Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 12:49:31 Player: btmk16 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (230) 1150 Value Destroyed (10062) 10062 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2830) 2830 TOTAL SCORE: 23482 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 551 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -737 Cogmind --------- Core Integrity 0/1600 Matter 282/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (16) ----- GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Centrium Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Layered Light Armor Plating Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Quantum Reactor GOLEM Unit [Rating: 218] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Helical Railgun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . . . . 3 2 . . . . 1 . . . . . 2 2 2 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 192 | . 12 3 . 4 18 8 6 8 . 7 43 12 18 9 22 . 1 . 3 5 13 Power 22 | . 3 . . 1 4 2 . . . . 4 1 1 1 1 . . . . . 4 Engine 12 | . 3 . . 1 2 2 . . . . 2 1 . 1 . . . . . . . Core 5 | . . . . . 2 . . . . . 2 . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 22 | . 4 . . . 2 1 1 2 . . 4 . . . 1 . . . 1 . 6 Treads 5 | . 2 . . . . . . . . . 1 . . . . . . . 1 . 1 Leg 6 | . . . . . . . . 1 . . . . . . . . . . . . 5 Wheel 11 | . 2 . . . 2 1 1 1 . . 3 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 92 | . 2 . . . 6 3 1 3 . 5 20 7 16 5 14 . 1 . 1 5 3 Device 48 | . 1 . . . 3 1 1 2 . 3 8 5 11 4 6 . 1 . . 1 1 Storage 7 | . 1 . . . . 1 . . . 1 1 . . 1 2 . . . . . . Processor 6 | . . . . . 2 . . . . . 2 . . . . . . . 1 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 2 . Protection 29 | . . . . . 1 1 . 1 . 1 9 2 5 . 6 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 3 3 . 3 6 2 4 3 . 2 15 4 1 3 6 . . . 1 . . Energy Gun 11 | . 1 1 . . 1 . . . . . 2 2 1 2 1 . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . . . . . 2 . . . 1 . . Ballistic Gun 14 | . 1 1 . . 1 . . 1 . . 8 . . 1 1 . . . . . . Ballistic Cannon 12 | . 1 . . 2 2 2 2 . . 1 2 . . . . . . . . . . Launcher 12 | . . 1 . 1 1 . 2 1 . 1 1 2 . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 1 1 1 . 1 6 . . 1 5 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . . . . . Parts Lost 78 | . 4 . . . 1 . 2 . . . 8 3 . . 8 . . . 21 6 25 Power 7 | . . . . . . . . . . . 3 1 . . 1 . . . 1 . 1 Propulsion 10 | . 2 . . . . . 2 . . . 1 . . . 1 . . . 1 . 3 Utility 41 | . . . . . . . . . . . 3 1 . . 5 . . . 14 4 14 Weapon 20 | . 2 . . . 1 . . . . . 1 1 . . 1 . . . 5 2 7 Highest Loss Streak 19 | . 2 . . . 1 . 1 . . . 2 3 . . 3 . . . 19 3 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 95 98 96 98 100 98 93 80 88 88 84 86 87 89 80 73 84 Engine 6 | . 14 14 14 14 12 10 15 15 15 15 7 3 6 6 3 . . . . . . Core 1 | . . . . . 4 4 . . . . 4 3 5 6 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 6 5 5 3 3 4 Treads 3 | . 9 28 28 28 1 . . . . . . . . . . . . . . 1 . Leg 4 | . 7 . . . . . . 5 7 7 . . . . 2 13 11 10 8 4 14 Wheel 4 | . 10 . . . 16 15 11 7 7 7 7 6 6 6 4 . . . . . . Device 19 | . 13 14 14 14 14 8 8 15 15 14 10 15 23 25 19 26 34 36 27 28 29 Storage 11 | . 14 14 14 14 9 14 15 15 15 10 12 13 13 12 13 13 11 10 12 6 7 Processor 5 | . . . . . 16 15 15 15 15 15 16 10 6 6 4 . . . 3 . . Protection 8 | . . . . . 2 12 13 7 7 11 11 5 5 6 7 6 5 10 11 13 17 Energy Gun 4 | . 3 13 14 14 7 . . . . . 2 8 13 11 9 . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . 6 19 17 15 12 10 10 Ballistic Gun 6 | . 21 14 14 5 . 7 7 5 7 7 15 10 6 5 2 . . . . . . Ballistic Cannon 1 | . 2 . . 8 9 7 6 7 7 7 . . . . . . . . . . . Naked Turns 131 | . . . . . . . . . . . . . . . . . . . 71 . 60 Heaviest Build 129 | 10 31 30 30 36 50 62 63 60 60 65 78 87 80 72 99 115 118 124 129 119 126 Greatest Support 135 | 20 40 40 40 40 40 20 20 15 10 10 28 28 28 28 60 60 80 80 80 100 135 Greatest Overweight (x) 6 | . 1 . . . 2 3 6 5 5 6 6 3 2 2 3 1 1 1 2 1 1 Average Overweight (x) 1 | . . . . . 1 2 3 4 5 5 2 2 2 1 1 1 1 1 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | . 11 14 14 14 14 14 14 14 15 14 14 14 14 14 14 15 15 15 13 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 14 15 13 15 15 15 15 15 15 15 15 13 15 15 14 15 15 15 4 5 2 Class Distribution -------------------- 47% | Mutant 31% | Golem 6% | Tank 3% | Skirmisher 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -3/Research Golem | -2/Research Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Matter Collected 6576 | 200 268 49 3 50 409 14 353 112 . 338 1525 650 415 1435 470 51 36 . 17 94 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11852 | . 623 87 . 20 844 41 179 63 . 58 1484 532 299 . 843 128 541 514 1165 2939 1492 Parts 621 | . 42 8 . 2 54 7 7 6 . 7 86 35 4 . 14 7 41 19 55 153 74 Haulers Intercepted 5 | . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 7 | . 1 1 . . . . . . . . 3 . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 8 7 . 10 . 32 3 2 . 7 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 183 | . 14 6 . . 13 . 7 4 . 4 18 14 1 . 21 2 6 6 12 39 16 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Guns 59 | . 11 4 . . 3 . 2 . . 1 16 11 1 . 10 . . . . . . Cannons 96 | . 3 . . . 5 . 1 2 . . . . . . 6 2 6 6 11 39 15 AOE 24 | . . 2 . . 5 . 4 2 . 3 2 3 . . 3 . . . . . . Classes Destroyed 20 | . 6 1 . . 3 . . 1 . . 2 1 1 . 3 . 1 . 1 . . Worker 14 | . 2 . . 1 . . . . . . 4 . . . . . 2 1 1 1 2 Builder 17 | . . . . . 5 1 . . . . 6 . . . . . 2 1 2 . . Tunneler 4 | . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 Hauler 5 | . 1 . . . 2 . . . . . 1 . . . . . . 1 . . . Recycler 7 | . . . . . 1 . . . . . 3 . . . . . . . 2 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . 1 . . . . . 3 . . . . . 3 1 3 . 1 Swarmer 38 | . 3 6 . . . . 2 3 . 4 5 8 1 . . . . 2 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . Grunt 67 | . 11 . . . 12 . 4 . . . 3 3 . . . . 3 . 2 17 12 Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 1 . 1 . . . 2 . . . . 1 . 3 1 2 2 Specialist 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Hunter 9 | . . . . . . . . 1 . . 2 2 . . . 1 1 . 2 . . Programmer 28 | . . . . . . . . . . . 4 . . . . . 1 1 4 16 2 Heavy 2 | . . . . . . . . . . . 2 . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembled 16 | . . . . . . . . . . . . . . . 16 . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 9 4 . 1 5 2 4 3 . 4 7 4 1 . 9 1 7 3 7 8 6 Combat Bots Only 9 | . 6 3 . . 3 . 4 3 . 4 4 4 1 . 9 1 3 2 4 8 6 Max Kills in Single Turn 4 | . 2 3 . 1 4 1 2 1 . 3 2 3 1 . 2 1 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 2 . 2 1 . 3 1 3 . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Warbot (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Damage Taken 18143 | . 601 60 . . 266 69 370 118 . 206 1988 882 125 . 1857 99 182 484 2780 2201 5855 Core 3080 | . 58 . . . . . 48 18 . . 289 91 12 . 197 . 16 33 575 125 1618 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . . . . . . 29 Redirected to Shielding 160 | . . . . . . . . . . . 7 . . . 153 . . . . . . Core Remaining (%) 81 | 100 . . . 76 100 . . . . 90 . . . . . 30 98 97 55 91 . Volleys Fired 666 | . 60 9 . 2 40 4 10 5 . 6 116 43 23 . 89 36 24 14 45 81 59 Largest 3 | . 2 2 . 2 2 1 2 2 . 2 3 3 2 . 3 3 3 3 3 3 3 Hottest 231 | . 70 60 . 88 89 25 73 73 . 73 170 226 188 . 231 75 75 75 94 75 75 Shots Fired 1340 | . 120 18 . 4 56 4 16 7 . 8 263 90 46 . 133 78 46 36 100 187 128 Gun 618 | . 101 17 . 3 16 4 6 2 . 2 260 88 46 . 73 . . . . . . Cannon 699 | . 19 . . 1 38 . 6 3 . 5 1 . . . 51 78 46 36 100 187 128 Launcher 23 | . . 1 . . 2 . 4 2 . 1 2 2 . . 9 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 485 | . 114 9 . 2 38 4 12 5 . 7 208 58 . . 28 . . . . . . Thermal 780 | . 6 . . . . . . . . . 53 30 46 . 71 78 46 36 99 187 128 Explosive 12 | . . 1 . . 2 . 4 2 . 1 2 . . . . . . . . . . Electromagnetic 63 | . . 8 . 2 16 . . . . . . 2 . . 34 . . . 1 . . Robot Hit Streak 24 | . 8 5 . 1 11 3 8 2 . 2 12 12 7 . 8 6 10 11 14 24 21 Robot Miss Streak 5 | . 3 1 . 3 3 1 1 1 . 2 5 5 1 . 4 1 2 4 3 3 3 Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 719 | . 68 12 . 1 37 3 11 3 . 3 146 46 18 . 42 7 28 18 69 126 81 Core Hits 399 | . 39 8 . 1 30 2 14 5 . 4 66 22 7 . 35 4 14 15 33 63 37 Critical Kills 6 | . . . . . . . . . . . 1 1 2 . 2 . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . 2 3 3 . 2 . . . . . . Critical Strikes 20 | . . . . . . . . 1 . 1 4 4 5 . 5 . . . . . . Destroy 17 | . . . . . . . . . . . 3 4 5 . 5 . . . . . . Blast 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . Melee Attacks 6 | . . . . . . . . 1 . . 5 . . . . . . . . . . Impact 6 | . . . . . . . . 1 . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28290 | . 844 234 . 31 1357 47 617 327 . 409 4099 1264 570 . 1833 291 1429 993 3450 6509 3986 Guns 7138 | . 508 104 . . 231 47 82 . . 17 3623 1175 570 . 781 . . . . . . Cannons 17821 | . 160 . . 31 582 . 81 42 . 51 30 . . . 522 291 1394 920 3400 6471 3846 Explosions 2865 | . 176 130 . . 544 . 454 285 . 316 306 89 . . 530 . 35 . . . . Melee 140 | . . . . . . . . . . . 140 . . . . . . . . . . Ramming 326 | . . . . . . . . . . 25 . . . . . . . 73 50 38 140 Kinetic 5814 | . 605 65 . 31 582 47 163 42 . 68 3152 815 . . 244 . . . . . . Thermal 18808 | . 63 . . . 151 . . . . . 501 360 570 . 867 291 1394 920 3374 6471 3846 Explosive 1884 | . . 130 . . 393 . 454 285 . 316 306 . . . . . . . . . . Electromagnetic 1318 | . 176 39 . . 231 . . . . . . 89 . . 722 . 35 . 26 . . Impact 140 | . . . . . . . . . . . 140 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . . 4 3 3 3 20 20 . . 15 9 26 Average Corruption 7 | . . . . . . . . . . . 3 3 3 3 16 20 . . 6 3 11 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . . . . . . . . . . 20 8 9 2 38 36 . . 14 26 30 Message Errors 44 | . . . . . . . . . . . 9 3 1 . 6 9 . . 6 5 5 Matter Fused 40 | . . . . . . . . . . . 2 2 1 . 11 10 . . 2 5 7 Heat Flow Errors 18 | . . . . . . . . . . . . . 2 1 5 3 . . 1 2 4 Energy Discharges 34 | . . . . . . . . . . . 6 . 2 . 6 5 . . 3 5 7 Data Loss (minor) 22 | . . . . . . . . . . . 2 1 2 1 5 3 . . 2 4 2 Data Loss (major) 9 | . . . . . . . . . . . . . 1 . 2 3 . . . 2 1 Misfires 7 | . . . . . . . . . . . . 1 . . 1 2 . . . 2 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . 1 . . 2 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 857 | . . . . . 13 . 56 18 . 14 40 . . . 2 . 133 4 96 226 255 Projectiles 724 | . . . . . 1 . . . . 9 . . . . . . 133 4 96 226 255 Explosions 93 | . . . . . 12 . 56 18 . 5 . . . . 2 . . . . . . Melee 40 | . . . . . . . . . . . 40 . . . . . . . . . . Knockbacks 10 | . 2 . . . 4 . 1 . . 2 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 9 | . 2 . . . 4 . 1 . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . 6 . . 30 . 45 . . 64 32 23 . . 18 . . . . . . Shots 8 | . . 1 . . 1 . 1 . . 1 1 2 . . 1 . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 36 | . . . . . . . . . . 1 . . . . . . . 4 8 5 18 Kicked 35 | . . . . . . . . . . . . . . . . . . 4 8 5 18 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 76 20 . 27 90 . 55 14 . 14 87 115 228 83 300 202 . . 32 80 88 Average Temperature 44 | . 28 14 . 15 26 . 21 10 . 10 36 29 49 53 71 101 . . 32 64 64 Received Heat Transfer 2171 | . 273 . . . 117 . 138 . . 18 240 90 . . 410 9 63 18 48 288 459 Effects 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 14 | . . . . . . . . . . . 4 . . . 10 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . 3 . . . . . . 2 1 1 5 Heat Transferred 11562 | . 185 . . . 100 . . . . . 592 444 703 . 863 175 750 475 1825 3300 2150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Peak Influence 803 | . 429 335 . 90 514 177 . . . . 257 . . . . . 269 342 393 803 753 Initial 481 | . . 111 . . 35 155 . . . . . . . . . . 12 58 134 101 481 Average 212 | . 229 176 . 6 251 152 . . . . 130 . . . . . 88 203 246 218 558 Maximum Alert Level 3 | . 2 1 . . 2 . . . . . 1 . . . . . 1 1 1 3 3 Low Security (%) 60 | . 33 61 . 100 39 100 . . . . 89 . . . . . 86 26 38 72 . Level 1 24 | . 52 38 . . 47 . . . . . 10 . . . . . 13 73 61 7 9 Level 2 13 | . 13 . . . 13 . . . . . . . . . . . . . . 13 86 Level 3 1 | . . . . . . . . . . . . . . . . . . . . 6 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 6 1 . 1 4 . . . . . 11 . . . . . 4 2 5 7 6 Investigation 11 | . 2 . . 1 4 . . . . . 2 . . . . . . . . . 2 Extermination 15 | . . . . . . . . . . . 4 . . . . . . 2 2 5 2 Reinforcement 17 | . 4 . . . . . . . . . 4 . . . . . 4 . 3 1 1 Assault 3 | . . 1 . . . . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Distress Signals 15 | . 2 . . . . . . . . . 1 . . . . . 1 1 2 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 37 8 . 2 22 . 7 3 . 6 52 14 3 . 40 2 16 12 37 50 51 Peak Tracking Total 21 | . 6 3 . 2 5 . 4 3 . 4 10 4 3 . 18 1 3 6 17 11 21 Tactical Retreats 28 | . 3 1 . 1 . . . . . . 1 . 1 . 5 . . 3 3 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Traps Triggered 12 | . . . . . 2 1 . . . . 4 . . . . . . 2 1 . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Machines Disabled 21 | . 4 1 . . 2 . . . . . 4 1 . . 3 . 1 3 . . 2 Max in Single Turn 2 | . 2 1 . . 1 . . . . . 2 1 . . 1 . 1 1 . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Machines Accessed 40 | . 3 . 1 2 4 1 . 1 4 . 10 1 1 . . . 1 1 4 2 4 Terminals 21 | . 1 . . . 3 . . . . . 7 . . . . . 1 1 3 2 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 Total Hacks 101 | . 5 . 1 2 11 2 . 1 31 . 22 1 2 . . . 2 3 8 4 6 Successful 60 | . 2 . 1 2 6 1 . 1 31 . 6 1 2 . . . 2 2 2 1 . Failed 41 | . 3 . . . 5 1 . . . . 16 . . . . . . 1 6 3 6 Catastrophic 9 | . . . . . 1 . . . . . 3 . . . . . . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 6 . . . 5 . . . . . 9 . . 5 . . 2 2 5 1 1 Terminals 48 | . 3 . . . 10 . . . . . 15 . . . . . 2 3 6 4 5 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . 2 . 1 Terminal Hacks 46 | . . . 1 2 3 . . 1 31 . 3 1 2 . . . . 1 . 1 . Record 14 | . . . 1 . . . . . 11 . . . 2 . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . Unreport Threat 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 . . . 2 . . . . . 1 . . . . . 2 1 1 . . Terminals 7 | . . . . . 2 . . . . . 1 . . . . . 2 1 1 . . Track 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Botnet 5 | . . . . . 1 . . . . . 1 . . . . . 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 3 1 . . . . 8 . . . . . 1 1 3 2 4 Full Trace Events 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Total Allies 8 | . . 1 . 3 . . . . . 1 . . . 2 1 . . . . . . Largest Group 4 | . . 1 1 4 3 . . . . 1 1 . . 2 2 . . . . . . Highest-Rated Group 192 | . . 31 31 71 63 . . . . 96 96 . . 192 192 . . . . . . Highest-Rated Ally 99 | . . 31 31 31 31 . . . . 96 96 . . 96 99 . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 129 | . . . . 14 52 . . . . 3 21 . . . 39 . . . . . . Total Damage 2175 | . . . . 159 598 . . . . 149 422 . . . 847 . . . . . . Kills 29 | . . . . 2 8 . . . . 2 5 . . . 12 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 . . . . 2 . 1 . . . . . . . Drone Launches 18 | . . . . . . . . . . . 8 . . . 10 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Turns Passed 18902 | . 1008 1022 268 893 613 434 529 578 124 564 2429 539 581 1513 1965 747 473 562 986 1856 1218 Spaces Moved 10583 | 1 621 619 166 524 407 351 351 342 81 333 1502 284 350 1060 828 337 212 285 565 576 788 Core 285 | . . . . . . . . . . . . . . . . . . . 154 13 118 Treads 1627 | . 203 619 166 524 30 . . . . . 4 . . . . . . . . 81 . Legs 2658 | 1 152 . . . . . . 1 . . 4 . . . 103 337 212 285 411 482 670 Wheels 6013 | . 266 . . . 377 351 351 341 81 333 1494 284 350 1060 725 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 105 160 160 160 95 110 125 155 155 155 110 130 130 115 115 180 180 180 50 50 50 Average Speed 139 | 120 126 160 160 160 113 116 137 155 155 155 129 130 130 127 136 180 180 180 144 154 117 Slowest Speed 330 | 120 160 160 160 160 160 125 170 330 155 170 330 145 130 130 180 180 180 180 210 240 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 2 92 93 49 97 41 9 59 52 70 49 43 41 58 83 81 56 7 10 17 15 24 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 . . . 1 1 . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 19 | . . 2 . 3 . . 3 2 . . . 2 2 5 . . . . . . . Spaces Dug 151 | . . . . . 2 . 1 1 . 20 53 12 8 . 11 21 4 3 3 6 6 Terrain Destroyed 652 | . 1 8 . . 54 . 47 41 . 23 153 53 26 . 52 71 15 13 21 42 32 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . Projectile 427 | . . . . . 14 . 3 1 . 3 84 53 26 . 49 71 15 13 21 42 32 AOE 222 | . 1 8 . . 40 . 44 40 . 20 66 . . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Total 13585 | . 744 638 171 578 503 379 380 380 80 372 1803 375 431 1221 1543 417 266 303 648 1391 962 Wait 1842 | . 29 . . 38 18 . 13 17 . 20 68 31 26 142 569 41 29 1 25 719 56 Move 10561 | . 620 618 165 523 406 350 350 341 80 332 1501 283 349 1059 826 336 211 284 564 575 788 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 71 | . 15 4 2 5 8 6 1 1 . 2 11 . . 1 8 . . . . 1 6 Fast Attach 90 | . 1 . . 1 8 4 . 4 . 2 27 5 11 8 9 . 1 . 2 4 3 Attach 41 | . 4 . . . 3 . 1 1 . 2 8 4 6 1 4 . . . 1 1 5 Detach 36 | . . . . . . . . 1 . . 8 2 7 1 7 1 1 . 2 5 1 Swap 61 | . 7 3 . 3 7 4 5 3 . 3 8 3 1 . 9 . . . . . 5 Drop 145 | . 8 4 4 6 13 11 . 6 . 4 35 4 8 9 21 1 . . 1 . 10 Fire 666 | . 60 9 . 2 40 4 10 5 . 6 116 43 23 . 89 36 24 14 45 81 59 Melee 6 | . . . . . . . . 1 . . 5 . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kick 35 | . . . . . . . . . . . . . . . . . . 4 8 5 18 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . 16 . . . 1 . . . . . 11 Rewire 2 | . . . . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 11) 725 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Entered Mines 1019 | -10/Mines | Met a Derelict bent on vengeance 1058 | -10/Mines | Discovered new exit (range 5) 1226 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1226 | -10/Mines | Discovered new exit (range 5) 1288 | -10/Mines | Discovered new exit (range 10) 1592 | -10/Mines | Met a Derelict testing a Signal Generator 1790 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1794 | -10/Mines | Found Prototype Device 1837 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2031 | -10/Mines | Entered Exiles 2031 | -10/Exiles | Accompanied by 1 ally 2055 | -10/Exiles | Discovered new exit (range 15) 2071 | -10/Exiles | Met 8R-AWN 2094 | -10/Exiles | Met EX-HEX 2163 | -10/Exiles | Met EX-DEC 2172 | -10/Exiles | Learned location of Zion (-6) 2283 | -10/Exiles | Discovered new exit (range 11) 2299 | -10/Exiles | Entered Mines 2299 | -9/Mines | Accompanied by 1 ally 2303 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2352 | -9/Mines | Found the Drone Emporium 2371 | -9/Mines | Found Prototype Device 2610 | -9/Mines | Met a Derelict shopkeep closing up shop 2770 | -9/Mines | Discovered new exit (range 10) 3010 | -9/Mines | Learned Materials security intel 3126 | -9/Mines | Discovered new exit (range 8) 3192 | -9/Mines | Entered Materials 3192 | -8/Materials | Accompanied by 3 allies 3192 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3192 | -8/Materials | Discovered new exit (range 7) 3774 | -8/Materials | Discovered new exit (range 9) 3805 | -8/Materials | Entered Factory 3805 | -7/Factory | Evolved 2 slots: Utility x2 4216 | -7/Factory | Discovered new exit (range 12) 4239 | -7/Factory | Entered Lower Caves 4597 | -7/Lower Caves | Learned Factory garrison access intel 4605 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4697 | -7/Lower Caves | Identified Exp. Sensor Array 4703 | -7/Lower Caves | Discovered new exit (range 9) 4768 | -7/Lower Caves | Entered another Lower Caves area 5003 | -7/Lower Caves | Identified Bomb Drone Bay 5022 | -7/Lower Caves | Found Prototype Device 5330 | -7/Lower Caves | Discovered new exit (range 8) 5346 | -7/Lower Caves | Entered Data Miner 5346 | -7/Data Miner | Discovered new exit (range 6) 5376 | -7/Data Miner | Met Data Miner 5412 | -7/Data Miner | Learned location of Section 7 (-2) 5412 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5435 | -7/Data Miner | Received God Mode back door access code from Data Miner 5470 | -7/Data Miner | Entered Proximity Caves 5618 | -6/Proximity Caves | Escorted by Enhanced Grunt 5701 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5715 | -6/Proximity Caves | Identified Heart of Steel 6022 | -6/Proximity Caves | Discovered new exit (range 7) 6034 | -6/Proximity Caves | Entered Factory 6034 | -6/Factory | Accompanied by 1 ally 6034 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6035 | -6/Factory | Loaded intel: 4 garrison access locations 6357 | -6/Factory | Build established: Gunner 6670 | -6/Factory | Build established: Scavenger-Gunner 6972 | -6/Factory | Cargo convoy interrupted 7689 | -6/Factory | Identified exit to Lower Caves 7689 | -6/Factory | Identified exit to Extension 8315 | -6/Factory | Discovered new exit (range 22) 8431 | -6/Factory | Garrison activated, responded to threat 8463 | -6/Factory | Entered Lower Caves 8770 | -6/Lower Caves | Build established: Skirmisher 8840 | -6/Lower Caves | Identified exit to Lower Caves 8849 | -6/Lower Caves | Lost 3 parts (1p1u1w) 8871 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9002 | -6/Lower Caves | Entered another Lower Caves area 9044 | -6/Lower Caves | Discovered new exit (range 5) 9553 | -6/Lower Caves | Discovered new exit (range 5) 9583 | -6/Lower Caves | Entered Zion 9625 | -6/Zion | Discovered new exit (range 22) 9707 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9732 | -6/Zion | System corruption cleaned by Quarantine Array 9913 | -6/Zion | Given A8's code to call for help 10106 | -6/Zion | Learned location of 1 exit from Factory 10109 | -6/Zion | Build established: Mutant 10552 | -6/Zion | Found Prototype Device 10552 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10910 | -6/Zion | Opened final containment barrier to the Deep Caves 10944 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10945 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10949 | -6/Zion | Discovered new exit (range 5) 10951 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11096 | -6/Zion | Entered Deep Caves 11096 | -6/Deep Caves | Accompanied by 2 allies 11198 | -6/Deep Caves | Found Surveybot 24 Chip 11200 | -6/Deep Caves | Found Surveybot 24 Scanner 11306 | -6/Deep Caves | Z-Facility disabled 11325 | -6/Deep Caves | Attacked by Z-Imprinter 11575 | -6/Deep Caves | Found Prototype Protection 11575 | -6/Deep Caves | Identified Zio. Weapon Casing 11669 | -6/Deep Caves | Found Prototype Protection 11669 | -6/Deep Caves | Identified Zio. Heavy Carapace 11945 | -6/Deep Caves | Discovered new exit (range 6) 12067 | -6/Deep Caves | Spotted as-58865 12072 | -6/Deep Caves | Exposed GOLEM chamber 12076 | -6/Deep Caves | Core integrity fell below 50% 12117 | -6/Deep Caves | Destroyed as-58865 12123 | -6/Deep Caves | Found Corrupted GOLEM Unit 12170 | -6/Deep Caves | Triggered Deep Caves wall 12184 | -6/Deep Caves | Heart of Steel transformed into Warbot 12210 | -6/Deep Caves | Destroyed Warbot 12252 | -6/Deep Caves | Destroyed 9 combat bots 12269 | -6/Deep Caves | System corruption reached 10% 12460 | -6/Deep Caves | Spotted AS-56023 12469 | -6/Deep Caves | Spotted AS-90655 12473 | -6/Deep Caves | Crushed by falling debris 12504 | -6/Deep Caves | Lost 3 parts (3u) 12737 | -6/Deep Caves | Build established: Golem 12865 | -6/Deep Caves | Found GOLEM Unit 12873 | -6/Deep Caves | Found GOLEM Unit 12878 | -6/Deep Caves | Found GOLEM Unit 12883 | -6/Deep Caves | Found GOLEM Unit 12888 | -6/Deep Caves | Found GOLEM Unit 13061 | -6/Deep Caves | Entered Proximity Caves 13062 | -5/Proximity Caves | Identified exit to Factory 13504 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13808 | -5/Proximity Caves | Entered Factory 13808 | -5/Factory | Evolved 2 slots: Utility x2 13809 | -5/Factory | Identified exit to Factory 14281 | -5/Factory | Entered another Factory area 14281 | -4/Factory | Evolved 2 slots: Utility x2 14364 | -4/Factory | Spotted B-86 Titan 14823 | -4/Factory | Discovered new exit (range 8) 14843 | -4/Factory | Entered Research 14843 | -3/Research | Evolved 2 slots: Utility x2 15700 | -3/Research | Cargo convoy interrupted 15703 | -3/Research | Spotted Executioner 15718 | -3/Research | System corruption reached 10% 15723 | -3/Research | Incoming assault squad redirected 15751 | -3/Research | Released all parts (7) 15778 | -3/Research | Lost 19 parts (1p1n12u5w) 15825 | -3/Research | Discovered new exit (range 7) 15829 | -3/Research | Entered another Research area 15829 | -2/Research | Evolved 2 slots: Utility x2 16893 | -2/Research | Spotted B-90 Cyclops 17219 | -2/Research | Destroyed 7 combat bots 17219 | -2/Research | Lost 3 parts (2u1w) 17349 | -2/Research | Destroyed 8 combat bots 17604 | -2/Research | First assault squad dispatched 17663 | -2/Research | Discovered new exit (range 15) 17685 | -2/Research | Entered Access 17685 | -1/Access | Evolved 2 slots: Propulsion x2 18276 | -1/Access | Lost 4 parts (1p1u2w) 18566 | -1/Access | Lost 3 parts (3u) 18732 | -1/Access | First assault squad dispatched 18747 | -1/Access | System corruption reached 10% 18758 | -1/Access | Incoming assault squad redirected 18832 | -1/Access | Released all parts (12) 18840 | -1/Access | Core integrity fell below 50% 18863 | -1/Access | Lost 17 parts (3n10u4w) 18876 | -1/Access | Core integrity fell below 20% 18903 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18856_ Slug penetrates Wall. 18856_ Stasis field depleted. 18859_ Penetrated by Slug. 18859_ K-01 Serf destroyed. 18865_ W-44 Eye sends out distress signal. 18871_ Penetrated by Slug. 18871_ Slug penetrates H-88 Terminator. 18871_ Penetrated by Slug. 18874_ Slug penetrates Door. 18874_ Penetrated by Slug. 18875_ Slug penetrates Wall. 18880_ Penetrated by Slug. 18880_ Slug penetrates Door. 18880_ Slug penetrates Wall. 18883_ Penetrated by Slug. 18884_ Slug penetrates Wall. 18884_ Penetrated by Slug. 18893_ GOLEM Unit beginning Asb. Alloy Leg integration. 18895_ System corrupted: Component data lost. 18903_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????# # #??????????????????? | | #????????????# # #??????????????????? | | #????????????########## #??????????????????? | | #?????????????????????# #??????????????????? | | #?????????????????????# #??????????????????? | | #?????????????????????# #??????????????????? | | #?????????????????????# +??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????################# ######?????????????? | | ????? ??????????? | | ????? ??????????? | | ???? ??????????? | | ???? ???????????? | | ???? ???????????? | | ???? ????????????? | | ???? ????????????? | | ?????##############+#############+###????????????? | | ?????????????# #??????????????????????? | | ?????????????# p #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# " #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# " ] @#??????????????????????? | | ?????????????# p #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????#! #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 45 Energy Capacity 2280 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 14 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed SpacefoldArchitectGravjet Manual? 0 Play Time 02:22:05 Cumulative 354.1 hours Start 2022.06.27 @ 17:59:05 End 2022.06.28 @ 12:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 426 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 981b39cf-c811-45ae-ae9c-878b9636f037