Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 12:05:52 Player: Ragnakor Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1249) 1249 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3234 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Seismic Detector Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Hacking Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Seismic Detector Salvage Targeting Computer Mobile Refinery Mk. CCLXVII Autogun [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 8 9 25 . 2 1 Power 10 | 1 2 7 . . . Engine 5 | 1 . 4 . . . Core 5 | . 2 3 . . . Reactor . | . . . . . . Propulsion 14 | 2 2 10 . . . Treads . | . . . . . . Leg 14 | 2 2 10 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 3 1 1 . 2 1 Device 5 | 2 1 . . 2 . Storage 1 | 1 . . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 4 7 . . . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 4 3 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 16 | . 2 6 . . 8 Power 3 | . . 2 . . 1 Propulsion 7 | . 2 1 . . 4 Utility 2 | . . 1 . . 1 Weapon 4 | . . 2 . . 2 Highest Loss Streak 5 | . 1 4 . . 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 6 4 5 4 Power 1 | 1 3 1 . . . Propulsion . | . . 1 1 1 . Utility 2 | . 2 2 2 3 3 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 7 | . 3 3 . . 1 Power 4 | . 1 3 . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 94 94 100 97 78 Engine 5 | . 3 4 11 11 1 Core 5 | . 10 5 . . . Leg 27 | . 22 29 33 33 22 Device 11 | . 14 10 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 10 11 8 11 Ballistic Gun 21 | . 26 17 22 22 22 Launcher 1 | . . 2 . . . Peak Build Rating 23 | 9 14 21 15 23 16 Average Rating 14 | 6 10 16 15 16 13 On Entrance 10 | . 9 11 15 15 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 20 | 14 17 20 15 20 15 Greatest Support 39 | 20 20 39 33 33 33 Greatest Overweight (x) 5 | 1 5 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 8 8 4 6 5 Average Carried 6 | 2 7 6 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 4 4 6 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1716 | 279 522 691 . 172 52 Remotely . | . . . . . . Salvage Created 1765 | 172 639 902 . . 52 Parts 127 | 14 30 83 . . . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 39 | . 10 26 . . 3 Guns 26 | . 10 13 . . 3 AOE 13 | . . 13 . . . Classes Destroyed 12 | 2 4 5 . . 1 Worker 3 | . 1 2 . . . Builder 2 | . . 2 . . . Tunneler 5 | 4 . 1 . . . Hauler 4 | . 1 3 . . . Recycler 4 | 1 1 2 . . . Operator 1 | . . 1 . . . Watcher 8 | . 3 5 . . . Swarmer 14 | . . 14 . . . Grunt 18 | . 10 8 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Assembled 3 | . . . . . 3 Best Kill Streak 10 | 2 3 10 . . 3 Combat Bots Only 5 | . 2 5 . . 3 Max Kills in Single Turn 3 | 1 1 3 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 222 | . 61 117 . . 44 Missed 61 | . 10 41 . . 10 Hits 161 | . 51 76 . . 34 Projectile 161 | . 51 76 . . 34 Critical Strikes 2 | . . 1 . . 1 Damage Taken 2579 | . 614 1293 . . 672 Core 552 | . 119 248 . . 185 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 153 | 10 56 70 . . 17 Largest 2 | 2 2 2 . . 2 Hottest 75 | 60 46 75 . . 46 Shots Fired 301 | 20 112 138 . . 31 Gun 273 | 20 112 110 . . 31 Cannon . | . . . . . . Launcher 28 | . . 28 . . . Special . | . . . . . . Kinetic 255 | 10 112 102 . . 31 Thermal 10 | 10 . . . . . Explosive 28 | . . 28 . . . Electromagnetic 8 | . . 8 . . . Robot Hit Streak 14 | 4 10 14 . . 4 Robot Miss Streak 5 | 2 5 5 . . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 181 | 11 72 82 . . 16 Core Hits 96 | 5 21 59 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4172 | 144 1096 2696 . . 236 Guns 2470 | 144 1085 1005 . . 236 Cannons . | . . . . . . Explosions 1691 | . . 1691 . . . Melee . | . . . . . . Ramming 11 | . 11 . . . . Kinetic 2335 | 87 1085 927 . . 236 Thermal 57 | 57 . . . . . Explosive 1691 | . . 1691 . . . Electromagnetic 78 | . . 78 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 8 . . . . Message Errors 3 | . 3 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 102 | . . 102 . . . Projectiles . | . . . . . . Explosions 102 | . . 102 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 450 | . . 450 . . . Shots 17 | . . 17 . . . Rammed . | . . . . . . Targets Rammed 6 | . 6 . . . . Kicked 6 | . 6 . . . . Crushed . | . . . . . . Highest Temperature 111 | . 111 35 . . 5 Average Temperature 19 | . 28 8 . . 3 Received Heat Transfer 723 | . 345 279 . . 99 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | 125 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 2 | . . 2 . . . Low Security (%) 60 | 100 100 23 100 . . Level 1 22 | . . 44 . . . Level 2 16 | . . 32 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 536 | 5 72 536 199 . . Initial 199 | . 3 4 199 . . Average 178 | 1 30 311 181 . . Influence Increases 1386 | 25 344 1017 . . . Destroy 0b10 Robot/C 720 | . 200 520 . . . Destroy 0b10 Robot/NC 135 | 25 30 80 . . . Destroy Leader 154 | . 58 96 . . . Successful Hack 95 | . 38 57 . . . Disable Machine 75 | . 15 60 . . . Destroy Structure 162 | . 3 159 . . . Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 1386 | 20 338 516 353 159 . Entered New Map 481 | . 2 7 313 159 . Time Decay 825 | 20 316 449 40 . . Lost Part 80 | . 20 60 . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 38 . . 4 Peak Tracking Total 6 | . 3 6 . . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 5 | . 1 4 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 21 | . 8 13 . . . Terminals 14 | . 5 9 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 50 | . 18 32 . . . Successful 30 | . 11 19 . . . Failed 19 | . 7 12 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts 1 | . . 1 . . . Manual 6 | . . . . 6 . Terminals 33 | . 12 21 . . . Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units 7 | . 4 3 . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 7 12 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Recycling Unit Index 1 | . . 1 . . . Scanalyzer Index 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 5 | . 2 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 2 | . . 2 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 6 | . 3 3 . . . Process 1 | . . 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 20 | . 8 12 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 116 | . . 116 . . . Retrieved Matter 172 | . . 172 . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 3461 | 56 1114 1373 89 519 310 Sensors 2234 | . 1075 241 89 519 310 Terrain 1205 | 33 39 1133 . . . Seismic 23 | 23 . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3638 | 153 1114 1447 89 519 316 Spaces Moved 2313 | 89 639 886 69 411 219 Core 10 | 8 2 . . . . Treads . | . . . . . . Legs 2300 | 81 634 886 69 411 219 Wheels . | . . . . . . Hover 3 | . 3 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 128 | 120 140 128 120 120 120 Slowest Speed 300 | 190 300 190 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 6 86 70 16 52 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . . 181 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 181 | . . 181 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2691 | 111 755 1069 75 438 243 Wait 101 | . 36 33 7 21 4 Move 2308 | 88 638 885 68 410 219 Hop . | . . . . . . Pick Up 20 | 5 4 9 . 2 . Fast Attach 15 | 7 1 7 . . . Attach 23 | . . 19 . 2 2 Detach 12 | . . 9 . 3 . Swap 27 | 1 8 18 . . . Drop 25 | . 6 19 . . . Fire 153 | 10 56 70 . . 17 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 6 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 3) 496 | -10/Materials | Discovered new exit (range 10) 726 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Discovered new exit (range 6) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -9/Materials | Discovered new exit (range 15) 1845 | -9/Materials | Discovered new exit (range 11) 1997 | -9/Materials | Central database locked down 2011 | -9/Materials | Identified exit to Mines 2406 | -9/Materials | Core integrity fell below 50% 2449 | -9/Materials | Lost 4 parts (1p1n1u1w) 2715 | -9/Materials | Entered Mines 2716 | -9/Mines | Assembled infested the area 2721 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2725 | -9/Mines | Met a Derelict bent on vengeance 2787 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2804 | -9/Mines | Entered Zion 2830 | -7/Zion | Given the Hacking Drone Bay 2832 | -7/Zion | Found Prototype Device 2967 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2984 | -7/Zion | Learned location of 1 exit from Proximity Caves 3197 | -7/Zion | Found Prototype Device 3198 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3233 | -7/Zion | Identified Hacking Drone Bay 3298 | -7/Zion | Opened final containment barrier to the Deep Caves 3316 | -7/Zion | Discovered new exit (range 5) 3318 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3323 | -7/Zion | Entered Deep Caves 3389 | -7/Deep Caves | Lost 3 parts (1p2n) 3620 | -7/Deep Caves | Attacked by Z-Imprinter 3621 | -7/Deep Caves | Core integrity fell below 20% 3639 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 03330_ as-79765 destroyed. 03344_ Aluminum Leg destroyed. 03346_ Lgt. Ion Engine destroyed. 03350_ as-79695 destroyed. 03350_ Switching to secondary target: as-69215. 03358_ Imp. Aluminum Leg destroyed. 03359_ as-69215 destroyed. 03363_ Acquired 20 matter. 03365_ Acquired 12 matter. 03400_ Attempting to rewire Surveybot 24. 03400_ Surveybot 24 is broken beyond repair. 03599_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03626_ Aluminum Leg destroyed. 03633_ Sensor Array destroyed. 03633_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#??? ???????????????????????? | | ?????????????#########;;#;##?????????????????????? | | ?????????????# @ ##????????????????????? | | ??????????# #????###?????????????? | | ?????????? I;##### ##?????######?? | | ??????????? ## # #???### ##? | | ??????????? ##### #? | | ???????????? #? | | ???????????? #? | | ???????????? ##? | | ????????????? #?? | | ?????????????"" """""" ##? | | ??????????????"""""""""" ## | | ???????????????????""""" | | ?????????????????????""" | | ?????????????????????? | | ?????????????????????""" | | ?????????????????????""" ## | | ???????????????????????" ##? | | ???????????????????????" #?? | | ????????????????????????? ##? | | ??????????????????????????? #? | | ?????????????????????????????? #? | | ?????????????????????????????? #? | | ?????????????????????????????? ##? | | ?????????????????????????????? ##? | | ?????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed ThermalCoreLog Manual? 0 Play Time 00:46:04 Cumulative 11.3 hours Start 2026.03.09 @ 11:00:51 End 2026.03.09 @ 12:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4bb190-48c5-402f-b9f8-7bf4ae1f31e7