Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 00:09:05 Player: Trione Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (3366) 3366 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 8333 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 211 Met Imprinter 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Rolling (130) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Makeshift Spear > --- INVENTORY (20) --- Fission Core Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Improved Cooling System Experimental Cooling System Matter Compressor (250) Heavy Reactive Plating Experimental Shock Absorption System Dynamic Insulation System System Backup Module EM Pulse Cannon Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Rocket Array Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Launcher Guidance Computer Armor Integrity Analyzer Heavy Reactive Plating > --- WEAPON ----------- Heavy Rocket Launcher Rocket Array > --- INVENTORY -------- Armored Treads Medium Treads Armored Huge Wheel Improved Cooling System Matter Compressor Makeshift Sensor Array Experimental Shock Absorption System Dynamic Insulation System System Backup Module EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Advanced EMP Blaster Advanced EMP Blaster Precision Grenade Launcher Remote Datajack Molecular Deconstructor Makeshift Spear [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . Weapon . | . . . . . . . . . . Parts Attached 251 | 6 17 6 . 5 65 73 10 65 4 Power 12 | 1 2 . . 1 2 1 . 5 . Engine 9 | 1 2 . . 1 2 1 . 2 . Core 3 | . . . . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 44 | 2 2 . . . 14 11 . 14 1 Treads 19 | . 2 . . . 8 . . 9 . Leg . | . . . . . . . . . . Wheel 25 | 2 . . . . 6 11 . 5 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | 1 2 . . . 8 33 1 15 . Device 20 | . . . . . 1 15 . 4 . Storage 10 | 1 2 . . . 3 3 1 . . Processor 4 | . . . . . 1 1 . 2 . Hackware 1 | . . . . . . 1 . . . Protection 25 | . . . . . 3 13 . 9 . Artifact . | . . . . . . . . . . Weapon 135 | 2 11 6 . 4 41 28 9 31 3 Energy Gun 13 | 2 4 . . 1 2 1 1 2 . Energy Cannon 44 | . 2 3 . 1 15 11 2 9 1 Ballistic Gun 13 | . 2 . . . 5 4 . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 24 | . 2 3 . 2 9 1 . 7 . Special Weapon 7 | . . . . . . 2 2 3 . Impact Weapon 8 | . . . . . 5 1 1 1 . Slashing Weapon 19 | . 1 . . . 3 8 3 4 . Piercing Weapon 3 | . . . . . . . . 1 2 Special Melee Weapon 4 | . . . . . 2 . . 2 . Unidentified Prototypes 8 | . . . . . 5 . 1 2 . Parts Lost 40 | . 5 . . 1 9 . . 25 . Power 5 | . 1 . . 1 . . . 3 . Propulsion 10 | . 1 . . . 3 . . 6 . Utility 8 | . . . . . 1 . . 7 . Weapon 17 | . 3 . . . 5 . . 9 . Highest Loss Streak 22 | . 2 . . 1 2 . . 22 . Average Slot Usage (%) 96 | . 94 100 100 100 95 95 99 95 91 Engine 8 | . 14 14 14 14 8 7 7 5 . Treads 8 | . 11 28 28 28 9 . . 4 14 Wheel 8 | . 16 . . . 8 10 15 10 . Device 5 | . . . . . 5 10 9 5 7 Storage 29 | . 22 28 28 28 29 30 35 32 15 Processor 11 | . . . . . 8 15 15 16 23 Protection 3 | . . . . . 8 3 . 2 7 Energy Cannon 8 | . 11 28 28 27 7 2 . 2 7 Ballistic Gun 1 | . 2 . . . . 2 4 . . Special Weapon 1 | . . . . . . . . 3 . Slashing Weapon 3 | . 1 . . . 2 6 7 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 160 | 11 75 75 75 75 141 133 153 160 107 Greatest Support 56 | 26 40 40 40 40 43 28 24 56 56 Greatest Overweight (x) 6 | . 4 1 1 1 4 6 6 6 3 Average Overweight (x) 3 | . . 1 1 1 3 4 4 4 1 Largest Inventory Capacity 40 | 6 20 20 20 20 34 34 40 40 20 Average Capacity 28 | 5 13 20 20 20 29 32 37 34 20 Most Carried 39 | 4 15 20 20 20 34 34 34 39 20 Average Carried 27 | 3 9 17 19 19 27 31 33 31 19 Final Capacity 40 | 6 20 20 20 20 34 32 40 20 20 Final Carried 34 | 4 15 20 20 19 34 32 34 20 20 Class Distribution -------------------- 46% | Hauler-Mutant 42% | Hauler-Assassin 5% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 4085 | 260 203 90 . 83 866 1235 135 1115 98 Remotely . | . . . . . . . . . . Salvage Created 5318 | 75 525 248 . 122 1541 1122 30 1484 171 Parts 336 | . 49 22 . 12 91 54 . 98 10 Haulers Intercepted 7 | . 2 . . . 4 1 . . . Recyclers Shooed 12 | . 1 . . 1 2 8 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented 3 | . . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 84 | . 18 8 . 6 36 7 . 6 3 Melee 7 | . . . . . 5 2 . . . Guns 10 | . 7 . . . 1 2 . . . Cannons 25 | . 5 4 . 1 9 3 . 3 . AOE 37 | . 6 4 . 5 19 . . . 3 Classes Destroyed 15 | 1 4 2 . 1 2 1 1 3 . Worker 16 | . . 2 . 2 4 8 . . . Builder 5 | . . 1 . . 4 . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 7 | . 2 . . . 4 1 . . . Recycler 14 | 1 . 2 . . 4 7 . . . Operator 2 | . . . . . 1 1 . . . Watcher 6 | . 2 . . . 3 1 . . . Swarmer 38 | . 9 8 . 3 17 . . . 1 Grunt 26 | . 9 . . 3 12 1 . . 1 Sentry 9 | . . . . . 7 1 . . 1 Programmer 5 | . . . . . . 5 . . . Zionite 40 | . . . . . . . . 40 . Tinkerer 1 | . . . . . . . 1 . . Marauder 2 | . . . . . . . . 2 . Mutant 3 | . . . . . . . . 3 . Best Kill Streak 8 | 1 7 4 . 4 6 3 1 8 3 Combat Bots Only 6 | . 6 3 . 3 6 2 . 1 3 Max Kills in Single Turn 3 | 1 2 2 . 2 3 2 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . 2 3 . . . 2 Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 2 . Imprinter (-7/Zion) 99-TNT (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Damage Taken 9026 | . 423 200 . 172 1440 936 . 5610 245 Core 1044 | . 89 46 . 59 145 61 . 619 25 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 22 73 . . . . Volleys Fired 386 | 5 48 24 . 12 68 75 4 143 7 Largest 2 | 2 2 2 . 2 2 2 1 2 1 Hottest 135 | 100 120 120 . 120 120 135 50 108 80 Shots Fired 518 | 10 87 45 . 18 97 100 4 149 8 Gun 146 | 10 64 . . . 15 51 2 4 . Cannon 248 | . 18 42 . 12 60 41 . 71 4 Launcher 114 | . 5 3 . 6 22 1 . 73 4 Special 10 | . . . . . . 7 2 1 . Kinetic 56 | . 3 . . . 3 49 . 1 . Thermal 258 | 10 79 42 . 12 61 24 . 27 3 Explosive 42 | . 5 3 . 6 22 1 . 5 . Electromagnetic 152 | . . . . . 11 19 2 115 5 Robot Hit Streak 18 | 6 11 10 . 7 18 8 6 16 . Robot Miss Streak 6 | 1 6 5 . 1 3 6 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 368 | 7 54 23 . 11 106 89 2 76 . Core Hits 229 | 2 29 13 . 13 69 33 2 64 4 Critical Hits 3 | . 2 . . . 1 . . . . Critical Kills 2 | . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Melee Attacks 303 | . 1 . . . 63 115 15 89 20 Impact 40 | . . . . . 35 . . 5 . Slashing 236 | . 1 . . . 24 115 15 81 . Piercing 20 | . . . . . . . . . 20 Sneak Attacks 27 | . . . . . 13 13 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . Damage Inflicted 14773 | 60 1115 613 . 731 5174 3235 79 3564 202 Guns 1344 | 60 548 . . . 105 572 47 12 . Cannons 3575 | . 192 470 . 155 1031 680 . 1047 . Explosions 5721 | . 375 143 . 554 2168 39 32 2208 202 Melee 4111 | . . . . . 1870 1944 . 297 . Ramming 22 | . . . . 22 . . . . . Kinetic 565 | . . . . . 18 547 . . . Thermal 3217 | 60 740 470 . 260 812 333 32 467 43 Explosive 3331 | . 375 143 . 449 2124 39 . 201 . Electromagnetic 3527 | . . . . . 350 372 47 2599 159 Impact 1345 | . . . . . 1318 . . 27 . Slashing 2766 | . . . . . 552 1944 . 270 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 5 3 6 6 Average Corruption 3 | . . . . . . 3 3 4 6 Corruption Purged 4 | . . . . . . 4 . . . Effects 137 | . . . . . . 65 18 40 14 Message Errors 29 | . . . . . . 18 5 3 3 Matter Fused 40 | . . . . . . 20 5 13 2 Heat Flow Errors 19 | . . . . . . 9 3 5 2 Energy Discharges 16 | . . . . . . 5 3 6 2 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . 6 2 6 1 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 2 | . . . . . . 1 . . 1 Targeting Errors 12 | . . . . . . 5 . 5 2 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1691 | . 8 29 . 27 876 617 . 121 13 Projectiles 140 | . . 29 . . 52 22 . 37 . Explosions 282 | . 8 . . 27 150 . . 84 13 Melee 1269 | . . . . . 674 595 . . . Knockbacks 8 | . . . . . 8 . . . . Impact 8 | . . . . . 8 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 401 | . 3 . . . 108 86 . 204 . Shots 11 | . 1 . . . 4 1 . 5 . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 515 | 117 297 515 . 198 280 360 240 264 273 Average Temperature 94 | 54 81 172 . 59 83 88 105 73 84 Received Heat Transfer 891 | . 150 . . 75 477 138 . 27 24 Effects 7 | . 1 3 . . . 3 . . . Shutdowns 2 | . . 2 . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 33 | . . . . . 16 1 . 16 . Impact Corruptions 21 | . . . . . 21 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . 2 2 . . 5 3 . . . Heat Transferred 6540 | 185 1999 999 . 433 1715 561 50 548 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 20 | . . . . . 1 . 1 16 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 572 | 5 332 267 . 150 572 281 . . . Average Influence 148 | 1 196 185 . 4 292 92 . . . Maximum Alert Level 2 | . 1 1 . . 2 1 . . . Low Security (%) 72 | 100 60 50 . 100 39 89 . . . Level 1 16 | . 39 50 . . 22 10 . . . Level 2 10 | . . . . . 37 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 5 1 . . 2 8 . . . Investigation 6 | . 1 1 . . 2 2 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 5 | . 4 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 5 | . 1 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 27 9 . 6 61 26 . 57 4 Peak Tracking Total 5 | . 5 3 . 3 5 2 . 3 3 Tactical Retreats 28 | . 3 . . . 10 1 . 14 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 4 | . 2 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 15 | . . . . 1 6 6 . 2 . Max in Single Turn 2 | . . . . 1 2 2 . 1 . Garrison Access 2 | . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 39 | . 3 1 1 . 12 22 . . . Terminals 26 | . 3 . . . 8 15 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 5 | . . . . . 2 3 . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 100 | . 5 1 1 . 36 57 . . . Successful 62 | . 2 1 1 . 26 32 . . . Failed 36 | . 3 . . . 9 24 . . . Catastrophic 6 | . . . . . 1 5 . . . Database Lockouts 2 | . . . . . 1 1 . . . Manual 78 | . 5 . . . 29 38 1 5 . Terminals 78 | . 5 . . . 29 44 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 6 | . . . . . 2 4 . . . Scanalyzers 5 | . . . . . 2 3 . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 25 | . . 1 1 . 12 11 . . . Record 1 | . . . 1 . . . . . . Part Schematic 5 | . . . . . 4 1 . . . Open Door 1 | . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 10 | . . . . . 6 4 . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . 2 3 . . . Retrieve Components 5 | . . . . . 2 3 . . . Scanalyzer 4 | . . . . . 2 2 . . . Insert Component 2 | . . . . . 1 1 . . . Analyze 2 | . . . . . 1 1 . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 57 | . 6 . . . 20 31 . . . Terminals 22 | . 2 . . . 8 12 . . . Track 11 | . 2 . . . 4 5 . . . Assimilate 2 | . . . . . . 2 . . . Botnet 7 | . . . . . 3 4 . . . Operators 2 | . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 3 . . . 8 18 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 2 . . . Parts Built 1 | . . . . . . 1 . . . Matter 124 | . . . . . . 124 . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 2 | . . . . . . 2 . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 33 | . . . . . 19 14 . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 8 | . . . . . 1 4 1 2 . Non-combat 5 | . . . . . . 4 1 . . Combat 3 | . . . . . 1 . . 2 . Robot Hacks Applied 9 | . . . . . 2 4 1 2 . parse_system 5 | . . . . . 2 . 1 2 . find_chute 2 | . . . . . . 2 . . . find_fabricator 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 188 | . . . . . . . . 188 . Highest-Rated Ally 94 | . . . . . . . . 94 . Total Orders . | . . . . . . . . . . Ally Attacks 76 | . . . . . . . . 76 . Total Damage 2225 | . . . . . . . . 2225 . Kills 21 | . . . . . . . . 21 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 15322 | 69 833 370 872 1458 2615 3770 798 4068 469 Spaces Moved 8060 | 47 522 159 480 779 1212 2132 384 2141 204 Core 3 | 3 . . . . . . . . . Treads 2767 | . 167 159 480 779 572 . . 426 184 Legs . | . . . . . . . . . . Wheels 5290 | 44 355 . . . 640 2132 384 1715 20 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 180 180 180 120 130 130 125 130 Average Speed 152 | 87 122 180 180 180 165 135 138 152 193 Slowest Speed 220 | 100 180 180 180 180 220 140 150 205 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 56 | 4 78 39 75 100 79 58 29 87 18 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 13 | . . . . 4 . . 3 5 1 Spaces Dug 147 | . 12 11 . . 15 80 14 3 12 Terrain Destroyed 369 | . 38 32 . 40 91 103 18 32 15 Melee 101 | . 1 . . . 4 69 14 3 10 Projectile 1 | . . . . . . . . 1 . AOE 267 | . 37 32 . 40 87 34 4 28 5 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Total 10109 | 61 624 195 491 815 1618 2763 622 2669 251 Wait 887 | . 18 2 . 17 125 310 202 200 13 Move 8051 | 46 521 158 479 778 1211 2131 383 2140 204 Hop . | . . . . . . . . . . Pick Up 115 | 4 17 5 6 1 45 25 2 10 . Fast Attach 41 | 6 2 . . . 12 4 3 13 1 Attach 54 | . 5 . . 1 13 5 2 28 . Detach 22 | . . . . . 7 1 2 10 2 Swap 156 | . 10 6 . 4 40 64 5 24 3 Drop 96 | . 2 . 6 1 34 36 4 12 1 Fire 386 | 5 48 24 . 12 68 75 4 143 7 Melee 300 | . 1 . . . 63 112 15 89 20 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / [*Sto] / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 835 | -10/Materials | Build established: Hauler-Mutant 903 | -10/Materials | Entered Mines 914 | -10/Mines | Discovered new exit (range 10) 1082 | -10/Mines | Core integrity fell below 50% 1176 | -10/Mines | Met a Derelict shopkeep closing up shop 1253 | -10/Mines | Learned location of Zion (-7) 1264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1266 | -10/Mines | Discovered new exit (range 5) 1273 | -10/Mines | Entered Exiles 1336 | -10/Exiles | Discovered new exit (range 14) 1399 | -10/Exiles | Met 8R-AWN 1430 | -10/Exiles | Met EX-HEX 1493 | -10/Exiles | Met EX-BIN 1516 | -10/Exiles | Met EX-DEC 1787 | -10/Exiles | Visited The Gauntlet 2128 | -10/Exiles | Discovered new exit (range 11) 2145 | -10/Exiles | Entered Mines 2146 | -9/Mines | Learned location of Storage (-7) 2202 | -9/Mines | Met a Derelict bent on vengeance 2385 | -9/Mines | Learned location of 1 exit from Materials 3472 | -9/Mines | Discovered new exit (range 6) 3584 | -9/Mines | Discovered new exit (range 7) 3603 | -9/Mines | Entered Materials 3603 | -8/Materials | Evolved 4 slots: Utility x4 3604 | -8/Materials | Identified exit to Factory 4515 | -8/Materials | Central database locked down 5803 | -8/Materials | Discovered exit to Factory (range 2) 6054 | -8/Materials | Repaired Deuterium Engine 6218 | -8/Materials | Entered Factory 6218 | -7/Factory | Evolved 2 slots: Utility x2 6533 | -7/Factory | Build established: Hauler-Assassin 6836 | -7/Factory | Garrison activated, responded to threat 7595 | -7/Factory | Fabricated Armor Integrity Analyzer (x1) 7641 | -7/Factory | Discovered new exit (range 15) 8003 | -7/Factory | Discovered new exit (range 4) 8007 | -7/Factory | Identified exit to Lower Caves 8791 | -7/Factory | Discovered new exit (range 13) 9717 | -7/Factory | Discovered new exit (range 7) 9823 | -7/Factory | Central database locked down 9966 | -7/Factory | Discovered exit to Lower Caves (range 12) 9988 | -7/Factory | Entered Lower Caves 9999 | -7/Lower Caves | Encountered a Warlord checkpoint 10120 | -7/Lower Caves | Spotted B-75 Beast 10222 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10231 | -7/Lower Caves | Identified exit to Zion 10251 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10262 | -7/Lower Caves | Found Prototype Special Weapon 10509 | -7/Lower Caves | Identified Molecular Deconstructor 10786 | -7/Lower Caves | Entered Zion 10854 | -7/Zion | Discovered new exit (range 13) 10977 | -7/Zion | System corruption cleaned by Quarantine Array 10989 | -7/Zion | Learned location of Recycling (-7) 11952 | -7/Zion | Given A8's code to call for help 12085 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12252 | -7/Zion | Found Prototype Launcher 12763 | -7/Zion | Opened final containment barrier to the Deep Caves 12894 | -7/Zion | Discovered new exit (range 3) 12894 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12895 | -7/Zion | Identified exit to Deep Caves 13077 | -7/Zion | Attacked by Zionites 13187 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13190 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13356 | -7/Zion | Build established: Hauler-Mutant 13578 | -7/Zion | Extracted access codes from Imprinter's data core 13666 | -7/Zion | 99-TNT came to Zion's defense 13712 | -7/Zion | Crushed by falling debris 13712 | -7/Zion | Core integrity fell below 50% 13764 | -7/Zion | Core integrity fell below 20% 13843 | -7/Zion | Destroyed 99-TNT 13870 | -7/Zion | Lost 22 parts (3p5n6u8w) 13958 | -7/Zion | Found Exp. Shock Absorption System 13973 | -7/Zion | Identified Rocket Array 13975 | -7/Zion | Found Hvy. Reactive Plating 14485 | -7/Zion | Spotted 5O-7BW(B) 14518 | -7/Zion | Spotted HA-06U(B) 14534 | -7/Zion | Destroyed HA-06U(B) 14572 | -7/Zion | Destroyed 5O-7BW(B) 14795 | -7/Zion | Build established: Scavenger-Mutant 14852 | -7/Zion | Identified exit to Proximity Caves 14854 | -7/Zion | Entered Proximity Caves 14931 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15137 | -6/Proximity Caves | Spotted B-75 Beast 15323 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 14936_ Chain reaction triggered in Lgt. Nuclear Core. 14936_ G-50 Soldier destroyed. 14938_ Chain reaction triggered in Lgt. Angular Momentum Engine. 14940_ Y-54 Guardian destroyed. 14958_ Imp. Deuterium Engine self-destruct mechanism malfunctions. 14966_ Acquired 20 matter. 15016_ System corrupted: Matter fused (-7). 15034_ Acquired 17 matter. 15057_ System corrupted: Substantial component data lost. 15096_ System corrupted: Heat flow error (+153). 15115_ System corrupted: Mak. Spear targeting data glitched. 15148_ XNGMGV&F4R3HU8JOCA=WAE3,SH8IITSMUII 15173_ System corrupted: Matter fused (-6). 15205_ System corrupted: Component data lost. 15221_ HU|,%S=,CWJ:Y:PM