Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 18:34:45 Player: aoemica Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (576) 2880 Value Destroyed (27783) 27783 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (16679) 16679 TOTAL SCORE: 56602 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10231 Follower Combat Kills 534 Entered Garrisons 1000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2444 Friendly Fire -1330 Cogmind --------- Core Integrity 0/1150 Matter 138/300 Energy 39/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter 0b10 Alert Chip GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (109) Surveybot 24 Chip Neutron Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Spectral Analyzer Centrium Medium Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Enhanced Biometal Leg Enhanced Biometal Leg Zionite Biocell Zionite Biocell Zionite Biocell YI-UF0's Bottomless Matter Pit Zionite Metafield Generator Surveybot 24 Chip 0b10 Alert Chip Improved Weapon Cycler Improved Transmission Jammer Zionite Weapon Casing Graphene Brace Experimental Shield Generator Improved Energy Mantle Hacking Drone Bay GOLEM Unit Neutron Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Behemoth Slayer [Rating: 177] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 . . . . . . . . 2 . . . . 4 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 380 | . 1 9 27 2 12 15 15 20 16 24 14 13 6 38 7 5 55 1 26 . . 19 5 7 6 37 Power 15 | . . 1 3 . . . 1 . 1 1 . . 1 . 1 . 3 . 1 . . . . . . 2 Engine 10 | . . 1 3 . . . 1 . 1 1 . . 1 . 1 . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 Propulsion 80 | . . 3 6 . 3 4 7 2 3 5 4 1 1 10 2 . 12 . 6 . . 3 1 . . 7 Treads 59 | . . . 6 . 3 4 7 2 3 5 4 1 1 10 2 . 4 . 4 . . . . . . 3 Leg 19 | . . 3 . . . . . . . . . . . . . . 7 . 1 . . 3 1 . . 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | . . 3 6 . 3 1 4 2 7 3 4 1 3 16 2 1 22 1 16 . . 14 3 7 5 13 Device 62 | . . 1 . . 1 . 1 2 3 1 3 . 2 6 1 . 7 1 9 . . 9 1 4 4 6 Storage 14 | . . 1 2 . . . . . 1 . . . . 2 . . 2 . 1 . . 1 1 1 . 2 Processor 10 | . . . 1 . . . 1 . . . . . . 3 . . . . 2 . . 1 . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Protection 49 | . . 1 3 . 2 1 2 . 3 2 1 1 1 5 1 1 13 . 3 . . 3 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | . 1 2 12 2 6 10 3 16 5 15 6 11 1 12 2 4 18 . 3 . . 2 1 . 1 15 Energy Gun 11 | . . 1 . . 1 . 1 2 . . . . . 1 . . 4 . 1 . . . . . . . Energy Cannon 8 | . . . . . . . . 2 . . . . . 1 . . 4 . 1 . . . . . . . Ballistic Gun 71 | . 1 1 9 1 4 6 2 6 4 9 5 6 1 8 1 2 3 . . . . 1 . . . 1 Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Launcher 25 | . . . 2 1 1 2 . 3 . 2 1 5 . . 1 . . . . . . . . . . 7 Special Weapon 13 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 7 Impact Weapon 14 | . . . 1 . . 2 . 3 . 4 . . . 2 . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 3 . 1 . 1 . . . . . . 1 . . 16 . 8 . . 9 . . . 2 Parts Lost 68 | . . . . . . 4 . . . 2 . 4 3 3 2 . 6 . 9 . 1 1 . . . 33 Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 20 | . . . . . . 1 . . . . . 1 1 1 1 . 3 . 3 . . . . . . 9 Utility 31 | . . . . . . 1 . . . 2 . 1 2 1 1 . 3 . 2 . 1 1 . . . 16 Weapon 14 | . . . . . . 2 . . . . . 2 . 1 . . . . 3 . . . . . . 6 Highest Loss Streak 11 | . . . . . . 2 . . . 1 . 3 2 1 2 . 3 . 7 . 1 1 . . . 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 57 77 99 100 97 99 99 100 99 99 99 99 96 99 100 100 91 92 81 82 80 79 82 87 88 83 Engine 5 | . . 4 11 11 9 9 9 9 9 9 9 9 9 7 7 7 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 7 5 5 5 5 4 5 5 4 Treads 21 | . . . 31 33 26 26 27 27 27 27 27 27 27 29 30 30 22 . 6 23 23 18 11 10 10 7 Leg 6 | . 28 28 . . . . . . . . . . . . . . 7 30 17 5 5 9 17 15 15 15 Device 6 | . . 5 3 . 5 9 9 9 8 8 8 9 13 8 7 . 2 7 8 5 5 7 5 16 15 16 Storage 9 | . . . 8 11 9 9 9 9 9 9 9 9 9 7 7 7 9 14 11 11 11 11 12 9 10 10 Processor 8 | . . . 7 11 9 9 9 9 9 9 9 9 9 14 15 15 9 7 9 11 9 5 5 5 5 5 Protection 7 | . . 9 13 11 11 8 8 9 9 9 9 9 1 5 7 13 8 . 2 . . . 5 7 9 7 Energy Cannon 5 | . . . . . . . . . . . . . . . . . 6 23 15 17 17 15 11 15 14 12 Ballistic Gun 13 | . 28 25 19 21 26 25 18 21 26 24 26 26 26 22 22 22 7 . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 2 3 17 40 39 47 47 47 48 62 67 65 66 65 113 120 120 137 139 175 170 170 185 179 183 184 184 Greatest Support 140 | 3 3 32 60 60 60 60 60 60 63 63 63 62 62 82 85 85 88 88 140 140 140 140 90 110 110 140 Greatest Overweight (x) 11 | . . . . . . . . . . 1 1 1 1 1 1 1 2 1 11 1 1 3 2 1 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 5 5 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 5 5 10 15 15 15 15 15 15 20 20 20 20 23 25 25 25 25 25 25 25 25 24 24 25 24 Most Carried 25 | 5 4 5 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 3 3 4 10 15 14 14 14 15 15 19 19 19 19 22 24 24 22 24 24 25 24 24 24 19 23 22 Final Capacity 25 | 5 5 5 15 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 4 5 15 15 15 15 15 15 20 19 20 19 20 25 25 25 25 25 25 25 25 25 25 24 24 14 Class Distribution -------------------- 28% | Gunner 25% | Mutant 19% | Golem 10% | Skirmisher 8% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Garrison Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Matter Collected 16215 | 200 . 707 1018 782 704 645 905 744 715 1638 907 529 413 2222 638 20 794 17 253 37 66 277 90 10 100 1784 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25663 | . . 303 1080 73 1206 703 1548 782 815 1425 1105 443 522 2440 676 . 1250 345 2440 265 84 1154 285 138 1315 5266 Parts 1180 | . . 20 65 15 78 43 108 38 51 82 50 21 18 128 28 . 22 8 104 15 4 32 22 . 53 175 Haulers Intercepted 24 | . . . 4 . 3 . 4 . 2 . 3 . 1 5 . . . . 1 . . . . . . 1 Recyclers Shooed 11 | . . 1 1 . . . 1 . . . . . 1 3 . . . . 2 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . . . 22 5 . 8 . 15 4 . 21 . . . Prevented 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 507 | . . 2 14 6 23 19 28 22 14 38 17 14 8 29 13 . 46 5 24 5 1 19 5 . 28 127 Melee 5 | . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . Guns 223 | . . 2 10 4 21 16 28 18 13 33 14 9 8 29 12 . 5 . . . . . 1 . . . Cannons 136 | . . . . . . . . . 1 . . . . . . . 6 5 24 5 1 19 3 . 24 48 AOE 137 | . . . 1 2 2 3 . 4 . 3 3 5 . . 1 . 30 . . . . . . . 4 79 Classes Destroyed 29 | . . 3 7 . 2 1 . . 1 . 1 . . 1 . . 4 1 1 . . 3 2 . . 2 Worker 20 | . . 4 1 . 1 . 2 . 2 . 1 . . 6 . . . . 1 . . . . . . 2 Builder 6 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . . . 4 . 3 . 4 . 2 . 3 . 1 5 . . . . 1 . . . . . . 1 Recycler 28 | . . 1 1 . 2 . 2 . 1 . 1 . 1 7 . . . . 6 . . . . 1 . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 8 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 3 Operator 4 | . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 28 | . . . 5 . 4 . 5 1 4 . . . . 2 . . . . 4 . . . . . . 3 Swarmer 92 | . . . 1 6 9 4 10 9 6 13 . 4 . 9 2 . . . 2 1 . . . . 12 4 Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Grunt 168 | . . 2 8 . 9 9 9 8 3 13 9 6 4 6 6 . . 4 5 1 . 6 . . 11 49 Brawler 19 | . . . . . 1 1 . . . . . 1 1 . 2 . . 1 . . . 3 . . . 9 Duelist 16 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . 12 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 Sentry 61 | . . . 5 . 3 4 9 4 4 9 5 1 1 7 1 . . . 2 1 1 . . . 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 6 | . . . . . . . . . . . 1 . . . . . . . 3 . . 1 . . . 1 Hunter 40 | . . . . . 1 . . 1 . . 1 2 2 4 1 . . . 5 2 . 2 2 . 2 15 Programmer 33 | . . . . . . 1 . . . 3 . . . 3 . . . . 6 . . 2 . . . 18 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . . . 39 . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 38 | . . 3 4 6 7 4 5 10 5 12 4 4 5 10 9 . 38 4 10 3 1 5 2 1 6 25 Combat Bots Only 36 | . . 1 3 5 6 4 5 10 3 12 4 4 3 4 9 . 36 4 8 3 1 5 2 . 6 24 Max Kills in Single Turn 31 | . . 1 3 2 2 2 2 2 1 2 3 3 1 2 1 . 31 1 2 2 1 2 1 1 3 6 Gunslinging 1 | . . . . . 1 1 . 1 . 1 . . . 1 . . . . . . . . . . . . Exploded 28 | . . . 1 1 1 2 . 2 . 2 3 3 . . 1 . 28 . . . . . . . 3 6 Melee 1 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Damage Taken 26486 | . 28 69 508 87 622 816 776 788 359 1412 794 745 425 1841 664 . 2413 342 3508 115 124 418 631 . 1303 7698 Core 2948 | . . . 73 . 42 75 42 55 22 124 90 49 48 180 78 . 306 18 461 35 . 63 30 . 94 1063 Absorbed by Shields 4233 | . . . . . 88 208 . . . 740 179 . 32 576 172 . . . . . . 50 . . 449 1739 Redirected to Shielding 391 | . . . 14 . . . . . . . . . . . . . 190 . . . . . . . . 187 Regen/Repaired (Parts) 979 | . . . . . 296 . 55 . 255 . 103 . . 270 . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 100 . 81 . . . . . . . . . . . . . 16 . . . . 41 . . . Volleys Fired 1301 | . . 27 71 10 55 56 82 63 51 84 61 33 31 118 19 . 54 14 81 7 4 72 19 2 80 207 Largest 3 | . . 2 2 2 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 209 | . . 83 86 46 69 69 109 109 92 75 75 73 73 78 76 . 118 75 209 75 75 88 88 75 75 100 Shots Fired 3154 | . . 54 134 18 159 156 242 167 153 244 177 83 92 354 53 . 110 41 185 20 14 152 31 6 168 341 Gun 2147 | . . 54 130 16 156 150 242 156 147 240 175 77 92 354 51 . 76 . 13 . . 9 6 . . 3 Cannon 901 | . . . . . . . . 5 6 . . . . . . . 26 41 172 20 14 143 25 6 162 281 Launcher 69 | . . . 4 2 3 6 . 6 . 4 2 6 . . 2 . . . . . . . . . . 34 Special 37 | . . . . . . . . . . . . . . . . . 8 . . . . . . . 6 23 Kinetic 2014 | . . 53 120 16 156 150 164 132 153 240 175 77 92 354 51 . 63 . . . . 9 6 . . 3 Thermal 994 | . . 1 10 . . . 78 24 . . . . . . . . 4 41 185 20 14 143 25 6 162 281 Explosive 104 | . . . 4 2 3 6 . 6 . 4 2 6 . . . . 8 . . . . . . . 6 57 Electromagnetic 42 | . . . . . . . . 5 . . . . . . 2 . 35 . . . . . . . . . Robot Hit Streak 54 | . . 6 16 5 18 22 40 47 12 25 54 7 16 15 17 . 19 13 13 16 12 14 5 9 20 34 Robot Miss Streak 14 | . . 4 3 2 2 2 3 3 3 4 3 2 3 7 2 . 6 3 3 1 . 5 2 . 2 14 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 44 | . . . 1 . 3 3 2 7 . 8 1 1 2 7 6 . 3 . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 . 1 1 1 1 . 2 1 1 1 1 1 . 1 . . . . . . . . . Shots Hit Robots 2046 | . . 28 99 9 102 109 168 101 101 170 128 46 60 252 43 . 80 25 113 8 7 59 13 6 96 223 Core Hits 1460 | . . 18 40 6 57 40 69 39 38 61 46 27 21 127 26 . 83 9 50 6 2 30 6 1 48 610 Critical Kills 4 | . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 3 . . . 3 . 1 1 . . . . . . 1 . . . . . . . . . Critical Strikes 26 | . . . 3 . . 1 10 4 1 2 . . 1 . 1 . 2 . . . . . . . . 1 Burn 11 | . . . . . . . 7 4 . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . 1 3 . 1 1 . . 1 . 1 . 1 . . . . . . . . . Smash 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 103 | . . . 5 . . 14 . 18 . 27 . . . 3 . 15 15 . . . . 1 5 . . . Impact 82 | . . . 5 . . 14 . 18 . 27 . . . 3 . 15 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . 15 . . . . 1 5 . . . Sneak Attacks 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78675 | . . 447 1864 251 1879 2444 2787 1926 1654 3308 2279 1115 929 4512 884 . 5341 1129 5488 427 304 2999 438 258 5148 30864 Guns 23944 | . . 330 1528 146 1506 1707 2772 1578 1539 2849 2021 645 929 4383 761 . 724 . 379 . . 79 68 . . . Cannons 24336 | . . . . . . . . . 92 . . . . . . . 406 1129 5007 427 304 2885 269 258 4485 9074 Explosions 28158 | . . . 114 99 349 737 . 348 . 339 254 470 . . 123 . 3472 . 53 . . . . . 554 21246 Melee 911 | . . . 186 . . . . . . 112 . . . 66 . . 411 . . . . 35 101 . . . Ramming 354 | . . 117 36 6 24 . 15 . 23 8 4 . . 63 . . . . 49 . . . . . . 9 Kinetic 21863 | . . 312 1379 146 1506 1707 1656 1254 1631 2849 2021 645 929 4383 761 . 537 . . . . 79 68 . . . Thermal 26221 | . . 18 149 . . . 1116 324 . . . . . . . . 125 1129 5439 427 304 2885 269 258 4485 9293 Explosive 27638 | . . . 114 99 349 737 . 348 . 339 254 470 . . . . 3347 . . . . . . . 554 21027 Electromagnetic 716 | . . . . . . . . . . . . . . . 123 . 593 . . . . . . . . . Impact 364 | . . . 186 . . . . . . 112 . . . 66 . . . . . . . . . . . . Slashing 972 | . . . . . . . . . . . . . . . . . 328 . . . . . . . 109 535 Piercing 547 | . . . . . . . . . . . . . . . . . 411 . . . . 35 101 . . . Highest Corruption 15 | . . . . . . 4 4 4 4 8 8 8 8 2 . . . . 8 8 8 8 . . . 15 Average Corruption 5 | . . . . . . 3 4 4 4 7 8 8 8 1 . . . . 5 8 8 8 . . . 7 Corruption Purged 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Effects 401 | . . . . . . 17 50 34 39 54 29 16 14 17 . . . . 18 43 50 1 . . . 19 Message Errors 105 | . . . . . . 7 8 10 14 12 5 5 1 3 . . . . 5 12 16 . . . . 7 Matter Fused 91 | . . . . . . 1 13 8 11 17 4 2 5 4 . . . . 2 11 11 . . . . 2 Heat Flow Errors 48 | . . . . . . 4 6 4 2 8 7 1 . 1 . . . . 3 8 3 . . . . 1 Energy Discharges 41 | . . . . . . 2 6 2 2 5 3 2 2 5 . . . . 3 3 2 . . . . 4 Parts Rejected 4 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 Parts Fused 5 | . . . . . . . . 1 1 1 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 46 | . . . . . . 1 6 4 4 2 2 3 2 2 . . . . 1 6 12 . . . . 1 Data Loss (major) 17 | . . . . . . 2 2 2 3 1 1 . 1 . . . . . 2 1 2 . . . . . Misfires 18 | . . . . . . . 2 3 . 3 1 1 1 1 . . . . 1 1 2 1 . . . 1 Alerts 8 | . . . . . . . 1 . 1 1 2 . . 1 . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . . . 6 . . 3 3 2 2 . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1402 | . . . 106 8 . 30 . . . . 11 37 . 44 . . 75 96 192 . . 81 23 49 66 584 Projectiles 736 | . . . . . . . . . . . . . . . . . 12 96 179 . . 81 23 49 48 248 Explosions 503 | . . . . 8 . 30 . . . . 11 37 . . . . 63 . . . . . . . 18 336 Melee 163 | . . . 106 . . . . . . . . . . 44 . . . . 13 . . . . . . . Knockbacks 5 | . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Impact 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . 4 . . . . . . . . 29 . . . . 20 . 18 . . . . . . 211 Shots 11 | . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . 7 Rammed 26 | . . . 5 1 4 . 4 . 4 1 1 . . 6 . . . . . . . . . . . . Targets Rammed 119 | . . 80 5 1 5 . 5 . 5 2 2 . . 10 . . . . 2 . . . . . . 2 Kicked 84 | . . 80 . . . . . . . . . . . . . . . . 2 . . . . . . 2 Crushed 9 | . . . . . 1 . 1 . 1 1 1 . . 4 . . . . . . . . . . . . Highest Temperature 344 | . . . 108 24 118 275 289 234 164 275 288 106 36 175 89 . 267 280 344 250 270 20 . . 21 258 Average Temperature 64 | . . . 18 11 41 87 53 52 11 66 83 14 10 39 30 . 94 111 128 111 113 5 . . 7 47 Received Heat Transfer 5121 | . 15 15 153 . 216 291 207 216 90 379 271 270 162 413 176 . 327 180 282 9 18 58 45 . 274 1054 Effects 7 | . . . . . . 1 . . . . 1 . . . . . . . 2 3 . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . . . 1 . . . 5 1 . . . . . . . . . . 3 1 . 4 . . 3 7 Heat Transferred 17118 | . . 37 333 . . . 2923 999 . . . . . . . . 100 625 2653 225 175 1431 150 150 2425 4892 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Peak Influence 3731 | . 30 66 280 133 478 919 676 1496 831 1474 1019 1085 766 654 . . . . 340 . . . . 167 1443 3731 Initial 757 | . . 11 . 109 . 85 447 423 729 105 718 607 528 347 . . . . . . . . . 150 116 757 Average 612 | . 13 14 140 50 172 512 556 1128 428 885 876 863 668 499 . . . . 160 . . . . 154 923 1966 Maximum Alert Level 5 | . . . 1 . 2 3 2 4 3 4 3 3 3 2 . . . . 1 . . . . . 4 5 Low Security (%) 26 | 100 100 100 77 100 55 9 . . 17 8 . . . . . . . . 57 . . . . 100 4 . Level 1 14 | . . . 22 . 41 10 1 . 44 4 . . . 24 . . . . 42 . . . . . 15 . Level 2 27 | . . . . . 3 52 98 11 20 17 . 11 75 75 . . . . . . . . . . 17 . Level 3 16 | . . . . . . 27 . 38 17 40 100 88 24 . . . . . . . . . . . 21 14 Level 4 10 | . . . . . . . . 50 . 29 . . . . . . . . . . . . . . 41 29 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 71 | . 1 1 3 . 5 . 3 . 1 . 6 . . 12 . . . . 6 . . . . . . 33 Investigation 9 | . . 1 2 . 1 . 1 . . . . . . 3 . . . . 1 . . . . . . . Extermination 9 | . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . 2 Reinforcement 20 | . 1 . 1 . 3 . 2 . 1 . 4 . . 2 . . . . 2 . . . . . . 4 Assault 28 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 27 Garrison 5 | . . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Distress Signals 20 | . . . 2 . 5 . 5 1 2 . 2 . . 1 . . . . . . . . . . . 2 Communications Jammed 106 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . 85 Distress Signals 106 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . 85 Times Spotted 765 | . 4 9 30 6 38 18 39 24 24 39 30 15 10 47 13 . 70 5 34 5 1 70 4 . 32 198 Peak Tracking Total 37 | . 4 2 4 2 7 6 4 7 6 6 6 4 3 6 9 . 37 4 10 3 1 15 2 . 7 15 Tactical Retreats 21 | . . . 2 . . 3 3 2 . 2 . . . 1 . . 1 . . . . 3 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Traps Triggered 23 | . . . . . 1 . 2 2 1 3 1 1 . 5 . . . . 1 . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . 1 . 13 . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 4 4 4 4 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Machines Disabled 53 | . . . 1 . . 5 2 8 . 5 . 2 . . 1 . 4 . 5 . . 2 . . 7 11 Max in Single Turn 5 | . . . 1 . . 1 1 2 . 1 . 1 . . 1 . 1 . 3 . . 1 . . 1 5 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 21 | . . . . . . 5 . 6 . 4 . 2 . . . . . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Machines Accessed 79 | . . 1 6 . 11 2 12 1 11 4 4 1 3 14 . 1 . . 4 . . . . 1 2 1 Terminals 60 | . . . 4 . 9 2 10 1 8 4 2 1 3 11 . . . . 2 . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . 1 . 2 . 1 . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . . 1 . . . . 1 . . Total Hacks 194 | . . 1 16 . 37 2 27 2 27 10 7 3 9 32 . 6 . . 8 . . . . 1 5 1 Successful 78 | . . 1 7 . 16 1 9 . 15 . 4 . . 16 . 6 . . 2 . . . . 1 . . Failed 116 | . . . 9 . 21 1 18 2 12 10 3 3 9 16 . . . . 6 . . . . . 5 1 Catastrophic 25 | . . . . . 5 . 3 1 5 3 1 . . 4 . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . . . 9 . 26 . 15 . 15 . 4 . 6 9 . 1 . . 5 . . . . . . . Terminals 152 | . . . 14 . 29 2 22 2 21 10 4 3 9 25 . . . . 5 . . . . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . 6 . 4 . 5 . 2 . . 3 . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 1 . 1 . . 3 . . . . 1 . . . . 1 . . Terminal Hacks 38 | . . 1 3 . 6 1 4 . 8 . . . . 9 . 6 . . . . . . . . . . Part Schematic 7 | . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 7 | . . . . . 1 . 2 . 3 . . . . 1 . . . . . . . . . . . . Unreport Threat 9 | . . . . . 2 . 2 . 4 . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Zone Layout 6 | . . . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . . . 6 . 2 . 4 . 2 . . 2 . . . . . . . . . . . . Scan Component 8 | . . . . . 3 . 1 . 2 . 1 . . 1 . . . . . . . . . . . . Repair 8 | . . . . . 3 . 1 . 2 . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . . . 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 16 | . . . 4 . 3 . 2 . 2 . 1 . . 4 . . . . . . . . . . . . Terminals 14 | . . . 2 . 3 . 2 . 2 . 1 . . 4 . . . . . . . . . . . . Botnet 14 | . . . 2 . 3 . 2 . 2 . 1 . . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . . . 4 . 10 1 12 1 10 4 2 1 3 11 . . . . 3 . . . . . 2 1 Full Trace Events 9 | . . . . . . . . 1 . 3 . 1 . 2 . . . . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . . . . . . . . . . 20 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 3 . 1 . 2 . 1 . . 1 . . . . . . . . . . . . Time 306 | . . . . . 90 . 51 . 89 . 38 . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 92 | . . . . . . 25 . 25 . 17 . 7 . . . . . . . . . . . . 18 . Machine Destruction 89 | . . . . . . 22 . 25 . 17 . 7 . . . . . . . . . . . . 18 . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Total Allies 12 | . . . . . . 1 . 2 . . . . . . 2 2 . . 3 . . . . . 2 . Largest Group 4 | . . . . . . 1 1 1 . . . . . . 2 4 4 . 3 . . . . . 2 . Highest-Rated Group 238 | . . . . . . 25 25 20 . . . . . . 46 238 238 . 93 . . . . . 102 . Highest-Rated Ally 96 | . . . . . . 25 25 20 . . . . . . 30 96 96 . 31 . . . . . 51 . Total Orders 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 85 | . . . . . . . 3 2 . . . . . . . . 51 . 4 . . . . . 25 . Total Damage 1777 | . . . . . . . 30 76 . . . . . . . . 1053 . 63 . . . . . 555 . Kills 19 | . . . . . . . 1 1 . . . . . . . . 10 . 2 . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . . . . . . . 1 . 2 1 . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Turns Passed 39759 | 3 53 1356 1836 1216 1146 1211 1888 1661 1446 1694 853 542 382 3418 525 2056 5545 992 1707 1622 1463 1865 1647 195 1643 1794 Spaces Moved 16330 | 1 98 962 962 540 525 560 950 817 564 706 374 198 156 1371 126 827 2168 420 650 656 576 658 415 79 482 489 Core 164 | 1 98 53 . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 12142 | . . . 929 540 525 560 950 817 564 706 374 198 156 1371 126 827 1625 . 152 656 576 487 1 . 2 . Legs 4009 | . . 909 33 . . . . . . . . . . . . . 543 420 483 . . 171 414 79 480 477 Wheels 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 125 160 160 160 160 166 163 160 155 155 158 161 241 241 180 183 160 240 240 170 170 176 176 50 Average Speed 190 | 50 50 117 158 160 160 160 161 166 163 178 164 205 189 208 241 241 226 183 194 240 240 224 172 176 200 206 Slowest Speed 400 | 50 50 125 160 160 160 160 166 166 166 243 240 238 241 250 241 241 241 183 400 240 240 275 320 176 320 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 22 93 81 100 61 64 94 67 64 73 36 32 19 43 13 85 78 53 18 88 74 83 52 3 59 18 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 5 | . . . 2 . . . . . . . . . . . 1 2 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 . . . . . . . . 1 . 1 1 1 1 . . . . . . . . Scrap Searched 18 | . . 1 . 3 . . . . . . . . . . 1 1 . 4 . 2 3 . 3 . . . Spaces Dug 149 | . . . 5 22 . 6 . 14 . 15 . . . 2 . 2 3 3 7 4 3 24 8 . 24 7 Terrain Destroyed 801 | . . . 35 22 14 12 . 43 . 29 11 23 . 2 . 2 13 16 48 11 7 54 21 . 84 354 Melee 43 | . . . 1 . . 6 . 14 . 15 . . . 2 . 2 2 . . . . . 1 . . . Projectile 260 | . . . . . . . . . . . . . . . . . 1 16 46 11 7 54 20 . 49 56 AOE 498 | . . . 34 22 14 6 . 29 . 14 11 23 . . . . 10 . 2 . . . . . 35 298 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Total 22685 | 5 101 1128 1144 876 730 744 1146 980 990 941 509 281 199 1757 310 866 2716 614 938 690 649 925 1326 133 1026 961 Wait 3791 | . . 37 29 322 115 93 74 57 334 88 44 33 . 155 145 7 318 174 131 28 68 144 821 15 408 151 Move 16306 | . 97 961 961 539 525 559 950 816 564 704 374 197 155 1370 125 826 2167 419 649 655 575 655 414 79 481 489 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Pick Up 224 | . 2 5 19 1 8 4 4 . 8 2 3 3 5 25 1 6 26 2 13 . 1 6 25 20 8 27 Fast Attach 150 | . . 5 10 . 6 2 8 3 6 6 5 . 1 19 1 1 28 . 19 . . 16 1 2 2 9 Attach 73 | . . 1 3 . 3 5 1 . 2 3 2 4 4 3 2 . 13 1 4 . . 1 3 3 . 15 Detach 99 | . . . 3 . . 1 . . 1 2 1 . . 3 . . 25 2 12 . . 4 10 7 10 18 Swap 157 | . 1 3 14 2 3 8 6 17 8 15 7 9 1 16 4 4 14 . 3 . . 2 1 2 4 13 Drop 317 | 5 1 9 24 1 10 2 16 6 11 8 10 . 2 33 2 7 56 2 24 . 1 18 27 3 9 30 Fire 1301 | . . 27 71 10 55 56 82 63 51 84 61 33 31 118 19 . 54 14 81 7 4 72 19 2 80 207 Melee 103 | . . . 5 . . 14 . 18 . 27 . . . 3 . 15 15 . . . . 1 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 84 | . . 80 . . . . . . . . . . . . . . . . 2 . . . . . . 2 Crush 35 | . . . 5 1 5 . 5 . 5 2 2 . . 10 . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . 2 . 2 . . . . . . . . . . 24 . Rewire 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 6) 57 | -10/Materials | Entered Mines 69 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 76 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 76 | -10/Mines | Discovered new exit (range 5) 314 | -10/Mines | Build established: Mutant 400 | -10/Mines | Discovered new exit (range 11) 435 | -10/Mines | Destroyed YI-UF0 446 | -10/Mines | Found Prototype Storage 446 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 460 | -10/Mines | Found Prototype Launcher 1057 | -10/Mines | Discovered new exit (range 8) 1111 | -10/Mines | Learned Materials terminal intel 1166 | -10/Mines | Met a Derelict shopkeep closing up shop 1255 | -10/Mines | Build established: Scavenger-Mutant 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -9/Materials | Loaded intel: 12 terminal locations 1522 | -9/Materials | Discovered new exit (range 15) 1743 | -9/Materials | Discovered new exit (range 5) 1966 | -9/Materials | Identified YI-UF0's Doublenader 2053 | -9/Materials | Discovered new exit (range 16) 2235 | -9/Materials | Discovered new exit (range 7) 2237 | -9/Materials | Build established: Mutant 2241 | -9/Materials | Identified exit to Mines 3249 | -9/Materials | Entered Mines 3263 | -9/Mines | Assembled infested the area 3268 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3678 | -9/Mines | Discovered new exit (range 7) 3734 | -9/Mines | Learned Materials security intel 3793 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3853 | -9/Mines | Discovered new exit (range 6) 4179 | -9/Mines | Found a hidden stash of uninstalled traps 4465 | -9/Mines | Entered Materials 4465 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4914 | -8/Materials | Discovered new exit (range 14) 4983 | -8/Materials | Build established: Tank 4999 | -8/Materials | Repaired Lgt. Treads 5033 | -8/Materials | Repaired Autogun 5090 | -8/Materials | Repaired Hrd. Light Armor Plating 5575 | -8/Materials | Garrison activated, responded to threat 5611 | -8/Materials | Identified exit to Garrison 5611 | -8/Materials | Entered Garrison 5638 | -8/Garrison | Triggered checkpoint 5658 | -8/Garrison | Garrison Relay disabled 5868 | -8/Garrison | Triggered checkpoint 5954 | -8/Garrison | Discovered new exit (range 10) 5988 | -8/Garrison | Triggered checkpoint 6060 | -8/Garrison | Garrison Relay disabled 6134 | -8/Garrison | Garrison Relay disabled 6271 | -8/Garrison | Discovered new exit (range 10) 6340 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Garrison Relay disabled 6477 | -8/Garrison | Triggered checkpoint 6593 | -8/Garrison | Discovered new exit (range 13) 6666 | -8/Garrison | Garrison Relay disabled 6733 | -8/Garrison | Rescued a captive Derelict 6746 | -8/Garrison | Triggered checkpoint 6822 | -8/Garrison | Entered Materials 6822 | -8/Materials | Accompanied by 1 ally 6983 | -8/Materials | Discovered new exit (range 10) 7130 | -8/Materials | Build established: Gunner 7502 | -8/Materials | Repaired Imp. Assault Rifle 7603 | -8/Materials | Discovered new exit (range 8) 8710 | -8/Materials | Identified exit to Garrison 8710 | -8/Materials | Entered Garrison 8714 | -8/Garrison | Triggered checkpoint 8766 | -8/Garrison | Triggered checkpoint 8803 | -8/Garrison | Garrison Relay disabled 8826 | -8/Garrison | Garrison Relay disabled 8924 | -8/Garrison | Triggered checkpoint 8953 | -8/Garrison | Triggered checkpoint 9012 | -8/Garrison | Destroyed 10 combat bots 9114 | -8/Garrison | Triggered checkpoint 9221 | -8/Garrison | Rescued a captive Derelict 9221 | -8/Garrison | Rescued a captive Derelict 9237 | -8/Garrison | Discovered new exit (range 12) 9338 | -8/Garrison | Garrison Relay disabled 9399 | -8/Garrison | Build established: Scavenger-Gunner 9520 | -8/Garrison | Triggered checkpoint 9576 | -8/Garrison | Garrison Relay disabled 9638 | -8/Garrison | Discovered new exit (range 12) 9832 | -8/Garrison | Triggered checkpoint 9868 | -8/Garrison | Discovered new exit (range 10) 10211 | -8/Garrison | Build established: Mutant 10371 | -8/Garrison | Entered Materials 10678 | -8/Materials | Repaired Imp. Assault Rifle 10699 | -8/Materials | Build established: Scavenger-Gunner 11104 | -8/Materials | Build established: Gunner 11105 | -8/Materials | Discovered new exit (range 16) 11538 | -8/Materials | Repaired Arm. Treads 11614 | -8/Materials | Discovered new exit (range 3) 11817 | -8/Materials | Identified exit to Garrison 11817 | -8/Materials | Entered Garrison 11988 | -8/Garrison | Triggered checkpoint 12035 | -8/Garrison | Core integrity fell below 50% 12052 | -8/Garrison | Triggered checkpoint 12057 | -8/Garrison | Build established: Tank 12100 | -8/Garrison | Destroyed 12 combat bots 12156 | -8/Garrison | Discovered new exit (range 12) 12224 | -8/Garrison | Triggered checkpoint 12329 | -8/Garrison | Garrison Relay disabled 12530 | -8/Garrison | Triggered checkpoint 12594 | -8/Garrison | Triggered checkpoint 12631 | -8/Garrison | Garrison Relay disabled 12689 | -8/Garrison | Discovered new exit (range 9) 13058 | -8/Garrison | Garrison Relay disabled 13291 | -8/Garrison | Discovered new exit (range 13) 13324 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13511 | -8/Garrison | Entered Materials 13588 | -8/Materials | Build established: Scavenger-Tank 13671 | -8/Materials | Repaired Minigun 13911 | -8/Materials | First assault squad dispatched 14208 | -8/Materials | Garrison activated, responded to threat 14329 | -8/Materials | Build established: Scavenger-Gunner 14352 | -8/Materials | Core integrity fell below 20% 14364 | -8/Materials | Identified exit to Garrison 14364 | -8/Materials | Entered Garrison 14398 | -8/Garrison | Triggered checkpoint 14425 | -8/Garrison | Garrison Relay disabled 14608 | -8/Garrison | Triggered checkpoint 14679 | -8/Garrison | Lost 3 parts (1n2w) 14763 | -8/Garrison | Discovered new exit (range 10) 14816 | -8/Garrison | Triggered checkpoint 14856 | -8/Garrison | Garrison Relay disabled 14906 | -8/Garrison | Entered Materials 14923 | -8/Materials | Build established: Gunner 15226 | -8/Materials | Discovered new exit (range 9) 15288 | -8/Materials | Entered Factory 15288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15289 | -7/Factory | Identified exit to Storage 15483 | -7/Factory | Identified exit to DSF 15556 | -7/Factory | Identified exit to Lower Caves 16154 | -7/Factory | Found Powered Armor 16157 | -7/Factory | Found Powered Armor 16788 | -7/Factory | Garrison activated, responded to threat 17419 | -7/Factory | Repaired Arm. Treads 17804 | -7/Factory | Discovered new exit (range 16) 18706 | -7/Factory | Entered Lower Caves 19020 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19078 | -7/Lower Caves | Met a Warlord Commander 19079 | -7/Lower Caves | Learned location of Warlord (-5) 19086 | -7/Lower Caves | Found Encrypted Comm Array 19095 | -7/Lower Caves | Destroyed 9 combat bots 19209 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19231 | -7/Lower Caves | Entered Zion 19231 | -6/Zion | Accompanied by 2 allies 19403 | -6/Zion | Given the Hacking Drone Bay 19403 | -6/Zion | Found Prototype Device 19438 | -6/Zion | Found CR-A16's Pointy Stick 19875 | -6/Zion | Given A8's code to call for help 20622 | -6/Zion | Found Prototype Special Weapon 20626 | -6/Zion | Found Prototype Special Weapon 20629 | -6/Zion | Found Prototype Special Weapon 20633 | -6/Zion | Found Prototype Special Weapon 20687 | -6/Zion | Learned location of Extension (-6) 20701 | -6/Zion | Learned Factory emergency access door positions 21240 | -6/Zion | Discovered new exit (range 5) 21243 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21272 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21277 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21287 | -6/Zion | Entered Deep Caves 21287 | -6/Deep Caves | Accompanied by 4 allies 21768 | -6/Deep Caves | Attacked by Z-Imprinter 21778 | -6/Deep Caves | Allies destroyed Z-Imprinter 21814 | -6/Deep Caves | Found Prototype Device 21814 | -6/Deep Caves | Identified Zio. Metafield Generator 21830 | -6/Deep Caves | Found Prototype Protection 21830 | -6/Deep Caves | Identified Zio. Weapon Casing 21834 | -6/Deep Caves | Found Zio. Weapon Casing 21985 | -6/Deep Caves | Z-Facility disabled 22067 | -6/Deep Caves | Identified Hacking Drone Bay 22071 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 22146 | -6/Deep Caves | Found Zio. Weapon Casing 22165 | -6/Deep Caves | Found Prototype Protection 22165 | -6/Deep Caves | Identified Zio. Heavy Carapace 22179 | -6/Deep Caves | Found Zio. Heavy Carapace 22763 | -6/Deep Caves | Discovered new exit (range 7) 22874 | -6/Deep Caves | Found Surveybot 24 Chip 23235 | -6/Deep Caves | Build established: Mutant 23393 | -6/Deep Caves | Found Zio. Weapon Casing 23876 | -6/Deep Caves | Spotted as-43801 23901 | -6/Deep Caves | Core integrity fell below 50% 23910 | -6/Deep Caves | Destroyed as-43801 24052 | -6/Deep Caves | Spotted as-62965 24103 | -6/Deep Caves | Destroyed as-62965 24133 | -6/Deep Caves | Lost 3 parts (2n1u) 24803 | -6/Deep Caves | Found Zio. Heavy Carapace 24809 | -6/Deep Caves | Found Zio. Heavy Carapace 25229 | -6/Deep Caves | Triggered Deep Caves wall 25229 | -6/Deep Caves | Spotted AS-99018 25230 | -6/Deep Caves | Destroyed AS-13492 25233 | -6/Deep Caves | Exposed GOLEM chamber 25240 | -6/Deep Caves | Core integrity fell below 20% 25249 | -6/Deep Caves | Destroyed AS-99018 25270 | -6/Deep Caves | Destroyed 36 combat bots 25404 | -6/Deep Caves | Found Prototype Processor 25449 | -6/Deep Caves | Found GOLEM Unit 26140 | -6/Deep Caves | Build established: Golem 26699 | -6/Deep Caves | Found Mobile Assembly Unit 26716 | -6/Deep Caves | Found GOLEM Unit 26720 | -6/Deep Caves | Found GOLEM Unit 26832 | -6/Deep Caves | Entered Proximity Caves 27388 | -5/Proximity Caves | Discovered new exit (range 10) 27750 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 27824 | -5/Proximity Caves | Entered Factory 27824 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 28086 | -5/Factory | Discovered new exit (range 5) 28309 | -5/Factory | Discovered new exit (range 6) 28860 | -5/Factory | Cargo convoy interrupted 28981 | -5/Factory | Destroyed 8 combat bots 29033 | -5/Factory | Lost 7 parts (1p3n3w) 29039 | -5/Factory | Found Prototype Device 29039 | -5/Factory | Identified Exp. ECM Suite 29043 | -5/Factory | Found Prototype Device 29043 | -5/Factory | Identified Exp. Shield Generator 29359 | -5/Factory | Identified 0b10 Alert Chip 29478 | -5/Factory | Found Prototype Device 29478 | -5/Factory | Identified Active Sensor Suite 29479 | -5/Factory | Identified exit to Upper Caves 29531 | -5/Factory | Entered Upper Caves 29532 | -5/Upper Caves | Identified exit to Upper Caves 29792 | -5/Upper Caves | Build established: Skirmisher 29848 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30798 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 31153 | -5/Upper Caves | Entered another Upper Caves area 31154 | -5/Upper Caves | Identified exit to Warlord 31332 | -5/Upper Caves | Discovered new exit (range 6) 32227 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32616 | -5/Upper Caves | Entered Warlord 32696 | -5/Warlord | System corruption cleaned by Quarantine Array 33057 | -5/Warlord | Build established: Mutant 33557 | -5/Warlord | Met Warlord 33582 | -5/Warlord | Warlord's base attacked by MAIN.C 33603 | -5/Warlord | Found Prototype Reactor 33613 | -5/Warlord | Found Prototype Device 33613 | -5/Warlord | Identified Exp. Cloaking Device 33641 | -5/Warlord | Found Prototype Processor 33641 | -5/Warlord | Identified Spectral Analyzer 33645 | -5/Warlord | Found Prototype Device 33645 | -5/Warlord | Identified System Purifier 33822 | -5/Warlord | Core integrity fell below 50% 33904 | -5/Warlord | Spotted Executioner 33932 | -5/Warlord | Warlord forces counterattacked 33946 | -5/Warlord | Spotted Executioner 34082 | -5/Warlord | Spotted B-86 Titan 34082 | -5/Warlord | Spotted Executioner 34082 | -5/Warlord | Spotted Executioner 34082 | -5/Warlord | Spotted B-75 Beast 34118 | -5/Warlord | Build established: Skirmisher 34164 | -5/Warlord | Discovered new exit (range 21) 34193 | -5/Warlord | Spotted Striker 34201 | -5/Warlord | P-70 Sage assimilated allied OZ-4JX(g) 34241 | -5/Warlord | Destroyed Striker 34257 | -5/Warlord | Warlord base infiltrated, sounded retreat 34352 | -5/Warlord | Found Prototype Device 34352 | -5/Warlord | Identified Exp. Shock Absorption System 34383 | -5/Warlord | Spotted Striker 34388 | -5/Warlord | Spotted Striker 34440 | -5/Warlord | Identified exit to Proximity Caves 34481 | -5/Warlord | Entered Proximity Caves 34482 | -4/Proximity Caves | Identified exit to Factory 34484 | -4/Proximity Caves | Spotter reported a threat 34507 | -4/Proximity Caves | Learned 12 Research zone layouts 34749 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34794 | -4/Proximity Caves | Build established: Mutant 35289 | -4/Proximity Caves | Spotted B-86 Titan 35305 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 35308 | -4/Proximity Caves | Destroyed B-86 Titan 35768 | -4/Proximity Caves | Build established: Golem 36128 | -4/Proximity Caves | Entered Factory 36128 | -4/Factory | Evolved 2 slots: Utility x2 36288 | -4/Factory | Identified exit to Upper Caves 36322 | -4/Factory | Identified exit to Garrison 36323 | -4/Factory | Entered Garrison 36352 | -4/Garrison | Triggered checkpoint 36389 | -4/Garrison | Garrison Relay disabled 36641 | -4/Garrison | Rescued a captive Derelict 36642 | -4/Garrison | Rescued a captive Derelict 36762 | -4/Garrison | Spotted B-86 Titan 36804 | -4/Garrison | Destroyed B-86 Titan 36808 | -4/Garrison | Triggered checkpoint 36941 | -4/Garrison | Triggered checkpoint 37018 | -4/Garrison | Discovered new exit (range 13) 37076 | -4/Garrison | Garrison Relay disabled 37400 | -4/Garrison | Discovered new exit (range 14) 37456 | -4/Garrison | Garrison Relay disabled 37966 | -4/Garrison | Entered Factory 38216 | -4/Factory | First assault squad dispatched 38969 | -4/Factory | Found Prototype Launcher 38969 | -4/Factory | Identified Scatter Rocket Array 39011 | -4/Factory | High security lockdown imminent 39091 | -4/Factory | High security lockdown engaged 39117 | -4/Factory | Found Scatter Rocket Array 39135 | -4/Factory | Found Scatter Rocket Array 39240 | -4/Factory | Destroyed 12 combat bots 39259 | -4/Factory | Identified Vortex Chain Reactor 39355 | -4/Factory | Lost 6 parts (2n3u1w) 39360 | -4/Factory | Destroyed 24 combat bots 39448 | -4/Factory | Destroyed 18 combat bots 39452 | -4/Factory | Lost 4 parts (1n2u1w) 39461 | -4/Factory | Core integrity fell below 50% 39487 | -4/Factory | Destroyed 9 combat bots 39562 | -4/Factory | Lost 4 parts (1n1u2w) 39612 | -4/Factory | System corruption reached 10% 39656 | -4/Factory | Destroyed 9 combat bots 39665 | -4/Factory | Lost 3 parts (1p2u) 39734 | -4/Factory | Sterilization system engaged 39734 | -4/Factory | Non-combat units ordered to evacuate 39751 | -4/Factory | Core integrity fell below 20% 39760 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 39754_ Penetrated by Slug. 39755_ The unstable cave ceiling collapses. 39756_ Penetrated by Slug. 39756_ Slug penetrates Earth. 39756_ Penetrated by Slug. 39757_ Zio. Biocell destroyed. 39757_ Slug penetrates L-61 Swordsman. 39757_ M-36 Artificer repairs B-60 Warrior. 39758_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 39758_ Spectral Analyzer destroyed. 39758_ Asb. Alloy Leg destroyed. 39759_ Slug penetrates Wall. 39759_ Penetrated by Slug. 39759_ Slug penetrates Earth. 39760_ System corrupted: Energy discharge (-18). 39760_ The unstable cave ceiling collapses. 39760_ Unknown Energy Gun crushed. 39760_ Zio. Metafield Generator destroyed. 39760_ Slug penetrates Earth. 39760_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????##?####?????# #????? | | ?????? ?????# #????? | | ??????! ????+ ##???? | | ?????? ????# ????? | | ??????""" """ ???# #????? | | ??????""" """ ???# #????? | | ????? """ """ ??# #????? | | ?????? ??# #???? | | ????? """ """ [ ?# #?? | | ????# """ """ ?# #? " | | ????# """ """ # # ? | | ????# # ![/ ??? | | ????# + ![%#????? | | ????############## !%=###### | | ????# = # /%% | | ????# # ! | | ????# # #[ | | ????# # # | | ????# """"" # | | ????# """"" # # | | ????# """ % | | ????# % [ | | ????# """" # | | ????# """" # | | ????# "" | | ????# @ # # | | ??### # # # # ### | | ??# # = % # ### | | # h | | ? ### % ! | | ?# ## [ | | ### #/ h " %=%=" | | =%!%= h %" * =%" | | # !!=%/ p g %%" %= #### | | ![=/ #%" #### # | | !!! / g %# | | # # ! / # # "" " | | ### # [[ """ | | ??# #/ " "" | | ??###### ## # ^^^# "" | | ??#### #### # ^^ # | | # %# | | # T ! % ###### | | # [ % % #???? | | # """" """" " % #???? | | # """" """" %% ##???? | | # """" """" %#! #???? | | # """" """ %+ ##???? | | # % #! #????? | | ? # #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Adv. Field Recycling Unit | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Mass Driver | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ C-57 Dissector | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive E-15 Imp | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxTerrainWheel Manual? 0 Play Time 03:32:49 Cumulative 905.4 hours Start 2023.04.02 @ 11:40:31 End 2023.04.02 @ 18:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 408 Adventurer 1 Explorer 0 Win Type - Total 133 Types 32/12/20/4/2/1/57/3/2 Lore% 100 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca9c0a3-261c-4468-9e86-61df5acc121a