Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:12:00 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (405) 2025 Value Destroyed (21867) 21867 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (14723) 14723 TOTAL SCORE: 48975 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10246 Follower Combat Kills 430 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1620 Met Warlord at Research 2000 Friendly Fire -1673 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 77/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Large Matter Pod (150) Long-range Tractor Beam Transdimensional Reconstructor Makeshift Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator KE Penetrator Multirail > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Power Amplifier Advanced Heat Sink Compact Battery Improved Energy Well Large Matter Pod Advanced System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Multirail Multirail Linear Accelerator Neutron Missile Launcher Makeshift Hammer [Rating: 224] Favorites ----------- Power Light Particle Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Backup Laser I Energy Gun Backup Laser I Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . 6 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . 2 . . Utility 8 | . . . . 1 1 . . . . 1 . . . . 2 . . . . . 1 2 Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Parts Attached 486 | 1 5 25 2 33 21 11 9 3 1 20 7 28 19 10 15 11 5 5 9 64 21 161 Power 33 | . . 3 1 1 1 1 1 . . 1 2 4 1 1 2 . 1 . . 3 4 6 Engine 15 | . . 3 1 1 1 1 1 . . 1 1 3 1 1 . . . . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 2 . 1 . . 3 4 6 Propulsion 69 | . 2 5 . 5 4 4 5 . . 3 1 5 3 2 . 1 . 1 . 10 4 14 Treads 60 | . 2 1 . 2 4 3 5 . . 3 1 5 3 2 . 1 . 1 . 10 3 14 Leg 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Wheel 7 | . . 4 . 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 210 | . 2 3 . 14 7 4 2 1 . 4 3 9 9 6 9 4 . 2 . 37 7 87 Device 151 | . 1 2 . 5 4 2 1 1 . 1 2 8 8 5 4 4 . 1 . 33 4 65 Storage 6 | . 1 1 . 1 . . . . . . . . . . . . . . . 2 . 1 Processor 12 | . . . . 2 1 . 1 . . 1 . . 1 . 1 . . . . 1 1 3 Hackware 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Protection 38 | . . . . 5 2 2 . . . 2 1 1 . 1 4 . . 1 . 1 2 16 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | 1 1 14 1 13 9 2 1 2 1 12 1 10 6 1 4 6 4 2 9 14 6 54 Energy Gun 61 | . . . . 6 5 . 1 1 1 6 . 8 3 . 2 1 3 1 1 . 2 20 Energy Cannon 21 | . . 4 1 . . . . . . . . . . . 1 . . . 1 4 1 9 Ballistic Gun 46 | 1 1 1 . 5 1 2 . . . 2 1 . 1 1 1 4 . . 3 5 3 14 Ballistic Cannon 12 | . . 4 . 2 2 . . . . 1 . . . . . . . . . 2 . 1 Launcher 19 | . . 2 . . . . . . . . . 1 . . . . . . 4 3 . 9 Special Weapon 4 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . Impact Weapon 11 | . . 3 . . 1 . . . . 3 . 1 1 . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . . . . . . 4 . . . . 3 . 2 2 5 Corrupted Parts 5 | . . . . 1 1 . . . . . . . 1 2 . . . . . . . . System Corruption 26 | . . . . 2 3 . . . . . . . 9 12 . . . . . . . . Parts Lost 104 | . . 6 . 6 12 2 2 . . 4 2 . . . . 1 . . . 19 . 50 Power 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . 4 Propulsion 22 | . . 3 . 1 2 2 2 . . . 1 . . . . . . . . 4 . 7 Utility 29 | . . . . 1 1 . . . . . 1 . . . . . . . . 4 . 22 Weapon 47 | . . 3 . 4 8 . . . . 4 . . . . . 1 . . . 10 . 17 Highest Loss Streak 22 | . . 3 . 2 12 2 1 . . 2 2 . . . . 1 . . . 6 . 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 98 98 85 91 81 100 100 100 100 98 99 99 99 94 93 89 88 88 89 79 85 88 Engine 6 | . 14 14 14 7 6 6 6 6 6 11 10 5 6 11 6 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 10 10 10 10 6 10 11 Treads 18 | . 22 20 . 6 20 22 22 26 26 22 22 23 22 17 15 15 15 15 15 18 17 15 Wheel 2 | . . 7 28 15 4 . . . . . . . . . . . . . . . . . Device 11 | . 12 13 . . 6 6 3 6 6 11 11 11 10 11 15 15 15 12 10 17 20 14 Storage 6 | . 14 14 14 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 4 | . . . . 3 5 6 9 6 6 5 5 5 5 5 9 5 5 5 5 4 5 7 Protection 4 | . . . . 3 4 5 6 6 6 4 5 5 5 4 4 5 5 7 10 2 2 4 Energy Gun 19 | . . . . 7 17 37 26 21 26 22 29 34 31 26 21 23 25 24 25 11 3 12 Energy Cannon 2 | . . 11 14 7 1 . . . . . . . . . . . . . . 1 5 . Ballistic Gun 7 | . 28 4 . 24 1 2 13 13 13 9 5 . . 7 10 7 5 5 4 6 5 10 Ballistic Cannon 1 | . . 11 14 3 2 . . . . . . . . . . . . . . 1 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 11 48 216 216 234 111 111 113 116 114 141 136 143 146 146 176 178 180 181 185 188 201 218 Greatest Support 235 | 20 40 40 26 46 112 112 88 88 88 96 96 112 125 125 124 125 125 125 98 212 206 235 Greatest Overweight (x) 11 | . 2 8 8 11 4 1 1 1 1 2 1 1 2 1 1 1 1 1 1 1 . 1 Average Overweight (x) 1 | . . 2 8 6 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 35 | 8 20 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 20 35 32 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 35 | 6 16 29 34 35 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 13 19 31 30 19 24 24 24 24 24 23 24 24 24 24 24 24 24 24 22 24 23 Final Capacity 35 | 8 20 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 33 | 6 16 27 33 25 25 25 25 24 25 23 24 25 25 25 25 24 25 25 25 25 25 5 Class Distribution -------------------- 70% | Scavenger-Executioner 13% | Mutant 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Executioner | -7/Factory Mutant | -6/Factory Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Derelict-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 11615 | 210 190 874 45 748 419 110 152 . 81 102 306 326 249 215 102 338 118 70 342 2299 329 3990 Remotely 3289 | . . . . . . . . . . . . . . . . . . . . 1185 . 2104 Salvage Created 24646 | . 222 474 101 1179 880 613 734 . 101 373 498 895 738 469 298 843 778 124 685 4030 289 10322 Parts 940 | . 8 33 2 61 33 18 30 . 1 16 11 17 30 14 14 24 20 2 22 150 8 426 Haulers Intercepted 13 | . 1 . . . 1 . . . . 1 . 1 . . . . . . . 2 1 6 Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . . . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . 12 . . . 15 2 . 4 . 11 17 . 14 . 24 30 1 16 . . . Prevented 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 362 | . 4 16 1 26 12 7 6 . 2 4 8 12 11 8 5 12 10 . 19 66 3 130 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Guns 225 | . 4 3 . 24 8 3 6 . 1 3 6 6 9 8 5 10 7 . 5 28 2 87 Cannons 28 | . . 12 1 2 2 . . . . . . . . . . . . . . 8 1 2 AOE 84 | . . 1 . . . . . . . . . 4 . . . . . . 13 25 . 41 Classes Destroyed 28 | . 2 5 . 3 2 2 1 . . 2 . . 3 1 . . . . 1 4 . 2 Worker 19 | . . . . 1 . . . . . . . . . . . . . . . 10 . 8 Builder 14 | . . . . . . . . . . 1 . . . . . . . . . 6 . 7 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 13 | . 1 . . . 1 . . . . 1 . 1 . . . . . . . 2 1 6 Recycler 12 | . . . . . 1 . . . . . . . . . . . . . . 5 . 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 Swarmer 26 | . . 3 . 3 . . . . . . . . 1 . . 1 . . 8 5 . 5 Saboteur 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 Grunt 152 | . 4 2 . 18 7 2 5 . . . 5 8 3 3 . 2 5 . 6 28 . 54 Brawler 18 | . . . . . . . 1 . . . 2 2 1 . . 2 1 . 1 2 . 6 Duelist 15 | . . . . 2 . . . . . . . . . . . 3 . . . 3 . 7 Protector 8 | . . . . . . . . . . . . . . . . . . . . 2 . 6 Sentry 20 | . . 1 1 1 3 1 . . . . 1 1 . 1 1 2 1 . 2 1 . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 39 | . . . . . 2 2 . . 2 2 . 1 3 2 . 2 . . . 8 . 15 Programmer 45 | . . . . 2 . 2 . . . 2 . . . . 4 . 1 . . 14 . 20 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 Striker 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Executioner 9 | . . . . . . . . . . . . . 1 . . . . . . . 2 6 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 7 | . . . . . . 1 3 . . . . 2 . . . . 1 . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 33 | . 3 3 1 8 8 5 3 . 1 1 8 5 5 3 2 5 5 . 5 33 3 30 Combat Bots Only 26 | . 3 3 1 5 6 5 3 . 1 1 8 5 5 3 2 5 5 . 5 25 3 26 Max Kills in Single Turn 6 | . 1 1 1 1 1 1 2 . 1 1 1 4 1 1 1 2 1 . 4 5 1 6 Gunslinging 2 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . 2 Exploded 5 | . . 1 . . . . . . . . . 4 . . . . . . 4 3 . 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2760 | . 16 157 2 107 150 54 24 . 23 70 24 24 52 69 23 53 35 . 74 490 6 1307 Missed 828 | . 4 54 1 31 37 17 9 . 5 23 7 9 23 28 5 13 11 . 16 156 2 377 Damage Taken 33527 | . 132 1565 15 1184 1557 713 279 . 277 1204 372 309 454 392 304 787 213 . 511 5345 100 17814 Core 2526 | . 44 199 . 168 68 38 18 . . 62 . 12 . 40 21 24 9 . 16 191 . 1616 Absorbed by Shields 5973 | . . . . . . . . . . . . . 410 369 79 99 208 . 430 1165 36 3177 Reduced by Siege Mode 3130 | . . . . . . . . . . . . . . 11 11 . 3 . 9 402 39 2655 Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . 112 . . . Ignored by Resistances 2948 | . . . . . . . . . . . . . 21 41 4 112 39 . 353 155 . 2223 Regen/Repaired (Parts) 109 | . . . . . . . . . . . . . 32 . . . . . . 77 . . Core Remaining (%) 78 | 100 . . 2 76 . . . . 85 . . . . 88 . . . . 93 85 100 . Volleys Fired 863 | . 14 69 15 55 32 30 57 1 6 25 13 30 39 16 10 19 21 13 52 128 9 209 Largest 6 | . 2 2 2 5 6 6 6 1 6 6 6 6 6 6 6 6 6 1 6 6 6 6 Hottest 440 | . 40 120 99 241 241 180 219 5 219 335 311 367 418 426 391 428 440 88 440 440 383 403 Shots Fired 3005 | . 28 126 17 218 106 125 139 1 36 105 78 110 111 92 55 97 91 13 109 427 33 888 Gun 2567 | . 28 18 . 212 81 125 139 . 36 100 78 109 99 92 54 97 86 9 73 309 15 807 Cannon 342 | . . 103 17 6 25 . . . . 5 . . . . 1 . . . 26 89 18 52 Launcher 74 | . . 5 . . . . . . . . . 1 . . . . . . 10 29 . 29 Special 22 | . . . . . . . . 1 . . . . 12 . . . 5 4 . . . . Kinetic 1135 | . 28 76 7 178 45 . 24 . 12 36 13 2 . 23 18 19 17 . 20 197 22 398 Thermal 1753 | . . 50 10 29 45 125 115 . 24 69 65 103 99 69 37 78 74 9 79 201 11 461 Explosive 69 | . . . . . . . . . . . . 1 . . . . . . 10 29 . 29 Electromagnetic 31 | . . . . 11 16 . . . . . . 4 . . . . . . . . . . Robot Hit Streak 51 | . 6 13 9 16 15 32 47 48 51 42 51 23 18 20 31 46 12 24 26 29 42 44 Robot Miss Streak 6 | . 2 3 . 6 2 2 2 . 2 3 2 2 3 2 1 5 2 . 1 4 2 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 1 . . 2 . 2 Secondary Targets 77 | . 2 . . 3 . 1 2 . . . 3 . 4 1 1 4 4 . 1 10 . 41 Max Gunslinging Chain 2 | . 1 . . 1 . 1 1 . . . 1 . 1 1 1 1 1 . 1 1 . 2 Shots Hit Robots 2119 | . 21 81 7 130 72 93 120 1 29 76 59 82 96 63 40 68 65 13 61 307 19 616 Core Hits 1266 | . 11 30 3 57 39 41 56 . 6 27 31 56 33 23 12 30 23 2 46 221 9 510 Critical Kills 27 | . . 1 . 1 1 . 1 . . . . . . . . . . . . 10 1 12 Critical Parts Destroyed 38 | . . . . . 2 . . . . . . . . . . . 1 . . 22 1 12 Critical Strikes 114 | . . 4 . 2 7 . 1 . . . . 3 11 2 . 4 10 . 3 40 2 25 Burn 41 | . . . . 1 1 . . . . . . 3 11 2 . 4 9 . 3 7 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 64 | . . 2 . 1 1 . 1 . . . . . . . . . 1 . . 32 2 24 Blast 6 | . . 2 . . 3 . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 42 | . . 12 . . 4 . . . . 6 . 8 6 . . 3 . . . . . 3 Impact 42 | . . 12 . . 4 . . . . 6 . 8 6 . . 3 . . . . . 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71715 | . 223 1790 145 2423 1372 875 1346 . 339 1167 1047 1957 1960 1351 1130 1580 1629 289 3362 14998 700 32032 Guns 43978 | . 220 206 . 2333 873 875 1346 . 339 967 1047 1356 1960 1351 1119 1580 1564 289 1292 6292 334 18635 Cannons 4756 | . . 1111 145 90 340 . . . . 66 . . . . . . . . . 1900 281 823 Explosions 22265 | . . 473 . . . . . . . 104 . 601 . . . . . . 2070 6680 . 12337 Melee 159 | . . . . . 159 . . . . . . . . . . . . . . . . . Ramming 492 | . 3 . . . . . . . . 30 . . . . 11 . . . . 126 85 237 Kinetic 19693 | . 220 1260 109 1944 526 . 377 . 120 319 180 12 . 392 294 217 336 . 367 3740 270 9010 Thermal 30495 | . . 530 36 306 424 875 969 . 219 763 867 1288 1960 959 825 1363 1293 289 925 4532 345 11727 Explosive 20326 | . . . . . . . . . . 47 . 551 . . . . . . 2070 6600 . 11058 Electromagnetic 550 | . . . . 173 263 . . . . 8 . 106 . . . . . . . . . . Impact 159 | . . . . . 159 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 3 2 . . . . . . 9 12 2 2 . . . 9 . 21 Average Corruption 3 | . . . . 1 2 1 . . . . . . 4 3 1 1 . . . 6 . 2 Corruption Purged 19 | . . . . 2 3 2 . . . . . . . 5 1 2 . . . 2 . 2 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Effects 71 | . . . . 9 2 3 . . . . . . 4 2 . . . . . 36 . 15 Message Errors 12 | . . . . 2 . 1 . . . . . . . 1 . . . . . 6 . 2 Matter Fused 21 | . . . . 2 1 . . . . . . . 2 1 . . . . . 11 . 4 Heat Flow Errors 9 | . . . . 1 1 1 . . . . . . 1 . . . . . . 3 . 2 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 Parts Rejected 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 10 | . . . . 1 . . . . . . . . . . . . . . . 6 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 703 | . . 42 . . 117 . . . . . . . . . . . . . 69 255 5 215 Projectiles 67 | . . 16 . . . . . . . . . . . . . . . . . 51 . . Explosions 458 | . . 26 . . . . . . . . . . . . . . . . 69 196 . 167 Melee 178 | . . . . . 117 . . . . . . . . . . . . . . 8 5 48 Knockbacks 25 | . . 6 . 1 . . . . . . . . . . 1 . . . . 13 2 2 Impact 6 | . . . . . . . . . . . . . . . 1 . . . . 2 1 2 Kinetic 19 | . . 6 . 1 . . . . . . . . . . . . . . . 11 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 782 | . . 220 . . . . . . . 158 . . . . . . . . . 27 . 377 Shots 15 | . . 5 . . . . . . . 2 . . . . . . . . . 1 . 7 Rammed 26 | . 1 . . . . . . . . 1 . . . . 1 . . . . 10 2 11 Targets Rammed 28 | . 2 . . . . . . . . 1 . . . . 1 . . . . 10 2 12 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 617 | . . 24 120 380 246 118 213 . . 384 365 320 366 442 200 472 490 . 402 617 24 175 Average Temperature 105 | . . 15 39 115 88 13 71 . . 82 174 104 126 155 82 170 178 . 187 164 15 26 Received Heat Transfer 4679 | . 72 414 . 570 564 108 162 . . . 144 81 33 39 4 76 64 . 44 840 . 1464 Effects 16 | . . . . 3 1 . . . . . . 1 . 4 . 1 . . . 6 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Interference 10 | . . . . 2 . . . . . . . . . 3 . . . . . 5 . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Siege Activations 38 | . . . . . . . . . . . . . . 2 2 2 1 . 1 10 1 19 Total Turns 1380 | . . . . . . . . . . . . . . 47 22 24 10 . 124 209 21 923 Longest Duration 308 | . . . . . . . . . . . . . . 24 13 20 10 . 124 44 21 308 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 1 5 . . . . . . 1 . . . . . . . 1 . 2 Impact Corruptions 8 | . . . . . 2 . . . . . . . . . . . . . . 1 2 3 Robots Melted 24 | . . . . . . 5 . . 1 1 2 2 2 . . 2 3 . 1 5 . . Combat Hostiles 23 | . . . . . . 4 . . 1 1 2 2 2 . . 2 3 . 1 5 . . Parts Melted 163 | . . 1 . . 2 17 6 . 9 17 7 12 2 9 8 11 5 . 2 33 1 21 Heat Transferred 52179 | . . 1110 74 630 1332 3478 3885 . 777 2235 2167 3160 3884 1776 1110 2479 3088 333 1776 6384 333 12168 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . 1 . . . . . . . 1 . 10 Alert | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 4105 | . 100 . 276 493 404 . . . . 130 . . . . 462 . . . . 1473 1088 4105 Initial 828 | . . . 240 36 241 . . . . . . . . . 156 . . . . 55 828 652 Average 662 | . 35 . 200 141 314 . . . . 29 . . . . 257 . . . . 623 1049 1373 Maximum Alert Level 5 | . . . 1 2 2 . . . . . . . . . 2 . . . . 4 3 5 Low Security (%) 36 | 100 100 . 35 74 . . . . . 100 . . . . 33 . . . . 38 . . Level 1 16 | . . . 64 21 86 . . . . . . . . . 60 . . . . 8 . . Level 2 16 | . . . . 4 13 . . . . . . . . . 6 . . . . 6 . 42 Level 3 12 | . . . . . . . . . . . . . . . . . . . . 21 100 10 Level 4 7 | . . . . . . . . . . . . . . . . . . . . 24 . 12 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . 16 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 76 | . 3 . . 6 4 . . . . 6 . . . . 4 . . . 1 13 2 37 Investigation 11 | . 1 . . 2 2 . . . . 2 . . . . . . . . . 2 1 1 Extermination 14 | . . . . 2 1 . . . . 1 . . . . 2 . . . . 3 . 5 Reinforcement 16 | . 2 . . 2 . . . . . 3 . . . . 1 . . . . 5 1 2 Assault 34 | . . . . . . . . . . . . . . . 1 . . . 1 3 . 29 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 32 | . . . . 3 . . . . . 1 . . . . . . . . . 8 10 10 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . 12 . 8 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . 9 . 8 Times Spotted 558 | . 7 40 1 34 12 7 6 . 2 9 10 18 42 9 7 13 13 . 18 86 2 222 Peak Tracking Total 23 | . 3 6 . 7 4 5 3 . 1 2 8 5 13 3 2 5 7 . 5 11 2 23 Tactical Retreats 21 | . . 5 . 1 . . . . . 2 2 3 . . . . . . 1 1 . 6 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 11 | . . . . 3 . . . . . 1 . . . . 1 . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . 3 2 . 5 4 . . . . . 1 . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 24 | . . 3 . . 1 . . . . 5 . 1 . . 4 . 2 . 1 1 1 5 Max in Single Turn 4 | . . 1 . . 1 . . . . 4 . 1 . . 1 . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 61 | . 2 1 6 4 4 3 2 3 . 5 . 2 . . 6 . 1 4 . 8 2 8 Terminals 23 | . 1 . 4 1 1 . . . . 3 . . . . 3 . 1 . . 3 1 5 Fabricators 9 | . . . . 2 1 . . . . 1 . . . . 2 . . . . 2 . 1 Repair Stations 4 | . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Recycling Units 5 | . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 Total Hacks 160 | . 6 2 14 8 13 8 7 23 . 9 . 7 . . 14 . 4 17 . 10 3 15 Successful 104 | . 4 2 6 3 4 8 7 23 . 2 . 7 . . 6 . 4 17 . 3 2 6 Failed 56 | . 2 . 8 5 9 . . . . 7 . . . . 8 . . . . 7 1 9 Catastrophic 13 | . . . 3 2 1 . . . . . . . . . . . . . . 6 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 4 . 7 2 3 . . . . 2 . . 1 . 3 . . . . 4 1 6 Terminals 52 | . 3 . 11 2 2 . . . . 7 . . . . 8 . 4 . . 3 2 10 Fabricators 16 | . . . . 5 3 . . . . 1 . . . . 4 . . . . 2 . 1 Repair Stations 11 | . . . . . 7 . . . . 1 . . . . . . . . . 3 . . Recycling Units 9 | . 3 . 3 1 . . . . . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 4 Terminal Hacks 82 | . 2 2 5 . . 8 7 23 . 2 . 7 . . 1 . 4 17 . . 1 3 Record 35 | . . 2 . . . 6 6 6 . . . 6 . . . . 4 5 . . . . Part Schematic 14 | . . . 1 . . . . 9 . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . 2 . . . . 3 . . . . . . . . . 4 . . . . Open Door 5 | . . . . . . 2 1 . . . . 1 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Refit 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . 1 1 . . . . . . . . . . 1 . . . . 1 1 2 Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Jam 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 6 4 4 . . . . 4 . . . . 5 . 1 . . 7 1 6 Full Trace Events 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . 9 . . . . . . 1 . . 4 . . . . Parts Built 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Time 106 | . . . . 42 . . . . . . . . . . 64 . . . . . . . Total Part Build Rating 24 | . . . . 8 . . . . . . . . . . 16 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . Robot Hacks Applied 7 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . parse_system 7 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 5 . . 2 . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 13 | . . . . . . . 3 . . . . . 5 . . 2 . . 1 . . 2 Largest Group 5 | . . . . . . . 3 . . . . . 5 3 1 3 3 1 2 1 . 2 Highest-Rated Group 277 | . . . . . . . 93 . . . . . 277 195 65 142 142 65 129 65 . 128 Highest-Rated Ally 65 | . . . . . . . 31 . . . . . 65 65 65 65 65 65 65 65 . 64 Total Orders 12 | . . . . . . . . . . . . . 3 2 . 5 . . 2 . . . STAY 6 | . . . . . . . . . . . . . 2 1 . 2 . . 1 . . . FOLLOW 6 | . . . . . . . . . . . . . 1 1 . 3 . . 1 . . . Ally Attacks 60 | . . . . . . . . . . . . . 22 . . 2 20 . 1 . . 15 Total Damage 1999 | . . . . . . . . . . . . . 829 . . 38 663 . 28 . . 441 Kills 16 | . . . . . . . . . . . . . 7 . . . 4 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . . . 2 . . . . 3 1 . 1 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 31041 | 13 619 3535 620 1180 527 1610 1440 207 806 1260 2451 2856 1668 1450 873 1407 1257 392 1204 1571 651 3444 Spaces Moved 11852 | 10 153 1717 273 452 220 725 513 83 314 450 979 1053 556 536 313 513 464 142 384 529 328 1145 Core 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Treads 9970 | . 98 666 . 1 185 725 513 83 314 450 979 1053 556 536 313 513 464 142 384 529 328 1138 Legs 65 | 10 55 . . . . . . . . . . . . . . . . . . . . . Wheels 1810 | . . 1051 273 451 35 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 105 210 122 150 160 240 245 245 242 242 240 247 246 246 246 249 249 250 168 170 50 Average Speed 214 | 120 221 181 210 182 158 202 243 245 245 244 242 241 247 248 246 246 249 249 250 172 170 159 Slowest Speed 1040 | 120 260 240 210 1040 160 240 245 245 245 320 243 247 345 249 246 249 249 250 250 270 170 249 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 16 95 57 16 6 80 64 72 53 14 96 93 72 70 14 74 66 60 62 20 12 33 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . 1 1 . . . . . 1 . . 1 . . . . . 1 3 . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 33 | . . 13 . . . 2 2 . 1 . 2 4 . 3 . 1 3 . 2 . . . Spaces Dug 168 | . . 3 10 . . . . . . 10 . 3 2 . . 3 . . 85 24 4 24 Terrain Destroyed 931 | . . 45 10 1 . . . . . 53 . 37 2 10 4 4 . . 192 178 50 345 Melee 18 | . . 3 . . . . . . . 6 . 3 2 . . 3 . . . . . 1 Projectile 125 | . . 1 10 1 . . . . . 6 . . . 10 4 1 . . 26 23 8 35 AOE 787 | . . 41 . . . . . . . 41 . 34 . . . . . . 166 155 42 308 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 15544 | 10 404 1995 303 679 333 799 613 86 335 541 1020 1286 772 604 389 600 518 170 548 905 406 2228 Wait 1707 | . 219 113 4 87 36 23 7 . 9 25 14 140 51 33 34 33 24 . 91 137 14 613 Move 11830 | 9 152 1716 272 451 219 724 512 82 313 449 978 1052 555 535 312 512 463 141 383 528 327 1145 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 216 | . 10 40 8 24 8 4 13 . 3 9 4 8 7 4 6 1 1 4 3 21 9 29 Fast Attach 106 | . 2 4 . 7 3 2 1 . . 6 2 12 6 2 4 . 3 3 . 13 10 26 Attach 114 | . . 6 . 14 13 3 3 . . 6 2 2 1 . 2 1 . . . 17 5 39 Detach 42 | . 1 1 . 3 9 . . . . . 1 1 1 . 2 . 1 . . 4 7 11 Swap 267 | 1 3 15 2 12 5 6 5 3 1 8 3 14 12 8 9 10 2 3 9 34 6 96 Drop 214 | . 1 19 2 17 4 7 15 . 3 6 3 19 15 6 9 1 3 6 3 13 17 45 Fire 863 | . 14 69 15 55 32 30 57 1 6 25 13 30 39 16 10 19 21 13 52 128 9 209 Melee 42 | . . 12 . . 4 . . . . 6 . 8 6 . . 3 . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 1 . . . . . . . . 1 . . . . 1 . . . . 10 2 12 Escape Stasis 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Rewire 106 | . . . . . . . . . . . . . 79 . . 20 . . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x3 / [*Upp] / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 10) 633 | -10/Materials | Entered Subcaves 911 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 951 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1208 | -10/Subcaves | Disturbed a concealed Subdweller 1778 | -10/Subcaves | Visited Clippyterm 2373 | -10/Subcaves | Discovered new exit (range 8) 2462 | -10/Subcaves | Lost 3 parts (2n1w) 2540 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2562 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2582 | -10/Subcaves | Learned location of Zion (-7) 2582 | -10/Subcaves | Met a Zionite searching for "candidates" 2601 | -10/Subcaves | Discovered new exit (range 15) 2856 | -10/Subcaves | Core integrity fell below 50% 2921 | -10/Subcaves | Learned Materials security intel 3924 | -10/Subcaves | Disturbed a concealed Subdweller 4112 | -10/Subcaves | Core integrity fell below 20% 4121 | -10/Subcaves | Discovered new exit (range 14) 4168 | -10/Subcaves | Entered Recycling 4232 | -9/Recycling | Build established: Hauler-Mutant 4773 | -9/Recycling | Discovered new exit (range 7) 4788 | -9/Recycling | Entered Factory 4788 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x1, Weapon x4 5080 | -7/Factory | Build established: Hauler-Executioner 5573 | -7/Factory | Fabricated Med. Treads (x2) 5930 | -7/Factory | Discovered new exit (range 5) 5968 | -7/Factory | Entered another Factory area 5968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6017 | -6/Factory | Garrison activated, responded to threat 6155 | -6/Factory | Lost 12 parts (1p2n1u8w) 6338 | -6/Factory | Build established: Mutant 6431 | -6/Factory | Discovered new exit (range 13) 6495 | -6/Factory | Entered Lower Caves 6669 | -6/Lower Caves | Build established: Executioner 7148 | -6/Lower Caves | Learned Extension trap positions 7148 | -6/Lower Caves | Learned Extension emergency access door positions 7148 | -6/Lower Caves | Learned Armory stockpile data 7254 | -6/Lower Caves | Learned Factory interactive machine intel 7483 | -6/Lower Caves | Encountered a Warlord checkpoint 7724 | -6/Lower Caves | Discovered new exit (range 10) 7879 | -6/Lower Caves | Build established: Scavenger-Executioner 8105 | -6/Lower Caves | Entered another Lower Caves area 8781 | -6/Lower Caves | A Commander dispatched an escort 8827 | -6/Lower Caves | Learned Factory emergency access door positions 8827 | -6/Lower Caves | Learned Extension security intel 8827 | -6/Lower Caves | Learned Extension garrison access intel 8880 | -6/Lower Caves | Destroyed I2-QLO(g) 9266 | -6/Lower Caves | Encountered a Warlord checkpoint 9275 | -6/Lower Caves | Discovered new exit (range 12) 9545 | -6/Lower Caves | Entered Data Miner 9545 | -6/Data Miner | Accompanied by 3 allies 9546 | -6/Data Miner | Commander's escort returned to base 9546 | -6/Data Miner | Commander's escort returned to base 9546 | -6/Data Miner | Commander's escort returned to base 9548 | -6/Data Miner | Discovered new exit (range 6) 9595 | -6/Data Miner | Met Data Miner 9663 | -6/Data Miner | Learned location of Section 7 (-3) 9663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9695 | -6/Data Miner | Received God Mode back door access code from Data Miner 9752 | -6/Data Miner | Entered Proximity Caves 10311 | -5/Proximity Caves | Discovered new exit (range 11) 10558 | -5/Proximity Caves | Entered Factory 10558 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10560 | -5/Factory | Loaded intel: 52 interactive machine locations 11101 | -5/Factory | Identified exit to Upper Caves 11260 | -5/Factory | Cargo convoy interrupted 11631 | -5/Factory | Found Prototype Launcher 11818 | -5/Factory | Entered Upper Caves 12708 | -5/Upper Caves | Spotted B-75 Beast 12762 | -5/Upper Caves | Learned Factory garrison access intel 12812 | -5/Upper Caves | Learned 8 Factory zone layouts 13507 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13621 | -5/Upper Caves | Destroyed 8 combat bots 14166 | -5/Upper Caves | Discovered new exit (range 15) 14269 | -5/Upper Caves | Entered another Upper Caves area 14487 | -5/Upper Caves | Identified Scatter Rocket Array 14724 | -5/Upper Caves | Discovered new exit (range 5) 15114 | -5/Upper Caves | Encountered a Warlord checkpoint 15391 | -5/Upper Caves | Learned location of 1 exit from Factory 15597 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16525 | -5/Upper Caves | Learned Extension emergency access door positions 16525 | -5/Upper Caves | Learned Armory emergency access door positions 16525 | -5/Upper Caves | Learned Armory stockpile data 16525 | -5/Upper Caves | Learned Armory terminal intel 16525 | -5/Upper Caves | Learned Extension garrison access intel 16865 | -5/Upper Caves | Discovered new exit (range 11) 17125 | -5/Upper Caves | Entered Warlord 17255 | -5/Warlord | System corruption cleaned by Quarantine Array 18217 | -5/Warlord | Met Warlord 18242 | -5/Warlord | Warlord's base attacked by MAIN.C 18257 | -5/Warlord | Opened Warlord's prototype stash 18267 | -5/Warlord | Found Prototype Reactor 18279 | -5/Warlord | Found Prototype Processor 18282 | -5/Warlord | Found Prototype Device 18290 | -5/Warlord | Identified System Purifier 18295 | -5/Warlord | Identified Vortex Chain Reactor 18297 | -5/Warlord | Identified Exp. Target Analyzer 18563 | -5/Warlord | Spotted Striker 18567 | -5/Warlord | Allies destroyed Striker 18573 | -5/Warlord | Lost 5 allies 18579 | -5/Warlord | Spotted Executioner 18592 | -5/Warlord | Warlord forces counterattacked 18641 | -5/Warlord | Spotted Executioner 18642 | -5/Warlord | Spotted B-86 Titan 18645 | -5/Warlord | Found Exp. Targeting Computer 18648 | -5/Warlord | Spotted Striker 18652 | -5/Warlord | Destroyed B-86 Titan 18655 | -5/Warlord | Spotted Executioner 18674 | -5/Warlord | Destroyed Striker 18694 | -5/Warlord | Found Prototype Device 18694 | -5/Warlord | Identified Adv. Kinecellerator 18708 | -5/Warlord | Lost 9 allies 18743 | -5/Warlord | Spotted Executioner 18746 | -5/Warlord | Spotted Executioner 18755 | -5/Warlord | Discovered new exit (range 12) 18758 | -5/Warlord | Destroyed Executioner 18793 | -5/Warlord | Entered Proximity Caves 18793 | -4/Proximity Caves | Accompanied by 3 allies 18796 | -4/Proximity Caves | Lost 5 allies 19104 | -4/Proximity Caves | Spotter reported a threat 19105 | -4/Proximity Caves | Learned location of 1 exit from Research 20058 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20207 | -4/Proximity Caves | Discovered new exit (range 15) 20227 | -4/Proximity Caves | Spotted B-86 Titan 20242 | -4/Proximity Caves | System corruption reached 10% 20243 | -4/Proximity Caves | Entered Factory 20243 | -4/Factory | Accompanied by 1 ally 20243 | -4/Factory | Evolved 2 slots: Utility x2 20244 | -4/Factory | Identified exit to Research 20244 | -4/Factory | Identified exit to Extension 20247 | -4/Factory | Loaded intel: 3 garrison access locations 20771 | -4/Factory | Fabricated Lgt. Particle Reactor (x2) 20998 | -4/Factory | Discovered new exit (range 7) 21086 | -4/Factory | Found Hvy. Reactive Plating 21093 | -4/Factory | Found Hvy. Reactive Plating 21116 | -4/Factory | Entered Upper Caves 21116 | -4/Upper Caves | Accompanied by 1 ally 21255 | -4/Upper Caves | Learned Research security intel 21835 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22010 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22516 | -4/Upper Caves | Discovered new exit (range 5) 22521 | -4/Upper Caves | Ambushed by wild Derelicts 22523 | -4/Upper Caves | Entered another Upper Caves area 22523 | -4/Upper Caves | Accompanied by 3 allies 22563 | -4/Upper Caves | Discovered exit to Research (range 10) 22613 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 22842 | -4/Upper Caves | Spotted B-86 Titan 22854 | -4/Upper Caves | Destroyed B-86 Titan 23210 | -4/Upper Caves | Attracted the attention of an 0b10 base 23280 | -4/Upper Caves | Learned Extension stockpile data 23280 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 23280 | -4/Upper Caves | Learned 8 Factory zone layouts 23374 | -4/Upper Caves | Discovered new exit (range 6) 23620 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23780 | -4/Upper Caves | Entered Zhirov 23780 | -4/Zhirov | Accompanied by 1 ally 23780 | -4/Zhirov | Discovered new exit (range 3) 23825 | -4/Zhirov | Met Zhirov 23890 | -4/Zhirov | Learned location of Quarantine (-3) 23890 | -4/Zhirov | Learned location of Testing (-2) 23890 | -4/Zhirov | Learned location of Command (-1) 23905 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23943 | -4/Zhirov | Found Alien Artifact 23943 | -4/Zhirov | Identified Integrated Dissipator 23943 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24071 | -4/Zhirov | Found Alien Artifact 24172 | -4/Zhirov | Entered Proximity Caves 24172 | -3/Proximity Caves | Accompanied by 1 ally 24502 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24941 | -3/Proximity Caves | Spotted B-86 Titan 24951 | -3/Proximity Caves | Destroyed B-86 Titan 25115 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25376 | -3/Proximity Caves | Entered Research 25376 | -3/Research | Accompanied by 1 ally 25376 | -3/Research | Evolved 2 slots: Propulsion x2 25377 | -3/Research | Identified exit to Research 25749 | -3/Research | Build established: Derelict-Executioner 26218 | -3/Research | Lost 4 parts (1u3w) 26297 | -3/Research | Destroyed 25 combat bots 26322 | -3/Research | Lost 6 parts (3n2u1w) 26366 | -3/Research | Found Adv. Kinecellerator 26376 | -3/Research | First assault squad dispatched 26664 | -3/Research | Repaired Exp. Heat Sink 26768 | -3/Research | Destroyed 7 combat bots 26893 | -3/Research | Discovered exit to Research (range 16) 26947 | -3/Research | Entered another Research area 26947 | -2/Research | Warlord forces began assault on 0b10 26947 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26972 | -2/Research | Identified exit to Access 27023 | -2/Research | Met up with Warlord 27057 | -2/Research | Research machine network offline 27303 | -2/Research | Borebot progress halted 27349 | -2/Research | Build established: Scavenger-Executioner 27401 | -2/Research | Spotted Executioner 27406 | -2/Research | Destroyed Executioner 27406 | -2/Research | Spotted Executioner 27415 | -2/Research | Destroyed Executioner 27428 | -2/Research | Found Prototype Processor 27428 | -2/Research | Identified Exp. Core Analyzer 27444 | -2/Research | Borebot progress halted 27502 | -2/Research | Borebot progress halted 27598 | -2/Research | Entered Access 27598 | -1/Access | Evolved 2 slots: Utility x2 27885 | -1/Access | Found Prototype Device 27885 | -1/Access | Identified Exp. EM Disruption Field 27892 | -1/Access | Found Exp. EM Disruption Field 28176 | -1/Access | Identified exit to Surface 28835 | -1/Access | Found Prototype Device 28835 | -1/Access | Identified Exp. Phase Shifter 29098 | -1/Access | First assault squad dispatched 29820 | -1/Access | Spotted B-99 Colossus 29844 | -1/Access | Destroyed B-99 Colossus 29966 | -1/Access | Destroyed 7 combat bots 30427 | -1/Access | High security lockdown imminent 30448 | -1/Access | Destroyed 16 combat bots 30455 | -1/Access | Spotted B-99 Colossus 30495 | -1/Access | Destroyed B-99 Colossus 30507 | -1/Access | High security lockdown engaged 30516 | -1/Access | Spotted B-99 Colossus 30541 | -1/Access | Destroyed B-99 Colossus 30553 | -1/Access | Found Prototype Ballistic Gun 30636 | -1/Access | Destroyed 8 combat bots 30639 | -1/Access | Found Prototype Ballistic Gun 30644 | -1/Access | Found Prototype Ballistic Gun 30663 | -1/Access | Found Hvy. Reflective Plating 30731 | -1/Access | Identified Multirail (x3) 30768 | -1/Access | Destroyed 16 combat bots 30811 | -1/Access | Spotted Executioner 30811 | -1/Access | Spotted Executioner 30821 | -1/Access | Destroyed Executioner 30826 | -1/Access | Spotted Executioner 30826 | -1/Access | Spotted Striker 30826 | -1/Access | Spotted Executioner 30853 | -1/Access | Destroyed Executioner 30860 | -1/Access | Destroyed Executioner 30864 | -1/Access | Destroyed Executioner 30875 | -1/Access | Lost 11 parts (1p3n3u4w) 30889 | -1/Access | Destroyed 26 combat bots 30890 | -1/Access | Found Exp. Core Analyzer 30905 | -1/Access | Found Exp. Targeting Computer 30916 | -1/Access | Found Hvy. Insulated Plating 30963 | -1/Access | Spotted Executioner 30969 | -1/Access | Destroyed Executioner 30993 | -1/Access | Sterilization system engaged 30999 | -1/Access | Lost 4 parts (3u1w) 31004 | -1/Access | Spotted Executioner 31004 | -1/Access | Spotted Striker 31005 | -1/Access | Spotted Executioner 31005 | -1/Access | Destroyed Executioner 31008 | -1/Access | Spotted Executioner 31012 | -1/Access | Core integrity fell below 50% 31022 | -1/Access | Destroyed Striker 31023 | -1/Access | System corruption reached 10% 31038 | -1/Access | Core integrity fell below 20% 31042 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31035_ Exp. Core Analyzer destroyed. 31035_ Dropped Enh. Nova Cannon. 31036_ Penetrated by Slug. 31036_ Dropped Enh. Nova Cannon. 31036_ U-05 Engineer lays Concrete. 31036_ Exp. Heat Sink destroyed. 31036_ Penetrated by Slug. 31037_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 31037_ Acquired Prototype Protection. 31037_ Identified Centrium Light Armor Plating. 31037_ U-05 Engineer destroyed. 31038_ Acquired 8 matter. 31039_ M-36 Artificer repairs Executioner. 31039_ Penetrated by Slug. 31039_ Dropped Graphene Brace. 31041_ Acquired 65 matter. 31041_ Penetrated by Slug. 31041_ Centrium Light Armor Plating destroyed. 31041_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ????????????????? # %#????????##### # # | | ???????????????? # #????????# # | | ??????????#????" # ! ##???????# # | | ??????????# """ # %=[# #??????# """"" # | | ??????????? 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