Launcher 15 | . 3 3 3 . . 5 1 Special Weapon 5 | . . . . . . 5 . Impact Weapon 9 | . . . 1 1 . 7 . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . 2 . Parts Lost 27 | . . 2 3 1 . 6 15 Power 3 | . . 1 . . . 1 1 Propulsion 6 | . . 1 2 . . 1 2 Utility 12 | . . . . 1 . 3 8 Weapon 6 | . . . 1 . . 1 4 Highest Loss Streak 5 | . . 1 1 2 . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 97 99 99 98 100 84 72 Engine 7 | . 11 10 10 11 11 2 3 Core 1 | . . . . . . 3 3 Leg 12 | . 28 21 10 11 22 6 3 Wheel 4 | . . . 11 10 . 2 . Device 11 | . 14 8 5 13 4 13 15 Storage 9 | . 14 11 11 11 11 7 7 Processor 10 | . . 10 11 11 11 14 13 Hackware 6 | . . 10 11 7 11 7 1 Protection 4 | . . 2 5 . 6 8 5 Energy Gun 3 | . 8 8 2 3 . 1 3 Ballistic Gun 9 | . 16 10 9 11 11 5 7 Impact Weapon 3 | . . . 7 7 11 2 . Naked Turns . | . . . . . . . . Heaviest Build 37 | 8 19 27 27 31 30 35 37 Greatest Support 44 | 20 20 20 32 29 29 44 35 Greatest Overweight (x) 2 | . . 2 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 4 Scrap Engine Consumption 143 | . . . . . . 131 12 Constructs Created 4 | . . . . . . 3 1 Constructs Modified 27 | . . . . . . 19 8 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Mutant 10% | Construct 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Matter Collected 2621 | 272 257 370 346 100 20 934 322 Remotely 118 | . . . . . . 118 . Salvage Created 4711 | 135 227 721 1009 551 54 1244 770 Parts 225 | 14 27 49 30 16 3 70 16 Haulers Intercepted 10 | . 1 2 5 . . 2 . Recyclers Shooed 4 | . 2 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 127 | . 11 14 11 13 1 26 51 Melee 5 | . . . 2 2 . 1 . Guns 72 | . 4 8 1 4 . 13 42 Cannons 9 | . . 2 . . . . 7 AOE 19 | . 7 3 . . . 7 2 Classes Destroyed 16 | 3 5 3 2 1 . 1 1 Worker 4 | 1 1 1 1 . . . . Builder 1 | . . . 1 . . . . Tunneler 3 | 3 . . . . . . . Hauler 10 | . 1 2 5 . . 2 . Recycler 8 | 1 . 2 3 . . 2 . Mechanic 2 | . . 1 1 . . . . Operator 6 | . 1 2 1 . . 2 . Watcher 4 | . 1 . 1 . . 2 . Swarmer 24 | . 8 7 . . . 9 . Grunt 28 | . 3 2 5 9 . 7 2 Brawler 1 | . . . 1 . . . . Duelist 1 | . . 1 . . . . . Sentry 18 | . . 4 5 3 1 3 2 Hunter 2 | . . . . . . 2 . Programmer 8 | . . . . . . 5 3 Assembled 44 | . . . . . . . 44 Guerrilla 1 | . . . . 1 . . . Best Kill Streak 40 | 4 3 5 6 3 1 4 40 Combat Bots Only 40 | . 3 4 4 3 1 3 40 Max Kills in Single Turn 4 | 1 2 4 1 1 1 3 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 2 3 . . . 3 1 Melee 1 | . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Damage Taken 7343 | . 228 498 764 366 76 2041 3370 Core 1040 | . 37 66 158 69 . 338 372 Absorbed by Shields 1087 | . . . . . . . 1087 Redirected to Shielding 100 | . . . . . . 95 5 Regen/Repaired (Parts) 1082 | . 18 61 87 . . 420 496 Core Remaining (%) 70 | 100 85 . . . 26 . . Volleys Fired 302 | 12 51 40 27 5 . 62 105 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 141 | 60 60 112 76 79 . 114 141 Shots Fired 503 | 24 83 75 33 10 . 105 173 Gun 395 | 24 73 56 30 10 . 71 131 Cannon 69 | . . 16 . . . 17 36 Launcher 28 | . 10 3 3 . . 9 3 Special 11 | . . . . . . 8 3 Kinetic 252 | 12 47 31 22 5 . 61 74 Thermal 177 | 12 26 25 8 5 . 28 73 Explosive 16 | . 10 3 3 . . . . Electromagnetic 51 | . . 16 . . . 9 26 Robot Hit Streak 13 | 4 8 11 7 2 . 10 13 Robot Miss Streak 12 | 2 4 4 3 3 . 12 9 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 423 | 16 48 47 59 23 2 93 135 Core Hits 301 | 7 21 28 9 5 . 70 161 Critical Kills 3 | 1 . . 2 . . . . Critical Parts Destroyed 27 | . . . 12 8 1 6 . Critical Strikes 34 | 1 . 3 14 8 1 7 . Burn 3 | . . 3 . . . . . Destroy 1 | 1 . . . . . . . Smash 30 | . . . 14 8 1 7 . Melee Attacks 130 | . . . 52 38 3 37 . Impact 130 | . . . 52 38 3 37 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 19 | . . . 12 4 . 3 . Combat Hostiles 3 | . . . . 3 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12889 | 160 1105 1201 3067 1297 114 3220 2725 Guns 4619 | 160 506 526 255 82 . 1083 2007 Cannons 973 | . . 304 . . . 82 587 Explosions 1932 | . 599 371 166 . . 705 91 Melee 5325 | . . . 2646 1215 114 1350 . Ramming 16 | . . . . . . . 16 Kinetic 2923 | 66 326 255 204 52 . 1024 996 Thermal 2003 | 94 180 271 51 30 . 167 1210 Explosive 1461 | . 599 371 166 . . 325 . Electromagnetic 1161 | . . 304 . . . 354 503 Impact 5325 | . . . 2646 1215 114 1350 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 Average Corruption 1 | . . . . . . 1 2 Corruption Purged 5 | . . . . . . 1 4 Corruption Blocked 8 | . . . . . . 2 6 Effects 10 | . . . . . . 6 4 Message Errors 4 | . . . . . . 3 1 Matter Fused 2 | . . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 2323 | . 19 22 1151 645 54 432 . Projectiles 3 | . . 3 . . . . . Explosions 38 | . 19 19 . . . . . Melee 2282 | . . . 1151 645 54 432 . Knockbacks 15 | . . . 7 4 . 4 . Impact 15 | . . . 7 4 . 4 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . . 21 . . . 59 . Shots 3 | . . 1 . . . 2 . Rammed . | . . . . . . . . Targets Rammed 4 | . . . . . . . 4 Kicked 4 | . . . . . . . 4 Crushed . | . . . . . . . . Highest Temperature 544 | 20 40 315 36 33 . 135 544 Average Temperature 80 | 8 17 74 14 13 . 35 114 Received Heat Transfer 2147 | . 12 111 378 150 18 426 1052 Effects 8 | . . . . . . . 8 Shutdowns 2 | . . . . . . . 2 Interference 4 | . . . . . . . 4 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 47 | . . . 15 16 1 15 . Impact Corruptions 58 | . . . 29 14 1 14 . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 3 | . . 1 . . . . 2 Heat Transferred 3830 | 200 400 777 111 74 . 272 1996 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Peak Influence 629 | 25 209 174 325 629 322 334 494 Initial 282 | . 16 7 33 40 282 135 205 Average 177 | 10 90 58 102 330 305 193 422 Maximum Alert Level 2 | . 1 . 1 2 1 1 2 Low Security (%) 61 | 100 96 100 85 33 . 47 . Level 1 29 | . 3 . 14 30 100 52 20 Level 2 9 | . . . . 35 . . 79 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . . 3 . . 14 . Investigation 7 | . . . 2 . . 5 . Extermination 6 | . . . . . . 6 . Reinforcement 4 | . . . 1 . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Distress Signals 5 | . 3 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 21 20 27 13 4 40 66 Peak Tracking Total 11 | . 3 4 4 5 3 4 11 Tactical Retreats 13 | . 1 1 4 1 . 3 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Traps Triggered 6 | . 1 . 1 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Machines Disabled 14 | . . . 2 6 . 6 . Max in Single Turn 2 | . . . 1 1 . 2 . Garrison Relay 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Machines Accessed 60 | . 10 8 12 4 5 20 1 Terminals 36 | . 7 7 9 4 2 6 1 Fabricators 4 | . . . . . . 4 . Repair Stations 6 | . 1 1 1 . . 3 . Recycling Units 8 | . 2 . 1 . 3 2 . Scanalyzers 3 | . . . . . . 3 . Garrison Access 3 | . . . 1 . . 2 . Total Hacks 172 | . 35 25 37 11 15 47 2 Successful 100 | . 23 17 27 3 6 23 1 Failed 70 | . 11 7 10 8 9 24 1 Catastrophic 12 | . 1 1 . 4 2 4 . Database Lockouts 2 | . 1 1 . . . . . Manual 79 | . 28 16 13 3 8 11 . Terminals 110 | . 27 23 28 11 5 14 2 Fabricators 10 | . . . . . . 10 . Repair Stations 18 | . 2 2 6 . . 8 . Recycling Units 23 | . 6 . 2 . 10 5 . Scanalyzers 6 | . . . . . . 6 . Garrison Access 5 | . . . 1 . . 4 . Terminal Hacks 43 | . 12 10 13 2 . 5 1 Part Schematic 2 | . . . 2 . . . . Robot Schematic 2 | . 2 . . . . . . Robot Analysis 6 | . 5 1 . . . . . Prototype ID Bank 5 | . 1 1 2 . . 1 . Open Door 4 | . . . 4 . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 Machine Index 1 | . . 1 . . . . . Terminal Index 4 | . 1 1 1 . . 1 . Garrison Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 7 | . 1 3 2 . . 1 . Hauler Manifests 3 | . 1 1 . . . 1 . Garrison Registry 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 1 | . . . . . . 1 . Build 3 | . . . . . . 3 . Repair Station Hacks 12 | . 2 2 5 . . 3 . Scan Component 8 | . 1 1 3 . . 3 . Repair 4 | . 1 1 2 . . . . Recycling Unit Hacks 7 | . 1 . 1 . 3 2 . Retrieve Components 7 | . 1 . 1 . 3 2 . Scanalyzer 4 | . . . . . . 4 . Insert Component 2 | . . . . . . 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 28 | . 8 5 7 1 3 4 . Terminals 20 | . 6 5 6 1 . 2 . Track 2 | . . . 1 1 . . . Assimilate 3 | . 2 1 . . . . . Botnet 10 | . 3 3 3 . . 1 . Detonate 1 | . . . 1 . . . . Operators 4 | . 1 1 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 2 . 1 . 3 1 . Reject 7 | . 2 . 1 . 3 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered 2 | . . 1 . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 53 | . 9 8 10 4 4 17 1 Full Trace Events 7 | . 1 . 2 2 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . Robots Built 7 | . . . . . . 7 . Authchips . | . . . . . . . . Time 183 | . . . . . . 183 . Total Robot Build Rating 22 | . . . . . . 22 . Part Schematics Acquired 3 | . . . 2 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 1 2 . . . . Time 102 | . 26 26 50 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 24 | . 1 . 1 . 7 15 . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 4 | . . . . . . 4 . Non-combat 2 | . . . . . . 2 . Combat 2 | . . . . . . 2 . Robot Hacks Applied 5 | . . . . . . 5 . find_fabricator 1 | . . . . . . 1 . locate_stockpiles 1 | . . . . . . 1 . purge_threat 1 | . . . . . . 1 . formatsys_high 2 | . . . . . . 2 . Relay Couplers Released 13 | . . . . 5 . 4 4 Machine Destruction 5 | . . . . 5 . . . Programmers 8 | . . . . . . 4 4 Attached 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Total Allies 14 | . 1 1 . 1 . 11 . Largest Group 5 | . 1 1 1 1 . 5 3 Highest-Rated Group 116 | . 10 10 10 31 . 116 48 Highest-Rated Ally 55 | . 10 10 10 31 . 55 16 Total Orders 40 | . 2 16 11 3 1 7 . STAY 16 | . 1 7 5 1 . 2 . ROAM 2 | . . 1 1 . . . . FOLLOW 15 | . 1 8 5 . . 1 . AID 4 | . . . . . . 4 . EXPLORE 2 | . . . . 1 1 . . RETURN 1 | . . . . 1 . . . Ally Attacks 89 | . . . . 10 . 46 33 Total Damage 1322 | . . . . 167 . 749 406 Kills 11 | . . . . 3 . 6 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total 6 | . 5 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . 2 1 . . Drone Recoveries 2 | . . . . 1 1 . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Turns Passed 8162 | 118 1152 1001 1368 850 222 2891 560 Spaces Moved 4876 | 56 778 579 746 454 127 1987 149 Core 5 | 5 . . . . . . . Treads 95 | . . . . . . 34 61 Legs 3120 | 51 778 550 248 25 127 1253 88 Wheels 1656 | . . 29 498 429 . 700 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 115 90 115 120 68 68 Average Speed 121 | 113 120 138 126 118 164 111 138 Slowest Speed 302 | 120 120 260 190 190 190 190 302 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 95 54 63 64 43 46 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . . . 5 7 1 11 . Terrain Destroyed 144 | . 56 12 44 7 1 24 . Melee 23 | . . . 5 7 1 10 . Projectile 3 | . . . . . . 3 . AOE 118 | . 56 12 39 . . 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac Gar Total 6345 | 86 918 696 1029 677 136 2488 315 Wait 722 | 5 64 44 158 139 . 277 35 Move 4870 | 55 777 578 746 453 126 1986 149 Hop . | . . . . . . . . Pick Up 65 | 8 10 5 11 6 2 19 4 Fast Attach 30 | 4 1 6 2 . . 15 2 Attach 33 | 2 2 4 4 2 . 9 10 Detach 13 | . . . . . . 12 1 Swap 91 | . 7 12 17 7 2 42 4 Drop 61 | . 6 7 12 3 3 29 1 Fire 302 | 12 51 40 27 5 . 62 105 Melee 130 | . . . 52 38 3 37 . Ram . | . . . . . . . . Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire 16 | . . . . 16 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / *Low / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 119 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 8) 1008 | -10/Materials | Repaired Grenade Launcher? 1097 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Central database locked down 1129 | -10/Materials | Discovered new exit (range 12) 1271 | -10/Materials | Entered another Materials area 1271 | -9/Materials | Accompanied by 1 ally 1271 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Repaired Assault Rifle 1715 | -9/Materials | Discovered new exit (range 13) 1742 | -9/Materials | Identified exit to Mines 1742 | -9/Materials | Identified exit to Storage 1742 | -9/Materials | Central database locked down 1797 | -9/Materials | Identified exit to Materials 2272 | -9/Materials | Entered Storage 2272 | -9/Storage | Accompanied by 1 ally 2703 | -9/Storage | Repaired Imp. Medium Laser? 2763 | -9/Storage | Repaired Cld. Ion Engine 3183 | -9/Storage | Discovered exit to Materials (range 6) 3638 | -9/Storage | Core integrity fell below 50% 3640 | -9/Storage | Identified exit to Garrison 3640 | -9/Storage | Entered Garrison 3730 | -9/Garrison | Triggered checkpoint 4135 | -9/Garrison | Discovered new exit (range 12) 4243 | -9/Garrison | Discovered new exit (range 25) 4243 | -9/Garrison | Discovered new exit (range 33) 4243 | -9/Garrison | Discovered new exit (range 88) 4340 | -9/Garrison | Installed Relay Interface Framework 4364 | -9/Garrison | Triggered checkpoint 4435 | -9/Garrison | Garrison Relay disabled 4490 | -9/Garrison | Entered Recycling 4496 | -9/Recycling | Found Scrap Engine 4699 | -9/Recycling | Discovered new exit (range 5) 4712 | -9/Recycling | Entered Factory 4712 | -7/Factory | Evolved 4 slots: Utility x4 4871 | -7/Factory | Fabricated M-13 Machinist (x1) 4887 | -7/Factory | Build established: Scavenger-Mutant 5166 | -7/Factory | Fabricated L-41 Fighter (x3) 5582 | -7/Factory | Build established: Commander-Mutant 5961 | -7/Factory | Build established: Mutant 6130 | -7/Factory | Discovered new exit (range 16) 7348 | -7/Factory | Build established: Construct 7434 | -7/Factory | Discovered new exit (range 7) 7454 | -7/Factory | Identified exit to Lower Caves 7526 | -7/Factory | Identified exit to Garrison 7590 | -7/Factory | Fabricated G-47 Trooper? 7603 | -7/Factory | Entered Garrison 7603 | -7/Garrison | Accompanied by 3 allies 7625 | -7/Garrison | Core integrity fell below 50% 7638 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4c 7643 | -7/Garrison | P-60 Hacker assimilated allied Trooper 4d 7671 | -7/Garrison | Assembled breached garrison interior 7687 | -7/Garrison | Lost 4 parts (1n2u1w) 7734 | -7/Garrison | Lost 3 parts (2u1w) 7736 | -7/Garrison | Destroyed 7 combat bots 8081 | -7/Garrison | Core integrity fell below 20% 8129 | -7/Garrison | Lost 5 parts (1p3u1w) 8163 | -7/Garrison | Destroyed by as-54985 with Assembled F-torch Last Messages --------------- 08129_ Arm. Scrap Engine damaged due to network destabilization (-9). 08136_ as-41239 destroyed. 08139_ Treaded Carbon Exoskeleton destroyed. 08139_ Treaded Carbon Exoskeleton core remains intact and functional. 08141_ Destroyed Asb. F-torch. 08141_ as-91905 destroyed. 08145_ as-55956 destroyed. 08149_ as-79174 destroyed. 08151_ Overheating: Arm. Scrap Engine damaged (-173). 08152_ Power failure, Mic. Nuclear Core shutdown. 08153_ Gatling Laser broken. 08153_ Overheating: Short circuit. 08153_ as-17271 destroyed. 08155_ Overheating: System interference. 08155_ Cld. Particle Cannon temporarily disabled. 08155_ Arm. Scrap Engine temporarily disabled. 08156_ Overheating: System interference. 08156_ Adv. Targeting Computer temporarily disabled. 08158_ Power failure, Mic. Nuclear Core shutdown. 08161_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????+????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ???????????????? ?????????##??????????+??+??????? | | ?????+??+??????? #???????? ??????+???+??+??????? | | ???????????????# #######??%#????????????????????? | | ???????????????# ## #??%#????????????????????? | | ??????????????## ## ###[########?????????????? | | ??????????+?### /!=%%%%%%%*??????????????? | | ????????????? !=%=%*%%%????????????????? | | ????????????? % %%*====??????????????????? | | ??????????????# ## ##=%%#???????????????????? | | ????????????### ## a%##*%%###?????????????????? | | ????????????# a aa%aa@*[%%C#?????????????????? | | ????????????# % %%%a%%%%C#?????????????????? | | ????????????# % %%%%%% C#?????????????????? | | ????????????# %%% %#?????????????????? | | ????????????### ## ## ###?????????????????? | | ############### ## ## #???????????????????? | | # % % #???????????????????? | | # ;???????????????????? | | # ##??????????????????? | | # #### #######;### ## ##???????????????????? | | # ???# #?????# #?# ## #????????????????????? | | # ???# ##????# #?#+##### #????????????????????? | | # #??#%T#????# ### #???# #????????????????????? | | # #??#%##????# #???# #????????????????????? | | # ####%####### #####???# #????????????????+???? | | %" % #???????# #????????????????????? | | # ############ #???????# #????+??????+????????? | | # #??????????# #???????? ????????????????????? | | # #??????????# #???????? ????????????????????? | | # #??????????# #????????###????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # %#??????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 8 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Force Booster | -9/Storage | Hacked Core Shielding | -9/Storage | Hacked Drone Bay | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed SurgeColdNullifier Manual? 0 Play Time 02:19:53 Cumulative 1031.5 hours Start 2023.07.08 @ 10:35:59 End 2023.07.08 @ 12:57:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 424 Rogue 424 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01909767-dde6-48d4-900b-2ed3e94cf1ab