Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.12 @ 17:20:35 Player: Sir Cheese Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (572) 572 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1602 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (145) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Mace > --- INVENTORY (8) ---- Compact Wheel Subdweller Optics Signal Interpreter Cobbler Unit Assault Cannon Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Subdweller Optics Signal Interpreter Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Datajack Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 2 2 4 3 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 2 2 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 9 1 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility 1 | . . . . 1 Weapon 4 | . . . 4 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 8 6 6 Power . | 1 1 1 . . Propulsion . | . . . . . Utility 2 | . 1 2 2 3 Weapon 2 | 1 2 3 2 1 Tool/Special . | . . . . . Unused Backups 11 | . . 2 2 7 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . 1 3 Weapon 3 | . . 1 . 2 Tool/Special 3 | . . 1 1 1 Average Slot Usage (%) 86 | . 98 100 77 72 Engine 12 | . 14 14 14 6 Treads 18 | . 28 28 8 11 Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 14 Energy Gun 2 | . 12 2 . . Ballistic Gun 13 | . 14 14 10 14 Launcher 7 | . . 11 11 . Impact Weapon 2 | . . . . 12 Peak Build Rating 10 | 6 7 7 10 10 Average Rating 7 | 4 6 7 6 8 On Entrance 4 | . 6 7 7 3 Naked Turns . | . . . . . Heaviest Build 17 | 13 13 14 17 11 Greatest Support 40 | 40 40 40 40 22 Greatest Overweight (x) 5 | . . . 5 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 644 | 269 . 130 167 78 Remotely . | . . . . . Salvage Created 1218 | 164 . 212 187 655 Parts 69 | 11 . 29 16 13 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . . 14 10 . Guns 11 | . . 7 4 . Cannons 1 | . . . 1 . AOE 12 | . . 7 5 . Classes Destroyed 7 | 3 . 2 1 1 Worker 3 | 2 . 1 . . Builder 1 | . . . . 1 Tunneler 2 | 1 . 1 . . Recycler 8 | 1 . . . 7 Swarmer 16 | . . 12 4 . Grunt 4 | . . 2 2 . Subdweller 4 | . . . 4 . Best Kill Streak 4 | 3 . 4 4 4 Combat Bots Only 4 | . . 3 4 . Max Kills in Single Turn 4 | 1 . 4 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 144 | . . 43 99 2 Missed 47 | . . 11 36 . Hits 97 | . . 32 63 2 Projectile 97 | . . 32 63 2 Critical Strikes 2 | . . . 2 . Damage Taken 1194 | . . 267 718 209 Core 326 | . . 24 222 80 Absorbed by Shields . | . . . . . Ignored by Resistances 306 | . . 84 216 6 Core Remaining (%) 100 | 100 . . . . Volleys Fired 74 | 9 3 17 39 6 Largest 2 | 2 1 2 2 1 Hottest 120 | 60 100 60 120 20 Shots Fired 112 | 18 3 34 51 6 Gun 69 | 18 . 27 18 6 Cannon 7 | . . . 7 . Launcher 19 | . . 7 12 . Special 17 | . 3 . 14 . Kinetic 50 | 9 . 17 18 6 Thermal 24 | . 3 . 21 . Explosive 19 | . . 7 12 . Electromagnetic 19 | 9 . 10 . . Robot Hit Streak 12 | 7 . 10 12 10 Robot Miss Streak 4 | 1 . 4 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 73 | 13 . 18 26 16 Core Hits 53 | 6 . 21 20 6 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . . 2 Destroy 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 26 | . . . . 26 Impact 26 | . . . . 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2271 | 134 . 656 681 800 Guns 425 | 134 . 121 127 43 Cannons 165 | . . . 165 . Explosions 913 | . . 524 389 . Melee 757 | . . . . 757 Ramming 11 | . . 11 . . Kinetic 329 | 58 . 101 127 43 Thermal 165 | . . . 165 . Explosive 913 | . . 524 389 . Electromagnetic 96 | 76 . 20 . . Impact 757 | . . . . 757 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 237 | . . . 38 199 Projectiles . | . . . . . Explosions 38 | . . . 38 . Melee 199 | . . . . 199 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 209 | . . 58 151 . Shots 9 | . . 2 7 . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 45 | 40 22 40 45 . Average Temperature 15 | 18 11 12 20 . Received Heat Transfer 414 | . . 36 369 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 222 | . . . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | 10 14 144 . 10 Initial 1 | . . . . 1 Average 28 | . 1 61 . 1 Influence Increases 718 | 20 21 400 205 72 Destroy 0b10 Robot/C 400 | . . 280 120 . Destroy 0b10 Robot/NC 75 | 20 . 10 . 45 Destroy Leader 60 | . . 50 10 . Successful Hack 38 | . 18 . . 20 Disable Machine 18 | . . 18 . . Destroy Structure 52 | . 3 42 . 7 Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 718 | 20 20 301 300 77 Entered New Map 64 | . . 1 59 4 Time Decay 593 | 20 20 300 181 72 Lost Part 61 | . . . 60 1 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . . 14 16 2 Peak Tracking Total 6 | . . 3 6 2 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 3 . . 8 Terminals 5 | . 1 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 8 . . 24 Successful 17 | . 4 . . 13 Failed 15 | . 4 . . 11 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 11 | . 5 . . 6 Terminals 16 | . 4 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . 4 . . 12 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . . 5 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . . 5 Report Inventory 2 | . . . . 2 Retrieve Components 3 | . . . . 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . . 3 Terminals 4 | . 1 . . 3 Assimilate 3 | . 1 . . 2 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . . 8 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . . 12 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1849 | 144 217 605 469 414 Spaces Moved 937 | 68 122 334 175 238 Core 147 | 4 . . 80 63 Treads 790 | 64 122 334 95 175 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 100 Average Speed 158 | 153 160 160 187 136 Slowest Speed 300 | 160 160 160 300 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 5 28 63 15 49 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 13 | . 3 . . 10 Terrain Destroyed 147 | . 3 48 86 10 Melee 10 | . . . . 10 Projectile 4 | . 3 . 1 . AOE 133 | . . 48 85 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 1116 | 92 134 374 237 279 Wait 21 | . . 13 8 . Move 933 | 67 121 333 174 238 Hop . | . . . . . Pick Up 27 | 10 6 3 3 5 Fast Attach 2 | . . . 1 1 Attach 13 | 6 1 . 4 2 Detach . | . . . . . Swap 10 | . 2 2 6 . Drop 8 | . 1 4 2 1 Fire 74 | 9 3 17 39 6 Melee 26 | . . . . 26 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Identified exit to Mines 362 | -10/Materials | Entered Mines 578 | -10/Mines | Discovered new exit (range 6) 584 | -10/Mines | Identified exit to Subcaves 608 | -10/Mines | Discovered new exit (range 4) 611 | -10/Mines | Identified exit to Materials 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -10/Mines | Learned location of Zion (-7) 967 | -10/Mines | Entered Subcaves 1139 | -10/Subcaves | Ambushed by Subdweller buried in earth 1179 | -10/Subcaves | Lost 3 parts (2n1w) 1298 | -10/Subcaves | Learned location of 1 exit from Materials 1413 | -10/Subcaves | Core integrity fell below 50% 1425 | -10/Subcaves | Core integrity fell below 20% 1433 | -10/Subcaves | Discovered new exit (range 4) 1435 | -10/Subcaves | Identified exit to Recycling 1436 | -10/Subcaves | Entered Recycling 1461 | -8/Recycling | Lost 3 parts (1p2w) 1851 | -8/Recycling | Crushed by falling debris 1851 | -8/Recycling | Smashed by cave-in Last Messages --------------- Cesium-ion Thruster Corrupted Sml. Storage Unit Mining Laser Lgt. Ion Engine Sml. Storage Unit Tractor Beam Connecting with Terminal... >>Schematic(Scythe) Downloading schematic... Scythe Rating: 3 Schematic downloaded. >>Layout(Zone) Retrieving Zone 5D layout... Downloaded map data. Y-45 Defender springs to life. The unstable cave ceiling collapses. Crushed by falling debris. Signal Interpreter destroyed. System corrupted by crushing effect (+2). 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