Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 11:51:15 Player: OmnomBrains Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (769) 769 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1889 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (54) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Heat Sink Improved Medium Laser Particle Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Heat Sink Light Armor Plating Improved EM Shotgun Particle Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 34 | 7 1 26 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads . | . . . Leg 10 | 2 . 8 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 2 1 10 Device 8 | 1 . 7 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 100 97 Engine 11 | . 14 10 Leg 31 | . 28 32 Device 15 | . 14 16 Storage 11 | . 14 11 Processor 1 | . . 2 Protection 1 | . . 1 Energy Gun 5 | . . 6 Ballistic Gun 17 | . 28 14 Naked Turns . | . . . Heaviest Build 26 | 14 19 26 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 6 7 10 Average Carried 6 | 2 5 6 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 6 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 830 | 198 152 480 Remotely . | . . . Salvage Created 1222 | 23 260 939 Parts 70 | 1 13 56 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 5 17 Guns 22 | . 5 17 Classes Destroyed 10 | 1 3 6 Worker 3 | . 1 2 Tunneler 3 | 1 . 2 Hauler 2 | . . 2 Recycler 2 | . . 2 Mechanic 1 | . . 1 Operator 2 | . 1 1 Watcher 1 | . . 1 Swarmer 6 | . . 6 Grunt 15 | . 5 10 Sentry 1 | . . 1 Best Kill Streak 5 | 1 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 177 | . 25 152 Missed 52 | . 6 46 Damage Taken 1859 | . 213 1646 Core 491 | . 55 436 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 121 | 2 24 95 Largest 2 | 2 2 2 Hottest 112 | 40 40 112 Shots Fired 219 | 4 48 167 Gun 219 | 4 48 167 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 166 | 4 48 114 Thermal 51 | . . 51 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 12 | 2 9 12 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 143 | 2 32 109 Core Hits 63 | 1 16 46 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . . 4 Burn 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1932 | 16 322 1594 Guns 1701 | 16 322 1363 Cannons . | . . . Explosions 231 | . . 231 Melee . | . . . Ramming . | . . . Kinetic 1152 | 16 322 814 Thermal 538 | . . 538 Explosive 203 | . . 203 Electromagnetic 39 | . . 39 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . . 13 Message Errors 2 | . . 2 Matter Fused 6 | . . 6 Heat Flow Errors 3 | . . 3 Parts Rejected 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions 36 | . . 36 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 355 | . . 355 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 235 | . 12 235 Average Temperature 57 | . 7 65 Received Heat Transfer 636 | . 114 522 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1339 | . . 1339 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 256 | 5 139 256 Initial 5 | . 3 5 Average 65 | . 63 71 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 95 Level 1 3 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 3 5 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 7 25 Peak Tracking Total 7 | . 4 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 19 | . 10 9 Successful 7 | . 6 1 Failed 12 | . 4 8 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 1 5 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 5 | . 3 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1280 | 62 270 948 Spaces Moved 544 | 43 158 343 Core 14 | 14 . . Treads . | . . . Legs 530 | 29 158 343 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 97 120 120 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 40 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 975 | 58 195 722 Wait 232 | . 5 227 Move 542 | 42 157 343 Hop . | . . . Pick Up 36 | 7 6 23 Fast Attach 3 | 2 . 1 Attach 18 | 5 . 13 Detach . | . . . Swap 13 | . 1 12 Drop 10 | . 2 8 Fire 121 | 2 24 95 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 4) 293 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 920 | -9/Materials | Core integrity fell below 50% 962 | -9/Materials | Lost 7 parts (1p2n2u2w) 1210 | -9/Materials | Build established: Scavenger-Mutant 1248 | -9/Materials | Core integrity fell below 20% 1261 | -9/Materials | Discovered new exit (range 15) 1281 | -9/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Nuclear Reactor explodes. Seismic Detector destroyed. Destroyed Seismic Detector. K-01 Serf destroyed. Terminal disabled. K-01 Serf collects debris. Acquired Datajack. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: Heat flow error (+160). U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. EXIT=FOUND Chain reaction triggered in Imp. Ion Engine. Nuclear Reactor explodes. Imp. Ion Engine destroyed. Destroyed Imp. Ion Engine. Lgt. Armor Plating destroyed. Destroyed Lgt. Armor Plating. 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