Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 15:36:46 Player: 50l Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (599) 599 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1164 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (25) --- Subdweller Power Source Subdweller Monowheel Flight Unit Flight Unit Flight Unit Flight Unit Disposable Heat Sink Large Storage Unit Humpback Structural Scanner Subdweller Optics Transport Network Coupler Hacking Suite Makeshift Hacking Suite Beam Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Flight Unit Flight Unit Flight Unit Flight Unit Disposable Heat Sink Large Storage Unit Humpback Structural Scanner Subdweller Optics Transport Network Coupler Hacking Suite Makeshift Hacking Suite Beam Cannon Subdweller Machine Gun Makeshift Axe [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 11 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 3 | . 2 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 4 6 Energy Gun 6 | 2 2 2 Energy Cannon 2 | . 2 . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 11 | . 7 14 Power . | . . . Propulsion 3 | . 3 4 Utility 5 | . 2 7 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 16 | . 1 15 Power 1 | . . 1 Propulsion 6 | . 1 5 Utility 8 | . . 8 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 86 | . 97 78 Engine 9 | . 12 7 Treads 14 | . 26 5 Wheel 8 | . 1 14 Device 10 | . 13 8 Storage 14 | . 14 14 Energy Gun 5 | . 1 7 Energy Cannon 12 | . 26 1 Ballistic Gun 10 | . . 17 Peak Build Rating 12 | 6 9 12 Average Rating 8 | 4 7 10 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 13 | . 12 13 Naked Turns . | . . . Heaviest Build 92 | 12 90 92 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 9 | . 8 9 Average Overweight (x) 4 | . . 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 12 25 Most Carried 18 | 2 11 18 Average Carried 12 | . 8 15 Final Capacity 25 | 8 25 25 Final Carried 17 | 2 11 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 553 | 233 116 204 Remotely . | . . . Salvage Created 808 | . 575 233 Parts 49 | . 35 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 14 6 Guns 6 | . . 6 Cannons 13 | . 13 . Classes Destroyed 7 | . 6 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Subdweller 6 | . . 6 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 102 | . 78 24 Missed 26 | . 16 10 Hits 76 | . 62 14 Projectile 76 | . 62 14 AOE 5 | . . 5 Critical Strikes 1 | . . 1 Damage Taken 1231 | . 623 608 Core 284 | . 90 194 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | . 37 58 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 152 | . 76 76 Gun 74 | . . 74 Cannon 78 | . 76 2 Launcher . | . . . Special . | . . . Kinetic 38 | . . 38 Thermal 109 | . 76 33 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 11 | . 11 11 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | . 46 27 Core Hits 30 | . 19 11 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Meltdown 1 | . 1 . Destroy 1 | . . 1 Sever 1 | . . 1 Melee Attacks 2 | . . 2 Impact . | . . . Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1388 | . 816 572 Guns 504 | . . 504 Cannons 851 | . 816 35 Explosions . | . . . Melee 33 | . . 33 Ramming . | . . . Kinetic 229 | . . 229 Thermal 1105 | . 816 289 Explosive . | . . . Electromagnetic 21 | . . 21 Impact . | . . . Slashing 33 | . . 33 Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 10 19 Message Errors 5 | . 2 3 Matter Fused 7 | . 1 6 Heat Flow Errors 4 | . 3 1 Energy Discharges 4 | . 2 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 4 | . 2 2 Weapon Failures 3 | . . 3 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 400 | . 400 95 Average Temperature 116 | . 117 50 Received Heat Transfer 141 | . 117 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | . 4 1 Heat Transferred 2039 | . 1665 374 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 193 | . 193 . Initial . | . . . Average 83 | . 87 . Influence Increases 487 | . 487 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 56 | . 56 . Successful Hack 34 | . 34 . Disable Machine 45 | . 45 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 487 | . 384 103 Entered New Map 51 | . . 51 Time Decay 426 | . 374 52 Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 20 10 Peak Tracking Total 6 | . 6 2 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 7 | . 4 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 32 5 Successful 19 | . 14 5 Failed 18 | . 18 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 31 | . 31 . Terminals 32 | . 32 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Record 5 | . . 5 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 460 | . 460 . Structural 460 | . 460 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3006 | 70 1243 1693 Spaces Moved 1333 | 42 575 716 Core 6 | 6 . . Treads 552 | 36 516 . Legs . | . . . Wheels 775 | . 59 716 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 189 | 144 170 206 Slowest Speed 320 | 160 320 215 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 95 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 6 | . . 6 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1664 | 49 765 850 Wait 177 | . 125 52 Move 1331 | 41 574 716 Hop . | . . . Pick Up 22 | 2 9 11 Fast Attach 15 | 6 6 3 Attach 5 | . . 5 Detach 1 | . . 1 Swap 5 | . 5 . Drop 11 | . 9 2 Fire 95 | . 37 58 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 799 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Discovered new exit (range 8) 1176 | -10/Materials | Loaded intel: 2 trap records 1223 | -10/Materials | Discovered new exit (range 10) 1256 | -10/Materials | Learned 2 Storage zone layouts 1300 | -10/Materials | Discovered new exit (range 8) 1314 | -10/Materials | Entered Subcaves 1315 | -10/Subcaves | Approached by a straggling Scientist 1370 | -10/Subcaves | Learned Materials emergency access door positions 1643 | -10/Subcaves | Visited Clippyterm 1649 | -10/Subcaves | Learned location of Extension (-4) 1649 | -10/Subcaves | Learned location of Section 7 (-2) 2197 | -10/Subcaves | Core integrity fell below 50% 2285 | -10/Subcaves | Ambushed by Subdweller buried in earth 2286 | -10/Subcaves | Core integrity fell below 20% 2309 | -10/Subcaves | Lost 3 parts (1p2w) 2613 | -10/Subcaves | Discovered new exit (range 14) 3007 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- Sink. 02815_ Acquired 54 matter. 02819_ Acquired Sub. Monowheel. 02832_ Triggered Piercing Trap. 02832_ Spikes shoot up from the floor. 02832_ Critical hit (Impale). 02834_ Subatomizers dissect the Disposable Heat Sink. 02864_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 02864_ System corrupted: Sub. Machine Gun misfires. 02911_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 02911_ System corrupted: Sub. Machine Gun misfires. 02989_ Acquired 7 matter. 03007_ Triggered Shrapnel Trap. 03007_ An expanding cloud of shrapnel blasts out in all directions. 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