Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 00:55:52 Player: VisuLies Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1475) 1475 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 3077 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/400 Matter 162/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Flying (114) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Cesium-ion Thruster > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Mini Grenade Launcher Mining Claw > --- INVENTORY (8) ---- Cesium-ion Thruster Weight Redist. System Structural Scanner Salvage Targeting Computer Salvage Targeting Computer Core Shielding Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- EMP Blaster EMP Blaster EMP Blaster Mining Claw > --- INVENTORY -------- Small Battery Weight Redist. System Structural Scanner Salvage Targeting Computer Salvage Targeting Computer Core Shielding Hacking Suite [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Mini Grenade Launcher Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 34 | 6 7 5 16 Power 6 | 2 1 1 2 Engine 6 | 2 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads 2 | . . 2 . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 4 | . . . 4 Utility 3 | 1 2 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 1 3 2 10 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 9 | . 2 1 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 13 | . . 2 11 Power 4 | . . 1 3 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 7 | . . 1 6 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 98 87 Engine 11 | . 14 13 9 Treads 7 | . . 16 6 Wheel 9 | . 28 11 . Flight 7 | . . . 15 Storage 12 | . 14 14 11 Processor 1 | . 6 . . Hackware 10 | . 7 14 10 Ballistic Gun 10 | . 14 12 7 Launcher 16 | . 9 14 20 Slashing Weapon 3 | . . . 6 Peak Build Rating 19 | 5 11 12 19 Average Rating 12 | 4 9 10 15 On Entrance 6 | . 5 11 11 Naked Turns . | . . . . Heaviest Build 24 | 11 13 13 24 Greatest Support 40 | 26 32 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 69% | Mutant 30% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1153 | 212 243 143 555 Remotely . | . . . . Salvage Created 1435 | . 257 113 1065 Parts 111 | . 19 11 81 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 39 | . 7 8 24 Melee 1 | . . . 1 Guns 8 | . 1 3 4 AOE 30 | . 6 5 19 Classes Destroyed 10 | . 4 1 5 Worker 7 | . 2 . 5 Builder 4 | . 1 . 3 Hauler 2 | . . . 2 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 4 | . 2 . 2 Watcher 2 | . . . 2 Swarmer 11 | . . 6 5 Grunt 19 | . 7 2 10 Sentry 9 | . . . 9 Best Kill Streak 9 | . 9 3 9 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 176 | . 27 21 128 Missed 49 | . 9 4 36 Damage Taken 1827 | . 226 322 1279 Core 609 | . 92 109 408 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 96 | . 29 14 53 Largest 3 | . 2 2 3 Hottest 89 | . 50 60 89 Shots Fired 140 | . 37 17 86 Gun 70 | . 29 8 33 Cannon . | . . . . Launcher 70 | . 8 9 53 Special . | . . . . Kinetic 70 | . 29 8 33 Thermal . | . . . . Explosive 56 | . 8 9 39 Electromagnetic 14 | . . . 14 Robot Hit Streak 16 | . 6 3 16 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 98 | . 23 7 68 Core Hits 90 | . 21 11 58 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 16 | . . . 16 Impact . | . . . . Slashing 16 | . . . 16 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3615 | . 934 509 2172 Guns 540 | . 190 59 291 Cannons . | . . . . Explosions 2761 | . 744 443 1574 Melee 287 | . . . 287 Ramming 27 | . . 7 20 Kinetic 540 | . 190 59 291 Thermal . | . . . . Explosive 2306 | . 744 443 1119 Electromagnetic 455 | . . . 455 Impact . | . . . . Slashing 287 | . . . 287 Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 74 | . 21 30 23 Projectiles . | . . . . Explosions 51 | . 21 30 . Melee 23 | . . . 23 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 316 | . . 145 171 Shots 10 | . . 4 6 Rammed 9 | . . 2 7 Targets Rammed 9 | . . 2 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 83 10 132 Average Temperature 34 | . 44 6 32 Received Heat Transfer 561 | . 186 54 321 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 734 | . 346 385 734 Initial 84 | . . 84 72 Average 343 | . 229 299 441 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 27 | 100 29 38 16 Level 1 42 | . 70 61 21 Level 2 27 | . . . 56 Level 3 2 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 24 5 38 Peak Tracking Total 7 | . 7 2 6 Tactical Retreats 7 | . 5 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 11 | . . 3 8 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 . 5 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 10 . 17 Successful 19 | . 7 . 12 Failed 8 | . 3 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 6 . 10 Terminals 24 | . 10 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 . 4 Prototype ID Bank 1 | . 1 . . Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Disarm Traps 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Recycle Component 2 | . . . 2 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 4 . 5 Terminals 9 | . 4 . 5 Botnet 7 | . 3 . 4 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . . 2 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1883 | 50 463 449 921 Spaces Moved 1286 | 45 404 308 529 Core 3 | 3 . . . Treads 308 | . . 160 148 Legs . | . . . . Wheels 594 | 42 404 148 . Hover . | . . . . Flight 381 | . . . 381 Fastest Speed 32 | 50 90 100 32 Average Speed 118 | 86 94 131 133 Slowest Speed 195 | 90 100 160 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 66 79 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 347 | . 19 76 252 Melee . | . . . . Projectile . | . . . . AOE 347 | . 19 76 252 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1482 | 52 456 337 637 Wait 8 | . 2 2 4 Move 1283 | 44 403 307 529 Hop . | . . . . Pick Up 18 | 2 7 3 6 Fast Attach 22 | 5 4 2 11 Attach 6 | . . 3 3 Detach 4 | . 2 1 1 Swap 6 | 1 3 . 2 Drop 14 | . 6 3 5 Fire 96 | . 29 14 53 Melee 16 | . . . 16 Ram 7 | . . . 7 Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 11) 155 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Entered Mines 637 | -10/Mines | Core integrity fell below 50% 667 | -10/Mines | Core integrity fell below 20% 682 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 891 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Entered Materials 963 | -9/Materials | Evolved 2 slots: Weapon x2 1208 | -9/Materials | Discovered new exit (range 9) 1362 | -9/Materials | Discovered new exit (range 12) 1379 | -9/Materials | Lost 4 parts (4w) 1619 | -9/Materials | Core integrity fell below 50% 1775 | -9/Materials | Lost 3 parts (1p1n1w) 1797 | -9/Materials | Core integrity fell below 20% 1884 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired 10 matter. U-05 Engineer lays Concrete. Acquired 1 matter. U-05 Engineer lays Concrete. Acquired 74 matter. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. W-16 Scout destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Hacking Suite destroyed. R-06 Scavenger collects Visual Processing Unit. 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