Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 14:03:07 Player: szymekc Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1800) 1800 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 3791 Bonus ------- Follower Combat Kills 254 Friendly Fire -23 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 160/160 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Advanced Weight Redist. System Seismic Detector ECM Suite Hacking Suite EM Pulse Cannon Improved Datajack Mining Laser Hammer Scythe Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Carbon-fiber Leg Advanced Weight Redist. System ECM Suite Hardened Light Armor Plating Beam Rifle Beam Rifle Beamcaster EM Pulse Cannon Beam Cannon Beam Cannon Beam Cannon Improved Light Cannon Improved Datajack Mining Laser Hammer Scythe Signal Generator [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 47 | 7 10 3 9 18 Power 7 | 1 2 1 . 3 Engine 5 | 1 2 1 . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 2 . 2 7 Treads 13 | 2 2 . 2 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 4 1 2 3 Device 5 | 2 . . 2 1 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 2 1 . 2 Artifact . | . . . . . Weapon 15 | 2 2 1 5 5 Energy Gun 4 | 1 . . 2 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 1 . . 2 3 Ballistic Cannon 3 | . 2 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 15 | . . . 2 13 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 5 | . . . 1 4 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Backups 13 | 1 6 15 18 16 Power . | . . . 1 . Propulsion 2 | . 1 2 4 4 Utility 3 | . 2 4 3 4 Weapon 5 | . 1 7 8 6 Tool/Special . | . . . . . Unused Backups 23 | . 1 1 7 14 Power 2 | . 1 . 1 . Propulsion 6 | . . . 1 5 Utility 5 | . . 1 . 4 Weapon 9 | . . . 5 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 100 98 91 Engine 10 | . 14 14 11 . Core 2 | . . . . 10 Treads 25 | . 28 28 21 21 Device 9 | . 5 . 21 15 Storage 10 | . 7 14 11 11 Protection 12 | . 13 14 10 9 Energy Gun 3 | . 4 . 10 . Energy Cannon 1 | . . 4 1 . Ballistic Gun 6 | . 4 . 5 18 Ballistic Cannon 14 | . 19 23 4 2 Peak Build Rating 24 | 6 10 16 24 20 Average Rating 14 | 4 8 12 21 17 On Entrance 9 | . 6 10 16 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 63 | 8 58 60 63 59 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 16 | 5 8 20 20 20 Most Carried 20 | 3 11 20 20 20 Average Carried 13 | 1 6 16 19 17 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | 3 11 20 20 14 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1677 | 290 332 273 211 571 Remotely 128 | 128 . . . . Salvage Created 2588 | 133 554 339 514 1048 Parts 170 | 8 30 27 25 80 Haulers Intercepted 9 | . 2 . 3 4 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 56 | . 19 11 8 18 Guns 24 | . 5 . 5 14 Cannons 30 | . 14 11 1 4 AOE 1 | . . . 1 . Classes Destroyed 12 | 2 4 2 1 3 Worker 4 | . . 1 . 3 Builder 2 | . . . . 2 Tunneler 3 | 2 1 . . . Hauler 9 | . 2 . 3 4 Recycler 2 | 1 . 1 . . Mechanic 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 18 | . 9 5 1 3 Grunt 27 | . 10 6 5 6 Duelist 1 | . . . . 1 Sentry 10 | . . . 2 8 Best Kill Streak 6 | 2 4 5 4 6 Combat Bots Only 5 | . 3 5 3 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 367 | . 75 42 77 173 Missed 91 | . 17 13 27 34 Hits 276 | . 58 29 50 139 Melee 6 | . . . . 6 Projectile 270 | . 58 29 50 133 Critical Strikes 3 | . . . . 3 Damage Taken 3419 | . 542 286 598 1993 Core 492 | . 62 21 136 273 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 197 | 20 53 25 26 73 Largest 2 | 2 2 2 2 2 Hottest 90 | 60 60 60 90 56 Shots Fired 384 | 28 106 52 52 146 Gun 244 | 28 50 . 44 122 Cannon 140 | . 56 52 8 24 Launcher . | . . . . . Special . | . . . . . Kinetic 317 | 20 81 52 18 146 Thermal 35 | 8 25 . 2 . Explosive . | . . . . . Electromagnetic 32 | . . . 32 . Robot Hit Streak 11 | 4 9 4 8 11 Robot Miss Streak 5 | 2 3 4 5 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 245 | 18 68 21 37 101 Core Hits 118 | 8 32 17 19 42 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 1 . . . Critical Strikes 7 | 1 5 1 . . Destroy 2 | 1 1 . . . Blast 5 | . 4 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4136 | 162 955 534 738 1747 Guns 2437 | 162 339 . 592 1344 Cannons 1574 | . 599 534 40 401 Explosions 80 | . . . 80 . Melee . | . . . . . Ramming 45 | . 17 . 26 2 Kinetic 3308 | 106 739 534 184 1745 Thermal 335 | 56 199 . 80 . Explosive . | . . . . . Electromagnetic 448 | . . . 448 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 3 9 . . Message Errors 7 | . 2 5 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . 1 . . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 46 | . 24 . 22 . Projectiles 24 | . 24 . . . Explosions 22 | . . . 22 . Melee . | . . . . . Knockbacks 20 | . 8 11 . 1 Impact 1 | . 1 . . . Kinetic 17 | . 7 9 . 1 Secondary 2 | . . 2 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | . 4 . 5 2 Targets Rammed 12 | . 5 . 5 2 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 214 | 40 160 214 72 116 Average Temperature 51 | 16 51 69 45 34 Received Heat Transfer 1107 | . 156 96 210 645 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 625 | 125 450 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 76 100 100 100 Level 1 6 | . 23 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 266 | 10 266 144 193 121 Initial 62 | . . 53 8 62 Average 79 | 1 108 68 83 65 Influence Increases 2033 | 15 560 379 540 539 Destroy 0b10 Robot/C 1360 | . 380 300 320 360 Destroy 0b10 Robot/NC 135 | 15 20 15 30 55 Destroy Leader 324 | . 66 50 98 110 Allied During Kill 46 | . . 14 32 . Successful Hack 41 | . 17 . 12 12 Select Force Hacks 30 | . . . 30 . Disable Machine 60 | . 45 . 15 . Destroy Structure 7 | . 2 . 3 2 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 1912 | 15 422 494 414 567 Entered New Map 187 | . . 85 15 87 Time Decay 1530 | 15 422 389 354 350 Lost Part 150 | . . . 20 130 Lost Ally 45 | . . 20 25 . Squads Dispatched 9 | . 2 2 4 1 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 29 16 20 26 Peak Tracking Total 9 | . 4 5 6 9 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 7 | . 2 . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . 3 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 12 | . 6 1 3 2 Terminals 9 | . 5 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 16 1 6 6 Successful 13 | . 5 1 3 4 Failed 16 | . 11 . 3 2 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 20 | . 13 . 4 3 Terminals 24 | . 14 . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 1 2 Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 2 2 Terminals 8 | . 5 . 1 2 Botnet 2 | . 1 . . 1 Skim 6 | . 4 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 75 | . . 16 59 . Total Damage 728 | . . 228 500 . Kills 15 | . . 4 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1977 | 44 460 . 879 594 Seismic 1977 | 44 460 . 879 594 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4199 | 177 1225 1106 900 791 Spaces Moved 1623 | 80 595 421 310 217 Core 6 | 6 . . . . Treads 1617 | 74 595 421 310 217 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 210 | 151 169 240 241 240 Slowest Speed 400 | 160 240 240 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 6 95 95 30 46 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 3 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2029 | 109 705 471 402 342 Wait 53 | . 25 1 20 7 Move 1619 | 79 594 420 309 217 Hop . | . . . . . Pick Up 51 | 2 13 14 10 12 Fast Attach 17 | 7 . . 9 1 Attach 15 | . 1 . 4 10 Detach 3 | 1 . . 2 . Swap 30 | . 9 5 7 9 Drop 32 | . 5 6 10 11 Fire 197 | 20 53 25 26 73 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 5 . 5 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Discovered new exit (range 4) 896 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Discovered new exit (range 6) 1403 | -10/Materials | Entered Mines 1420 | -10/Mines | Learned location of Storage (-9) 1425 | -10/Mines | Found a hidden stash of uninstalled traps 1568 | -10/Mines | Met a Derelict shopkeep closing up shop 1941 | -10/Mines | Learned Materials interactive machine intel 1951 | -10/Mines | Met a Derelict testing a Signal Generator 1967 | -10/Mines | Found Signal Generator 2044 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2123 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2255 | -10/Mines | Discovered new exit (range 11) 2377 | -10/Mines | Discovered new exit (range 9) 2509 | -10/Mines | Entered Materials 2509 | -9/Materials | Accompanied by 3 allies 2509 | -9/Materials | Evolved 2 slots: Utility x2 2510 | -9/Materials | Loaded intel: 18 interactive machine locations 2967 | -9/Materials | Discovered new exit (range 16) 3246 | -9/Materials | Identified exit to Mines 3246 | -9/Materials | Identified exit to Storage 3305 | -9/Materials | Build established: Scavenger-Mutant 3409 | -9/Materials | Entered Storage 3954 | -9/Storage | Core integrity fell below 50% 4001 | -9/Storage | Core integrity fell below 20% 4086 | -9/Storage | Lost 11 parts (2n5u4w) 4121 | -9/Storage | Build established: Mutant 4200 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04055_ Lgt. Armor Plating destroyed. 04057_ U-05 Engineer destroyed. 04057_ Y-45 Defender destroyed. 04058_ K-01 Serf collects debris. 04075_ Y-45 Defender destroyed. 04075_ K-01 Serf destroyed. 04076_ K-01 Serf collects debris. 04085_ Acquired 68 matter. 04087_ K-01 Serf collects debris. 04171_ W-16 Scout sends out distress signal. 04177_ S-10 Pest destroyed. 04180_ Destroyed Flight Unit. 04180_ S-10 Pest destroyed. 04186_ W-16 Scout destroyed. 04189_ U-05 Engineer destroyed. 04190_ R-06 Scavenger collects Flight Unit. 04192_ S-10 Pest destroyed. 04193_ R-06 Scavenger collects Flight Unit. 04196_ R-06 Scavenger collects Terrain Scanner. 04198_ G-34 Mercenary knocked back. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????####+###?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????+ ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# #??????????????????? | | ??????????[????????????# #??????????????????? | | ?????% ???????????????# #??????????????????? | | ????? ???????????????# #??????????????????? | | ????? #???????????????# #??????????????????? | | #####[%#???????????????# #??????????????????? | | #% #??###??????????#! ???????????????????? | | # #? ?????????##=o ????????????????????? | | # #? ? ???######%=* #?????????????????????? | | # # g=*=g*%[ @ #?????????????????????? | | ?# # ?"""???########/#####??????????????????? | | ???+ !+ ? 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"""??????# [/""#????????????????? | | ##### # """" ##### Y"#????????????????? | | ^=^% # + + ""#????????????????? | | =!! %/ ?## # ^ ###????????????????? | | !^%/ % #?????????# # ^^ #??????????????????? | | %// !%#???####### + #??????????????????? | | !/ *!##### ## ## #??????????????????? | | *%= [ ! ## ## #########??????????????????? | | = !!!% ####??????????????????????????? | | #####+###### ####?????????????????????????????? | | ??? ???######????????????????????????????????? | | ? #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #########????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyCompanionProtomatter Manual? 0 Play Time 00:24:54 Cumulative 974.9 hours Start 2025.11.05 @ 13:36:53 End 2025.11.05 @ 14:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 302 Adventurer 2 Explorer 0 Win Type - Total 68 Types 20/15/15/1/1/1/11/1/1/2 Lore% 97 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7462594c-538b-4635-a505-eeb81b6bfcbb