Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 21:33:40 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (182) 910 Value Destroyed (7142) 7142 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2444) 2444 TOTAL SCORE: 14316 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 408 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 679/850 Matter 245/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Huge Storage Unit Graphene Brace Relay Coupler [NC] (12) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (5) Relay Coupler [Heavy] (5) > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Huge Storage Unit High-capacity Matter Pod (200) Medium Reactive Plating Relay Coupler [Behemoth] (10) Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Precision Assault Rifle Remote Datajack > --- INVENTORY -------- Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Medium Reactive Plating Graphene Brace Relay Coupler [NC] Relay Coupler [Behemoth] Shock Bomb Launcher Shock Bomb Launcher Improved Datajack Plasma Cutter Powered Hammer [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [Hunter] Protection Medium Reactive Plating Weapon Autogun Ballistic Gun Autogun Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . 1 . 1 . 1 . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 111 | 6 4 15 . 31 8 8 15 18 6 Power 5 | 1 . 1 . 2 . . 1 . . Engine 3 | 1 . 1 . . . . 1 . . Core 2 | . . . . 2 . . . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 . 5 . 11 2 3 5 8 2 Treads 38 | 2 . 5 . 11 2 3 5 8 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 3 2 . 5 3 3 6 7 4 Device 3 | . . 1 . . 1 . . . 1 Storage 2 | 1 1 . . . . . . . . Processor 5 | . 1 1 . 1 1 1 . . . Hackware 19 | . . . . 1 . 2 6 7 3 Protection 5 | . 1 . . 3 1 . . . . Artifact . | . . . . . . . . . . Weapon 34 | 2 1 7 . 13 3 2 3 3 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | 2 1 5 . 12 2 2 2 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 2 . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 10 | . . . . . . . . 10 . Parts Lost 51 | . . 7 . 12 3 1 9 11 8 Power 4 | . . 1 . 2 . . 1 . . Propulsion 23 | . . 3 . 4 1 1 3 6 5 Utility 8 | . . . . 2 1 . 3 1 1 Weapon 16 | . . 3 . 4 1 . 2 4 2 Highest Loss Streak 9 | . . 3 . 9 2 1 3 5 3 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 19 | . 9 17 22 23 21 23 23 19 12 Power . | . . . . 1 1 1 . . . Propulsion 4 | . 3 5 7 6 5 4 4 1 1 Utility 5 | . 2 4 4 4 3 7 8 11 6 Weapon 6 | . 3 7 10 9 7 7 6 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . 1 . 7 . 1 . 2 6 Power 1 | . . . . 1 . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . . . . . . . 3 Weapon 10 | . . 1 . 5 . . . 2 2 Tool/Special 3 | . . . . 1 . 1 . . 1 Average Slot Usage (%) 96 | . 96 97 100 97 98 94 96 93 83 Engine 6 | . 14 10 11 2 . . 2 7 6 Core 3 | . . . . 6 9 7 4 . . Treads 29 | . 28 32 33 26 27 29 29 27 24 Device 1 | . . . . . 3 7 1 . . Storage 9 | . 14 11 11 9 9 7 7 7 6 Processor 10 | . 4 20 22 13 10 7 7 . . Hackware 7 | . . . . 4 . 6 17 27 34 Protection 3 | . 5 . . 6 12 2 . . . Ballistic Gun 22 | . 28 21 22 26 23 22 21 15 3 Peak Build Rating 49 | 6 9 17 17 35 36 34 43 47 49 Average Rating 25 | 4 7 15 17 27 33 29 38 40 44 On Entrance 23 | . 6 9 17 17 35 33 34 40 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 13 89 93 93 119 139 119 106 105 102 Greatest Support 90 | 40 40 60 60 60 63 83 83 90 90 Greatest Overweight (x) 3 | . 2 1 1 1 2 1 1 3 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 25 25 25 25 25 Most Carried 25 | 2 13 23 23 25 25 25 25 24 15 Average Carried 19 | . 9 17 22 23 21 23 23 19 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 13 22 23 25 23 25 24 15 8 Class Distribution -------------------- 27% | Mutant 26% | Bothacker-Gunner 11% | Scavenger-Mutant 10% | Tank 8% | Bothacker-Mutant 6% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Matter Collected 5881 | 178 564 543 26 1636 580 504 988 757 105 Remotely . | . . . . . . . . . . Salvage Created 7458 | . 592 1329 9 2199 847 500 1042 832 108 Parts 438 | . 32 87 . 127 49 34 56 53 . Haulers Intercepted 7 | . 2 4 . 1 . . . . . Recyclers Shooed 8 | . . 2 . 5 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 157 | . 12 30 1 39 21 11 27 14 2 Melee 1 | . . . . . . . . 1 . Guns 122 | . 12 22 1 36 16 9 20 6 . Cannons 1 | . . . . . . . . 1 . AOE 27 | . . 8 . 3 4 2 6 4 . Classes Destroyed 16 | . 5 3 . 4 . 1 . 3 . Worker 4 | . . . . 2 . 2 . . . Builder 2 | . . . . . . . . 2 . Hauler 7 | . 2 4 . 1 . . . . . Recycler 3 | . . 1 . 2 . . . . . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 1 1 . 2 . 2 . . . Swarmer 52 | . 3 12 1 7 7 7 15 . . Grunt 58 | . 9 9 . 20 9 . 7 3 1 Brawler 5 | . . 1 . . 2 . 2 . . Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . Sentry 21 | . . 8 . 8 2 . . 3 . Hunter 9 | . . . . 2 1 . . 5 1 Programmer 9 | . . . . . . 4 3 2 . Heavy 2 | . . . . 1 . . . 1 . Best Kill Streak 9 | . 3 5 1 5 6 5 7 9 1 Combat Bots Only 7 | . 3 5 1 5 6 3 7 6 1 Max Kills in Single Turn 3 | . 1 3 1 2 2 2 2 2 1 Gunslinging 1 | . . . . 1 1 . 1 . . Exploded 3 | . . 3 . 2 1 1 2 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Hostile Shots Fired 1030 | . 59 112 1 255 101 70 124 232 76 Missed 286 | . 18 30 1 60 26 21 38 76 16 Hits 744 | . 41 82 . 195 75 49 86 156 60 Melee 17 | . . . . 11 2 . 4 . . Projectile 727 | . 41 82 . 184 73 49 82 156 60 AOE 1 | . . 1 . . . . . . . Critical Strikes 28 | . . 2 1 13 5 1 . 3 3 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . 2 . Damage Taken 11164 | . 478 1068 8 3237 986 644 1390 2289 1064 Core 1381 | . 85 140 8 384 98 48 105 342 171 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 6 | . 6 . . . . . . . . Ignored by Resistances 398 | . . . . 139 142 117 . . . Regen/Repaired (Parts) 425 | . . 156 . 131 . . . 138 . Core Remaining (%) 54 | 100 66 . 63 . 12 . . 29 . Volleys Fired 452 | . 61 78 1 119 36 35 63 48 11 Largest 3 | . 2 2 2 3 3 3 3 3 1 Hottest 84 | . 40 46 46 84 84 79 79 78 28 Shots Fired 1059 | . 122 146 2 354 91 98 153 82 11 Gun 1002 | . 122 142 2 354 84 95 139 60 4 Cannon . | . . . . . . . . . . Launcher 31 | . . 4 . . 7 3 10 7 . Special 26 | . . . . . . . 4 15 7 Kinetic 1002 | . 122 142 2 354 84 95 139 60 4 Thermal . | . . . . . . . . . . Explosive 2 | . . 2 . . . . . . . Electromagnetic 29 | . . 2 . . 7 3 10 7 . Robot Hit Streak 27 | . 14 13 1 27 10 4 11 11 16 Robot Miss Streak 5 | . 3 3 1 4 3 3 5 4 2 Penetration Max 1 | . . . . 1 1 1 1 . . Secondary Targets 22 | . . 2 . 9 7 . 4 . . Max Gunslinging Chain 2 | . . 1 . 2 1 . 1 . . Shots Hit Robots 730 | . 85 106 1 247 63 53 88 70 17 Core Hits 338 | . 33 56 1 88 42 23 48 45 2 Critical Kills 5 | . . . . 4 1 . . . . Critical Parts Destroyed 10 | . 1 2 . 3 1 1 1 . 1 Critical Strikes 15 | . 1 2 . 7 2 1 1 . 1 Destroy 14 | . 1 2 . 7 2 1 1 . . Smash 1 | . . . . . . . . . 1 Melee Attacks 34 | . . . . 1 1 2 2 17 11 Impact 29 | . . . . . 1 . 1 16 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16040 | . 926 1847 13 4937 1991 1187 2148 2556 435 Guns 11228 | . 922 1429 13 4391 1115 1006 1612 666 74 Cannons . | . . . . . . . . . . Explosions 3685 | . . 325 . 524 876 169 536 1255 . Melee 992 | . . . . . . . . 631 361 Ramming 135 | . 4 93 . 22 . 12 . 4 . Kinetic 11228 | . 922 1429 13 4391 1115 1006 1612 666 74 Thermal 1339 | . . . . 367 267 . 71 634 . Explosive 385 | . . 228 . 157 . . . . . Electromagnetic 1961 | . . 97 . . 609 169 465 621 . Impact 992 | . . . . . . . . 631 361 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 27 | . . 1 1 1 6 6 11 27 2 Average Corruption 4 | . . 1 1 1 5 4 9 14 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 194 | . . 14 5 12 18 39 51 50 5 Message Errors 45 | . . 3 2 2 4 12 14 6 2 Matter Fused 49 | . . 3 . 4 4 8 15 15 . Heat Flow Errors 19 | . . 3 . 3 1 4 6 2 . Energy Discharges 17 | . . 1 1 1 2 5 2 5 . Parts Rejected 4 | . . 1 . . . . . 3 . Parts Fused 3 | . . . . 1 . . . 2 . Data Loss (minor) 30 | . . 2 1 1 3 7 7 6 3 Data Loss (major) 13 | . . . . . 3 1 4 5 . Misfires 4 | . . . . . . 1 1 2 . Alerts 6 | . . 1 1 . 1 1 . 2 . Weapon Failures 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 294 | . . . . 107 . . 14 82 91 Projectiles . | . . . . . . . . . . Explosions 135 | . . . . 107 . . 14 14 . Melee 159 | . . . . . . . . 68 91 Knockbacks 7 | . . . . . . . . 5 2 Impact 5 | . . . . . . . . 3 2 Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 196 | . . . . 99 34 . . 63 . Shots 10 | . . . . 2 3 . . 5 . Rammed 15 | . 2 7 . 4 . 1 . 1 . Targets Rammed 16 | . 2 8 . 4 . 1 . 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 606 | . 18 274 . 367 606 217 327 163 14 Average Temperature 93 | . 8 60 . 81 212 36 88 42 8 Received Heat Transfer 2859 | . 240 240 . 1296 414 . 189 237 243 Effects 15 | . . . . 2 13 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 7 | . . . . 2 5 . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . 1 2 2 Combat Hostiles 6 | . . . . . 1 . 1 2 2 Parts Fried 11 | . . . . . 1 1 . 4 5 Impact Corruptions 6 | . . . . . . . . 3 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1430 | . . . . 250 450 . 100 630 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . . . . . 3 1 3 4 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Maximum Alert Level 3 | . . 1 . 2 3 2 3 2 . Low Security (%) 48 | 100 100 57 100 67 . . 19 . 100 Level 1 24 | . . 42 . 7 . 52 18 69 . Level 2 20 | . . . . 25 57 47 28 30 . Level 3 6 | . . . . . 42 . 32 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1047 | . 95 356 133 644 954 560 1047 549 186 Initial 549 | . . 14 133 . 417 500 184 549 185 Average 252 | . 14 149 46 165 693 394 552 365 70 Influence Increases 5322 | . 356 893 105 1316 567 410 1033 516 126 Destroy 0b10 Robot/C 3440 | . 240 600 60 800 420 240 580 380 120 Destroy 0b10 Robot/NC 125 | . 20 30 . 35 . 20 . 20 . Destroy Leader 656 | . 66 150 10 206 50 64 30 80 . Allied During Kill 48 | . . . 5 6 . 1 14 16 6 Successful Hack 78 | . 14 29 . 11 14 5 . 5 . Select Force Hacks 60 | . . 30 . . . 30 . . . Disable Machine 165 | . . 30 . 75 15 . 30 15 . Anti-Garrison Action 350 | . . . . . 50 . 300 . . Destroy Structure 100 | . 1 9 . 63 3 5 19 . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 285 | . 15 15 30 105 15 45 60 . . Influence Decreases 5322 | . 320 585 449 674 255 1100 250 1184 505 Entered New Map 1684 | . . 22 211 . 225 454 80 498 194 Time Decay 2926 | . 320 503 238 555 . 616 . 486 208 Lost Part 429 | . . 60 . 96 30 10 90 110 33 Lost Ally 283 | . . . . 23 . 20 80 90 70 Squads Dispatched 25 | . 3 2 . 6 . 9 . 4 1 Investigation 4 | . 1 1 . 1 . 1 . . . Extermination 7 | . . . . . . 5 . 1 1 Reinforcement 9 | . 2 1 . 4 . . . 2 . Assault . | . . . . . . . . . . Garrison 5 | . . . . 1 . 3 . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Distress Signals 13 | . 1 7 . 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 284 | . 26 50 4 69 24 21 35 42 13 Peak Tracking Total 11 | . 3 5 3 7 6 4 11 10 4 Tactical Retreats 16 | . 1 1 2 7 1 1 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Traps Triggered 10 | . 1 2 . 2 2 . 3 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts 63 | . . . . 63 . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Machines Disabled 16 | . . 2 . 5 2 . 6 1 . Max in Single Turn 2 | . . 1 . 2 1 . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 5 | . . . . . 1 . 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Machines Accessed 30 | . 5 9 . 7 1 5 . 3 . Terminals 17 | . 5 5 . 4 1 2 . . . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 5 | . . 2 . 2 . . . 1 . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 4 | . . . . 1 . 2 . 1 . Total Hacks 54 | . 7 16 . 14 2 11 . 4 . Successful 34 | . 3 11 . 11 1 5 . 3 . Failed 20 | . 4 5 . 3 1 6 . 1 . Catastrophic 5 | . 1 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 34 | . 7 9 . 9 . 8 . 1 . Terminals 29 | . 7 8 . 9 2 3 . . . Fabricators 3 | . . . . . . 2 . 1 . Repair Stations 10 | . . 4 . 4 . . . 2 . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 8 | . . . . 1 . 6 . 1 . Terminal Hacks 3 | . . . . 1 1 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 4 . 4 . . . 2 . Scan Component 5 | . . 2 . 2 . . . 1 . Repair 5 | . . 2 . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 3 . 1 . Unlock Access 2 | . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . 1 . Coupler Status 2 | . . . . . . 2 . . . Unauthorized Hacks 14 | . 3 5 . 5 . 1 . . . Terminals 12 | . 3 4 . 5 . . . . . Assimilate 2 | . . 1 . 1 . . . . . Botnet 10 | . 3 3 . 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Eject 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 7 . 4 1 2 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . Parts Repaired 5 | . . 2 . 2 . . . 1 . Time 204 | . . 58 . 76 . . . 70 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Used RIF Installer 2 | . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . 1 . . Robots Hacked 25 | . . . . 1 . 2 4 13 5 Non-combat 7 | . . . . 1 . 1 . 3 2 Combat 18 | . . . . . . 1 4 10 3 Robot Hacks Applied 25 | . . . . 1 . 2 4 13 5 no_distress 1 | . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . 1 overwrite_iff 9 | . . . . . . . 2 6 1 formatsys_low 5 | . . . . . . 1 . 3 1 formatsys_high 9 | . . . . . . 1 2 4 2 Relay Couplers Released 26 | . . . . . 5 3 18 . . Ejected 3 | . . . . . . 3 . . . Machine Destruction 23 | . . . . . 5 . 18 . . Attached 17 | . . . . . . 2 6 6 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Total Allies 26 | . . . 3 . . 2 4 13 4 Largest Group 3 | . . . 3 2 . 1 2 3 3 Highest-Rated Group 114 | . . . 40 24 . 16 32 114 63 Highest-Rated Ally 90 | . . . 16 16 . 16 16 90 30 Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . DROP 1 | . . . . . . . . 1 . Ally Attacks 73 | . . . 13 15 . 2 10 28 5 Total Damage 1160 | . . . 103 139 . 31 121 576 190 Kills 16 | . . . 2 1 . 1 2 6 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Turns Passed 14289 | 82 2249 2579 560 2573 890 2043 1473 1266 574 Spaces Moved 5263 | 50 665 961 278 918 294 868 578 416 235 Core 8 | 8 . . . . . . . . . Treads 5255 | 42 665 961 278 918 294 868 578 416 235 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 200 216 210 212 212 206 Average Speed 226 | 142 298 220 200 205 250 213 214 232 212 Slowest Speed 400 | 160 320 240 200 216 295 222 222 400 216 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 74 85 30 83 43 27 56 14 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . . 8 . 67 3 2 6 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . 1 . . 2 . . AOE 83 | . . 8 . 66 3 2 4 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac Total 6781 | 61 816 1276 281 1362 378 995 702 627 283 Wait 614 | . 69 186 2 163 16 65 16 88 9 Move 5252 | 49 664 960 277 917 292 867 576 415 235 Hop . | . . . . . . . . . . Pick Up 109 | 6 14 21 1 33 6 6 8 12 2 Fast Attach 25 | . 1 4 . 6 2 2 5 5 . Attach 67 | 6 1 9 . 13 6 3 7 14 8 Detach 1 | . . . . . . . . . 1 Swap 72 | . 2 6 . 17 8 8 15 14 2 Drop 63 | . 2 4 . 26 7 4 6 11 3 Fire 452 | . 61 78 1 119 36 35 63 48 11 Melee 34 | . . . . 1 1 2 2 17 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 16 | . 2 8 . 4 . 1 . 1 . Escape Stasis 8 | . . . . . 4 . 4 . . Rewire 5 | . . . . . . 2 . 2 1 Trap 63 | . . . . 63 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 8) 609 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Discovered new exit (range 5) 2332 | -10/Materials | Entered another Materials area 2332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2520 | -9/Materials | Lost 3 parts (1n2w) 3490 | -9/Materials | Discovered new exit (range 11) 4127 | -9/Materials | Build established: Scavenger-Mutant 4233 | -9/Materials | Discovered new exit (range 6) 4439 | -9/Materials | Discovered new exit (range 9) 4551 | -9/Materials | Repaired Lgt. Treads+ 4732 | -9/Materials | Discovered new exit (range 16) 4879 | -9/Materials | Repaired Imp. Ion Engine 4911 | -9/Materials | Entered Mines 4912 | -9/Mines | Assembled infested the area 4914 | -9/Mines | Met a Derelict bent on vengeance 4917 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4993 | -9/Mines | Discovered new exit (range 3) 5063 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5199 | -9/Mines | Learned location of Zion (-6) 5471 | -9/Mines | Entered Materials 5471 | -8/Materials | Accompanied by 2 allies 5471 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5526 | -8/Materials | Repaired Hvy. Assault Rifle+ 6181 | -8/Materials | Lost 9 parts (1p3n1u4w) 6350 | -8/Materials | Discovered new exit (range 3) 6404 | -8/Materials | Build established: Tank 6548 | -8/Materials | Repaired Gauss Rifle 6799 | -8/Materials | Core integrity fell below 50% 7753 | -8/Materials | Build established: Gunner 8016 | -8/Materials | Garrison activated, responded to threat 8042 | -8/Materials | Identified exit to Garrison 8044 | -8/Materials | Entered Garrison 8125 | -8/Garrison | Triggered checkpoint 8133 | -8/Garrison | Triggered checkpoint 8155 | -8/Garrison | Core integrity fell below 20% 8318 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Discovered new exit (range 11) 8513 | -8/Garrison | Installed Relay Interface Framework 8546 | -8/Garrison | Triggered checkpoint 8599 | -8/Garrison | Garrison Relay disabled 8805 | -8/Garrison | Discovered new exit (range 10) 8832 | -8/Garrison | Triggered checkpoint 8934 | -8/Garrison | Entered Factory 8934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9254 | -7/Factory | P-60 Hacker assimilated allied Engineer 4a 9364 | -7/Factory | Build established: Scavenger-Tank 9507 | -7/Factory | Garrison activated, responded to threat 9827 | -7/Factory | Build established: Bothacker-Gunner 10061 | -7/Factory | Discovered new exit (range 5) 10975 | -7/Factory | Identified exit to Garrison 10977 | -7/Factory | Entered Garrison 11017 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11211 | -7/Garrison | Triggered checkpoint 11268 | -7/Garrison | Garrison Relay disabled 11338 | -7/Garrison | Triggered checkpoint 11340 | -7/Garrison | Triggered checkpoint 11482 | -7/Garrison | Discovered new exit (range 10) 11535 | -7/Garrison | Triggered checkpoint 11583 | -7/Garrison | Triggered checkpoint 11625 | -7/Garrison | Garrison Relay disabled 11629 | -7/Garrison | Lost 3 parts (1n1u1w) 11644 | -7/Garrison | Heavy support dispatched to Factory 11809 | -7/Garrison | Triggered checkpoint 11846 | -7/Garrison | Lost 3 allies 11852 | -7/Garrison | Destroyed 7 combat bots 11854 | -7/Garrison | Lost 3 parts (1p2n) 11915 | -7/Garrison | Triggered checkpoint 11958 | -7/Garrison | System corruption reached 10% 12011 | -7/Garrison | Garrison Relay disabled 12245 | -7/Garrison | Discovered new exit (range 10) 12281 | -7/Garrison | Triggered checkpoint 12366 | -7/Garrison | Garrison Relay disabled 12450 | -7/Garrison | Entered Factory 12555 | -7/Factory | Repaired Prc. Assault Rifle 13119 | -7/Factory | Discovered new exit (range 10) 13295 | -7/Factory | Garrison activated, responded to threat 13341 | -7/Factory | Cargo convoy interrupted 13345 | -7/Factory | P-60 Hacker assimilated allied H-55 Commando 13362 | -7/Factory | P-60 Hacker assimilated allied Transporter 4b 13384 | -7/Factory | Core integrity fell below 50% 13398 | -7/Factory | Lost 5 parts (2n1u2w) 13477 | -7/Factory | Lost 3 parts (2n1w) 13716 | -7/Factory | Entered another Factory area 13716 | -6/Factory | Accompanied by 2 allies 13716 | -6/Factory | Evolved 2 slots: Utility x2 13973 | -6/Factory | Build established: Bothacker-Mutant 14110 | -6/Factory | Lost 3 parts (2n1w) 14290 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. K-01 Serf cleans the Manufacturing Mainframe. >> Watcher Feeds: Established visual feed link with W-25 Informer. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Wall collapses. U-05 Engineer builds a Door. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Lgt. Treads+ destroyed. Relay Coupler [Specialist] destroyed. T-07 Excavator is excavating. H-66 Slayer knocked back. Penetrated by Slug. Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????# + # """ """ ## | | ???????????# # # """ """ ## """ " | | ???????????# ! # # """ """ ## """ " | | ???????????# # # ## """ " | | ???????????# ! # # """ ## | | ???????????########### % # """ ## | | ?????????????????????# % # """ / ## "" | | ?????????????????????# # / ]##^ ""T | | ?????????????????????# % # """ /] ## "" | | ?????????????????????# % # """ ## ? | | ????????????########?# # """ ####??###?# | | ???????????? ?# A # #?????????? | | ???????? """"""""" # ###+#####+######??????? | | ?????????? # u ????? | | ?????????????""""" + #???????? | | ?????????? # #???????? | | ???????? """"""""" #w #???????? | | ???????????? ?#k #???????? | | ????????????########?# k ###############???????? | | ?????################# ### # ????????????? | | #?#??# % % [ # k # ??????????? | | # #??# """" """% ; p u u ??????????? | | # #### """" """ #k w # ??????????? | | / """" """" # # ##????????????? | | ###### """" """ # #?#######?????????????? | | ?????# # @ #?????????????????????? | | ?????#"S # ########??????????????? | | ?????#""" # h #??????????????? | | ?????# "" # #??????????????? | | ?????# # #??????????????? | | ?????################# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????######## #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????+ #??????????????? | | ????????????????????????????#w #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# +??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????#T #??????????????? | | ???????????????????????????## #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????+ +??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 81 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -9/Materials Imp. Ion Engine | 1% | -9/Materials Hvy. Assault Rifle | 49% | -8/Materials Gauss Rifle | 47% | -8/Materials Prc. Assault Rifle | 13% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hack The Planet Challenges ------------ None Game ------ Seed SkeletonCooledSource Manual? 0 Play Time 01:24:29 Cumulative 273.0 hours Start 2026.09.15 @ 20:02:38 End 2026.09.15 @ 21:33:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4dbc583c-38eb-4bab-9a41-e41bf3e1970d