Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 05:33:19 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (1583) 1583 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6215 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Cogmind --------- Core Integrity 663/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (87) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Wheel Overtuned Scrapsphere > --- UTILITY (9) ------ Scrap Suit Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (8) ---- Light Deuterium Engine Experimental Targeting Computer Remote Shield System Guard Improved Datajack Junk Cannon (0) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Light Deuterium Engine Scrap Suit Improved Datajack Great Maul DRS Beacon [Rating: 58] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Improved Hover Unit Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . 2 2 . . . 4 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 7 | . . 2 2 . . . 3 . Weapon . | . . . . . . . . . Parts Attached 64 | . 3 6 29 4 7 2 13 . Power 8 | . . 1 4 . 1 1 1 . Engine 5 | . . . 4 . . 1 . . Core 3 | . . 1 . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 10 | . . 2 2 2 1 . 3 . Treads . | . . . . . . . . . Leg 4 | . . 2 1 . . . 1 . Wheel 3 | . . . 1 . . . 2 . Hover 3 | . . . . 2 1 . . . Flight . | . . . . . . . . . Utility 21 | . 1 3 9 . 2 . 6 . Device 8 | . 1 1 2 . . . 4 . Storage 2 | . . . 2 . . . . . Processor 5 | . . . 3 . . . 2 . Hackware 3 | . . 1 . . 2 . . . Protection 3 | . . 1 2 . . . . . Artifact . | . . . . . . . . . Weapon 25 | . 2 . 14 2 3 1 3 . Energy Gun 5 | . . . 3 1 1 . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 10 | . 1 . 8 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 2 | . . . . . . 1 1 . Impact Weapon 6 | . 1 . 3 . 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . 1 . . Parts Lost 17 | . . 1 8 1 4 . 3 . Power 4 | . . 1 2 . 1 . . . Propulsion 5 | . . . 2 . 1 . 2 . Utility 5 | . . . 2 . 2 . 1 . Weapon 3 | . . . 2 1 . . . . Highest Loss Streak 5 | . . 1 5 1 4 . 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 97 90 91 94 96 71 . Engine 4 | . 14 4 5 9 . 1 4 . Core 4 | . . 5 2 . 7 7 1 . Leg 7 | . 28 22 12 . . . 3 . Wheel 1 | . . . 2 4 . . 4 . Hover 7 | . . . . 8 17 18 3 . Device 8 | . 11 15 19 9 . . 5 . Storage 8 | . 14 11 9 9 9 9 6 . Processor 18 | . . . 9 27 27 27 21 . Hackware 12 | . . 9 9 9 15 18 13 . Energy Gun 5 | . 14 11 6 5 7 5 . . Ballistic Gun 6 | . 12 11 9 9 8 5 . . Special Weapon 1 | . . . . . . 3 4 . Peak Build Rating 58 | 7 9 20 29 29 30 37 58 51 Average Rating 29 | 6 7 17 24 25 28 33 44 51 On Entrance 22 | 6 6 8 20 24 22 30 37 51 Naked Turns . | . . . . . . . . . Heaviest Build 27 | 12 13 19 22 19 18 26 27 20 Greatest Support 41 | 20 20 34 41 16 14 13 20 18 Greatest Overweight (x) 5 | . . . 3 2 1 1 5 1 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 8 Average Carried 6 | 6 7 7 7 7 5 6 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 5 8 8 8 Class Distribution -------------------- 51% | Hacker-Mutant 41% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Matter Collected 1242 | 224 18 157 413 143 98 20 169 . Remotely . | . . . . . . . . . Salvage Created 2220 | 142 18 302 729 143 241 . 645 . Parts 95 | 9 3 24 31 5 9 . 14 . Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 33 | . . 5 12 2 2 . 12 . Melee 1 | . . . . . . . 1 . Guns 19 | . . 5 11 1 2 . . . Cannons 2 | . . . . . . . 2 . AOE 4 | . . . . . . . 4 . Classes Destroyed 11 | 2 1 4 1 . . . 3 . Tunneler 4 | 3 . . . . . . 1 . Hauler 3 | . . 1 2 . . . . . Recycler 3 | 1 . . 1 . . . 1 . Operator 2 | . 1 . . 1 . . . . Watcher 2 | . . 1 . . . . 1 . Swarmer 5 | . . . . . . . 5 . Grunt 15 | . . 4 7 . . . 4 . Duelist 2 | . . . . . . . 2 . Sentry 9 | . . 1 4 2 2 . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | 2 1 4 3 1 2 . 9 . Combat Bots Only 4 | . . 3 2 1 2 . 4 . Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Hostile Shots Fired 254 | . 7 27 116 20 22 . 59 3 Missed 75 | . 2 9 33 6 6 . 19 . Damage Taken 2646 | . 63 183 1260 206 237 . 654 43 Core 543 | . 11 35 184 42 84 . 175 12 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 42 | . . 20 22 . . . . . Core Remaining (%) 82 | 100 95 91 . . . 43 . . Volleys Fired 143 | 8 8 18 61 15 10 . 23 . Largest 2 | 2 2 2 2 2 1 . 1 . Hottest 80 | 70 70 70 80 75 25 . 36 . Shots Fired 253 | 16 17 36 121 30 10 . 23 . Gun 230 | 16 17 36 121 30 10 . . . Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 3 . Special 20 | . . . . . . . 20 . Kinetic 127 | 8 8 18 66 17 10 . . . Thermal 90 | 8 9 18 55 . . . . . Explosive 3 | . . . . . . . 3 . Electromagnetic 13 | . . . . 13 . . . . Impact 20 | . . . . . . . 20 . Robot Hit Streak 20 | 6 6 7 19 20 12 . 3 . Robot Miss Streak 5 | 3 4 2 5 1 . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 192 | 10 8 26 95 24 12 . 17 . Core Hits 67 | 5 2 13 30 5 3 . 9 . Critical Kills 4 | . . . 1 . 1 . 2 . Critical Parts Destroyed 5 | . 1 . . 1 1 . 2 . Critical Strikes 16 | 1 1 1 4 3 2 . 4 . Burn 5 | 1 . 1 3 . . . . . Destroy 4 | . 1 . 1 1 1 . . . Corrupt 2 | . . . . 2 . . . . Smash 5 | . . . . . 1 . 4 . Melee Attacks 25 | . 4 . 11 . 6 . 4 . Impact 25 | . 4 . 11 . 6 . 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4213 | 130 112 338 1502 407 401 . 1323 . Guns 2660 | 130 112 338 1502 407 171 . . . Cannons . | . . . . . . . . . Explosions 291 | . . . . . . . 291 . Melee 410 | . . . . . 230 . 180 . Ramming . | . . . . . . . . . Kinetic 1365 | 67 37 176 684 230 171 . . . Thermal 1118 | 63 75 162 818 . . . . . Explosive 291 | . . . . . . . 291 . Electromagnetic 177 | . . . . 177 . . . . Impact 1262 | . . . . . 230 . 1032 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 6 . . . . . 1 . Average Corruption 4 | . 5 . . . . . 1 . Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 3 | . 3 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 518 | . . . . . 200 . 318 . Projectiles 209 | . . . . . . . 209 . Explosions . | . . . . . . . . . Melee 309 | . . . . . 200 . 109 . Knockbacks 7 | . . . . . . . 7 . Impact 7 | . . . . . . . 7 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . 12 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 144 | 27 48 135 144 123 13 . . . Average Temperature 37 | 11 18 46 41 43 3 . . . Received Heat Transfer 1011 | . 57 81 630 99 54 . 90 . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . . 1 1 . 6 . Combat Hostiles 6 | . . . . 1 . . 5 . Parts Fried 13 | . . . 1 . 2 . 10 . Impact Corruptions 18 | . . . . . 5 . 13 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 14 | . . 1 13 . . . . . Heat Transferred 3034 | 259 222 555 1998 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Peak Influence 193 | 20 132 193 128 125 68 . 172 . Initial 55 | . 13 55 12 5 48 . . . Average 53 | 11 59 104 48 38 38 . 53 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . 2 . . . 4 . Investigation 2 | . 1 . . . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . 2 . 2 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Distress Signals 3 | . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 10 12 19 7 2 . 17 4 Peak Tracking Total 7 | . 6 7 4 2 2 . 4 4 Tactical Retreats 6 | . 2 . 2 . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Traps Triggered 7 | . 5 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Machines Accessed 29 | . 2 2 7 4 6 2 6 . Terminals 23 | . 2 2 6 4 6 . 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 94 | . 3 12 28 7 19 13 12 . Successful 72 | . 2 7 22 6 14 13 8 . Failed 22 | . 1 5 6 1 5 . 4 . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 49 | . 2 9 15 5 12 . 6 . Terminals 71 | . 3 12 22 7 19 . 8 . Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . 1 1 7 2 5 13 3 . Record 13 | . . . . . . 13 . . Part Schematic 4 | . . . 1 . 2 . 1 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 4 | . 1 1 . . 1 . 1 . Open Door 1 | . . . . 1 . . . . Level Access Points 2 | . . . 1 . . . 1 . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 2 | . . . 1 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 34 | . 1 6 9 4 9 . 5 . Terminals 33 | . 1 6 9 4 9 . 4 . Track 2 | . . 1 . . 1 . . . Botnet 16 | . 1 2 4 3 3 . 3 . Operators 1 | . . 1 . . . . . . Skim 14 | . . 2 5 1 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 2 5 3 6 . 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . 2 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Total Allies 5 | . . . . . . . 5 . Largest Group 5 | . . . . . . . 5 . Highest-Rated Group 140 | . . . . . . . 140 . Highest-Rated Ally 28 | . . . . . . . 28 . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . Total Damage 214 | . . . . . . . 214 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Turns Passed 5665 | 84 375 436 1276 332 699 1366 1096 1 Spaces Moved 3821 | 18 199 223 650 254 589 1161 726 1 Core 15 | . . . 9 . . . 6 . Treads . | . . . . . . . . . Legs 870 | 18 199 223 426 . . . 4 . Wheels 881 | . . . 215 114 . . 551 1 Hover 2055 | . . . . 140 589 1161 165 . Flight . | . . . . . . . . . Fastest Speed 56 | 120 120 120 100 56 56 116 87 87 Average Speed 114 | 120 120 129 120 99 108 116 110 87 Slowest Speed 300 | 120 120 130 200 180 120 116 300 87 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 46 21 35 42 91 58 15 2 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 20 | . 4 . 10 . 4 . 2 . Terrain Destroyed 47 | . 4 . 10 . 4 . 29 . Melee 18 | . 4 . 10 . 4 . . . Projectile 8 | . . . . . . . 8 . AOE 21 | . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Total 4817 | 65 312 336 997 310 628 1182 986 1 Wait 703 | 36 94 84 224 32 13 10 210 . Move 3813 | 17 198 222 649 253 588 1160 725 1 Hop . | . . . . . . . . . Pick Up 36 | 2 4 2 11 1 3 5 8 . Fast Attach 14 | . . 2 7 3 . . 2 . Attach 29 | . 1 2 8 1 7 1 9 . Detach 4 | . . 1 . 1 1 . 1 . Swap 21 | . 2 2 14 . . 1 2 . Drop 29 | 2 1 3 12 4 . 5 2 . Fire 143 | 8 8 18 61 15 10 . 23 . Melee 25 | . 4 . 11 . 6 . 4 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 0) 85 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 450 | -10/Materials | Discovered new exit (range 9) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 884 | -9/Materials | Discovered new exit (range 10) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Identified exit to Factory 1397 | -8/Materials | Discovered new exit (range 15) 1831 | -8/Materials | Lost 5 parts (1p2n1u1w) 2155 | -8/Materials | Identified exit to Storage 2172 | -8/Materials | Entered Storage 2477 | -8/Storage | Used back door to open Recycling access 2477 | -8/Storage | Discovered new exit (range 5) 2503 | -8/Storage | Identified exit to Recycling 2504 | -8/Storage | Entered Recycling 2559 | -8/Recycling | Core integrity fell below 50% 2595 | -8/Recycling | Lost 4 parts (1p1n2u) 2999 | -8/Recycling | Identified exit to Factory 3020 | -8/Recycling | Build established: Hacker-Mutant 3022 | -8/Recycling | Learned Factory repair station intel 3037 | -8/Recycling | Learned Storage emergency access door positions 3041 | -8/Recycling | Learned location of 1 exit from Lower Caves 3057 | -8/Recycling | Learned Factory emergency access door positions 3082 | -8/Recycling | Learned location of Storage (-8) 3174 | -8/Recycling | Scanned before Scraplab entrance 3191 | -8/Recycling | Entered Scraplab 3200 | -8/Recycling | Discovered new exit (range 3) 3202 | -8/Recycling | Identified exit to Scraptown 3203 | -8/Recycling | Entered Scraptown 3317 | -8/Scraptown | Visited UFD Registry 3317 | -8/Scraptown | Registered with UFD as "Laserslider" 3339 | -8/Scraptown | Visited Awakened 3366 | -8/Scraptown | Visited Bundlers 3400 | -8/Scraptown | Visited Fellowship of the Rings 3431 | -8/Scraptown | Visited Comm Corps 3606 | -8/Scraptown | Visited Junk Cannon Lab 3665 | -8/Scraptown | Visited Derelict Rescue Squad 3679 | -8/Scraptown | Found DRS Beacon 3738 | -8/Scraptown | Visited LU-1G1's Boring Crew 3826 | -8/Scraptown | Visited Infowarlord's Domain 3850 | -8/Scraptown | Visited Curators Association 3902 | -8/Scraptown | Found Exp. Sensor Array 4027 | -8/Scraptown | Found Prototype Special Weapon 4029 | -8/Scraptown | Identified Junk Cannon 4110 | -8/Scraptown | Visited Scrap Suit Storage 4127 | -8/Scraptown | Found Scrap Suit 4150 | -8/Scraptown | Visited Abandonware Association 4165 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4165 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 4191 | -8/Scraptown | Visited Supply Room 4285 | -8/Scraptown | Visited Cave Peace 4375 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4562 | -8/Scraptown | Discovered exit to Factory (range 3) 4569 | -8/Scraptown | Entered Factory 4569 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4571 | -6/Factory | Loaded intel: 6 repair station locations 5010 | -6/Factory | Identified exit to Factory 5603 | -6/Factory | Scrapoid reinforcements arrived 5625 | -6/Factory | Discovered new exit (range 14) 5637 | -6/Factory | Identified exit to Lower Caves 5640 | -6/Factory | Found Prototype Processor 5665 | -6/Factory | Entered Lower Caves 5666 | -6/Lower Caves | Identified exit to Lower Caves 5666 | -6/Lower Caves | Self-destructed Last Messages --------------- UFD!... 05582_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 05603_ Scrapoid reinforcements burst from the Recycling Unit. 05625_ EXIT=FOUND 05637_ EXIT=IDENTIFIED: LOWER CAVES 05637_ 06F04-D destroyed. 05640_ Acquired Prototype Processor. 05645_ Discarded Target Analyzer. 05653_ R-10 Processor collects Ovr. Scrapsphere. 05654_ Acquired 20 matter. 05655_ K-01 Serf collects debris. 05656_ Acquired Ovr. Scrapsphere. 05656_ R-10 Processor collects Scrap Suit. 05658_ Ovr. Scrapsphere repairs itself (+8). 05658_ Acquired 10 matter. LOCATION=LOWER CAVES GOAL=ESCAPE Loading 1 Lower Caves exit... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????#???#??## ???????????????????????????? | | ??????????? ## ## #??????????????????????????? | | ?????????? ssss#?????????????????????????? | | ?????????? ##???????????????????????? | | ??????????# #???????????????????????? | | ??????????# ####????????????????????? | | ??????????# @ #????????????????????? | | ?????????# ### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????## ####????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Hacked Adv. ECM Suite | -8/Recycling | Hacked Imp. Gravmag System | -8/Recycling | Hacked Imp. Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileFactoryCasing Manual? 0 Play Time 01:11:53 Cumulative 101.2 hours Start 2024.09.19 @ 19:30:27 End 2024.09.20 @ 05:33:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 152 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aad4a7a-0b0f-4045-ab77-8cdf3cdad5e6