Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 01:44:39 Player: Somberlain Result: Destroyed by as-09413 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (150) 150 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1745 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array PSU Rigger Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit PSU Rigger > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device PSU Rigger Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 6 4 2 . 3 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 . . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 1 . 7 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 5 | . 1 . . 4 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Backups 5 | . 1 4 8 7 Power . | . . . 1 . Propulsion 2 | . 1 2 3 3 Utility 1 | . . 1 2 2 Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 91 99 100 87 Engine 13 | . 14 13 14 12 Leg 27 | . 28 28 28 23 Storage 14 | . 18 14 14 14 Processor 12 | . 1 14 14 9 Energy Gun 13 | . 14 14 14 12 Ballistic Gun 13 | . 10 13 14 11 Peak Build Rating 14 | 6 7 8 8 14 Average Rating 7 | 5 6 7 8 7 On Entrance 5 | . 6 7 8 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 14 24 19 19 20 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 9 | . 4 8 9 9 Average Carried 5 | . 2 4 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | . 4 8 9 6 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 397 | 224 58 82 10 23 Remotely . | . . . . . Salvage Created 312 | . 49 244 . 19 Parts 17 | . 3 13 . 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 6 | . . 3 . 3 Guns 4 | . . 3 . 1 Cannons 1 | . . . . 1 AOE 1 | . . . . 1 Classes Destroyed 6 | . 1 3 . 2 Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 1 | . . 1 . . Swarmer 1 | . . . . 1 Grunt 3 | . . 3 . . Assembled 2 | . . . . 2 Best Kill Streak 4 | . 1 4 . 2 Combat Bots Only 3 | . . 3 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 99 | . 21 21 . 57 Missed 26 | . 7 5 . 14 Hits 73 | . 14 16 . 43 Melee 7 | . . . . 7 Projectile 66 | . 14 16 . 36 Critical Strikes 1 | . . . . 1 Damage Taken 948 | . 111 233 . 604 Core 263 | . . 92 . 171 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 41 | 9 5 14 . 13 Largest 2 | 2 2 2 . 2 Hottest 140 | 70 100 70 . 140 Shots Fired 70 | 11 7 28 . 24 Gun 66 | 11 4 28 . 23 Cannon . | . . . . . Launcher . | . . . . . Special 4 | . 3 . . 1 Kinetic 29 | 2 2 14 . 11 Thermal 41 | 9 5 14 . 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | 4 2 3 . 4 Robot Miss Streak 3 | 2 1 3 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | 7 2 12 . 13 Core Hits 14 | 1 2 8 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 486 | 87 27 199 . 173 Guns 462 | 87 27 199 . 149 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 220 | 13 14 136 . 57 Thermal 266 | 74 13 63 . 116 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 187 | 88 60 187 . 40 Average Temperature 54 | 42 23 86 . 15 Received Heat Transfer 132 | . . 132 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 792 | 296 37 185 . 274 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 55 | . 15 55 . 20 Initial . | . . . . . Average 7 | . 4 11 . 2 Influence Increases 182 | . 37 125 . 20 Destroy 0b10 Robot/C 80 | . . 60 . 20 Destroy 0b10 Robot/NC 15 | . 5 10 . . Destroy Leader 12 | . 2 10 . . Successful Hack 15 | . 15 . . . Disable Machine 15 | . 15 . . . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 182 | . 37 123 2 20 Entered New Map 2 | . . . 2 . Time Decay 145 | . 32 93 . 20 Lost Part 15 | . 5 10 . . Lost Ally 20 | . . 20 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 3 4 . 19 Peak Tracking Total 17 | . 3 3 . 17 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 1 | . . . . 1 Exploded 1 | . . . . 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 . 1 . Successful 3 | . 2 . 1 . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Registered Components 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 50 | . . 50 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 44 | . . 44 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1331 | 80 144 504 519 84 Spaces Moved 948 | 44 86 357 432 29 Core 2 | 2 . . . . Treads . | . . . . . Legs 946 | 42 86 357 432 29 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 116 134 120 120 127 Slowest Speed 190 | 120 190 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 20 69 90 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1044 | 58 99 403 432 52 Wait 29 | . . 27 . 2 Move 944 | 43 85 356 431 29 Hop . | . . . . . Pick Up 8 | . 4 3 1 . Fast Attach 11 | 6 3 1 . 1 Attach 3 | . . . . 3 Detach 2 | . . . . 2 Swap 3 | . 1 2 . . Drop 2 | . 1 . . 1 Fire 41 | 9 5 14 . 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 396 | -10/Mines | Learned Materials security intel 531 | -10/Mines | Discovered new exit (range 9) 541 | -10/Mines | Identified exit to Materials 723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -10/Mines | Discovered new exit (range 5) 728 | -10/Mines | Identified exit to Exiles 729 | -10/Mines | Entered Exiles 758 | -10/Exiles | Met 8R-AWN 779 | -10/Exiles | Met EX-HEX 815 | -10/Exiles | Met EX-BIN 829 | -10/Exiles | Aligned with FarCom system 830 | -10/Exiles | Given EX-Vault access code 858 | -10/Exiles | Opened EX-Vault 867 | -10/Exiles | Found PSU Rigger 892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 928 | -10/Exiles | Met EX-DEC 1051 | -10/Exiles | Visited The Gauntlet 1230 | -10/Exiles | Discovered new exit (range 14) 1246 | -10/Exiles | Identified exit to Mines 1248 | -10/Exiles | Left Exiles lab with PSU Rigger 1248 | -10/Exiles | Entered Mines 1249 | -9/Mines | Met a Derelict bent on vengeance 1284 | -9/Mines | Assembled infested the area 1289 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1308 | -9/Mines | Core integrity fell below 50% 1320 | -9/Mines | Core integrity fell below 20% 1332 | -9/Mines | Destroyed by as-09413 with Assembled Rifle Last Messages --------------- 01270_ Acquired 1 matter. 01284_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01302_ XL-V3H(h) destroyed. 01304_ Discarded Signal Interpreter. 01305_ Dropped Ion Engine. 01306_ Aluminum Leg destroyed. 01306_ Rigged Ion Engine with PSU Rigger. 01307_ Knocked back. 01308_ Rigged Ion Engine explodes. 01308_ as-61255 destroyed. 01308_ as-99421 destroyed. 01312_ Knocked back. 01317_ Assault Rifle destroyed. 01321_ as-95489 destroyed. 01321_ Sml. Laser destroyed. 01325_ Mining Laser destroyed. 01326_ Ion Engine destroyed. 01330_ Acquired Lgt. Assault Rifle. 01332_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ?? | | ????????????????????????????######## #????? | | ????????????????????????????# #?????? | | ???????????????????????????## "#### #??????? | | ??????????????????????#####"" ####!%= ##??????? | | ?????????????????????## a %% * #??????????? | | ?????????????????????# a #"""##### #???????????? | | ?????????????????????# aa#####??????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ##????????????????????? | | ??????????????????????## ##???????????????????? | | ???????????????????????##@[% #???????????????????? | | ????????????????????????## = #???????????????????? | | ?????????????????????????## ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackLinearField Manual? 0 Play Time 00:08:05 Cumulative 98.0 hours Start 2026.09.11 @ 01:37:35 End 2026.09.11 @ 01:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab51dcc8-26e8-4605-a345-9e1f011dbef6