Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 17:30:24 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3138) 3138 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 8781 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 924/1150 Matter 152/300 Energy 137/170 System Corruption 4% Temperature Cool (4) Movement Walking (186) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY (12) ----- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Force Booster Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle KE Penetrator > --- INVENTORY (20) --- Improved Aluminum Leg Cooled Aerolev Unit Gravmag Array Gravmag Array Antigrav System Antigrav System Antigrav System Linear Gravjet High-capacity Matter Pod (200) Matter Compressor (250) Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Force Booster Layered Medium Armor Plating Improved Force Field Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Force Booster Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Improved Force Field > --- WEAPON ----------- Gauss Rifle KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Aluminum Leg Cooled Aerolev Unit Gravmag Array Gravmag Array Antigrav System Antigrav System Antigrav System Linear Gravjet High-capacity Matter Pod Matter Compressor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Force Booster Layered Medium Armor Plating Improved Force Field Long-range Missile Launcher [Rating: 108] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 10 | . . 1 1 . 2 2 . . 2 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 126 | . 15 4 2 25 8 7 13 10 29 13 Power 13 | . 1 1 1 2 2 . . 1 2 3 Engine 6 | . 1 1 . . 2 . . 1 . 1 Core 5 | . . . 1 2 . . . . 2 . Reactor 2 | . . . . . . . . . . 2 Propulsion 29 | . 4 1 1 7 . . . 3 9 4 Treads 1 | . . . . . . . . . 1 . Leg 13 | . 4 1 1 1 . . . . 2 4 Wheel 13 | . . . . 6 . . . 3 4 . Hover 2 | . . . . . . . . . 2 . Flight . | . . . . . . . . . . . Utility 47 | . 3 1 . 8 3 5 7 4 12 4 Device 19 | . 3 . . 3 1 1 3 1 4 3 Storage 1 | . . . . 1 . . . . . . Processor 10 | . . . . 1 . 1 2 1 5 . Hackware 2 | . . . . . 1 1 . . . . Protection 15 | . . 1 . 3 1 2 2 2 3 1 Artifact . | . . . . . . . . . . . Weapon 37 | . 7 1 . 8 3 2 6 2 6 2 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 22 | . 7 1 . 5 1 1 2 . 5 . Ballistic Cannon 7 | . . . . 2 1 1 1 1 . 1 Launcher 2 | . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . Parts Lost 40 | . . 1 1 8 . . 3 8 14 5 Power 4 | . . 1 . . . . . 1 1 1 Propulsion 10 | . . . . 2 . . . 3 5 . Utility 13 | . . . 1 1 . . 2 4 3 2 Weapon 13 | . . . . 5 . . 1 . 5 2 Highest Loss Streak 8 | . . 1 1 2 . . 2 8 4 3 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 98 95 86 92 96 99 99 93 93 92 Engine 4 | . 14 10 7 . 2 6 6 6 1 . Core 2 | . . . 1 9 4 . . . 3 2 Leg 7 | . 27 22 27 15 . . . . 1 7 Wheel 11 | . . . . 11 23 20 20 20 12 . Device 15 | . 13 11 9 12 12 20 17 10 16 18 Storage 7 | . 14 11 9 9 7 6 6 6 5 5 Processor 11 | . . . . 1 7 6 15 18 22 26 Hackware 2 | . . . . . 5 8 4 . . . Protection 7 | . . 8 5 5 7 9 8 10 6 7 Ballistic Gun 12 | . 22 31 27 21 7 8 5 . 4 10 Ballistic Cannon 3 | . . . . 3 8 7 3 5 1 2 Slashing Weapon 1 | . . . . . 5 2 2 . . . Piercing Weapon 1 | . . . . . . . 4 6 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 13 17 21 21 64 73 85 81 78 79 107 Greatest Support 63 | 20 26 26 39 39 36 36 36 36 38 63 Greatest Overweight (x) 8 | . 1 . . 2 2 2 2 2 5 8 Average Overweight (x) 1 | . . . . . 1 2 1 2 2 1 Largest Inventory Capacity 20 | . 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | . 8 8 8 13 20 20 20 20 20 20 Most Carried 20 | . 8 8 8 20 20 20 20 17 20 20 Average Carried 15 | . 7 7 7 11 19 19 18 12 17 19 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 8 20 20 20 17 11 20 19 Class Distribution -------------------- 29% | Mutant 16% | Tank 15% | Gladiator 8% | Hacker-Tank 8% | Scavenger-Mutant 5% | Assassin 5% | Scavenger-Tank 5% | Gunner 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Matter Collected 3007 | 200 264 452 119 513 . 161 322 97 612 267 Remotely . | . . . . . . . . . . . Salvage Created 3303 | . 287 553 204 576 . 149 299 117 758 360 Parts 204 | . 26 47 8 37 . 5 6 4 54 17 Haulers Intercepted 2 | . . . . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 2 1 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 79 | . 11 18 4 14 . 2 4 4 14 8 Melee 19 | . . . . . . . 4 2 13 . Guns 50 | . 11 18 4 12 . 1 . . 1 3 Cannons 6 | . . . . 2 . 1 . . . 3 AOE 4 | . . . . . . . . 2 . 2 Classes Destroyed 11 | . 2 3 . 2 . 1 1 1 . 1 Builder 2 | . . 2 . . . . . . . . Hauler 2 | . . . . 1 . 1 . . . . Recycler 1 | . . . . . . . . . 1 . Watcher 3 | . . 2 . . . . . . 1 . Swarmer 29 | . 6 10 . 4 . . . 2 7 . Saboteur 1 | . . . . . . . . . . 1 Grunt 27 | . 5 6 3 5 . 1 3 . . 4 Duelist 2 | . . . . 1 . . 1 . . . Sentry 8 | . . 2 1 4 . . . 1 . . Hunter 2 | . . . . . . . . 1 . 1 Programmer 10 | . . . . . . 1 . . 7 2 Packrat 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 3 7 4 6 . 2 3 4 5 4 Combat Bots Only 6 | . 3 5 4 6 . 1 3 4 5 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 2 1 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 Melee 1 | . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Hostile Shots Fired 637 | . 39 48 24 99 . 25 58 125 120 99 Missed 182 | . 10 13 6 27 . 7 10 42 37 30 Damage Taken 7240 | . 331 367 259 1014 . 98 960 1068 1800 1343 Core 1012 | . 61 44 13 128 . . 104 112 324 226 Absorbed by Shields 164 | . . . . . . 36 55 . . 73 Regen/Repaired (Parts) 81 | . . . . . . . . . 81 . Core Remaining (%) 82 | 100 75 89 . 74 100 . . 74 67 . Volleys Fired 163 | . 25 29 10 42 . 22 10 3 3 19 Largest 3 | . 2 3 3 3 . 3 1 1 2 3 Hottest 124 | . 60 69 69 108 . 124 48 48 58 114 Shots Fired 399 | . 50 87 30 124 . 38 10 3 4 53 Gun 332 | . 50 87 30 116 . 10 1 . 4 34 Cannon 63 | . . . . 8 . 28 9 1 . 17 Launcher 4 | . . . . . . . . 2 . 2 Special . | . . . . . . . . . . . Kinetic 386 | . 41 87 30 124 . 38 10 1 4 51 Thermal . | . . . . . . . . . . . Explosive 4 | . . . . . . . . 2 . 2 Electromagnetic 9 | . 9 . . . . . . . . . Robot Hit Streak 16 | . 10 16 15 13 . 5 . 2 4 7 Robot Miss Streak 5 | . 2 3 1 3 . 5 1 2 2 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 326 | . 37 48 22 91 . 15 20 12 43 38 Core Hits 164 | . 18 27 9 26 . 12 7 7 19 39 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 5 | . 1 . . 2 . . . 1 . 1 Critical Strikes 9 | . 1 1 . 2 . . . 1 3 1 Destroy 5 | . 1 1 . 2 . . . . . 1 Smash 1 | . . . . . . . . 1 . . Impale 3 | . . . . . . . . . 3 . Melee Attacks 119 | . . . . 2 9 8 28 12 58 2 Impact 10 | . . . . 2 . . 5 2 1 . Slashing 19 | . . . . . 9 8 2 . . . Piercing 90 | . . . . . . . 21 10 57 2 Sneak Attacks 2 | . . . . . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . 6 2 . . Damage Inflicted 7984 | . 366 911 344 1345 . 310 706 488 1563 1951 Guns 3582 | . 365 717 341 1205 . 130 . . 34 790 Cannons 582 | . . . . 140 . 180 . . . 262 Explosions 1159 | . . 194 . . . . . 150 . 815 Melee 2657 | . . . . . . . 706 338 1529 84 Ramming 4 | . 1 . 3 . . . . . . . Kinetic 4071 | . 272 717 341 1345 . 310 . . 34 1052 Thermal . | . . . . . . . . . . . Explosive 1159 | . . 194 . . . . . 150 . 815 Electromagnetic 93 | . 93 . . . . . . . . . Impact 224 | . . . . . . . 168 56 . . Slashing 34 | . . . . . . . 34 . . . Piercing 2399 | . . . . . . . 504 282 1529 84 Highest Corruption 11 | . . . . . . . . . 11 4 Average Corruption 7 | . . . . . . . . . 8 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . . . . . 36 1 Message Errors 14 | . . . . . . . . . 14 . Matter Fused 5 | . . . . . . . . . 4 1 Heat Flow Errors 6 | . . . . . . . . . 6 . Energy Discharges 4 | . . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 3 . Alerts 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 185 | . . 2 . . . . 66 32 85 . Projectiles . | . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . Melee 183 | . . . . . . . 66 32 85 . Knockbacks 23 | . 1 . . 1 . 3 1 1 . 16 Impact 3 | . 1 . . . . . 1 1 . . Kinetic 14 | . . . . 1 . 3 . . . 10 Secondary 6 | . . . . . . . . . . 6 Self-Inflicted Damage 29 | . . . . . . . . . . 29 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . 1 1 1 . . . . . . . Kicked 3 | . 1 1 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 308 | . 64 45 15 71 . 308 32 8 250 87 Average Temperature 39 | . 26 17 7 21 . 130 10 4 108 33 Received Heat Transfer 1569 | . 198 96 108 414 . 30 447 96 . 180 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Peak Influence 603 | . 235 603 322 323 107 114 . . 225 180 Initial 191 | . . 57 191 135 77 . . . 50 46 Average 108 | . 110 296 235 168 51 32 . . 94 56 Maximum Alert Level 2 | . 1 2 1 1 . . . . 1 . Low Security (%) 82 | . 80 29 20 70 100 100 . . 86 100 Level 1 14 | . 19 34 79 29 . . . . 13 . Level 2 3 | . . 35 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 2 1 . . 2 . . 5 3 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . 4 1 Reinforcement 9 | . 2 2 1 . . 1 . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Distress Signals 10 | . 1 3 . 2 . 1 . . . 3 Communications Jammed 10 | . . . . . . 2 . . 4 4 Distress Signals 9 | . . . . . . 1 . . 4 4 Times Spotted 131 | . 18 25 7 16 2 6 4 4 22 27 Peak Tracking Total 14 | . 5 8 3 6 2 3 4 4 5 14 Tactical Retreats 8 | . 3 2 . . . . . . 2 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Traps Triggered 7 | . 2 . . . . 1 . . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Machines Disabled 5 | . . 3 . 2 . . . . . . Max in Single Turn 2 | . . 2 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Machines Accessed 20 | . . . 2 5 5 1 . . 6 1 Terminals 12 | . . . 2 5 2 1 . . 2 . Fabricators 5 | . . . . . 1 . . . 3 1 Repair Stations 2 | . . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 49 | . . . 7 16 10 1 . . 13 2 Successful 27 | . . . 5 10 4 . . . 7 1 Failed 22 | . . . 2 6 6 1 . . 6 1 Catastrophic 9 | . . . 1 2 3 . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 21 | . . . 3 10 3 1 . . 3 1 Terminals 33 | . . . 7 16 6 1 . . 3 . Fabricators 9 | . . . . . 1 . . . 6 2 Repair Stations 6 | . . . . . 2 . . . 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 14 | . . . 3 9 2 . . . . . Prototype ID Bank 4 | . . . 2 1 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Alert Level 3 | . . . . 2 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . . . . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 1 Network Status 3 | . . . . . . . . . 2 1 Build 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 1 . . . 3 . Scan Component 3 | . . . . . 1 . . . 2 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . 2 1 1 . . . 1 . Terminals 4 | . . . 2 1 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 3 | . . . 2 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . Report 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . . 1 4 5 1 . . 6 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . . 14 . Parts Repaired 1 | . . . . . . . . . 1 . Time 16 | . . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Turns Passed 6288 | . 532 503 108 728 672 787 698 129 1451 680 Spaces Moved 3283 | 1 340 274 54 339 357 526 351 68 699 274 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 971 | 1 340 274 54 163 . . . . . 139 Wheels 2140 | . . . . 176 357 526 351 68 662 . Hover 172 | . . . . . . . . . 37 135 Flight . | . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 105 105 120 105 116 116 166 Average Speed 126 | 120 120 120 120 112 109 120 119 116 135 177 Slowest Speed 550 | 120 190 120 120 120 120 120 120 120 166 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 2 52 40 10 55 15 17 52 12 24 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . . . . . 8 . . . Spaces Dug 50 | . . . . . 9 14 14 . 13 . Terrain Destroyed 118 | . . 20 . 1 9 21 14 16 13 24 Melee 34 | . . . . . 9 8 4 . 13 . Projectile 27 | . . . . 1 . 13 10 1 . 2 AOE 57 | . . 20 . . . . . 15 . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Total 4921 | . 425 386 74 593 630 637 571 92 1089 424 Wait 1066 | . 20 68 8 166 233 60 169 . 238 104 Move 3273 | . 339 273 53 338 356 525 350 67 698 274 Hop . | . . . . . . . . . . . Pick Up 79 | . 9 6 . 12 10 3 3 2 29 5 Fast Attach 37 | . 9 1 . 7 1 2 4 . 10 3 Attach 38 | . . 2 1 6 1 1 3 8 12 4 Detach 9 | . 1 . . 3 . . 1 . 3 1 Swap 51 | . 6 1 1 12 6 4 6 2 7 6 Drop 69 | . 15 5 . 5 14 4 4 . 16 6 Fire 163 | . 25 29 10 42 . 22 10 3 3 19 Melee 109 | . . . . 2 9 8 21 10 57 2 Ram . | . . . . . . . . . . . Kick 3 | . 1 1 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . 8 . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 13) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 873 | -9/Materials | Discovered new exit (range 12) 933 | -9/Materials | Build established: Tank 1028 | -9/Materials | Discovered new exit (range 4) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -8/Materials | Discovered new exit (range 16) 1144 | -8/Materials | Entered Storage 1396 | -8/Storage | Build established: Gunner 1796 | -8/Storage | Discovered new exit (range 6) 1872 | -8/Storage | Entered Factory 1872 | -7/Factory | Evolved 2 slots: Utility x2 1923 | -7/Factory | Build established: Tank 2329 | -7/Factory | Build established: Mutant 2507 | -7/Factory | Discovered new exit (range 15) 2544 | -7/Factory | Entered another Factory area 2544 | -6/Factory | Evolved 2 slots: Utility x2 2575 | -6/Factory | Discovered new exit (range 12) 3242 | -6/Factory | Spotted B-75 Beast 3305 | -6/Factory | Build established: Hacker-Tank 3308 | -6/Factory | Discovered new exit (range 13) 3331 | -6/Factory | Entered Lower Caves 3363 | -6/Lower Caves | Learned Factory machine intel 3481 | -6/Lower Caves | Encountered a Warlord checkpoint 3846 | -6/Lower Caves | Build established: Gladiator 3872 | -6/Lower Caves | Learned location of Zion (-6) 4024 | -6/Lower Caves | Discovered new exit (range 4) 4029 | -6/Lower Caves | Entered another Lower Caves area 4065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4104 | -6/Lower Caves | Lost 8 parts (1p3n4u) 4105 | -6/Lower Caves | Discovered new exit (range 10) 4158 | -6/Lower Caves | Entered Factory 4158 | -5/Factory | Evolved 2 slots: Utility x2 4159 | -5/Factory | Loaded intel: 276 machine locations 4369 | -5/Factory | Repaired Arm. Wheel 4530 | -5/Factory | Lost 4 parts (1p1n2w) 5112 | -5/Factory | Build established: Scavenger-Mutant 5240 | -5/Factory | System corruption reached 10% 5434 | -5/Factory | Fabricated Imp. Force Booster (x2) 5493 | -5/Factory | Discovered new exit (range 8) 5525 | -5/Factory | Build established: Scavenger-Assassin 5607 | -5/Factory | Identified exit to Factory 5609 | -5/Factory | Entered another Factory area 5609 | -4/Factory | Evolved 2 slots: Utility x2 5839 | -4/Factory | Build established: Assassin 6242 | -4/Factory | Build established: Scavenger-Tank 6274 | -4/Factory | Cargo convoy interrupted 6276 | -4/Factory | Spotted Executioner 6289 | -4/Factory | Self-destructed Last Messages --------------- 06283_ Slug penetrates P-70 Sage. 06283_ Lgt. Antimatter Reactor destroyed. 06285_ A-15 Conveyor calls for reinforcements. 06285_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06285_ A-15 Conveyor sends out distress signal. 06286_ Slug penetrates P-70 Sage. 06286_ P-70 Sage destroyed. 06286_ Penetrated by Slug. 06287_ H-77 Assassin destroyed. 06287_ E-15 Imp destroyed. 06287_ Slug penetrates Wall. 06287_ Penetrated by Slug. 06287_ Critical hit (Destroy). 06288_ Imp. Force Field destroyed. 06288_ Penetrated by Slug. 06288_ Lrn. Missile Launcher destroyed. 06289_ Penetrated by Slug. 06289_ Slug penetrates Construction Platform. 06289_ Slug penetrates H-77 Assassin. 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E=pA h # | | ??????????????# """" ; @ % xh ####### | | ??????????????# ; | "" #?????? | | ??????????????# #### g %"" #?????? | | ??????????????#####;##?????# # g""" """ #?????? | | ????????????????????????????### """ """ #?????? | | ??????????????????????????????# """ """ #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ???????????????????????????????? #?????? | | ?????????????????????????????????##??#######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Evasion (%) 59 Melee Accuracy 24 Force Boost 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Force Booster | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireRecyclingRigger Manual? 0 Play Time 00:48:45 Cumulative 233.8 hours Start 2024.03.16 @ 16:25:45 End 2024.03.16 @ 17:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11dfaafa-3fe5-4186-8b2e-43c2a4f13e4b