Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 16:45:47 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2448) 2448 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1167) 1167 TOTAL SCORE: 7340 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 406 Met Imprinter 300 Was Imprinted 300 Friendly Fire -69 Cogmind --------- Core Integrity 309/850 Matter 122/300 Energy 15/100 System Corruption 1% Temperature Warm (140) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Phase Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Tactical Coordination Suite GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer > --- WEAPON ----------- Beamcaster Phase Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Tactical Coordination Suite High-powered Shotgun Barrage Gun Heavy Battle Rifle Battle Cannon Bore Cannon GAL Module [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . 1 . . . 3 Weapon 3 | . . 1 . . . 2 Parts Attached 69 | 6 1 27 . 3 10 22 Power 6 | 1 . 3 . . 1 1 Engine 5 | 1 . 2 . . 1 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . 6 . . 4 6 Treads 12 | 2 . 4 . . 4 2 Leg 6 | . . 2 . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . 5 . . 2 2 Device 3 | . . 2 . . 1 . Storage 3 | 1 . 1 . . 1 . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 35 | 2 1 13 . 3 3 13 Energy Gun 12 | . . 7 . 1 1 3 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 13 | 2 1 6 . 1 . 3 Ballistic Cannon 5 | . . . . 1 2 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 4 . . . . Parts Lost 26 | . . 4 . . 5 17 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . 2 3 Utility 5 | . . . . . 1 4 Weapon 14 | . . 4 . . 2 8 Highest Loss Streak 7 | . . 1 . . 4 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 85 92 100 100 87 47 Engine 10 | . 14 10 11 11 11 5 Treads 12 | . 28 17 . . 19 9 Leg 7 | . . 4 22 22 2 1 Device 8 | . . 5 11 11 11 5 Storage 10 | . 14 11 11 11 11 5 Processor 1 | . . 2 . . . 4 Protection 6 | . . 9 11 11 4 . Energy Gun 15 | . . 17 33 29 6 4 Ballistic Gun 8 | . 28 12 . 1 11 1 Ballistic Cannon 3 | . . . . 1 9 1 Peak Build Rating 45 | 6 6 26 26 29 36 45 Average Rating 24 | 3 6 16 26 27 28 31 On Entrance 18 | . 6 6 26 26 29 33 Naked Turns . | . . . . . . . Heaviest Build 63 | 13 14 27 27 36 52 63 Greatest Support 48 | 40 40 40 30 30 48 48 Greatest Overweight (x) 15 | . . 1 . 1 15 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 Average Capacity 11 | 6 8 8 10 10 14 14 Most Carried 14 | 5 2 9 7 10 13 14 Average Carried 8 | 1 1 4 7 8 11 10 Final Capacity 15 | 8 8 10 10 10 15 5 Final Carried 12 | 1 1 7 7 10 12 3 Class Distribution -------------------- 44% | Tank 19% | Scavenger-Mutant 18% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1416 | 205 50 619 . . 340 202 Remotely . | . . . . . . . Salvage Created 2954 | . 50 1790 49 . 382 683 Parts 166 | . 2 121 . . 13 30 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 4 | . . 1 . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . 4 22 . Prevented 6 | . . . . . 6 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 65 | . 1 41 3 . 9 11 Guns 56 | . 1 41 3 . 5 6 Cannons 6 | . . . . . 2 4 AOE 3 | . . . . . 2 1 Classes Destroyed 12 | . 1 8 . . 1 2 Worker 4 | . . 4 . . . . Builder 3 | . . 1 . . . 2 Tunneler 1 | . . 1 . . . . Hauler 2 | . . 2 . . . . Operator 1 | . . 1 . . . . Watcher 5 | . . 4 . . . 1 Swarmer 19 | . . 14 3 . 2 . Grunt 31 | . 1 18 . . 5 7 Brawler 1 | . . . . . . 1 Sentry 11 | . . 9 . . 1 1 Hunter 2 | . . . . . 1 1 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | . 1 9 3 . 4 5 Combat Bots Only 7 | . 1 7 3 . 4 3 Max Kills in Single Turn 2 | . 1 2 1 . 2 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 458 | . 3 184 19 . 78 174 Missed 136 | . 1 52 4 . 27 52 Damage Taken 5004 | . 22 1399 122 . 1060 2401 Core 887 | . 22 166 15 . 143 541 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . 19 3 . 30 . Core Remaining (%) 70 | 100 91 . . . 19 . Volleys Fired 198 | . 3 100 7 . 23 65 Largest 3 | . 2 3 3 . 3 2 Hottest 178 | . 40 178 178 . 165 160 Shots Fired 441 | . 6 252 21 . 65 97 Gun 389 | . 6 252 21 . 41 69 Cannon 45 | . . . . . 24 21 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 243 | . 6 142 . . 47 48 Thermal 186 | . . 110 21 . 13 42 Explosive . | . . . . . . . Electromagnetic 12 | . . . . . 5 7 Robot Hit Streak 22 | . 2 22 4 . 16 13 Robot Miss Streak 10 | . 1 10 2 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 15 | . . 11 2 . . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 275 | . 3 157 11 . 38 66 Core Hits 132 | . 2 69 3 . 23 35 Critical Kills 6 | . . 2 . . 3 1 Critical Parts Destroyed 6 | . . 1 . . 4 1 Critical Strikes 33 | . . 14 2 . 9 8 Burn 20 | . . 11 2 . 1 6 Destroy 13 | . . 3 . . 8 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6487 | . 27 2510 210 . 1849 1891 Guns 4477 | . 27 2510 210 . 663 1067 Cannons 611 | . . . . . 305 306 Explosions 1399 | . . . . . 881 518 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2596 | . 27 1128 . . 698 743 Thermal 3450 | . . 1382 210 . 1068 790 Explosive . | . . . . . . . Electromagnetic 441 | . . . . . 83 358 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 97 | . . . . . 49 48 Projectiles . | . . . . . . . Explosions 97 | . . . . . 49 48 Melee . | . . . . . . . Knockbacks 6 | . . . . . 4 2 Impact . | . . . . . . . Kinetic 5 | . . . . . 4 1 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 63 | . . . . . 56 7 Shots 3 | . . . . . 1 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 385 | . 6 385 342 . 300 140 Average Temperature 90 | . 6 83 166 . 110 35 Received Heat Transfer 1512 | . 12 432 . . 309 759 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 5 2 . 2 2 Heat Transferred 6886 | . . 3381 555 . 1357 1593 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 882 | . 50 882 395 . . 180 Initial 310 | . . 20 310 . . 44 Average 310 | . 18 469 391 . . 86 Maximum Alert Level 3 | . . 3 1 . . . Low Security (%) 41 | 100 100 6 . . . 100 Level 1 27 | . . 37 100 . . . Level 2 21 | . . 38 . . . . Level 3 9 | . . 17 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 4 . . 1 6 Investigation 4 | . 1 1 . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 2 . . . 2 Assault 1 | . . 1 . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 2 60 3 . 20 20 Peak Tracking Total 13 | . 2 8 3 . 13 5 Tactical Retreats 4 | . . 4 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 10 | . . 1 . . 6 3 Max in Single Turn 4 | . . 1 . . 4 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 1 4 . . 1 . Terminals 5 | . 1 3 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 12 . . 5 . Successful 11 | . 1 5 . . 5 . Failed 7 | . . 7 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . 4 . 4 Terminals 16 | . 1 10 . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 4 . . 5 . Record 5 | . . . . . 5 . Prototype ID Bank 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 3 . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 10 | . . . . 7 . 3 Largest Group 7 | . . . . 7 7 3 Highest-Rated Group 234 | . . . . 234 234 210 Highest-Rated Ally 70 | . . . . 42 42 70 Zionite Dispatches 1 | . . . . . . 1 Light 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 96 | . . . . . 72 24 Total Damage 2108 | . . . . . 1676 432 Kills 13 | . . . . . 11 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6540 | 89 216 1694 212 1553 1898 878 Spaces Moved 3506 | 51 127 828 85 1203 924 288 Core 13 | 5 . . . . 2 6 Treads 1844 | 46 127 597 . . 821 253 Legs 1649 | . . 231 85 1203 101 29 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 160 165 Average Speed 155 | 149 160 149 120 127 192 181 Slowest Speed 800 | 160 160 240 120 190 800 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 29 88 19 91 96 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . . . . . 21 73 Melee . | . . . . . . . Projectile 12 | . . . . . 8 4 AOE 82 | . . . . . 13 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4235 | 65 135 1085 179 1221 995 555 Wait 346 | . 3 76 88 5 26 148 Move 3500 | 50 126 827 84 1202 923 288 Hop . | . . . . . . . Pick Up 72 | 8 1 35 . 7 9 12 Fast Attach . | . . . . . . . Attach 46 | 6 . 10 . 3 5 22 Detach 7 | . . . . . 1 6 Swap 23 | . 1 17 . . 5 . Drop 40 | 1 1 20 . 4 3 11 Fire 198 | . 3 100 7 . 23 65 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 314 | -9/Materials | Build established: Mutant 487 | -9/Materials | Destroyed 7 combat bots 826 | -9/Materials | Discovered new exit (range 15) 1163 | -9/Materials | Discovered new exit (range 15) 1506 | -9/Materials | First assault squad dispatched 1711 | -9/Materials | Build established: Tank 1733 | -9/Materials | Discovered new exit (range 15) 1987 | -9/Materials | Discovered new exit (range 7) 2000 | -9/Materials | Entered Mines 2027 | -9/Mines | Met a Derelict bent on vengeance 2184 | -9/Mines | Learned location of Zion (-7) 2196 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2212 | -9/Mines | Entered Zion 2455 | -7/Zion | Found GAL Module 2598 | -7/Zion | Met Imprinter 2617 | -7/Zion | Imprinted 2619 | -7/Zion | Declared Zion's savior 2717 | -7/Zion | Learned Factory garrison access intel 2785 | -7/Zion | Learned 4 Factory zone layouts 2879 | -7/Zion | Gained Derelict followers 3603 | -7/Zion | Discovered new exit (range 16) 3765 | -7/Zion | Entered Proximity Caves 3765 | -6/Proximity Caves | Accompanied by 7 allies 4249 | -6/Proximity Caves | Build established: Mutant 4378 | -6/Proximity Caves | Spotted B-75 Beast 4389 | -6/Proximity Caves | Core integrity fell below 50% 4400 | -6/Proximity Caves | Allies destroyed B-75 Beast 4566 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4598 | -6/Proximity Caves | Core integrity fell below 20% 4625 | -6/Proximity Caves | Lost 5 allies 4628 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 4709 | -6/Proximity Caves | Learned location of Extension (-6) 4709 | -6/Proximity Caves | Learned location of 1 exit from Research 4709 | -6/Proximity Caves | Learned Factory security intel 4931 | -6/Proximity Caves | Build established: Scavenger-Gunner 5254 | -6/Proximity Caves | Build established: Scavenger-Mutant 5417 | -6/Proximity Caves | Identified exit to Factory 5663 | -6/Proximity Caves | Entered Factory 5663 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 5666 | -6/Factory | Loaded intel: 3 garrison access locations 5777 | -6/Factory | Zion Light squad teleported in 6291 | -6/Factory | Garrison activated, responded to threat 6308 | -6/Factory | Lost 3 allies 6353 | -6/Factory | Lost 4 parts (1p1n2w) 6459 | -6/Factory | Lost 4 parts (1p3w) 6522 | -6/Factory | Garrison activated, responded to threat 6533 | -6/Factory | Core integrity fell below 50% 6541 | -6/Factory | Self-destructed Last Messages --------------- 06522_ Critical hit (Burn: +37). 06523_ G-50 Soldier emerges from the garrison. 06523_ K-01 Serf collects debris. 06526_ B-48 Gladiator destroyed. 06526_ K-01 Serf collects debris. 06528_ Critical hit (Burn: +37). 06529_ K-01 Serf collects debris. 06529_ Acquired Rnf. Deuterium Engine. 06530_ Flexi-carbon Leg destroyed. 06530_ Barrage Gun destroyed. 06531_ K-01 Serf collects debris. 06532_ U-05 Engineer builds a Wall. 06532_ Critical hit (Burn: +37). 06533_ K-01 Serf collects debris. 06534_ Lrg. Storage Unit destroyed. 06536_ K-01 Serf collects debris. 06537_ G-50 Soldier destroyed. 06539_ K-01 Serf collects debris. 06540_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????+ ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ##????????????????????????? | | ?????????????????# #########?????????????????? | | ???????????????### % p= ###?????????????? | | ???????????????#"" kg%@u ""#??????????????## | | ???????????????#""g== %%mk ""#??????????????## | | ???????????????#G !=/ "" T"#??????????????## | | ???????????????#""!=/ "" p ""#??????????????## | | ???????????????#"" "" ""#??????????????## | | ???????????????### """ ###??????????????## | | ??????????????? 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""" #???????# | | ???????????????????????????# """ #???????# | | ???????????????????????????# """ #???????# | | ???????????????????????????#! % #???????# | | ???????????????????????????#######+##! ##???????# | | ??????????????################### !*####### ## | | ??????????????# #[!%%]% | | ??????????????# /[ [ # !=####### | | ??????????????# / # %# ##???????? | | ??????????????# # * ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed SubdwellerBoltThruster Manual? 0 Play Time 00:44:19 Cumulative 15.8 hours Start 2025.03.02 @ 16:02:03 End 2025.03.02 @ 16:45:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882c57aa-1272-4f20-acb3-0e10ecaf1c97