Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 09:34:46 Player: W_W Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (4702) 4702 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 10235 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1000 Matter 42/300 Energy 33/300 System Corruption 0% Temperature Cool (828) Movement Treading (205) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Advanced Shield Generator System Shield > --- WEAPON (5) ------- Improved EM Pulse Cannon Enhanced Nova Cannon Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (20) --- Micro Nuclear Core Armored Leg Armored Leg Cooling System Energy Well (0) Matter Compressor (0) Transmission Jammer Hardened Light Armor Plating Point Defense System Hacking Suite Recalibrator Pulse Rifle Variable Charge Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Heavy Flak Cannon Improved Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Humpback Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator System Shield > --- WEAPON ----------- Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Nova Cannon Antimatter Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Medium Treads Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Cooling System Improved Coolant Injector Energy Well Matter Compressor Recoil Nullifier Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Point Defense System Hacking Suite System Backup Module Recalibrator Lightning Gun Pulse Rifle Variable Charge Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Nova Cannon Gauss Rifle Improved Light Cannon Heavy Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack Scythe Greatsword [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 6 | . . . . . 2 2 2 . Weapon 3 | . . . . . 2 . . 1 Parts Attached 153 | 8 5 2 3 5 16 12 53 49 Power 12 | 2 . . . 2 1 . 4 3 Engine 11 | 2 . . . 2 1 . 3 3 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 . . 1 4 . 7 5 Treads 12 | 2 1 . . 1 4 . . 4 Leg 8 | . . . . . . . 7 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 1 2 . 1 . 3 6 17 14 Device 11 | . . . . . . 1 3 7 Storage 13 | 1 2 . 1 . . 5 2 2 Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 19 | . . . . . 3 . 11 5 Artifact . | . . . . . . . . . Weapon 77 | 3 2 2 2 2 8 6 25 27 Energy Gun 6 | 1 1 . 1 . 1 . 1 1 Energy Cannon 13 | . . . . 1 1 2 3 6 Ballistic Gun 12 | 2 . 2 . . . 1 5 2 Ballistic Cannon 9 | . . . . . 1 . 3 5 Launcher 23 | . 1 . . 1 4 2 6 9 Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . 1 . 1 1 5 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 1 . Parts Lost 26 | . 1 . . . . . 18 7 Power 2 | . . . . . . . 1 1 Propulsion 1 | . . . . . . . 1 . Utility 12 | . . . . . . . 9 3 Weapon 11 | . 1 . . . . . 7 3 Highest Loss Streak 4 | . 1 . . . . . 4 4 Average Slot Usage (%) 90 | . 97 100 88 85 88 91 88 93 Engine 6 | . 14 14 14 14 9 7 3 3 Treads 13 | . 28 28 28 28 18 15 2 12 Leg 4 | . . . . . . . 10 4 Device 1 | . . . . . . . 1 5 Storage 18 | . 26 28 18 14 9 22 19 16 Hackware 3 | . . . . . . . 5 5 Protection 11 | . . . . . 17 13 16 10 Energy Gun 2 | . 3 14 12 3 2 . 1 . Energy Cannon 6 | . . . . 10 14 6 6 6 Ballistic Gun 6 | . 14 14 14 5 . 6 7 5 Ballistic Cannon 4 | . . . . . 6 7 2 8 Launcher 4 | . 10 . . 8 8 5 1 3 Slashing Weapon 2 | . . . . . 3 2 3 . Naked Turns . | . . . . . . . . . Heaviest Build 210 | 12 74 73 72 22 54 186 197 210 Greatest Support 77 | 40 40 40 40 40 40 40 40 77 Greatest Overweight (x) 9 | . 1 1 1 . 1 4 9 5 Average Overweight (x) 2 | . . 1 . . . 3 4 2 Largest Inventory Capacity 60 | 6 20 20 24 24 24 40 60 40 Average Capacity 33 | 5 16 20 22 24 24 39 39 39 Most Carried 40 | 5 19 20 24 24 24 40 40 40 Average Carried 31 | 3 12 19 20 23 23 34 38 39 Final Capacity 40 | 6 20 20 24 24 24 40 40 20 Final Carried 40 | 5 19 20 24 23 24 40 40 20 Class Distribution -------------------- 58% | Hauler-Mutant 30% | Hauler-Tank 4% | Hauler-Skirmisher 4% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4414 | 346 308 44 300 106 252 241 2055 762 Remotely . | . . . . . . . . . Salvage Created 4526 | 350 497 44 . 303 472 216 2012 632 Parts 277 | 31 45 5 . 27 32 10 88 39 Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 3 | . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 93 | . 14 3 . 11 11 4 32 18 Melee 9 | . . . . . . . 9 . Guns 24 | . 4 3 . 6 2 1 8 . Cannons 22 | . . . . 2 6 1 7 6 AOE 37 | . 10 . . 3 3 2 8 11 Classes Destroyed 12 | 3 5 . . . 3 1 . . Worker 11 | 2 2 . . 1 1 . 4 1 Builder 8 | . . . . . 1 1 2 4 Tunneler 11 | 9 1 . . . . 1 . . Hauler 3 | . 2 . . . 1 . . . Recycler 7 | 1 . . . 1 . 1 4 . Operator 3 | . 3 . . . . . . . Watcher 7 | . 3 . . . 1 1 1 1 Swarmer 27 | . 6 3 . 7 4 . 3 4 Grunt 30 | . 8 . . 4 2 1 8 7 Sentry 9 | . . . . . 4 . 5 . Hunter 4 | . . . . . 1 . 2 1 Programmer 23 | . . . . . . 3 14 6 Best Kill Streak 8 | 5 5 3 . 8 4 3 6 4 Combat Bots Only 4 | . 3 3 . 4 4 2 3 4 Max Kills in Single Turn 4 | 2 4 1 . 3 2 3 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . 3 1 1 3 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 9973 | . 346 73 . 217 236 324 5518 3259 Core 1847 | . 87 . . 18 . 36 685 1021 Absorbed by Shields 105 | . . . . . . . . 105 Core Remaining (%) 74 | 100 . . . 58 100 94 19 . Volleys Fired 301 | 22 57 9 . 22 23 14 111 43 Largest 5 | 2 2 2 . 2 4 4 4 5 Hottest 348 | 60 70 70 . 110 265 177 239 348 Shots Fired 660 | 44 78 18 . 43 58 43 252 124 Gun 301 | 44 60 18 . 33 12 11 97 26 Cannon 275 | . . . . 6 35 22 130 82 Launcher 81 | . 18 . . 4 11 10 22 16 Special 3 | . . . . . . . 3 . Kinetic 313 | 22 52 9 . 17 5 22 124 62 Thermal 168 | 22 8 9 . 22 42 11 26 28 Explosive 81 | . 18 . . 4 11 10 22 16 Electromagnetic 95 | . . . . . . . 77 18 Robot Hit Streak 13 | 6 13 2 . 6 7 5 12 7 Robot Miss Streak 8 | 2 2 2 . 4 4 3 8 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 370 | 15 50 4 . 19 25 23 162 72 Core Hits 255 | 13 40 3 . 21 20 13 88 57 Critical Hits 8 | . 1 . . 1 . . 5 1 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . 1 . . 2 1 Melee Attacks 90 | . . . . . 6 4 68 12 Impact . | . . . . . . . . . Slashing 90 | . . . . . 6 4 68 12 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14629 | 240 1385 90 . 519 1034 1161 6824 3376 Guns 2777 | 240 578 90 . 194 154 117 1023 381 Cannons 3693 | . . . . 76 565 293 1675 1084 Explosions 6019 | . 794 . . 245 308 744 2017 1911 Melee 2015 | . . . . . . . 2015 . Ramming 125 | . 13 . . 4 7 7 94 . Kinetic 3380 | 120 502 51 . 69 98 270 1503 767 Thermal 2965 | 120 76 39 . 201 621 644 753 511 Explosive 5077 | . 794 . . 245 308 240 1579 1911 Electromagnetic 1067 | . . . . . . . 880 187 Impact . | . . . . . . . . . Slashing 2015 | . . . . . . . 2015 . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . 6 23 3 Average Corruption 9 | . . . . . . 4 12 1 Corruption Purged 6 | . . . . . . . . 6 Effects 208 | . . . . . . 16 176 16 Message Errors 46 | . . . . . . 6 37 3 Matter Fused 33 | . . . . . . 3 27 3 Heat Flow Errors 21 | . . . . . . 4 15 2 Energy Discharges 23 | . . . . . . . 19 4 Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 20 | . . . . . . 1 16 3 Data Loss (major) 7 | . . . . . . . 7 . Misfires 9 | . . . . . . . 9 . Misdirections 11 | . . . . . . . 11 . Targeting Errors 30 | . . . . . . 2 27 1 Weapon Failures 6 | . . . . . . . 6 . Overload Shots . | . . . . . . . . . Overflow Damage 1076 | . 4 . . 8 19 256 634 155 Projectiles 168 | . . . . . 19 5 59 85 Explosions 691 | . 4 . . 8 . 251 358 70 Melee 217 | . . . . . . . 217 . Knockbacks 14 | . . . . . . . 6 8 Impact 2 | . . . . . . . 2 . Kinetic 12 | . . . . . . . 4 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 842 | . 44 . . 5 59 53 440 241 Shots 24 | . 3 . . 1 3 1 9 7 Rammed 17 | . 1 . . 1 2 1 12 . Targets Rammed 18 | . 1 . . 1 2 1 13 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 865 | 20 48 81 . 153 540 584 590 865 Average Temperature 174 | 20 16 40 . 54 178 171 145 305 Received Heat Transfer 1503 | . 135 . . 30 36 9 816 477 Effects 120 | . . . . . 11 12 30 67 Shutdowns 23 | . . . . . 3 2 6 12 Energy Bleed 9 | . . . . . 2 . 3 4 Interference 23 | . . . . . . 8 7 8 Matter Decay 10 | . . . . . . . 4 6 Short Circuit 10 | . . . . . . . 1 9 Damage (minor) 9 | . . . . . 2 . 3 4 Damage (major) 28 | . . . . . 4 2 4 18 Damage (core) 8 | . . . . . . . 2 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . . . . . 6 . 1 . Heat Transferred 4081 | 275 222 111 . 520 1196 650 700 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 657 | 60 337 155 . 170 278 302 657 583 Initial 321 | . 39 85 . . 21 10 107 321 Average 162 | 29 211 151 . 90 119 113 173 220 Maximum Alert Level 2 | . 1 . . . 1 1 2 2 Low Security (%) 65 | 100 44 100 . 100 85 63 69 44 Level 1 25 | . 55 . . . 14 36 6 52 Level 2 8 | . . . . . . . 24 3 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 39 | . 3 . . 1 . 4 20 11 Investigation 8 | . . . . 1 . . 3 4 Extermination 17 | . . . . . . 3 11 3 Reinforcement 10 | . 3 . . . . 1 3 3 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Construction Impeded 6 | . . . . . . 1 2 3 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . . . . 1 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 23 2 . 13 17 6 41 24 Peak Tracking Total 6 | . 4 2 . 4 4 3 6 5 Tactical Retreats 7 | . . . . . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 1 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 44 | . 5 . . . 1 19 11 8 Max in Single Turn 14 | . 2 . . . 1 14 5 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 30 | . 5 . . 2 2 5 10 6 Terminals 20 | . 5 . . . 1 5 6 3 Fabricators 2 | . . . . . . . 1 1 Repair Stations 3 | . . . . . 1 . 1 1 Recycling Units 3 | . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 94 | . 11 . . 2 6 15 38 22 Successful 49 | . 3 . . 2 4 9 18 13 Failed 45 | . 8 . . . 2 6 20 9 Catastrophic 10 | . 1 . . . . 3 4 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 59 | . 11 . . . 2 15 23 8 Fabricators 5 | . . . . . . . 2 3 Repair Stations 17 | . . . . . 4 . 5 8 Recycling Units 11 | . . . . . . . 8 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . 3 . . 2 . 9 11 1 Record 3 | . . . . . . 1 2 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 4 | . 1 . . . . 1 1 1 Open Door 2 | . . . . 2 . . . . Emergency Access Points 3 | . . . . . . 2 1 . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 4 | . 1 . . . . 3 . . Dispatch Records 1 | . . . . . . 1 . . Maintenance Status 1 | . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 15 | . . . . . 4 . 4 7 Scan Component 8 | . . . . . 2 . 2 4 Repair 7 | . . . . . 2 . 2 3 Recycling Unit Hacks 6 | . . . . . . . 3 3 Process 1 | . . . . . . . . 1 Report Inventory 2 | . . . . . . . 1 1 Retrieve Matter 2 | . . . . . . . 1 1 Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 5 . . . 2 5 10 5 Full Trace Events 4 | . . . . . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . . . . 2 Matter 556 | . . . . . . . . 556 Time 138 | . . . . . . . . 138 Total Part Build Rating 18 | . . . . . . . . 18 Parts Repaired 7 | . . . . . 2 . 2 3 Time 266 | . . . . . 82 . 76 108 Parts Recycled . | . . . . . . . . . Recycled Matter 139 | . . . . . . . . 139 Retrieved Matter 139 | . . . . . . . . 139 Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 41 | . . . . 41 41 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders 15 | . . . . . . . 14 1 EXPLORE 11 | . . . . . . . 10 1 RETURN 4 | . . . . . . . 4 . Ally Attacks 15 | . . . . 4 11 . . . Total Damage 209 | . . . . 40 169 . . . Kills 1 | . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 12 | . . . . . . . 11 1 Drone Recoveries 6 | . . . . . . . 6 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 15317 | 258 1194 108 727 1072 1518 2306 4957 3177 Spaces Moved 5275 | 70 577 44 415 606 491 833 1346 893 Core 2 | 2 . . . . . . . . Treads 3888 | 68 577 44 415 606 491 833 324 530 Legs 1385 | . . . . . . . 1022 363 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 160 160 160 185 245 206 Average Speed 216 | 156 177 180 166 160 183 244 270 219 Slowest Speed 350 | 160 180 180 180 160 185 245 350 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 86 11 72 93 38 24 38 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 73 | . . . . . 21 3 33 16 Terrain Destroyed 779 | . 113 . . 33 127 50 292 164 Melee 48 | . . . . . 6 3 27 12 Projectile 38 | . . . . 3 11 . 10 14 AOE 693 | . 113 . . 30 110 47 255 138 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 8494 | 170 671 55 453 673 1065 1072 2334 2001 Wait 2375 | 68 15 . 5 22 494 163 656 952 Move 5267 | 69 576 43 414 605 490 832 1345 893 Hop . | . . . . . . . . . Pick Up 176 | 3 15 . 22 7 16 30 53 30 Fast Attach 36 | 6 1 . 3 1 5 3 14 3 Attach 38 | . 1 . . . 4 3 20 10 Detach 10 | . . . . . . 1 6 3 Swap 79 | 2 3 2 . 4 7 6 19 36 Drop 102 | . 2 1 9 11 18 15 27 19 Fire 301 | 22 57 9 . 22 23 14 111 43 Melee 90 | . . . . . 6 4 68 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 18 | . 1 . . 1 2 1 13 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 259 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 571 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Discovered new exit (range 16) 1045 | -10/Materials | Build established: Hauler-Mutant 1303 | -10/Materials | Discovered new exit (range 16) 1453 | -10/Materials | Entered Mines 1528 | -10/Mines | Learned location of 1 exit from Materials 1550 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1550 | -10/Mines | Discovered new exit (range 5) 1561 | -10/Mines | Entered Exiles 1590 | -10/Exiles | Discovered new exit (range 15) 1641 | -10/Exiles | Met 8R-AWN 1669 | -10/Exiles | Met EX-HEX 1718 | -10/Exiles | Met EX-BIN 1743 | -10/Exiles | Aligned with FarCom system 1745 | -10/Exiles | Given EX-Vault access code 1797 | -10/Exiles | Opened EX-Vault 1809 | -10/Exiles | Found Prototype Slashing Weapon 1809 | -10/Exiles | Identified Longsword +1 1832 | -10/Exiles | Found Prototype Storage 1832 | -10/Exiles | Identified Lightpack 2.0 1930 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1971 | -10/Exiles | Met EX-DEC 2272 | -10/Exiles | Discovered new exit (range 10) 2288 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2288 | -10/Exiles | Entered Mines 2463 | -9/Mines | Discovered new exit (range 10) 2535 | -9/Mines | Discovered new exit (range 6) 2565 | -9/Mines | Met a Derelict shopkeep closing up shop 2784 | -9/Mines | Learned 8 Materials zone layouts 3188 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3360 | -9/Mines | Entered Materials 3360 | -8/Materials | Accompanied by 2 allies 3360 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3361 | -8/Materials | Identified exit to Factory 3365 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4356 | -8/Materials | Repaired Plasma Cannon 4398 | -8/Materials | Repaired Imp. Grenade Launcher 4878 | -8/Materials | Entered Factory 4878 | -7/Factory | Evolved 2 slots: Utility x2 6075 | -7/Factory | Build established: Hauler-Tank 6775 | -7/Factory | Discovered new exit (range 14) 6916 | -7/Factory | Build established: Hauler-Mutant 7184 | -7/Factory | Entered another Factory area 7184 | -6/Factory | Evolved 2 slots: Utility x2 8467 | -6/Factory | Repaired Hrd. Medium Armor Plating 8507 | -6/Factory | Repaired Arm. Treads 8843 | -6/Factory | Lost 3 parts (1p1u1w) 9724 | -6/Factory | System corruption reached 10% 10261 | -6/Factory | Core integrity fell below 50% 10284 | -6/Factory | Garrison activated, responded to threat 10971 | -6/Factory | Lost 4 parts (3u1w) 11957 | -6/Factory | Core integrity fell below 20% 12015 | -6/Factory | Discovered new exit (range 16) 12141 | -6/Factory | Entered another Factory area 12141 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12248 | -5/Factory | Build established: Hauler-Tank 12821 | -5/Factory | Fabricated Enh. Nova Cannon? 13296 | -5/Factory | Repaired Hrd. Medium Armor Plating 13325 | -5/Factory | Repaired Hcp. Storage Unit 13346 | -5/Factory | Build established: Hauler-Skirmisher 13407 | -5/Factory | Repaired Greatsword 13768 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 14001 | -5/Factory | Lost 3 parts (1p1u1w) 14321 | -5/Factory | Build established: Hauler-Tank 15310 | -5/Factory | Core integrity fell below 50% 15318 | -5/Factory | Core integrity fell below 20% 15319 | -5/Factory | Core destroyed Last Messages --------------- 15309_ Destroyed Welding Torch. 15309_ U-05 Engineer destroyed. 15310_ Overheating: Core damaged (-140). 15311_ Overheating: Energy bleed (-4). 15312_ Overheating: Core damaged (-150). 15312_ Hvy. Missile Launcher destroyed. 15312_ Destroyed Hvy. Missile Launcher. 15314_ Overheating: System interference. 15314_ Enh. Nova Cannon temporarily disabled. 15314_ Imp. Grenade Launcher temporarily disabled. 15314_ Penetrated by Slug. 15316_ Power failure, Angular Momentum Engine shutdown. 15316_ G-50 Soldier destroyed. 15316_ Hrd. Medium Armor Plating destroyed. 15317_ Penetrated by Slug. 15318_ Overheating: Core damaged (-130). 15318_ G-50 Soldier destroyed. 15318_ Humpback destroyed. 15318_ Destroyed Humpback. 15319_ Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | "#???? # ????# # # """ " | | "#???? # """ """ ??# # # """ " | | T#???? # """ """ # # # """ " | | "#???# # """ """ # # # | | "#???# # # # ###"##### | | "#???# # """ """ # # ######" | | #???# # """ """ # #!!* ! #????## | | #???# # """ """ # #!! #?????# | | ###### # # #! [ #?????# | | ! # # # "#### /#### ##????# | | + + # ## | | """" # # # ## | | """" # ##+########### ## | | """" # ## | | """" # ########+##### ## | | """" # # # ## | | """" # # " " " " " # R ## | | ""?" # # " " " " " #####;############# ## | | ? # # " " " " " #?### #???? ## | | ?? + # " " " " " ### """ #????? ! w # | | ?? ? # " " " " " ## "G" ! ! #????? ?### | | #??### # " " " " " ## g"=" = #?????? ??? | | ?????# # " " " " " ## %[ #??????? ????? | | ?????# # " " " " " # /[Y[ #???????Y????? | | ?????# # " " " " " ## ]!=*= #????????????? | | ?????# # ## !]@!* #???????????? | | ?????# # | ! # **!]= " #????????????### | | ###### #######+######## [%] "" #??????????????? | | #??????????????? | | ### " #??????????????? | | #?#### " #??????????????? | | #????# """ #??????????????? | | #????# """" #??????????????? | | #????# #??????????????? | | #?????##########??????????????? | | ###############+####?????????????????????????????? | | #??????????? ????????????????????????????????? | | #??????????? ???????????????????????????????? | | #??????????? ??????????????????????????????? | | " #??????????? ??????????????????????????????? | | " #??????????? ?????????????????????????????? | | " #??????????? ????????????????????????????? | | #??????????? ???????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableBlastTreads Manual? 0 Play Time 02:27:41 Cumulative 65.1 hours Start 2020.10.27 @ 22:45:32 End 2020.10.28 @ 09:34:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47675b6e-1ce4-43db-9465-757fa784d3a8