Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 16:09:28 Player: Feckless Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (306) 306 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2112 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Advanced ECM Suite Beam Rifle Field Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Sensor Array ECM Suite EM Pulse Gun Beam Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 19 | 6 4 3 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . . 1 . Flight 2 | . . . 2 Utility 5 | 1 1 1 2 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 5 6 Power . | . . . . Propulsion 5 | . . 3 2 Utility 3 | . . 1 2 Weapon 4 | . 1 1 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 62 | . 98 71 21 Engine 7 | . 14 8 . Wheel 15 | . 28 18 . Device 10 | . 13 11 8 Storage 10 | . 14 10 8 Hackware 1 | . . 5 . Energy Gun 5 | . 7 8 2 Launcher 8 | . 17 6 . Naked Turns 10 | . . . 10 Heaviest Build 17 | 14 17 16 7 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 7 5 Most Carried 8 | 3 8 7 5 Average Carried 5 | 1 5 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 2 7 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 389 | 224 26 22 117 Remotely . | . . . . Salvage Created 155 | . 59 81 15 Parts 24 | . 8 14 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 9 | . 6 2 1 Guns 1 | . . . 1 AOE 8 | . 6 2 . Classes Destroyed 6 | . 4 2 . Worker 1 | . 1 . . Builder 2 | . . 2 . Operator 2 | . 1 1 . Watcher 2 | . 1 1 . Swarmer 7 | . 6 . 1 Grunt 2 | . . 2 . Best Kill Streak 8 | . 8 6 1 Combat Bots Only 6 | . 6 2 1 Max Kills in Single Turn 4 | . 2 4 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1379 | . 80 523 776 Core 776 | . . 226 550 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 100 43 . Volleys Fired 30 | . 9 13 8 Largest 2 | . 2 1 2 Hottest 96 | . 60 40 96 Shots Fired 39 | . 11 13 15 Gun 17 | . . 2 15 Cannon . | . . . . Launcher 22 | . 11 11 . Special . | . . . . Kinetic . | . . . . Thermal 8 | . . . 8 Explosive 22 | . 11 11 . Electromagnetic 9 | . . 2 7 Robot Hit Streak 4 | . . 2 4 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 13 | . . 3 10 Core Hits 28 | . 12 10 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1269 | . 533 581 155 Guns 155 | . . 13 142 Cannons . | . . . . Explosions 1101 | . 533 568 . Melee . | . . . . Ramming 13 | . . . 13 Kinetic . | . . . . Thermal 399 | . . 309 90 Explosive 792 | . 533 259 . Electromagnetic 65 | . . 13 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 1 Average Corruption 4 | . . 5 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 66 | . 18 48 . Projectiles . | . . . . Explosions 66 | . 18 48 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . 2 6 Shots 1 | . . 1 . Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 10 3 15 Average Temperature 7 | . 7 3 7 Received Heat Transfer 192 | . . 165 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 422 | . . 200 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 606 | . 540 606 404 Initial 247 | . . 228 247 Average 266 | . 153 452 288 Maximum Alert Level 2 | . 2 2 2 Low Security (%) 30 | 100 71 . . Level 1 41 | . 7 24 94 Level 2 27 | . 21 75 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 8 20 15 Peak Tracking Total 13 | . 5 12 13 Tactical Retreats 8 | . . 3 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . 4 4 . Max in Single Turn 3 | . 2 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 7 1 2 Terminals 9 | . 6 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 3 5 Successful 15 | . 11 2 2 Failed 6 | . 2 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 12 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 10 2 2 Prototype ID Bank 3 | . 1 1 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 2 | . 2 . . Transport Status 1 | . . 1 . Registered Components 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1079 | 55 379 266 379 Spaces Moved 921 | 50 330 298 243 Core 189 | 9 . 27 153 Treads . | . . . . Legs . | . . . . Wheels 583 | 41 330 212 . Hover 59 | . . 59 . Flight 90 | . . . 90 Fastest Speed 37 | 50 80 50 37 Average Speed 69 | 74 80 74 47 Slowest Speed 150 | 80 80 100 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 33 | 4 77 25 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 24 | . . 24 . Terrain Destroyed 150 | . 90 60 . Melee . | . . . . Projectile . | . . . . AOE 150 | . 90 60 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1322 | 67 433 331 491 Wait 319 | 4 83 10 222 Move 917 | 49 329 296 243 Hop . | . . . . Pick Up 20 | 8 7 2 3 Fast Attach 3 | . . . 3 Attach 14 | 6 3 3 2 Detach 4 | . 1 3 . Swap 2 | . 1 . 1 Drop 5 | . . 3 2 Fire 30 | . 9 13 8 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 19) 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -9/Materials | Crushed by falling debris 694 | -9/Materials | Core integrity fell below 50% 699 | -9/Materials | Discovered new exit (range 3) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Utility x2 1071 | -8/Materials | Core integrity fell below 50% 1078 | -8/Materials | Core integrity fell below 20% 1080 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 01041_ Flight Unit destroyed. 01047_ Penetrated by Slug. 01056_ EM Pulse Gun destroyed. 01056_ Sensor Array destroyed. 01059_ Penetrated by Slug. 01062_ Beam Rifle destroyed. 01065_ H-55 Commando misfires. 01065_ Slug penetrates Wall. 01069_ Slammed into H-55 Commando. 01070_ Com. Matter Pod destroyed. 01070_ Slammed into Y-45 Defender. 01072_ Destabilizing: System corrupted (+1). 01073_ Slammed into Y-45 Defender. 01074_ Penetrated by Slug. 01074_ Y-45 Defender destroyed. 01074_ Acquired 60 matter. 01076_ Acquired Beam Rifle. 01077_ Penetrated by Slug. 01078_ Slammed into X-57 Shotgunner. 01079_ Destabilizing: Core damaged (-27). Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ????######??????????????##????? | | ????# ?????????????? ????? | | ????# ! ???####+###??? 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