Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.20 @ 02:48:23 Player: Ms. V3-11A Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1078) 1078 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 3051 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 0/400 Matter 123/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Myomer Leg > --- UTILITY (3) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Ion Engine Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) Gravity Neutralizer Structural Scanner Machine Analyzer Experimental Sensor Array Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Microactuators AS-neutralizer No. 17b Improved EM Pulse Cannon Beam Cannon Heavy Assault Rifle 8R-AWN's Boregun Advanced Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- 8R-AWN's Boregun Chainsword > --- INVENTORY -------- Ion Engine Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery Gravity Neutralizer Structural Scanner Machine Analyzer Experimental Sensor Array Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Microactuators AS-neutralizer No. 17b Improved EM Pulse Cannon Beam Cannon Heavy Assault Rifle Advanced Assault Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 53 | . 9 6 18 4 16 Power 3 | . . 2 1 . . Engine 3 | . . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | . 4 2 6 . 4 Treads . | . . . . . . Leg 16 | . 4 2 6 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 1 1 6 2 4 Device 2 | . 1 . . 1 . Storage 5 | . . 1 3 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 3 1 3 Artifact . | . . . . . . Weapon 20 | . 4 1 5 2 8 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | . 4 1 3 1 4 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . 2 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost 14 | . 1 1 2 . 10 Power 2 | . . 1 1 . . Propulsion 5 | . . . . . 5 Utility 4 | . . . 1 . 3 Weapon 3 | . 1 . . . 2 Highest Loss Streak 5 | . 1 1 2 . 5 To Critical Strikes 4 | . . . . . 4 Average Slot Usage (%) 98 | . 94 100 99 99 98 Engine 12 | . 14 14 10 11 11 Leg 30 | . 28 28 32 33 32 Device 11 | . 9 14 11 11 8 Storage 12 | . 14 14 10 11 11 Protection 6 | . . . 11 11 12 Ballistic Gun 23 | . 26 28 21 21 18 Naked Turns . | . . . . . . Heaviest Build 63 | 12 17 54 61 61 63 Greatest Support 50 | 20 20 20 30 30 50 Greatest Overweight (x) 2 | . . 2 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 17 | 8 8 17 19 20 20 Most Carried 20 | 5 8 15 18 20 20 Average Carried 13 | 3 6 9 14 19 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 2 8 14 17 20 20 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 1415 | 200 344 155 571 26 119 Remotely . | . . . . . . Salvage Created 1554 | . 472 270 697 . 115 Parts 111 | . 36 19 52 . 4 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 41 | . 9 9 18 . 5 Melee 1 | . . . . . 1 Guns 36 | . 9 9 18 . . AOE 4 | . . . . . 4 Classes Destroyed 10 | . 7 1 1 . 1 Worker 2 | . 1 . 1 . . Tunneler 1 | . 1 . . . . Hauler 2 | . 2 . . . . Mechanic 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 15 | . 3 5 7 . . Grunt 14 | . 6 2 6 . . Sentry 7 | . . 2 5 . . Assembled 4 | . . . . . 4 Best Kill Streak 6 | . 5 3 6 . 4 Combat Bots Only 5 | . 5 3 5 . 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2632 | . 430 318 526 18 1340 Core 557 | . 64 67 57 . 369 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . . 15 Regen/Repaired (Parts) 225 | . . . 225 . . Core Remaining (%) 73 | 100 . 47 . . . Volleys Fired 147 | . 56 22 53 . 16 Largest 2 | . 2 2 2 . 1 Hottest 48 | . 46 46 46 . 48 Shots Fired 248 | . 88 45 99 . 16 Gun 229 | . 88 45 95 . 1 Cannon 1 | . . . . . 1 Launcher 18 | . . . 4 . 14 Special . | . . . . . . Kinetic 230 | . 88 45 95 . 2 Thermal . | . . . . . . Explosive 18 | . . . 4 . 14 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 10 16 . 3 Robot Miss Streak 5 | . 5 1 2 . 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 209 | . 68 34 72 . 35 Core Hits 87 | . 25 14 32 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 1 . . 2 Destroy 1 | . . 1 . . . Sever 2 | . . . . . 2 Melee Attacks 29 | . . . . . 29 Impact . | . . . . . . Slashing 29 | . . . . . 29 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4188 | . 881 587 1151 6 1563 Guns 2560 | . 881 565 1101 . 13 Cannons . | . . . . . . Explosions 532 | . . . 41 . 491 Melee 1059 | . . . . . 1059 Ramming 37 | . . 22 9 6 . Kinetic 2560 | . 881 565 1101 . 13 Thermal . | . . . . . . Explosive 532 | . . . 41 . 491 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1059 | . . . . . 1059 Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . . 3 Average Corruption 1 | . 1 1 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 8 18 . . 1 Message Errors 6 | . 2 4 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 3 | . 1 2 . . . Energy Discharges 4 | . 1 3 . . . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . 1 2 . . . Data Loss (major) 2 | . . 2 . . . Misfires 2 | . 1 1 . . . Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . 10 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 8 | . . 5 2 1 . Kicked 8 | . . 5 2 1 . Crushed . | . . . . . . Highest Temperature 264 | . 264 177 28 . 4 Average Temperature 29 | . 41 32 6 . 3 Received Heat Transfer 507 | . 240 96 171 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 216 | . 214 144 216 4 . Initial 24 | . . 24 . 4 . Average 48 | . 53 49 84 1 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 97 | 100 89 100 99 100 . Level 1 2 | . 10 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 19 14 28 . 16 Peak Tracking Total 9 | . 6 3 4 . 9 Tactical Retreats 8 | . . 6 . . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 6 | . . 1 1 . 4 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 19 | . 8 1 8 1 1 Terminals 14 | . 8 1 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 58 | . 26 2 28 1 1 Successful 39 | . 19 1 17 1 1 Failed 18 | . 7 1 10 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 27 | . 12 2 13 . . Terminals 49 | . 26 2 21 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 15 1 8 1 1 Record 1 | . . . . . 1 Part Schematic 1 | . . . 1 . . Robot Analysis 6 | . 3 1 2 . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 3 | . 2 . 1 . . Reprogram Traps 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 3 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Botnet 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 1 7 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 22 | . . . 9 . 13 Total Damage 220 | . . . 128 . 92 Kills 5 | . . . 3 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 6 | . 3 1 2 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 6421 | 4 1100 1672 1385 1199 1061 Spaces Moved 2946 | 2 789 777 572 439 367 Core . | . . . . . . Treads . | . . . . . . Legs 2946 | 2 789 777 572 439 367 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 190 190 190 Average Speed 193 | 120 120 203 194 258 249 Slowest Speed 260 | 120 120 260 260 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 63 | 2 98 101 50 71 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 6 | . . . 5 . 1 Terrain Destroyed 32 | . . . 20 . 12 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 31 | . . . 20 . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 3401 | 5 869 828 747 501 451 Wait 148 | . 6 10 70 49 13 Move 2940 | 1 788 776 571 438 366 Hop . | . . . . . . Pick Up 47 | . 5 6 24 6 6 Fast Attach 10 | . 2 . 4 . 4 Attach 12 | . 1 1 4 1 5 Detach 1 | . . . 1 . . Swap 31 | . 6 5 10 3 7 Drop 27 | 4 5 3 8 3 4 Fire 147 | . 56 22 53 . 16 Melee 29 | . . . . . 29 Ram . | . . . . . . Kick 8 | . . 5 2 1 . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 238 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Identified exit to Materials 1105 | -10/Materials | Entered Mines 2347 | -10/Mines | Core integrity fell below 50% 2646 | -10/Mines | Build established: Scavenger-Mutant 2749 | -10/Mines | Received a Mining Laser from a helpful Derelict 2777 | -10/Mines | Entered Materials 2777 | -9/Materials | Accompanied by 1 ally 2777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2999 | -9/Materials | Repaired Hcp. Storage Unit 3106 | -9/Materials | Identified exit to Mines 3615 | -9/Materials | Discovered new exit (range 12) 3738 | -9/Materials | Central database locked down 4077 | -9/Materials | Repaired Aluminum Leg 4162 | -9/Materials | Entered Mines 4174 | -9/Mines | Met a Derelict bent on vengeance 4335 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4340 | -9/Mines | Found Prototype Device 4684 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4702 | -9/Mines | Identified Exp. Sensor Array 4883 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4883 | -9/Mines | Discovered new exit (range 5) 4940 | -9/Mines | Discovered new exit (range 15) 5086 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5361 | -9/Mines | Entered Exiles 5361 | -9/Exiles | Accompanied by 3 allies 5400 | -9/Exiles | Discovered new exit (range 15) 5458 | -9/Exiles | Met 8R-AWN 5499 | -9/Exiles | Met EX-HEX 5595 | -9/Exiles | Met EX-DEC 5647 | -9/Exiles | Met EX-BIN 5702 | -9/Exiles | Learned location of Zion (-7) 5962 | -9/Exiles | Discovered new exit (range 14) 6092 | -9/Exiles | Attacked by the Exiles 6268 | -9/Exiles | Lost 5 parts (2n2u1w) 6278 | -9/Exiles | Destroyed 8R-AWN 6292 | -9/Exiles | Found Prototype Device 6295 | -9/Exiles | Found Prototype Processor 6318 | -9/Exiles | Found Prototype Ballistic Gun 6318 | -9/Exiles | Identified 8R-AWN's Boregun 6349 | -9/Exiles | Crushed by falling debris 6350 | -9/Exiles | Core integrity fell below 50% 6415 | -9/Exiles | Core integrity fell below 20% 6422 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 06300_ Acquired Prototype Device. 06303_ Acquired Adv. Weapon Cycler. 06317_ Dropped Hvy. Assault Rifle. 06318_ Acquired Prototype Ballistic Gun. 06318_ Identified 8R-AWN's Boregun. 06319_ Dropped Chainsword. 06323_ Acquired Hvy. Assault Rifle. 06327_ Acquired Chainsword. 06349_ The unstable cave ceiling collapses. 06349_ Crushed by falling debris. 06349_ Lgt. Armor Plating destroyed. 06349_ System corrupted by crushing effect (+3). 06394_ Aluminum Leg destroyed. 06396_ System corrupted: Adv. Myomer Leg rejected. 06397_ Acquired Adv. Myomer Leg. 06410_ Hvy. Assault Rifle destroyed. 06410_ Aluminum Leg destroyed. 06416_ Knocked back. 06417_ Acquired 14 matter. 06420_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????#########?????????????????????????? | | #######????#########?????????????????????????? | | ########???##!!! 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"""######" | | ??????????????????????????""" ####?##" | | ????????????????????????????""" ###???##!!"" | | ?????????????????????????????? ##????###### | | ??????????????????????????????### ???????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMiningNukerbomber Manual? 0 Play Time 00:37:52 Cumulative 151.6 hours Start 2023.05.20 @ 01:27:07 End 2023.05.20 @ 02:48:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 124 Rogue 63 Adventurer 35 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 3460bf45-dcfe-4a9d-ad1f-1bbeb4eef28c