Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 22:58:34 Player: youngster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1214) 1214 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3299 Bonus ------- None Cogmind --------- Core Integrity 481/550 Matter 224/300 Energy 160/160 System Corruption 0% Temperature Cool (42) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (18) --- Improved Ion Engine Improved Ion Engine Light Treads Large Battery (300) Signal Interpreter Terrain Scanner Light Armor Plating Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Large Battery Signal Interpreter Terrain Scanner Light Armor Plating Advanced Beam Cannon Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 49 | 6 9 9 13 12 Power 5 | 1 . 2 . 2 Engine 3 | 1 . 1 . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 11 | 2 1 2 3 3 Treads 10 | 2 . 2 3 3 Leg . | . . . . . Wheel 1 | . 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 4 . 1 2 Device 5 | . 3 . 1 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 4 5 9 5 Energy Gun 11 | 1 3 4 3 . Energy Cannon 8 | . . . 5 3 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 10 | . . 6 . 4 Power 2 | . . 1 . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 6 | . . 4 . 2 Highest Loss Streak 4 | . . 4 . 3 Average Slot Usage (%) 97 | . 96 99 99 95 Engine 6 | . 14 10 . . Core 5 | . . 3 11 8 Treads 20 | . 20 19 22 18 Wheel 4 | . 7 9 . . Device 14 | . 8 14 22 14 Storage 14 | . 16 14 11 18 Energy Gun 17 | . 21 24 15 5 Energy Cannon 8 | . . . 11 26 Ballistic Gun 3 | . 5 3 4 . Naked Turns . | . . . . . Heaviest Build 72 | 13 45 43 50 72 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 22 | . 2 2 1 22 Average Overweight (x) 1 | . 1 1 . 2 Largest Inventory Capacity 18 | 6 14 12 12 18 Average Capacity 12 | 5 11 12 12 18 Most Carried 14 | 3 12 12 12 14 Average Carried 10 | 2 8 11 11 11 Final Capacity 18 | 6 12 12 12 18 Final Carried 12 | 3 12 9 12 10 Class Distribution -------------------- 66% | Mutant 21% | Skirmisher 6% | Gunner 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 947 | 294 274 96 166 117 Remotely . | . . . . . Salvage Created 1811 | 75 348 184 384 820 Parts 85 | . 16 9 36 24 Haulers Intercepted 4 | . 1 . 2 1 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 8 5 11 10 Guns 19 | . 3 5 10 1 Cannons 6 | . . . 1 5 AOE 8 | . 5 . . 3 Classes Destroyed 8 | 1 4 2 1 . Worker 2 | . . . 1 1 Hauler 4 | . 1 . 2 1 Recycler 6 | 1 1 . . 4 Watcher 3 | . 1 . 2 . Swarmer 12 | . 3 . 9 . Grunt 17 | . 5 2 . 10 Sentry 4 | . . 2 2 . Demolisher 1 | . . 1 . . Best Kill Streak 10 | 1 6 2 5 10 Combat Bots Only 5 | . 5 2 4 3 Max Kills in Single Turn 3 | 1 3 1 2 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1681 | . 245 566 310 560 Core 316 | . 44 147 56 69 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 23 86 . Volleys Fired 109 | 12 21 20 23 33 Largest 4 | 2 2 2 3 4 Hottest 269 | 70 90 115 201 269 Shots Fired 245 | 24 40 39 57 85 Gun 159 | 24 38 39 44 14 Cannon 79 | . . . 12 67 Launcher 7 | . 2 . 1 4 Special . | . . . . . Kinetic 36 | 12 11 2 11 . Thermal 202 | 12 27 37 45 81 Explosive 7 | . 2 . 1 4 Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 13 10 8 10 Robot Miss Streak 4 | 2 2 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 150 | 15 25 27 28 55 Core Hits 81 | 2 18 10 20 31 Critical Hits 3 | . . . 1 2 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3052 | 185 629 283 503 1452 Guns 1283 | 185 317 283 342 156 Cannons 981 | . . . 62 919 Explosions 720 | . 261 . 82 377 Melee . | . . . . . Ramming 68 | . 51 . 17 . Kinetic 250 | 70 96 12 72 . Thermal 2014 | 115 221 271 332 1075 Explosive 720 | . 261 . 82 377 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 6 | . 3 3 . . Message Errors 1 | . 1 . . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles 12 | . . . . 12 Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . 13 . . 52 Shots 3 | . . . . 3 Rammed 7 | 1 4 . 2 . Targets Rammed 7 | 1 4 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 601 | 45 150 86 331 601 Average Temperature 121 | 17 49 35 70 224 Received Heat Transfer 573 | . 114 126 27 306 Effects 22 | . . . 2 20 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 5 | . . . 2 3 Matter Decay 1 | . . . . 1 Short Circuit 5 | . . . . 5 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 1 1 3 4 Heat Transferred 4354 | 333 618 635 733 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 375 | 5 132 95 348 375 Initial 62 | . 3 . . 62 Average 117 | . 75 46 173 227 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 82 | 100 100 100 76 38 Level 1 17 | . . . 23 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 1 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 12 5 14 16 Peak Tracking Total 5 | . 5 2 4 4 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 3 . 1 1 Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 11 . 1 3 Successful 6 | . 4 . 1 1 Failed 9 | . 7 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 12 | . 11 . 1 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Part Schematic 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1816 | 108 513 419 419 357 Spaces Moved 841 | 39 296 241 177 88 Core 10 | 3 . . . 7 Treads 475 | 36 111 70 177 81 Legs . | . . . . . Wheels 356 | . 185 171 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 180 Average Speed 160 | 151 139 138 177 257 Slowest Speed 1150 | 160 200 200 180 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 51 40 16 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . 12 . 8 28 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . 12 . 8 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1090 | 60 352 286 237 155 Wait 34 | . 4 13 7 10 Move 837 | 38 295 240 176 88 Hop . | . . . . . Pick Up 25 | 3 11 2 6 3 Fast Attach 17 | 6 4 2 4 1 Attach 16 | . 1 6 2 7 Detach 8 | . 3 . . 5 Swap 16 | . 4 1 7 4 Drop 21 | . 5 2 10 4 Fire 109 | 12 21 20 23 33 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 6 | 1 3 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Entered Mines 697 | -10/Mines | Met a Derelict bent on vengeance 712 | -10/Mines | Assembled infested the area 747 | -10/Mines | Learned Materials stockpile data 791 | -10/Mines | Discovered new exit (range 9) 854 | -10/Mines | Core integrity fell below 50% 971 | -10/Mines | Lost 4 parts (1p1n2w) 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -9/Materials | Discovered new exit (range 15) 1253 | -9/Materials | Discovered new exit (range 10) 1460 | -9/Materials | Entered another Materials area 1460 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1722 | -8/Materials | Lost 3 parts (1u2w) 1817 | -8/Materials | Self-destructed Last Messages --------------- 01713_ Overheating: Energy bleed (-40). 01713_ U-05 Engineer lays Concrete. 01726_ U-05 Engineer builds a Wall. 01726_ U-05 Engineer lays Concrete. 01749_ Acquired 5 matter. 01750_ U-05 Engineer lays Concrete. 01759_ R-06 Scavenger collects Aluminum Leg. 01760_ U-05 Engineer lays Concrete. 01760_ R-06 Scavenger destroyed. 01761_ U-05 Engineer lays Concrete. 01781_ U-05 Engineer destroyed. 01792_ Material Processor disabled. 01798_ Lgt. Nuclear Core melted. 01798_ G-47 Trooper destroyed. 01798_ R-06 Scavenger collects Wheel. 01802_ Dropped Broken Lgt. Treads. 01802_ R-06 Scavenger collects Structural Scanner. 01803_ Dropped Broken Mni. Grenade Launcher. 01803_ Dropped Broken Adv. Beam Cannon. 01804_ Dropped Broken Imp. Treads. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ProtonShadingRailgun Manual? 0 Play Time 00:29:21 Cumulative 26.8 hours Start 2021.07.09 @ 16:53:06 End 2021.07.09 @ 22:58:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3f0f5bb-1461-49d0-96e4-5b2b3cd49939