Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 12:50:56 Player: Bambles Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2999) 2999 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 7428 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -138 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (25) --- Potential Leg Improved Heat Sink Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Sensor Array Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Beamcaster Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scanner Weapon Cycler Shock Absorption System Improved Trap Extractor [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 97 | 7 23 2 2 5 41 17 Power 14 | 1 2 . . . 8 3 Engine 9 | 1 2 . . . 5 1 Core 5 | . . . . . 3 2 Reactor . | . . . . . . . Propulsion 25 | 2 8 . 2 . 9 4 Treads . | . . . . . . . Leg 20 | 2 3 . 2 . 9 4 Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 3 | . 3 . . . . . Utility 24 | 2 5 1 . 2 9 5 Device 12 | 2 4 . . 1 2 3 Storage 2 | . 1 . . . . 1 Processor 3 | . . . . 1 2 . Hackware 1 | . . . . . 1 . Protection 6 | . . 1 . . 4 1 Artifact . | . . . . . . . Weapon 34 | 2 8 1 . 3 15 5 Energy Gun 13 | 2 3 . . 2 6 . Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 5 | . . . . 1 3 1 Ballistic Cannon 6 | . 3 . . . 3 . Launcher 7 | . 1 1 . . 3 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 18 | . 1 . . . 1 16 Power 3 | . . . . . . 3 Propulsion 5 | . . . . . . 5 Utility 4 | . . . . . . 4 Weapon 6 | . 1 . . . 1 4 Highest Loss Streak 13 | . 1 . . . 1 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 98 69 Engine 10 | . 14 14 14 14 8 2 Core 4 | . . . . . 9 6 Leg 22 | . 19 28 28 28 26 13 Hover 1 | . 5 . . . . . Device 12 | . 16 19 14 17 9 8 Storage 3 | . 9 . . . . 7 Processor 4 | . . . . 4 7 7 Protection 5 | . . 8 14 5 8 3 Energy Gun 9 | . 11 14 14 10 9 2 Ballistic Gun 3 | . . . . 3 7 1 Ballistic Cannon 5 | . 11 . . . 6 1 Launcher 5 | . 3 11 14 14 2 3 Slashing Weapon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 109 | 9 30 16 16 19 33 109 Greatest Support 73 | 20 20 20 60 60 73 60 Greatest Overweight (x) 29 | . 7 . . . . 29 Average Overweight (x) . | . 1 . . . . 3 Largest Inventory Capacity 25 | 5 15 5 5 5 5 25 Average Capacity 9 | 5 11 5 5 5 5 25 Most Carried 14 | 5 14 5 5 5 5 8 Average Carried 4 | 3 7 4 4 4 4 3 Final Capacity 25 | 5 5 5 5 5 5 25 Final Carried 5 | 4 5 5 3 4 5 3 Class Distribution -------------------- 36% | Mutant 17% | Scavenger-Skirmisher 16% | Skirmisher 16% | Scavenger-Mutant 7% | Scavenger-Assassin 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2536 | 270 496 104 . 147 1313 206 Remotely . | . . . . . . . Salvage Created 2856 | 92 366 47 . 78 1774 499 Parts 175 | 4 24 5 . 8 113 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | 1 15 5 . 8 38 12 Melee 2 | . . . . . . 2 Guns 17 | 1 1 1 . . 12 2 Cannons 18 | . 6 . . . 6 6 AOE 42 | . 8 4 . 8 20 2 Classes Destroyed 11 | 3 3 . . . 5 . Worker 8 | 1 . . . 2 5 . Builder 7 | . . . . . 6 1 Tunneler 2 | 1 1 . . . . . Recycler 4 | . 2 . . . 2 . Operator 2 | . . . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 31 | . 9 3 . 8 5 6 Grunt 36 | 1 6 2 . . 22 5 Sentry 9 | . . . . . 8 1 Demolisher 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Best Kill Streak 8 | 2 4 3 . 4 8 5 Combat Bots Only 6 | 1 3 3 . 4 6 5 Max Kills in Single Turn 4 | 1 3 2 . 4 3 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 . 4 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 451 | 2 64 9 . 10 86 280 Missed 131 | 1 20 4 . 3 29 74 Damage Taken 3870 | 8 371 60 . 94 907 2430 Core 974 | . 82 4 . 14 170 704 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . . . . 100 Ignored by Resistances 1106 | 2 112 19 . 29 234 710 Regen/Repaired (Parts) 31 | . 31 . . . . . Core Remaining (%) 76 | 100 . . . 60 69 . Volleys Fired 187 | 6 38 6 . 7 99 31 Largest 3 | 2 2 2 . 2 3 2 Hottest 155 | 80 100 73 . 78 155 116 Shots Fired 379 | 12 71 12 . 10 220 54 Gun 189 | 12 18 6 . 3 130 20 Cannon 113 | . 33 . . . 52 28 Launcher 77 | . 20 6 . 7 38 6 Special . | . . . . . . . Kinetic 170 | . 29 . . 1 120 20 Thermal 75 | . 10 6 . 1 41 17 Explosive 61 | . 20 6 . 7 28 . Electromagnetic 73 | 12 12 . . 1 31 17 Robot Hit Streak 15 | 2 15 4 . 3 12 10 Robot Miss Streak 9 | 2 2 1 . 3 9 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 215 | 4 31 4 . 3 122 51 Core Hits 163 | 3 23 8 . 12 99 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 . . . . 1 2 Burn 1 | . . . . . 1 . Corrupt 1 | 1 . . . . . . Sever 2 | . . . . . . 2 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8423 | 58 1155 359 . 569 4998 1284 Guns 1891 | 58 108 22 . 16 1389 298 Cannons 1582 | . 317 . . . 734 531 Explosions 4672 | . 728 337 . 553 2846 208 Melee 247 | . . . . . . 247 Ramming 31 | . 2 . . . 29 . Kinetic 2094 | . 317 . . 16 1387 374 Thermal 1188 | . 27 115 . . 712 334 Explosive 3669 | . 711 244 . 553 2161 . Electromagnetic 1194 | 58 98 . . . 709 329 Impact . | . . . . . . . Slashing 247 | . . . . . . 247 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 240 | . 81 35 . 12 61 51 Projectiles 45 | . . . . . 21 24 Explosions 164 | . 81 35 . 12 36 . Melee 31 | . . . . . 4 27 Knockbacks 8 | . 2 . . . 5 1 Impact . | . . . . . . . Kinetic 8 | . 2 . . . 5 1 Secondary . | . . . . . . . Self-Inflicted Damage 284 | . 69 31 . 26 128 30 Shots 13 | . 2 2 . 1 6 2 Rammed 1 | . 1 . . . . . Targets Rammed 3 | . 1 . . . 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 531 | 24 168 77 . 24 531 387 Average Temperature 120 | 13 49 31 . 10 129 142 Received Heat Transfer 1152 | 6 84 9 . . 333 720 Effects 28 | . . . . . 25 3 Shutdowns 8 | . . . . . 6 2 Energy Bleed 4 | . . . . . 4 . Interference 8 | . . . . . 8 . Short Circuit 3 | . . . . . 2 1 Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 2026 | . 75 150 . . 1151 650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 837 | 25 439 115 . 147 837 343 Initial 195 | . . . . . 38 195 Average 242 | 7 159 23 . 70 547 148 Maximum Alert Level 3 | . 2 . . . 3 1 Low Security (%) 55 | 100 59 100 . 100 5 66 Level 1 14 | . 33 . . . 4 33 Level 2 26 | . 6 . . . 79 . Level 3 3 | . . . . . 10 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 . . . 10 3 Investigation 9 | . 4 . . . 3 2 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 3 . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | 1 23 5 . 8 54 17 Peak Tracking Total 6 | 1 5 3 . 4 5 6 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 18 | . 3 3 . 2 4 6 Max in Single Turn 3 | . 2 2 . 2 2 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 8 . 2 2 11 2 Terminals 14 | . 5 . . 1 7 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 69 | . 27 . 3 4 28 7 Successful 46 | . 19 . 3 1 20 3 Failed 23 | . 8 . . 3 8 4 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 3 | . 1 . 2 . . . Terminals 40 | . 15 . . 3 18 4 Fabricators 3 | . . . . . . 3 Repair Stations 7 | . 4 . . . 3 . Recycling Units 10 | . 8 . . . 2 . Scanalyzers 4 | . . . . . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 27 | . 9 . 3 1 13 1 Record 12 | . 3 . 2 . 6 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 1 . . . 2 . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Security Status 1 | . . . . . 1 . Assault Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 8 | . 6 . . . 2 . Recycle Component 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . . . 1 . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used 1 | . . . . . 1 . Hacking Detections 18 | . 7 . . 1 8 2 Full Trace Events 10 | . 4 . . . 4 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 116 | . . . . . . 116 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter 85 | . 85 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 48 | . . . . 48 48 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 294 | . . . . . 294 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7935 | 891 1619 624 468 655 2343 1335 Spaces Moved 4730 | 233 798 443 420 681 1794 361 Core 56 | 23 . . . . . 33 Treads . | . . . . . . . Legs 4423 | 210 547 443 420 681 1794 328 Wheels . | . . . . . . . Hover 153 | . 153 . . . . . Flight 98 | . 98 . . . . . Fastest Speed 50 | 50 112 120 90 90 90 149 Average Speed 132 | 113 174 120 109 90 102 329 Slowest Speed 1500 | 120 610 120 120 90 110 1500 Overloaded Moves 7 | . . . . . . 7 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 22 83 84 71 99 91 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 13 | . . 11 . . 2 . Terrain Destroyed 493 | . 123 67 . 69 234 . Melee . | . . . . . . . Projectile 16 | . . . . . 16 . AOE 477 | . 123 67 . 69 218 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6028 | 848 956 523 429 713 2113 446 Wait 854 | 592 47 69 . 10 128 8 Move 4724 | 232 797 442 419 680 1793 361 Hop . | . . . . . . . Pick Up 80 | 11 28 2 2 6 20 11 Fast Attach 14 | . . . . . 14 . Attach 33 | 7 4 . . . 7 15 Detach 5 | . 1 . . . . 4 Swap 50 | . 19 2 2 5 20 2 Drop 67 | . 21 2 4 5 30 5 Fire 187 | 6 38 6 . 7 99 31 Melee 9 | . . . . . . 9 Ram 1 | . 1 . . . . . Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 112 | -11/Scrapyard | Discovered new exit (range 8) 892 | -11/Scrapyard | Entered Materials 893 | -10/Materials | Build established: Mutant 1005 | -10/Materials | Discovered new exit (range 12) 1475 | -10/Materials | Discovered new exit (range 10) 1732 | -10/Materials | Repaired Heat Sink 1758 | -10/Materials | Repaired Lgt. Ion Engine 2090 | -10/Materials | Discovered new exit (range 12) 2475 | -10/Materials | Discovered new exit (range 15) 2488 | -10/Materials | Build established: Scavenger-Mutant 2511 | -10/Materials | Entered Mines 2622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2720 | -10/Mines | Learned location of Zion (-7) 2973 | -10/Mines | Discovered new exit (range 6) 2974 | -10/Mines | Learned location of Storage (-7) 3033 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3034 | -10/Mines | Discovered new exit (range 5) 3069 | -10/Mines | Discovered new exit (range 5) 3135 | -10/Mines | Entered Exiles 3189 | -10/Exiles | Met 8R-AWN 3216 | -10/Exiles | Met EX-HEX 3289 | -10/Exiles | Met EX-DEC 3371 | -10/Exiles | Met EX-BIN 3393 | -10/Exiles | Aligned with FarCom system 3394 | -10/Exiles | Given EX-Vault access code 3454 | -10/Exiles | Opened EX-Vault 3463 | -10/Exiles | Found Prototype Leg 3465 | -10/Exiles | Found Prototype Leg 3466 | -10/Exiles | Identified Potential Leg (x2) 3489 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3591 | -10/Exiles | Discovered new exit (range 14) 3603 | -10/Exiles | Left Exiles lab with Potential Leg 3603 | -10/Exiles | Entered Mines 3828 | -9/Mines | Learned location of 1 exit from Lower Caves 3860 | -9/Mines | Discovered new exit (range 10) 3891 | -9/Mines | Build established: Skirmisher 4071 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4175 | -9/Mines | Discovered new exit (range 10) 4258 | -9/Mines | Entered Materials 4258 | -8/Materials | Accompanied by 2 allies 4258 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4263 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4526 | -8/Materials | Garrison activated, responded to threat 4595 | -8/Materials | Build established: Hacker-Skirmisher 4856 | -8/Materials | Discovered new exit (range 15) 5114 | -8/Materials | Build established: Skirmisher 5346 | -8/Materials | Discovered new exit (range 8) 5685 | -8/Materials | Discovered new exit (range 16) 5755 | -8/Materials | Build established: Scavenger-Skirmisher 6411 | -8/Materials | Identified exit to Factory 6601 | -8/Materials | Entered Factory 6601 | -7/Factory | Evolved 2 slots: Utility x2 7004 | -7/Factory | Discovered new exit (range 16) 7042 | -7/Factory | Build established: Scavenger-Assassin 7183 | -7/Factory | Identified exit to Storage 7413 | -7/Factory | Fabricated Adv. EMP Blaster (x1) 7439 | -7/Factory | Core integrity fell below 50% 7466 | -7/Factory | Lost 13 parts (3p5n3u2w) 7687 | -7/Factory | Build established: Mutant 7902 | -7/Factory | Core integrity fell below 20% 7936 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 16 matter. Acquired 1 matter. Acquired 9 matter. K-01 Serf collects debris. R-06 Scavenger collects Beamcaster. R-06 Scavenger collects Corrupted Autogun. R-06 Scavenger collects Terrain Scan Processor. U-05 Engineer lays Concrete. P-60 Hacker resets R-06 Scavenger, system corruption cleaned. P-60 Hacker misfires. Adv. EMP Blaster destroyed. YX2TP7MXHAJZMA&YQ|7A0QF:J:YQCZFG&5E [Achievement: First Step to Greatness] [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 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"""""???????????? | | ??????????????????????????? ????????????? | | ????????################### """""""?????????? | | ????????# # % ????????? | | ????????# % ????????? | | ????????# @ p #??????????? | | ???###### % #??????????? | | ##?# #??????????? | | #?# % #??????????? | | #?# "% ####### #??????????? | | ### %%% #?????? #??????????? | | %%% % %"%% #??????? #??????????? | | "" #??????? ##??????????? | | ""% !% #???????? #???????????? | | F" % % " """ #????????? #???????????? | | ^ = !%"%" """ ######## #???????????? | | =""" """ #???????????? | | """ """ #???????????? | | " " ???????????? | | " # ? ?????????????? | | #########? ????????????????? | | % ##############???? ????????????????? | | # #????? ?????????????????? | | % + [ ] #?????? ??????????????????? | | # ! #??????? ???????????????????? | | # #???????????????????????????? | | ## #???????????????????????????? | | " ###############???????????????????????????? | | """ ##############????????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Particle Charging 15 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dynamic Key First Step to Greatness Just What I Needed Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Party Time Remodeling Risk Taker Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GhostDecoderBox Manual? 0 Play Time 02:21:49 Cumulative 2.3 hours Start 2024.03.31 @ 10:14:45 End 2024.03.31 @ 12:50:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44b1f748-3401-4f99-8eca-8a9ff3908243