Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.29 @ 19:51:19 Player: cptwinky Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (524) 2620 Value Destroyed (23874) 23874 Prototype IDs (101) 2020 Alien Tech Used (2) 400 Bonus (13512) 13512 TOTAL SCORE: 53326 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7905 Follower Combat Kills 3650 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -543 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 71/100 System Corruption 11% Temperature Cool (9) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- Improved Matter Compressor (300) Experimental Sensor Array Experimental Transmission Jammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Zionite Shade Armor SHELL Armor AEGIS Remote Shield System Mapper > --- WEAPON ----------- Railgun Hypervelocity Gauss Cannon Tri-rail Accelerator > --- INVENTORY -------- Quantum Reactor Experimental Energy Well Zionite Biocell Improved Matter Compressor Experimental Sensor Array Precision Matter Filter Quantum Capacitor Experimental Transmission Jammer Beam Splitter EM Disruption Field Antimissile System Antimissile System HERF Cannon Heavy Neutron Cannon Potential Cannon Potential Cannon Helical Railgun Hypervelocity Gauss Cannon Micro-nuke Launcher Z-bomb Delivery System Improved Datajack Molecular Scythe [Rating: 224] Favorites ----------- Power Heavy Antimatter Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Helical Railgun Energy Gun Heavy Beamcaster Energy Cannon Heavy Neutron Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tesla Bomb Launcher Impact Weapon Great Maul Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Utility 8 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . 2 . . 1 . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 536 | 2 10 3 9 . 19 5 26 25 17 45 16 . 6 4 37 5 8 . 4 21 12 14 5 11 43 19 19 16 50 30 34 21 Power 31 | . 1 . . . 1 1 2 2 1 . 1 . . 1 2 . . . . 4 . . . . 2 2 2 3 . . 5 1 Engine 10 | . 1 . . . 1 . 1 2 1 . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . Core 8 | . . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . 1 1 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 3 . . 5 1 Propulsion 67 | 2 3 1 4 . 6 1 8 7 2 5 . . 2 . 4 . 1 . . 1 . . . . 5 . 4 2 3 3 3 . Treads 59 | 2 3 1 3 . 4 1 8 2 2 5 . . 2 . 4 . 1 . . 1 . . . . 5 . 4 2 3 3 3 . Leg 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | . 3 2 3 . 6 . 8 7 4 11 5 . 2 1 13 2 2 . 3 12 9 9 3 7 14 12 9 8 20 14 16 9 Device 134 | . 1 2 . . 2 . 4 7 2 6 3 . 1 1 7 1 2 . 3 5 7 8 . 3 7 7 8 1 15 12 15 4 Storage 15 | . 1 . 1 . 2 . 1 . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . 3 Processor 12 | . . . . . . . . . . 1 1 . . . . 1 . . . 3 . . . . 2 1 . 2 . 1 . . Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Protection 51 | . 1 . 2 . 2 . 3 . 1 3 1 . 1 . 4 . . . . 3 2 1 3 3 5 4 1 5 3 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 224 | . 3 . 2 . 6 3 8 9 10 29 10 . 2 2 18 3 5 . 1 4 3 5 2 4 22 5 4 3 27 13 10 11 Energy Gun 51 | . 3 . 2 . 4 2 6 1 4 17 3 . . . 1 . 1 . . . . 1 . 2 1 2 . . 1 . . . Energy Cannon 17 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 3 3 4 4 Ballistic Gun 55 | . . . . . . . 1 6 4 2 . . . . 4 2 2 . 1 3 2 2 1 2 11 3 . . . 2 4 3 Ballistic Cannon 42 | . . . . . . . . . . 3 5 . 2 1 6 . . . . . . . . . . . 3 2 12 5 1 2 Launcher 16 | . . . . . . 1 1 . . 1 1 . . 1 4 . . . . . . . . . 3 . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . . . 2 2 5 . . . . 1 1 . . . . 1 1 1 . 4 . . . . . . . Slashing Weapon 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 8 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 . 1 . . 2 . . . 2 . . . Unidentified Prototypes 28 | . . . 1 . 1 . . 2 . . . . . . 7 . . . . 3 . . 1 . 1 . . 3 5 2 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 64 | . . . . . 4 2 4 . 1 6 . . . 1 11 . . . . . 1 . . . . 4 3 1 1 1 . 24 Power 9 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . 4 Propulsion 13 | . . . . . 2 1 1 . . . . . . . 3 . . . . . . . . . . 1 . . 1 . . 4 Utility 23 | . . . . . 1 . 1 . . 4 . . . . 2 . . . . . 1 . . . . 2 1 . . 1 . 10 Weapon 19 | . . . . . 1 1 1 . 1 2 . . . . 5 . . . . . . . . . . . 2 . . . . 6 Highest Loss Streak 23 | . . . . . 4 2 1 . 1 2 . . . 1 11 . . . . . 1 . . . . 2 3 1 1 1 . 23 Average Slot Usage (%) 86 | . 99 100 99 100 99 100 99 100 88 83 84 84 84 84 83 86 86 86 86 84 88 88 84 81 83 83 86 85 76 69 72 62 Engine 5 | . 14 14 11 11 11 2 2 7 7 7 7 7 7 7 2 6 6 6 6 4 5 5 5 5 5 2 . . . . . . Core 1 | . . . . . . 8 6 . . . . . . . 3 . . . . . . . . . 2 . 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 5 7 9 8 12 10 Treads 17 | . 28 28 22 33 24 33 26 4 7 14 15 15 15 15 12 13 13 13 13 13 17 17 17 17 21 16 20 19 19 17 16 13 Device 9 | . 5 14 11 11 9 11 17 15 15 15 7 7 6 7 12 13 13 13 13 10 10 10 4 4 2 4 9 7 3 3 7 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 9 | . . . . . . . . . . . 6 7 7 7 6 10 13 13 13 21 17 17 17 17 15 18 21 23 19 13 12 10 Protection 5 | . 8 . 11 11 12 11 8 7 4 7 7 7 7 7 5 6 6 6 6 1 5 5 7 5 7 6 . 5 4 4 4 4 Energy Gun 6 | . 19 28 21 22 17 22 24 8 4 24 3 . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 9 | . 8 . . . . . 2 20 23 1 . . . . 3 24 25 26 26 22 22 22 22 22 19 19 5 . . 2 2 1 Ballistic Cannon 7 | . . . . . . . . . . 2 26 30 30 29 18 1 . . . . . . . . . . 10 13 12 8 7 5 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 221 | 10 30 30 33 33 101 41 63 79 121 135 145 135 144 137 143 132 132 130 132 132 132 132 138 136 158 149 155 169 190 196 221 221 Greatest Support 295 | 40 40 40 64 62 66 66 66 94 140 140 140 140 140 140 140 140 145 145 145 172 172 172 172 172 202 202 197 197 194 295 295 285 Greatest Overweight (x) 7 | . . . 2 . 7 . 1 . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 25 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 13 15 15 15 24 15 19 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 15 15 15 15 25 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 11 14 14 15 20 13 18 19 21 23 24 24 24 24 23 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 15 15 14 20 20 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 3 Class Distribution -------------------- 21% | Mutant 15% | Scavenger-Gunner 15% | Scavenger-Skirmisher 14% | Scavenger-Mutant 9% | Tank 5% | Scavenger-Tank 5% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Gunner | -3/Research Skirmisher | -3/Testing Hacker-Mutant | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Matter Collected 18303 | 200 356 30 60 . 200 76 382 517 624 1062 967 121 160 523 1011 454 154 . 359 421 357 432 60 180 2010 963 1185 541 1179 1539 1932 248 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25373 | . 613 240 54 . 128 619 1143 545 440 3681 815 112 . 27 1099 219 149 . 899 1055 737 829 218 258 2096 1160 1774 798 1094 1758 2225 588 Parts 1126 | . 44 13 2 . 4 33 67 34 8 141 38 5 . 1 53 11 7 . 32 41 34 34 2 9 110 41 68 24 58 102 105 5 Haulers Intercepted 12 | . 2 . . . . . 4 1 . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . Recyclers Shooed 27 | . 1 . . . . . . . . 4 . . . . 1 . . . . 1 . . . . 3 . . 2 3 7 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 269 | . . . . . . . . . . . 36 5 . 12 . 18 7 . 30 . 33 41 1 16 . 35 35 . . . . . Prevented 44 | . . . . . . . . . . . 4 . 1 2 . 2 . . . . . 7 1 1 . 8 18 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 420 | . 14 5 1 . 2 13 25 7 1 68 21 3 . 3 29 3 3 . 14 8 14 13 . 5 31 15 24 9 20 29 29 11 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 234 | . 14 5 . . 1 10 21 7 1 50 . . . . 7 3 3 . 14 8 14 13 . 5 25 15 12 . . 2 4 . Cannons 118 | . . . . . . . . . . 12 17 3 . 2 11 . . . . . . . . . . . 5 9 17 16 22 4 AOE 55 | . . . . . . 2 2 . . 3 4 . . 1 10 . . . . . . . . . 6 . 4 . 3 11 3 6 Classes Destroyed 27 | . 6 1 1 . 1 3 . . 2 5 2 . . 1 1 . . . . . . . . . . . 2 . 1 1 . . Worker 34 | . 1 . . . . . 1 1 . 4 . . . . . . . . . 1 . . . . 5 . . 2 2 7 10 . Builder 17 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 7 . . . 1 4 2 . Tunneler 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Hauler 12 | . 2 . . . . . 4 1 . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . Recycler 19 | . . 1 . . . 1 1 2 . 4 . . . . . . . . . 3 . . . . 2 . . 1 . 2 2 . Minesweeper 6 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . 2 . . . . . . Mechanic 7 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 2 Operator 12 | . 3 . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . 2 2 . Watcher 9 | . 1 . . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . Swarmer 80 | . 6 3 . . . 4 12 . . 2 5 . . 2 10 . 1 . 1 2 6 2 . 3 9 4 . . 3 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 179 | . 8 2 . . . 8 6 6 . 43 7 3 . . 6 1 1 . 11 5 6 7 . 2 12 7 9 9 6 1 9 4 Brawler 13 | . . . . . . . . . . 2 1 . . . . 1 . . 1 . . 2 . . . . 2 . . . . 4 Duelist 10 | . . . . . . . . . . 3 2 . . . . . . . . . . . . . . 3 2 . . . . . Protector 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . 1 . . . 6 . . 5 1 . . . 2 . 1 . 1 . 2 2 . . 1 1 1 . . 1 1 . Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 39 | . . . . . . 1 1 1 . 4 1 . . . 5 . . . . . . . . . 5 . 2 . . 12 7 . Programmer 43 | . . . . . . . . . . 5 . . . . 3 . . . . 1 . . . . 4 . . . 11 8 11 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Behemoth 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | . 3 2 1 . 1 8 6 8 1 11 5 3 . 1 9 2 3 . 4 4 6 6 . 3 9 5 12 7 4 10 12 9 Combat Bots Only 12 | . 3 2 1 . 1 7 5 6 1 9 5 3 . 1 8 2 3 . 4 3 6 6 . 3 5 5 12 5 3 5 8 7 Max Kills in Single Turn 6 | . 2 1 1 . 1 2 2 2 1 2 2 1 . 1 3 1 1 . 2 3 3 3 . 3 3 2 2 2 2 6 3 4 Gunslinging 2 | . 1 . . . . 1 1 . . 1 . . . . . . . . 1 . 2 1 . 1 1 1 . . . . . . Exploded 3 | . . . . . . 1 1 . . 1 2 . . 1 3 . . . . . . . . . 3 . 1 . 1 3 2 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Damage Taken 34432 | . 505 93 110 . 1215 450 991 431 47 2757 858 . . 1065 3471 263 138 . 495 330 798 339 . 67 2860 1123 941 457 1331 3138 2549 7610 Core 3079 | . 76 16 . . 123 30 124 26 . 164 108 . . 17 209 . 22 . 38 23 101 . . . 136 46 48 21 41 92 19 1599 Absorbed by Shields 3446 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 1749 . Reduced by Siege Mode 1027 | . . . . . . . . . . 77 . . . 72 259 20 10 . 24 15 29 7 . . 79 58 122 . 64 144 47 . Core Remaining (%) 77 | 100 . 63 . . . 61 77 . . . . . . 55 . . . . 68 . . . . 87 . . 80 . 95 86 . . Volleys Fired 1143 | . 56 13 5 . 21 22 69 20 13 164 55 5 . 40 54 6 7 . 21 22 32 43 . 15 72 55 51 21 56 105 76 24 Largest 4 | . 2 2 2 . 2 2 3 4 4 4 4 3 . 3 3 4 4 . 4 4 4 4 . 4 4 4 4 3 3 3 3 2 Hottest 323 | . 112 112 112 . 100 106 189 139 108 323 244 183 . 183 190 152 152 . 152 149 149 149 . 149 149 149 160 182 182 299 296 283 Shots Fired 2845 | . 111 26 10 . 32 42 180 80 41 514 98 12 . 70 118 24 14 . 79 70 100 103 . 25 218 159 126 52 109 193 204 35 Gun 1991 | . 111 26 10 . 32 40 176 80 41 443 18 . . . 45 24 12 . 79 70 100 103 . 25 213 159 90 . . 41 53 . Cannon 803 | . . . . . . . . . . 68 77 12 . 68 66 . 2 . . . . . . . . . 18 52 104 150 151 35 Launcher 51 | . . . . . . 2 4 . . 3 3 . . 2 7 . . . . . . . . . 5 . 18 . 5 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1890 | . 45 . . . . . 25 69 41 117 77 12 . 68 84 24 10 . 79 70 100 102 . 14 211 142 108 52 94 147 181 18 Thermal 756 | . 66 26 10 . 10 7 148 10 . 365 2 . . . 16 . 2 . . . . . . . . . . . 10 44 23 17 Explosive 28 | . . . . . . 2 4 . . 3 3 . . 2 7 . . . . . . . . . 5 . . . . 2 . . Electromagnetic 171 | . . . . . 22 33 3 1 . 29 16 . . . 11 . 2 . . . . 1 . 11 2 17 18 . 5 . . . Robot Hit Streak 47 | . 15 12 7 . 8 8 12 19 7 32 10 10 . 21 29 9 6 . 24 28 22 15 . 15 15 47 26 15 14 22 21 11 Robot Miss Streak 8 | . 3 3 1 . 3 3 5 2 4 8 2 . . 3 3 1 2 . 2 2 2 2 . 3 5 2 2 2 3 3 3 3 Penetration Max 2 | . . . . . . . . 1 1 2 1 . . 1 1 1 . . 1 1 1 1 . 1 2 1 2 2 1 1 2 . Secondary Targets 45 | . 3 . . . . 3 2 . 1 3 . . . . . 1 1 . 5 1 2 3 . 3 8 7 2 . . . . . Max Gunslinging Chain 2 | . 1 . . . . 1 1 . 1 1 . . . . . 1 1 . 1 1 2 1 . 2 1 1 1 . . . . . Shots Hit Robots 1983 | . 75 18 9 . 52 37 109 51 31 327 70 8 . 35 85 16 9 . 62 47 81 62 7 19 155 132 88 33 73 124 147 21 Core Hits 1067 | . 37 8 1 . 9 32 48 23 7 177 42 4 . 11 61 9 6 . 26 31 25 27 1 14 89 48 51 23 43 82 86 46 Critical Kills 117 | . . . . . . . . . . 13 14 3 . . 12 1 . . 7 5 3 1 . 1 2 . 6 9 13 10 16 1 Critical Parts Destroyed 185 | . . . . . . . . 2 1 17 14 2 . 10 11 . . . 5 7 2 1 . . 6 5 11 13 26 21 31 . Critical Strikes 370 | . 3 5 1 . 3 2 5 2 6 47 28 5 . 13 24 1 . . 13 12 6 3 . 1 8 5 17 24 39 35 59 3 Burn 35 | . 3 5 1 . 2 2 5 . . 17 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 315 | . . . . . . . . 2 5 30 28 5 . 12 23 1 . . 13 12 6 3 . 1 8 5 17 22 39 34 48 1 Blast 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 11 2 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 174 | . . . . . 38 . . 2 25 14 5 . . . 3 5 1 . . . 6 2 7 . 12 . . 2 49 2 1 . Impact 74 | . . . . . . . . 2 25 14 . . . . 3 5 . . . . 6 1 7 . 11 . . . . . . . Slashing 90 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . 2 47 2 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 4 . . . . . . . . . . . . 1 . . 1 . . . 3 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70203 | . 857 287 133 . 1046 1200 2219 978 892 8596 1582 119 . 772 3865 564 215 . 1875 1708 2032 2023 578 434 6365 3629 3563 1259 2497 6832 7098 6985 Guns 35227 | . 844 268 133 . 72 665 1854 978 715 6851 194 . . . 945 564 215 . 1875 1260 2032 2023 . 401 5043 3568 2347 . . 1073 1307 . Cannons 16983 | . . . . . . . . . . 868 877 119 . 688 895 . . . . . . . . . . . 267 1201 1912 3473 4663 2020 Explosions 15157 | . . . . . 9 535 350 . . 743 511 . . 84 1934 . . . . 426 . . . 33 1154 61 949 . 313 2201 920 4934 Melee 1951 | . . . . . 965 . . . 177 . . . . . 41 . . . . . . . 578 . . . . 58 132 . . . Ramming 885 | . 13 19 . . . . 15 . . 134 . . . . 50 . . . . 22 . . . . 168 . . . 140 85 208 31 Kinetic 38582 | . 270 . . . . . 274 826 715 1341 877 119 . 688 1368 564 192 . 1875 1260 2032 2014 . 277 5023 3372 2614 1201 1912 3487 5409 872 Thermal 19362 | . 574 268 133 . 53 70 1532 143 . 6150 154 . . . 592 . . . . 426 . . . 33 . 61 . . 50 2183 858 6082 Explosive 6499 | . . . . . . 535 350 . . 743 407 . . 84 1673 . . . . . . . . . 1154 . . . . 930 623 . Electromagnetic 2924 | . . . . . 28 595 48 9 . 228 144 . . . 141 . 23 . . . . 9 . 124 20 196 949 . 263 147 . . Impact 796 | . . . . . . . . . 177 . . . . . 41 . . . . . . . 578 . . . . . . . . . Slashing 1155 | . . . . . 965 . . . . . . . . . . . . . . . . . . . . . . 58 132 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 1 . 1 . . . . 3 3 3 3 3 . . . . . 1 1 3 . 1 9 4 11 Average Corruption 3 | . . . . . . . . 1 . 1 . . . . 2 3 3 3 3 . . . . . 1 1 3 . 1 6 2 4 Corruption Purged 11 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 1 . . 1 . 5 . Effects 121 | . . . . . . . . . . 6 . . . . 5 22 21 2 13 . . . . . . 2 1 . . 36 9 4 Message Errors 30 | . . . . . . . . . . 1 . . . . 2 3 4 1 5 . . . . . . . . . . 9 2 3 Matter Fused 28 | . . . . . . . . . . . . . . . 1 6 6 1 2 . . . . . . . 1 . . 8 3 . Heat Flow Errors 10 | . . . . . . . . . . . . . . . 1 4 1 . 1 . . . . . . . . . . 3 . . Energy Discharges 18 | . . . . . . . . . . 2 . . . . 1 3 4 . 3 . . . . . . . . . . 4 1 . Data Loss (minor) 26 | . . . . . . . . . . 3 . . . . . 6 6 . 1 . . . . . . 2 . . . 6 2 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1754 | . . . . . 15 . 3 . 63 32 . . . 5 137 . . . . 62 . . 193 . 131 . . . 122 453 280 258 Projectiles 577 | . . . . . . . . . . . . . . 5 7 . . . . . . . . . . . . . 26 207 205 127 Explosions 726 | . . . . . 15 . 3 . . 32 . . . . 111 . . . . 62 . . . . 70 . . . 4 246 52 131 Melee 451 | . . . . . . . . . 63 . . . . . 19 . . . . . . . 193 . 61 . . . 92 . 23 . Knockbacks 159 | . . . . . . . . . 3 15 8 . . 2 3 . . . . . . . . . 2 . . 5 40 24 57 . Impact 11 | . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . 2 . . . . 2 2 . Kinetic 139 | . . . . . . . . . . 12 8 . . 2 2 . . . . . . . . . . . . 5 37 21 52 . Secondary 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 1 3 . Self-Inflicted Damage 487 | . . . . . 25 . 205 . . 1 . . . . 20 . . . . 83 . . . . . . 18 . 20 . 22 93 Shots 13 | . . . . . 1 . 2 . . 1 . . . . 1 . . . . 2 . . . . . . 1 . 1 . 1 3 Rammed 58 | . 5 3 . . . . 1 . . 10 . . . . 2 . . . . 2 . . . . 8 . . . 12 5 7 3 Targets Rammed 63 | . 5 3 . . . . 1 . . 10 . . . . 3 . . . . 2 . . . . 10 . . . 12 6 7 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 Highest Temperature 511 | . 244 168 51 . 30 54 330 180 260 403 234 186 . 339 64 203 52 . 164 20 17 . . 18 259 57 . 10 228 341 348 511 Average Temperature 85 | . 56 58 26 . 15 24 124 48 135 102 85 122 . 141 16 50 21 . 18 10 4 . . 12 62 16 . 4 78 60 76 198 Received Heat Transfer 4927 | . 201 21 51 . 36 153 198 141 . 774 153 . . 285 234 63 27 . 183 90 129 99 . 12 444 132 144 54 220 45 237 801 Effects 20 | . . . . . . . 4 . . 6 . . . . . . . . . . . . . . . . . . . 1 . 9 Shutdowns 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Siege Activations 70 | . . . . . . . . . . 12 2 1 . 2 3 1 1 . 4 2 3 3 . . 5 4 4 2 6 7 7 1 Total Turns 1624 | . . . . . . . . . . 160 77 19 . 178 71 13 10 . 54 29 68 32 . . 87 116 178 36 127 264 102 3 Longest Duration 148 | . . . . . . . . . . 37 72 19 . 148 32 13 10 . 23 28 27 15 . . 24 44 86 18 39 143 33 3 Robots Corrupted 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Fried 30 | . . . . . . 3 . . 6 . . . . . 5 . . . . . . . 1 1 . 1 11 . 2 . . . Impact Corruptions 15 | . . . . . . . . . 2 . . . . . 1 . . . . . . . 6 . 3 . . . . . 3 . Robots Melted 7 | . . . 1 . . . 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 1 . . . 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 54 | . 2 3 4 . . . 9 1 . 30 . . . . 1 . . . . . . . . . . . . . . 1 1 2 Heat Transferred 27531 | . 1717 1036 407 . 271 333 3700 296 . 11380 200 . . . 700 . . . . 250 . . . 50 . 100 . . 50 1680 700 4661 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 . . . . . 2 . . . 2 . . . . . . . . 1 . 2 . . 1 1 . . Missiles Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Peak Influence 2407 | . 268 197 128 49 . 293 458 610 213 1858 . . . . 1013 . . . . 1174 . . . . 1267 . . 407 511 1273 1980 2407 Initial 1267 | . . 50 . 49 . . . 170 213 . . . . . 27 . . . . 126 . . . . . . . 126 126 294 692 1267 Average 503 | . 140 49 74 49 . 99 208 327 86 839 . . . . 344 . . . . 562 . . . . 375 . . 258 276 921 1387 1977 Maximum Alert Level 5 | . 1 . . . . 1 2 2 1 5 . . . . 3 . . . . 4 . . . . 4 . . 2 2 4 5 5 Low Security (%) 36 | 100 73 100 100 100 . 85 40 34 63 8 . . . . 56 . . . . 33 . . . . 33 . . 42 23 . . . Level 1 24 | . 26 . . . . 14 50 46 36 8 . . . . 11 . . . . 19 . . . . 37 . . 34 66 8 . . Level 2 10 | . . . . . . . 8 18 . 32 . . . . 3 . . . . 4 . . . . 8 . . 23 10 8 2 . Level 3 12 | . . . . . . . . . . 21 . . . . 28 . . . . 31 . . . . 15 . . . . 42 20 . Level 4 10 | . . . . . . . . . . 17 . . . . . . . . . 10 . . . . 5 . . . . 40 50 14 Level 5 3 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 10 30 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 4 . 1 . . 1 2 6 . 31 . . . . 4 . . . . 5 . 1 . . 9 . 1 2 7 8 13 8 Investigation 21 | . . . . . . . 1 3 . 9 . . . . 2 . . . . 2 . . . . 1 . . 1 1 . 1 . Extermination 17 | . . . . . . . . 1 . 3 . . . . 1 . . . . 1 . . . . 2 . . . 4 3 2 . Reinforcement 32 | . 4 . 1 . . 1 1 2 . 6 . . . . 1 . . . . . . . . . 5 . . 1 1 4 1 4 Assault 25 | . . . . . . . . . . 6 . . . . . . . . . 2 . 1 . . 1 . 1 . . 1 9 4 Garrison 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . . Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Distress Signals 16 | . 1 . . . . . . 1 . 6 . . . . . . . . . . . . . . 1 . . 1 . 3 2 1 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 . Times Spotted 734 | . 34 8 3 . 8 15 40 19 11 122 28 4 . 9 42 4 2 . 16 18 18 28 . 8 56 16 28 19 35 49 49 45 Peak Tracking Total 19 | . 5 3 2 . 9 5 5 8 5 8 7 4 . 4 11 3 3 . 5 4 7 12 . 4 5 5 10 6 4 8 15 19 Tactical Retreats 34 | . 1 1 . . . 1 2 . 1 5 4 1 . . 1 . . . 1 1 2 . . 1 4 . 1 2 2 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Traps Triggered 12 | . . . . . . . 2 1 . 2 . . . . . . . . . . . . . . 1 . . 1 . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 65 | . . . . . . . . . . 18 . . . . . . . . . 37 . . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . Reused 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 21 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 1 . 9 . 1 . . Triggered 8 | . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . 1 2 . . . . . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Machines Disabled 67 | . . . . . 1 . 7 . . 3 . . . . 1 . . . . 23 1 1 . . 7 1 1 1 11 3 4 2 Max in Single Turn 19 | . . . . . 1 . 3 . . 2 . . . . 1 . . . . 19 1 1 . . 4 1 1 1 1 1 2 1 Garrison Access 7 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Machines Accessed 91 | . 5 1 4 . 2 . 10 6 . 25 1 1 . . 3 1 2 3 . 2 1 . 4 . 7 . . . 4 3 6 . Terminals 25 | . 4 1 3 . . . 7 3 . 7 . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . 1 1 3 . Repair Stations 17 | . 1 . 1 . . . 1 . . 4 . . . . 1 . . . . 1 . . . . 3 . . . 2 1 2 . Recycling Units 7 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 8 | . . . . . . . 1 1 . 4 . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Total Hacks 253 | . 15 3 12 . 2 . 31 14 . 66 1 1 . . 12 1 2 24 . 7 1 . 17 . 17 . . . 9 10 8 . Successful 150 | . 9 2 7 . 2 . 13 7 . 32 1 1 . . 6 1 2 24 . 3 1 . 17 . 8 . . . 6 7 1 . Failed 103 | . 6 1 5 . . . 18 7 . 34 . . . . 6 . . . . 4 . . . . 9 . . . 3 3 7 . Catastrophic 12 | . 1 . . . . . 2 1 . 4 . . . . 1 . . . . . . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 8 3 7 . 1 . 20 4 . 19 . . . . 8 . . . . 17 . . . . 14 . . 9 21 18 11 8 Terminals 69 | . 13 3 10 . . . 20 8 . 15 . . . . . . . . . . . . . . . . . . . . . . Fabricators 25 | . . . . . . . . . . 6 . . . . . . . . . 3 . . . . 5 . . . 1 6 4 . Repair Stations 38 | . 2 . 2 . . . 3 . . 9 . . . . 4 . . . . 4 . . . . 7 . . . 2 3 2 . Recycling Units 13 | . . . . . . . 2 . . 8 . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 40 | . . . . . . . 6 3 . 18 . . . . 7 . . . . . . . . . . . . . 6 . . . Garrison Access 19 | . . . . . . . . 3 . 10 . . . . 1 . . . . . . . . . 2 . . . . 1 2 . Terminal Hacks 72 | . 6 2 5 . 2 . 5 2 . 3 1 1 . . . 1 2 24 . . 1 . 17 . . . . . . . . . Record 13 | . . . . . 1 . . . . . . . . . . . 1 6 . . . . 5 . . . . . . . . . Part Schematic 12 | . 1 . . . . . . . . . . . . . . . . 7 . . . . 4 . . . . . . . . . Robot Schematic 9 | . . 1 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 11 | . 2 1 2 . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 4 . . . . 4 1 . Load Schematic 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 1 . Build 7 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 2 . . Repair Station Hacks 15 | . 2 . 1 . . . 1 . . 6 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Scan Component 11 | . 1 . 1 . . . 1 . . 4 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Repair 4 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 30 | . . . . . . . 4 3 . 15 . . . . 3 . . . . . . . . . . . . . 5 . . . Insert Component 17 | . . . . . . . 2 1 . 7 . . . . 2 . . . . . . . . . . . . . 5 . . . Analyze 13 | . . . . . . . 2 2 . 8 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 15 | . 1 . 1 . . . 2 2 . 5 . . . . 1 . . . . . . . . . 1 . . . 1 1 . . Terminals 6 | . 1 . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 4 1 3 . . . 9 5 . 24 . . . . 2 . . . . 2 . . . . 6 . . . 3 2 6 . Full Trace Events 14 | . . . . . . . . 2 . 7 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Feedback Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . 1 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Matter 507 | . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . 189 . . Time 236 | . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . 67 . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 4 . . Part Schematics Acquired 53 | . 1 . . . . . 2 1 . 4 . . . . 1 . . 7 . . . . 4 . . . . . 22 11 . . Parts Built 9 | . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 2 . . . . 2 . . Matter 1179 | . . . . . . . . . . 424 . . . . . . . . . 384 . . . . 212 . . . . 159 . . Time 416 | . . . . . . . . . . 106 . . . . . . . . . 204 . . . . 53 . . . . 53 . . Total Part Build Rating 56 | . . . . . . . . . . 24 . . . . . . . . . 8 . . . . 12 . . . . 12 . . Parts Repaired 4 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Time 149 | . 26 . . . . . . . . 67 . . . . 56 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 9 . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 11 | . . . . . . . 2 1 . 6 . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . 1 2 . . . . . 1 . . . 2 3 . . . 1 3 . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Total Allies 84 | . . 4 . . . . . . 20 4 2 . 4 . . . 1 . 1 3 2 3 . . 4 1 3 2 1 2 1 26 Largest Group 19 | . . 4 3 3 3 . . . 19 11 2 2 4 4 . . 1 1 1 3 2 3 3 3 3 2 2 2 1 2 1 16 Highest-Rated Group 1868 | . . 71 40 40 40 . . . 487 284 48 48 155 155 . . 28 28 95 197 59 87 87 87 149 90 76 76 157 157 269 1868 Highest-Rated Ally 269 | . . 31 16 16 16 . . . 35 33 32 32 40 40 . . 28 28 95 85 30 30 30 30 146 49 49 38 157 157 269 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . 1 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 81 | . . 2 4 . 1 . . . . 8 6 . . . . . 6 . 1 2 2 6 2 13 6 8 3 3 2 6 . . STAY 40 | . . 1 2 . 1 . . . . 4 3 . . . . . 3 . 1 1 1 3 1 5 3 4 2 1 1 3 . . FOLLOW 36 | . . 1 2 . . . . . . 4 3 . . . . . 3 . . . 1 3 1 7 3 4 1 . 1 2 . . DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . 1 . . Ally Attacks 683 | . . 5 9 . 39 . . . 202 79 3 3 . 19 . . . . 10 27 7 . . 3 80 7 14 9 10 11 26 120 Total Damage 22986 | . . 84 87 . 193 . . . 3079 1471 66 114 . 819 . . . . 190 1500 147 . . 57 2608 120 312 321 853 639 2688 7638 Kills 130 | . . 2 2 . 2 . . . 9 13 1 1 . 8 . . . . 1 9 1 . . 1 22 1 3 . 4 6 16 28 Allies Corrupted 7 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Robot Analysis Total 11 | . 2 1 2 . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 21 | . . 2 . 1 . . . . . . 1 . . . . 3 1 . 2 . 3 3 . 1 . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 98 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 29 56 2 . . Traps 23 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 13 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 36 2 . . Machines 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . 1 6 3 1 2 Branch Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unaware Analyses 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Turns Passed 41519 | 3 1490 1109 274 318 1032 897 1627 1100 941 3619 2318 1427 1548 662 1276 1417 1436 121 781 946 1623 2049 293 944 1700 1936 2749 499 1972 1638 1417 357 Spaces Moved 20809 | 1 671 638 194 205 427 561 837 711 503 1688 1139 873 951 254 591 823 861 76 414 465 814 930 159 469 751 934 1392 210 803 685 643 136 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 19341 | 1 671 638 7 205 73 561 837 . 289 1688 1139 873 951 254 591 823 861 76 414 465 814 930 159 469 751 934 1392 210 803 685 643 134 Legs 925 | . . . . . . . . 711 214 . . . . . . . . . . . . . . . . . . . . . . . Wheels 541 | . . . 187 . 354 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 120 155 145 145 145 123 125 160 160 160 160 160 160 160 160 160 160 160 163 163 163 163 155 158 160 162 161 145 145 50 Average Speed 158 | 160 160 160 121 155 195 145 154 123 145 160 173 160 161 160 166 160 160 160 160 161 163 163 163 163 156 162 162 163 162 146 149 151 Slowest Speed 260 | 160 160 160 155 155 255 145 260 125 160 260 260 160 260 160 260 160 160 160 160 163 163 163 163 163 162 163 163 165 165 161 151 253 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 1 73 98 12 55 70 96 70 21 95 56 97 91 88 42 17 84 89 68 66 17 83 89 61 54 29 78 99 8 84 24 17 14 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 14 | . . 1 . 1 1 . . . . . . . 1 . . 2 . 1 . . 1 1 3 1 . 1 . . . . . . Known Exits Taken 13 | . . . 1 . . . . . . 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . Scrap Searched 32 | . . 1 . . . 1 . . . . 3 2 5 2 . 3 2 . 2 . 2 3 . 2 . 2 2 . . . . . Spaces Dug 189 | . . . . . . . . 2 17 12 . . . 20 1 4 2 . . . 3 17 . 15 17 3 . 1 25 38 9 3 Terrain Destroyed 1009 | . . . . . 4 3 67 3 19 23 29 . . 37 89 17 8 . 54 45 39 60 . 24 123 66 26 4 29 132 55 53 Melee 62 | . . . . . . . . 2 17 12 . . . . 1 4 . . . . 3 1 . . 11 . . 1 7 2 1 . Projectile 484 | . . . . . . . . 1 2 . . . . 3 11 13 8 . 54 9 35 59 . 19 86 62 26 3 14 53 17 9 AOE 462 | . . . . . 4 3 67 . . 11 29 . . 34 77 . . . . 36 . . . 5 26 4 . . 8 77 37 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Com Total 26774 | 2 989 700 227 205 534 603 1087 902 652 2209 1392 894 967 448 769 897 906 76 481 611 1027 1382 179 626 1085 1241 1791 322 1283 1132 927 228 Wait 3318 | . 210 38 . 1 9 12 109 120 64 232 146 13 5 143 46 54 24 1 39 41 122 357 . 122 151 210 289 44 273 266 141 36 Move 20777 | . 670 637 193 204 426 560 836 711 502 1687 1138 872 950 253 590 822 860 75 413 464 813 929 158 468 750 933 1391 209 802 683 642 136 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | . 21 2 8 . 13 2 23 11 14 17 7 2 2 4 16 3 3 . 1 9 4 8 3 2 13 5 9 5 14 15 9 1 Fast Attach 100 | . 3 . 3 . 2 1 6 3 3 3 3 . 1 . 13 . . . 1 7 1 . 2 5 4 2 5 8 7 6 9 2 Attach 97 | . . . 2 . 5 2 6 2 4 12 . . 1 1 14 . 1 . . 2 1 . 2 1 6 5 3 3 3 7 4 10 Detach 38 | . . . . . 3 . 1 . 2 4 . . 1 . 7 . . . 1 3 . . 1 . 1 1 . 3 6 2 1 1 Swap 341 | 2 7 3 4 . 12 2 14 20 10 30 13 . 4 3 10 5 7 . 3 12 10 14 2 5 33 12 11 5 40 18 21 9 Drop 286 | . 17 4 12 . 12 2 22 13 15 14 9 2 3 4 13 2 3 . 2 12 5 8 4 6 15 2 10 13 21 20 16 5 Fire 1143 | . 56 13 5 . 21 22 69 20 13 164 55 5 . 40 54 6 7 . 21 22 32 43 . 15 72 55 51 21 56 105 76 24 Melee 167 | . . . . . 31 . . 2 25 14 5 . . . 3 5 1 . . . 6 2 7 . 12 . . 2 49 2 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 63 | . 5 3 . . . . 1 . . 10 . . . . 3 . . . . 2 . . . . 10 . . . 12 6 7 4 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 111 | . . . . . . . . . . 4 16 . . . . . . . . . 33 21 . . . 15 22 . . . . . Trap 86 | . . . . . . . . . . 18 . . . . . . . . . 37 . . . 2 18 1 . 9 . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 9) 796 | -10/Materials | Repaired Lgt. Treads 1494 | -10/Materials | Entered Mines 1524 | -10/Mines | Met a Derelict bent on vengeance 1526 | -10/Mines | Discovered new exit (range 3) 1823 | -10/Mines | Discovered new exit (range 13) 1839 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2068 | -10/Mines | Learned Materials emergency access door positions 2121 | -10/Mines | Learned location of Zion (-7) 2130 | -10/Mines | Received a Mining Laser from a helpful Derelict 2603 | -10/Mines | Entered Materials 2603 | -9/Materials | Accompanied by 3 allies 2603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2717 | -9/Materials | Identified exit to Mines 2877 | -9/Materials | Entered Mines 2877 | -9/Mines | Accompanied by 3 allies 2919 | -9/Mines | Discovered new exit (range 7) 3067 | -9/Mines | Discovered new exit (range 15) 3186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3186 | -9/Mines | Discovered new exit (range 5) 3195 | -9/Mines | Entered Exiles 3195 | -9/Exiles | Accompanied by 3 allies 3249 | -9/Exiles | Met 8R-AWN 3282 | -9/Exiles | Met EX-HEX 3384 | -9/Exiles | Met EX-DEC 3591 | -9/Exiles | Met EX-BIN 3618 | -9/Exiles | Aligned with FarCom system 3620 | -9/Exiles | Given EX-Vault access code 3667 | -9/Exiles | Opened EX-Vault 3679 | -9/Exiles | Found Longsword +1 3687 | -9/Exiles | Found AWS/Thermal 3690 | -9/Exiles | Found Trap Reconfigurator 3730 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3884 | -9/Exiles | Attacked by the Exiles 4064 | -9/Exiles | Lost 4 parts (2n1u1w) 4105 | -9/Exiles | Destroyed 8R-AWN 4121 | -9/Exiles | Found Prototype Processor 4138 | -9/Exiles | Found Prototype Ballistic Gun 4208 | -9/Exiles | Discovered new exit (range 14) 4227 | -9/Exiles | Entered Mines 4546 | -8/Mines | Destroyed 7 combat bots 4609 | -8/Mines | Discovered new exit (range 11) 4721 | -8/Mines | Discovered new exit (range 2) 5124 | -8/Mines | Entered Materials 5124 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5418 | -8/Materials | Build established: Tank 5812 | -8/Materials | Discovered new exit (range 5) 5820 | -8/Materials | Identified Exp. Targeting Computer 6112 | -8/Materials | Discovered new exit (range 9) 6751 | -8/Materials | Entered Factory 6751 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6758 | -7/Factory | Identified 8R-AWN's Boregun 7645 | -7/Factory | Cargo convoy interrupted 7851 | -7/Factory | Manually triggered Chute Trap 7851 | -7/Factory | Sucked down chute 7851 | -7/Factory | Entered Waste 7852 | -7/Waste | Met a frightened Derelict 7886 | -7/Waste | Build established: Gunner 7914 | -7/Waste | Spotted C-40 Crusher 7930 | -7/Waste | Spotted C-40 Crusher 7930 | -7/Waste | Spotted C-40 Crusher 7937 | -7/Waste | Destroyed C-40 Crusher 7946 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7965 | -7/Waste | Spotted C-40 Crusher 7967 | -7/Waste | Spotted C-40 Crusher 7972 | -7/Waste | Spotted C-40 Crusher 8198 | -7/Waste | Warlord forces began an assault 8251 | -7/Waste | Allies destroyed C-40 Crusher 8260 | -7/Waste | Allies destroyed C-40 Crusher 8277 | -7/Waste | Discovered new exit (range 14) 8282 | -7/Waste | Allies destroyed C-40 Crusher 8322 | -7/Waste | Build established: Mutant 8406 | -7/Waste | Allies destroyed C-40 Crusher 8434 | -7/Waste | Allies destroyed C-40 Crusher 8792 | -7/Waste | Entered Factory 8792 | -7/Factory | Accompanied by 11 allies 8959 | -7/Factory | Build established: Scavenger-Tank 9001 | -7/Factory | Discovered new exit (range 15) 9185 | -7/Factory | Assembled infested ambush trap array 9206 | -7/Factory | Garrison activated, responded to threat 9255 | -7/Factory | Discovered new exit (range 4) 9729 | -7/Factory | Build established: Tank 9977 | -7/Factory | Found Powered Armor 9992 | -7/Factory | Identified exit to Storage 9992 | -7/Factory | Identified exit to Lower Caves 10399 | -7/Factory | Repaired Broken Hvy. Treads? 10769 | -7/Factory | Repaired Hvy. Treads 11146 | -7/Factory | Fabricated Hyp. Gauss Cannon? 11268 | -7/Factory | Discovered new exit (range 10) 11369 | -7/Factory | Garrison activated, responded to threat 11631 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 11641 | -7/Factory | First assault squad dispatched 11681 | -7/Factory | Discovered new exit (range 6) 11754 | -7/Factory | Build established: Scavenger-Tank 12189 | -7/Factory | Destroyed 9 combat bots 12411 | -7/Factory | Entered Lower Caves 12411 | -7/Lower Caves | Accompanied by 1 ally 12653 | -7/Lower Caves | Ambushed by wild Derelicts 12775 | -7/Lower Caves | Encountered a Warlord checkpoint 12859 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12954 | -7/Lower Caves | Learned location of 1 exit from Factory 13363 | -7/Lower Caves | Build established: Scavenger-Gunner 13750 | -7/Lower Caves | Discovered new exit (range 8) 13822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14729 | -7/Lower Caves | Entered another Lower Caves area 14729 | -7/Lower Caves | Accompanied by 2 allies 15352 | -7/Lower Caves | Build established: Scavenger-Mutant 15479 | -7/Lower Caves | Discovered new exit (range 12) 16156 | -7/Lower Caves | Entered Zion 16248 | -7/Zion | Discovered new exit (range 10) 16682 | -7/Zion | Visited the Megawrench Repair Shop 16682 | -7/Zion | Megawrench repaired 11 parts 17363 | -7/Zion | Imprinted 17365 | -7/Zion | Declared Zion's savior 17704 | -7/Zion | Entered Proximity Caves 17704 | -6/Proximity Caves | Accompanied by 4 allies 17841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18045 | -6/Proximity Caves | Spotted B-75 Beast 18280 | -6/Proximity Caves | Destroyed B-75 Beast 18349 | -6/Proximity Caves | Discovered new exit (range 9) 18366 | -6/Proximity Caves | Entered Factory 18366 | -6/Factory | Evolved 2 slots: Utility x2 18367 | -6/Factory | Identified exit to Factory 18845 | -6/Factory | Repaired Hyp. Gauss Cannon 18928 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19046 | -6/Factory | Build established: Mutant 19058 | -6/Factory | Discovered exit to Factory (range 11) 19164 | -6/Factory | Discovered new exit (range 15) 19284 | -6/Factory | Cargo convoy interrupted 19364 | -6/Factory | Lost 11 parts (1p3n2u5w) 19376 | -6/Factory | Destroyed 8 combat bots 19427 | -6/Factory | Found Prototype Launcher 19427 | -6/Factory | Identified Tesla Bomb Launcher 19436 | -6/Factory | Found Tesla Bomb Launcher 19438 | -6/Factory | Found Tesla Bomb Launcher 19642 | -6/Factory | Entered Lower Caves 19707 | -6/Lower Caves | Build established: Scavenger-Gunner 19977 | -6/Lower Caves | Spotted B-75 Beast 20150 | -6/Lower Caves | Destroyed B-75 Beast 20188 | -6/Lower Caves | Encountered a Warlord checkpoint 20625 | -6/Lower Caves | Discovered new exit (range 15) 20763 | -6/Lower Caves | Learned Factory emergency access door positions 21059 | -6/Lower Caves | Entered another Lower Caves area 21434 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21741 | -6/Lower Caves | Build established: Scavenger-Mutant 21775 | -6/Lower Caves | Discovered new exit (range 10) 22116 | -6/Lower Caves | Encountered a Warlord checkpoint 22214 | -6/Lower Caves | Learned Factory stockpile data 22495 | -6/Lower Caves | Entered Data Miner 22495 | -6/Data Miner | Accompanied by 1 ally 22495 | -6/Data Miner | Discovered new exit (range 7) 22526 | -6/Data Miner | Met Data Miner 22555 | -6/Data Miner | Learned location of Section 7 (-2) 22555 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22575 | -6/Data Miner | Received God Mode back door access code from Data Miner 22616 | -6/Data Miner | Entered Proximity Caves 22616 | -5/Proximity Caves | Accompanied by 1 ally 22618 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22678 | -5/Proximity Caves | Learned Factory stockpile data 22936 | -5/Proximity Caves | Build established: Scavenger-Gunner 23063 | -5/Proximity Caves | Learned Factory security intel 23120 | -5/Proximity Caves | Escorted by Enhanced Grunt 23347 | -5/Proximity Caves | Discovered exit to Factory (range 10) 23397 | -5/Proximity Caves | Entered Factory 23397 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23761 | -5/Factory | Fabricated Exp. Sensor Array (x1) 23845 | -5/Factory | Retrieved Zion intel report: Branch Access 23845 | -5/Factory | Identified exit to Upper Caves 23899 | -5/Factory | Local fabrication network quarantined 23967 | -5/Factory | Retrieved Zion intel report: Active Garrisons 23975 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 23976 | -5/Factory | Zion Kinetic Resupply teleported in 23997 | -5/Factory | First assault squad dispatched 24024 | -5/Factory | Zion Heavy squad teleported in 24057 | -5/Factory | Incoming assault squad redirected 24189 | -5/Factory | Found Prototype Protection 24189 | -5/Factory | Identified Zio. Weapon Casing 24319 | -5/Factory | Incoming assault squad redirected 24343 | -5/Factory | Entered Upper Caves 24777 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24900 | -5/Upper Caves | Learned location of Armory (-4) 24969 | -5/Upper Caves | Identified exit to Upper Caves 25101 | -5/Upper Caves | Learned Factory interactive machine intel 25155 | -5/Upper Caves | Build established: Scavenger-Skirmisher 25233 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25966 | -5/Upper Caves | Entered another Upper Caves area 25967 | -5/Upper Caves | Encountered a Warlord checkpoint 25977 | -5/Upper Caves | Learned 4 Factory zone layouts 26409 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26849 | -5/Upper Caves | Discovered new exit (range 18) 27458 | -5/Upper Caves | Learned Factory terminal intel 27645 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27762 | -5/Upper Caves | Discovered new exit (range 7) 28010 | -5/Upper Caves | Identified exit to Zhirov 28015 | -5/Upper Caves | Entered Zhirov 28015 | -5/Zhirov | Accompanied by 3 allies 28015 | -5/Zhirov | Discovered new exit (range 4) 28045 | -5/Zhirov | Met Zhirov 28081 | -5/Zhirov | Learned location of Quarantine (-2) 28081 | -5/Zhirov | Learned location of Testing (-3) 28081 | -5/Zhirov | Learned location of Command (-1) 28090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28119 | -5/Zhirov | Found Alien Artifact 28119 | -5/Zhirov | Identified Integrated Dissipator 28119 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28241 | -5/Zhirov | Found Alien Artifact 28306 | -5/Zhirov | Identified exit to Proximity Caves 28308 | -5/Zhirov | Entered Proximity Caves 28308 | -4/Proximity Caves | Accompanied by 3 allies 28351 | -4/Proximity Caves | Spotted B-86 Titan 29156 | -4/Proximity Caves | Discovered new exit (range 21) 29246 | -4/Proximity Caves | Identified exit to Factory 29252 | -4/Proximity Caves | Entered Factory 29252 | -4/Factory | Accompanied by 3 allies 29252 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 29253 | -4/Factory | Identified exit to Armory 29255 | -4/Factory | Loaded intel: 46 interactive machine locations 29256 | -4/Factory | Loaded intel: 20 terminal locations 29387 | -4/Factory | Retrieved Zion intel report: Branch Access 29387 | -4/Factory | Identified exit to Upper Caves 29579 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 29767 | -4/Factory | Fabricated Hvy. Treads (x2) 30178 | -4/Factory | Discovered new exit (range 18) 30289 | -4/Factory | Retrieved Zion intel report: Trap Installations 30290 | -4/Factory | Zion hero teleported in (NK-0LA) 30479 | -4/Factory | Discovered new exit (range 9) 30489 | -4/Factory | Terminal network hard line cut 30491 | -4/Factory | Identified exit to Research 30638 | -4/Factory | Found Prototype Slashing Weapon 30683 | -4/Factory | Fabricated P-70 Sage? 30704 | -4/Factory | Found EM Disruption Field 30708 | -4/Factory | Identified Molecular Scythe 30752 | -4/Factory | First assault squad dispatched 30767 | -4/Factory | Incoming assault squad redirected 30926 | -4/Factory | Sage 7a assimilated hostile W-44 Eye 30952 | -4/Factory | Entered Upper Caves 30952 | -4/Upper Caves | Accompanied by 3 allies 31161 | -4/Upper Caves | Identified exit to Upper Caves 31290 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 32207 | -4/Upper Caves | Spotted B-86 Titan 32888 | -4/Upper Caves | Entered another Upper Caves area 32888 | -4/Upper Caves | Accompanied by 1 ally 32909 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33004 | -4/Upper Caves | Lost 3 parts (1u2w) 33006 | -4/Upper Caves | Destroyed 12 combat bots 33144 | -4/Upper Caves | Discovered exit to Research (range 7) 33355 | -4/Upper Caves | Learned 4 Research zone layouts 33643 | -4/Upper Caves | Build established: Skirmisher 34012 | -4/Upper Caves | Build established: Mutant 34176 | -4/Upper Caves | Discovered new exit (range 21) 34312 | -4/Upper Caves | Build established: Skirmisher 34692 | -4/Upper Caves | Build established: Mutant 34710 | -4/Upper Caves | Identified exit to Warlord 35251 | -4/Upper Caves | Build established: Scavenger-Skirmisher 35637 | -4/Upper Caves | Entered Research 35637 | -3/Research | Accompanied by 2 allies 35637 | -3/Research | Evolved 2 slots: Utility x2 35942 | -3/Research | Retrieved Zion intel report: Branch Access 35942 | -3/Research | Identified exit to Testing 35943 | -3/Research | Zion Infowar Resupply teleported in 35951 | -3/Research | Found Exp. ECM Suite 36034 | -3/Research | Zion Trap Resupply teleported in 36136 | -3/Research | Entered Testing 36192 | -3/Testing | Retrieved Zion intel report: Emergency Access 36356 | -3/Testing | Found Prototype Protection 36356 | -3/Testing | Identified SHELL Armor 36363 | -3/Testing | Found Prototype Protection 36367 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 36376 | -3/Testing | Identified Med. Regenerative Plating 36410 | -3/Testing | Found Prototype Protection 36498 | -3/Testing | Found Antimissile System 36634 | -3/Testing | Found Prototype Hackware 36958 | -3/Testing | Found Prototype Energy Gun 36958 | -3/Testing | Identified Warp Gun 37067 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 37088 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 37114 | -3/Testing | Identified System Mapper 37114 | -3/Testing | Identified Transdimensional Reconstructor 37114 | -3/Testing | Identified Hvy. Regenerative Plating 37305 | -3/Testing | Retrieved Zion intel report: Component Schematics 37318 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 37341 | -3/Testing | Found Prototype Device 37341 | -3/Testing | Identified AEGIS Remote Shield 37358 | -3/Testing | Terminal network hard line cut 37412 | -3/Testing | Found Prototype Energy Cannon 37415 | -3/Testing | Found Prototype Energy Cannon 37468 | -3/Testing | Spotted PX-YVEQ7LQTPG 37476 | -3/Testing | Rewired PX-YVEQ7LQTPG 37525 | -3/Testing | Build established: Skirmisher 37536 | -3/Testing | Found Prototype Launcher 37714 | -3/Testing | Discovered new exit (range 14) 37737 | -3/Testing | Identified exit to Research 38071 | -3/Testing | Found Exp. Transmission Jammer 38093 | -3/Testing | Garrison activated, responded to threat 38108 | -3/Testing | Entered Research 38108 | -2/Research | Accompanied by 1 ally 38108 | -2/Research | Evolved 2 slots: Propulsion x2 38109 | -2/Research | Identified exit to Quarantine 38187 | -2/Research | Found Quantum Capacitor 38459 | -2/Research | Warped through subspace 38764 | -2/Research | Zion Kinetic Resupply teleported in 38764 | -2/Research | Fabricated Hyp. Gauss Cannon? 38880 | -2/Research | Fabricated I-36 Angel? 38927 | -2/Research | Identified Potential Cannon (x2) 39258 | -2/Research | Build established: Hacker-Mutant 39370 | -2/Research | Spotted B-90 Cyclops 39400 | -2/Research | Retrieved Zion intel report: Emergency Access 39423 | -2/Research | Spotted B-90 Cyclops 39486 | -2/Research | Found Antimissile System 39511 | -2/Research | Retrieved Zion intel report: Prototype Schematics 39539 | -2/Research | Found Prototype Device 39539 | -2/Research | Identified Exp. Thermal Shield 39547 | -2/Research | Retrieved Zion intel report: Component Stockpiles 39608 | -2/Research | First assault squad dispatched 39618 | -2/Research | Crushed by falling debris 39643 | -2/Research | Discovered new exit (range 8) 39684 | -2/Research | Terminal network hard line cut 39746 | -2/Research | Entered Access 39746 | -1/Access | Evolved 2 slots: Power x1, Utility x1 40048 | -1/Access | Build established: Generator-Gunner 40335 | -1/Access | Incoming investigation squad redirected 40403 | -1/Access | Destroyed 8 combat bots 40441 | -1/Access | Found Prototype Device 40441 | -1/Access | Identified Beam Splitter 40536 | -1/Access | Retrieved Zion intel report: Active Terminals 40537 | -1/Access | Zion Experimental squad teleported in 40728 | -1/Access | Build established: Generator-Mutant 40947 | -1/Access | High security lockdown imminent 41027 | -1/Access | High security lockdown engaged 41035 | -1/Access | Found Prototype Protection 41035 | -1/Access | Identified Zio. Shade Armor 41151 | -1/Access | Discovered new exit (range 7) 41163 | -1/Access | Entered Command 41163 | -1/Command | Accompanied by 1 ally 41179 | -1/Command | Disengaged cave seal 41194 | -1/Command | Retrieved Zion intel report: Unaware Analyses 41205 | -1/Command | Retrieved Zion intel report: Guard Positions 41283 | -1/Command | Spotted B-99 Colossus 41293 | -1/Command | Destroyed B-99 Colossus 41322 | -1/Command | High security lockdown imminent 41376 | -1/Command | Spotted M Guard 41376 | -1/Command | Spotted M Guard 41376 | -1/Command | Spotted Combat Programmer 41377 | -1/Command | Spotted Combat Programmer 41381 | -1/Command | Combat Programmer assimilated allied 7K-ZCJ(z) 41399 | -1/Command | Destroyed Combat Programmer 41402 | -1/Command | High security lockdown engaged 41403 | -1/Command | Destroyed Combat Programmer 41491 | -1/Command | System corruption reached 10% 41502 | -1/Command | Destroyed 7 combat bots 41506 | -1/Command | Core integrity fell below 50% 41515 | -1/Command | Core integrity fell below 20% 41520 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 41512_ Micro-nuke Launcher destroyed. 41513_ R-10 Processor collects Phase Gun. 41513_ K-01 Serf collects debris. 41514_ Penetrated by Slug. 41514_ B-74 Champion suffers critical hit (Destroy). 41514_ B-74 Champion destroyed. 41514_ Slug penetrates Wall. 41514_ Penetrated by Slug. 41516_ R-10 Processor collects Power Sword. 41516_ K-01 Serf collects debris. 41517_ Penetrated by Slug. 41517_ Hyp. Gauss Cannon destroyed. 41517_ Slug penetrates Warlord SH-K8T. 41517_ Slug penetrates G-73 Enforcer. 41518_ Acquired Molecular Scythe. 41519_ Critical hit (Burn: +37). 41519_ K-01 Serf collects debris. 41520_ Slug penetrates G-73 Enforcer. 41520_ Slug penetrates H-88 Terminator. 41520_ H-88 Terminator suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# " | | ??????????????????????????????????????#### # | | ?????????????????????????????????????????# !% # | | ?????????????????????????????????????????# ! # | | ?????????????????????????????????????????#### # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????##?????????????????????????????# | | ????????????## #??????###??#####????????????# | | ????????????# ; ??#### ### ##???????????# | | ?????????????# ;;### ;;;; ##########??????# = | | ????????# ???# # ; # # #??????# % | | ????????#+"%## W ;; W W W ######## | | ????????# g + ^ | | ????????# Y !i %% + % | | ????????# %Y%gk h + ^ | | ????????# =% Rg h % + ^^ %%% | | ??????? %% !]!!g h + ^^ *= | | ????????# # "%%"# W !!/%W ## ######## %[ | | ?????????????# ??## @ ; % ### #??????# | | ????????????# "?????## ;;%#####?#####??????# | | ????????????#???????? #????????????????# | | ????????????????????# #####????????????????# | | ????????????????????###?????????????????????# | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 63 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 12 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Factory | Scanalyzed Arc Thrower | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Proton Burst Cannon | -3/Testing | Z-intel Adv. Remote Shield | -3/Testing | Z-intel Centrium Light Armor Plating | -3/Testing | Z-intel Helical Railgun | -3/Testing | Z-intel Adv. Plasma Rifle | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Imp. Force Field | -3/Testing | Z-intel Great Axe | -3/Testing | Z-intel Armor Integrity Analyzer | -3/Testing | Z-intel Centrium Wheel | -3/Testing | Z-intel Adv. Melee Analysis Suite | -3/Testing | Z-intel Nova Cannon | -3/Testing | Z-intel Adv. Terrain Scan Processor | -3/Testing | Z-intel Field Propulsion Array | -3/Testing | Z-intel Imp. Cloaking Device | -3/Testing | Z-intel Imp. Component Analysis Suite | -3/Testing | Z-intel Fusion Bomb Launcher | -3/Testing | Z-intel Linear Accelerator | -3/Testing | Z-intel Adv. Energy Well | -2/Research | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Prc. Matter Filter | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Energy Mantle | -2/Research | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Exp. Utility Shielding | -2/Research | Z-intel Com. Particle Reactor | -2/Research | Z-intel Imp. Fusion Compressor | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Inertial Stasis Machine | -2/Research | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Hvy. Treads | x2 | -4/Factory P-70 Sage | x2 | -4/Factory Hyp. Gauss Cannon | x2 | -2/Research I-36 Angel | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TrapUtilityPenetrator Manual? 0 Play Time 04:33:33 Cumulative 926.5 hours Start 2021.08.29 @ 02:28:24 End 2021.08.29 @ 19:51:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 634 Adventurer 4 Explorer 0 Win Type - Total 99 Types 77/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4056400-d1b0-430d-a52d-02588f0f060c