Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 02:57:15 Player: Limbermonkey Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1972) 1972 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4862 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 350/350 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON (3) ------- Axe > --- INVENTORY (20) --- Wheel Wheel Wheel Hover Unit Hover Unit Improved Heat Sink High-capacity Storage Unit Machine Analyzer Seismic Detector Advanced Targeting Computer Energy Filter ECM Suite Utility Shielding Drone Bay (2/2) Drone Bay (2/2) Grenade Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Advanced Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Wheel Wheel Wheel Hover Unit Hover Unit Improved Heat Sink High-capacity Storage Unit Machine Analyzer Seismic Detector Advanced Targeting Computer Energy Filter ECM Suite Utility Shielding Drone Bay Drone Bay Grenade Launcher Datajack Datajack [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 . 1 . Weapon 1 | . . . 1 . . Parts Attached 71 | 2 3 3 26 2 35 Power 6 | . 1 . 2 . 3 Engine 3 | . 1 . . . 2 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 30 | 2 . . 12 . 16 Treads 8 | . . . 3 . 5 Leg 6 | . . . 4 . 2 Wheel 9 | 2 . . 3 . 4 Hover 7 | . . . 2 . 5 Flight . | . . . . . . Utility 16 | . 2 2 4 1 7 Device 8 | . 1 1 2 1 3 Storage 3 | . 1 . 1 . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 19 | . . 1 8 1 9 Energy Gun 11 | . . . 6 1 4 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . 3 . . Parts Lost 39 | . . . 3 . 36 Power 5 | . . . 1 . 4 Propulsion 15 | . . . 1 . 14 Utility 7 | . . . . . 7 Weapon 12 | . . . 1 . 11 Highest Loss Streak 9 | . . . 1 . 9 To Critical Strikes . | . . . . . . Average Backups 15 | 7 8 9 18 20 17 Power . | 1 1 1 . . . Propulsion 2 | 4 3 2 2 3 1 Utility 7 | . 1 2 9 10 11 Weapon 4 | 1 2 3 5 5 3 Tool/Special . | . . . . . . Unused Backups 19 | . 5 1 3 . 10 Power 3 | . 2 . 1 . . Propulsion 2 | . 1 1 . . . Utility 11 | . 2 . 1 . 8 Weapon 2 | . . . 1 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 84 | . 95 96 91 78 68 Engine 4 | . 14 11 1 . 3 Core 4 | . . . 7 7 1 Treads 3 | . . . 6 . 3 Leg 9 | . . . 16 23 3 Wheel 6 | . 28 22 1 . 1 Hover 2 | . . . . . 6 Device 14 | . 9 20 15 19 11 Storage 9 | . 14 11 9 7 9 Processor 6 | . . . 5 7 10 Protection 3 | . . 9 6 . 1 Energy Gun 11 | . 14 11 12 12 8 Energy Cannon 2 | . . . 4 . 1 Ballistic Gun 4 | . 14 11 3 . . Peak Build Rating 42 | 6 8 11 33 36 42 Average Rating 21 | 5 7 10 24 30 27 On Entrance 15 | 6 6 8 11 26 36 Avg Prop Armor Cover (%) 6 | . . . 7 . 6 Naked Turns . | . . . . . . Heaviest Build 71 | 13 19 23 59 60 71 Greatest Support 112 | 32 32 32 60 40 112 Greatest Overweight (x) 18 | . . . 5 1 18 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 17 | 8 9 10 19 20 20 Most Carried 20 | 8 10 10 20 20 20 Average Carried 15 | 7 8 9 18 19 17 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 8 10 10 20 20 18 Class Distribution -------------------- 44% | Mutant 28% | Scavenger-Mutant 12% | Scavenger-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1290 | 226 35 75 510 . 444 Remotely . | . . . . . . Salvage Created 2637 | 91 117 171 1231 . 1027 Parts 130 | 4 3 13 62 . 48 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 45 | . 4 5 19 . 17 Melee 2 | . . . 1 . 1 Guns 34 | . 4 5 15 . 10 Cannons 7 | . . . 3 . 4 Classes Destroyed 14 | 2 2 2 4 . 4 Worker 6 | . . 1 2 . 3 Builder 3 | . . . 1 . 2 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . . 1 Recycler 6 | 1 . . 4 . 1 Operator 2 | . . . 1 . 1 Watcher 2 | . . . 1 . 1 Swarmer 12 | . 2 3 3 . 4 Grunt 16 | . 2 1 10 . 3 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 11 | . . 1 5 . 5 Hunter 2 | . . . 1 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 1 2 3 6 . 7 Combat Bots Only 4 | . 2 3 4 . 3 Max Kills in Single Turn 2 | 1 1 2 2 . 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 793 | . 16 17 94 . 666 Missed 283 | . 3 5 27 . 248 Hits 510 | . 13 12 67 . 418 Melee 14 | . . . . . 14 Projectile 496 | . 13 12 67 . 404 Critical Strikes 6 | . . . 3 . 3 Damage Taken 5373 | . 126 141 1115 . 3991 Core 1037 | . 31 15 273 . 718 Absorbed by Shields 56 | . . . . . 56 Redirected to Shielding 28 | . . 13 15 . . Regen/Repaired (Parts) 14 | . 14 . . . . Core Remaining (%) 83 | 100 87 96 50 . . Volleys Fired 180 | 6 15 11 61 . 87 Largest 3 | 2 2 2 3 . 3 Hottest 217 | 70 70 73 217 . 206 Shots Fired 342 | 12 30 21 142 . 137 Gun 262 | 12 30 21 102 . 97 Cannon 74 | . . . 34 . 40 Launcher . | . . . . . . Special 6 | . . . 6 . . Kinetic 102 | 6 15 10 31 . 40 Thermal 221 | 6 15 11 111 . 78 Explosive . | . . . . . . Electromagnetic 19 | . . . . . 19 Robot Hit Streak 33 | 3 8 11 10 . 33 Robot Miss Streak 3 | 1 2 1 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 261 | 9 20 15 92 . 125 Core Hits 125 | 4 9 8 53 . 51 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 1 1 3 . 8 Burn 8 | . 1 1 3 . 3 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Sever 2 | . . . . . 2 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4678 | 91 229 202 1692 . 2464 Guns 3191 | 91 229 202 1320 . 1349 Cannons 1083 | . . . 369 . 714 Explosions . | . . . . . . Melee 369 | . . . . . 369 Ramming 35 | . . . 3 . 32 Kinetic 1045 | 40 91 103 236 . 575 Thermal 3010 | 51 138 99 1453 . 1269 Explosive . | . . . . . . Electromagnetic 219 | . . . . . 219 Impact . | . . . . . . Slashing 369 | . . . . . 369 Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles 12 | . . . . . 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 5 | . . . 2 . 3 Targets Rammed 12 | . . . 3 . 9 Kicked 6 | . . . . . 6 Crushed 1 | . . . 1 . . Highest Temperature 690 | 50 129 42 690 . 257 Average Temperature 98 | 26 51 21 135 . 70 Received Heat Transfer 1275 | . 39 48 396 . 792 Effects 10 | . . . 10 . . Shutdowns 3 | . . . 3 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 22 | . 1 . 13 . 8 Heat Transferred 7203 | 148 481 370 3268 . 2936 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 191 | 5 65 106 191 59 99 Initial 59 | . . . 44 59 . Average 57 | . 22 17 116 15 23 Influence Increases 1475 | 10 120 136 656 . 553 Destroy 0b10 Robot/C 900 | . 80 100 380 . 340 Destroy 0b10 Robot/NC 105 | 10 . 5 45 . 45 Destroy Leader 276 | . 20 30 102 . 124 Successful Hack 29 | . 5 . 15 . 9 Disable Machine 45 | . . . 15 . 30 Destroy Structure 15 | . . 1 9 . 5 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 90 | . 15 . 75 . . Influence Decreases 1412 | 10 120 30 630 132 490 Entered New Map 135 | . . . 62 73 . Time Decay 1022 | 10 120 30 538 59 265 Lost Part 254 | . . . 30 . 224 Lost Ally 1 | . . . . . 1 Squads Dispatched 10 | . . 1 2 . 7 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . . 1 1 . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 7 28 . 29 Peak Tracking Total 4 | . 3 4 4 . 4 Tactical Retreats 5 | . 1 . 4 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 16 | . 3 4 5 . 4 Terminals 14 | . 2 3 5 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 10 8 11 . 6 Successful 14 | . 3 3 5 . 3 Failed 21 | . 7 5 6 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 27 | . 6 5 11 . 5 Terminals 28 | . 6 5 11 . 6 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 . 1 Part Schematic 1 | . . . 1 . . Open Door 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 1 3 . 2 Terminals 7 | . 1 1 3 . 2 Assimilate 1 | . . . 1 . . Botnet 6 | . 1 1 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 3 4 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2843 | . 295 276 1520 257 495 Sensors 266 | . . . . 162 104 Terrain 1108 | . . 248 469 . 391 Structural 1358 | . . . 1049 257 52 Seismic 1099 | . 295 276 528 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3820 | 275 396 276 1520 257 1096 Spaces Moved 1557 | 38 288 224 603 106 298 Core 2 | . . . . . 2 Treads 194 | . . . 131 . 63 Legs 538 | . . . 398 106 34 Wheels 688 | 38 288 224 74 . 64 Hover 135 | . . . . . 135 Flight . | . . . . . . Fastest Speed 95 | 100 100 100 100 190 95 Average Speed 167 | 100 100 100 189 190 241 Slowest Speed 950 | 100 100 100 240 190 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 45 25 55 3 57 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 10 | . . . 6 . 4 Melee . | . . . . . . Projectile 10 | . . . 6 . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2414 | 263 369 255 855 161 511 Wait 490 | 216 54 12 107 52 49 Move 1552 | 37 287 223 602 105 298 Hop . | . . . . . . Pick Up 27 | 1 5 3 13 1 4 Fast Attach 49 | 1 2 2 14 2 28 Attach 22 | . . 1 9 1 11 Detach 18 | 1 . . 12 . 5 Swap 16 | 1 2 . 12 . 1 Drop 29 | . 4 3 22 . . Fire 180 | 6 15 11 61 . 87 Melee 14 | . . . . . 14 Ram 2 | . . . 1 . 1 Kick 6 | . . . . . 6 Crush 4 | . . . 2 . 2 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 276 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Discovered new exit (range 5) 633 | -10/Materials | Repaired Seismic Detector 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Utility x2 931 | -9/Materials | Discovered new exit (range 11) 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1809 | -8/Materials | Build established: Scavenger-Mutant 2211 | -8/Materials | Build established: Scavenger-Gunner 2338 | -8/Materials | Discovered new exit (range 16) 2468 | -8/Materials | Entered Factory 2468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2672 | -7/Factory | Discovered new exit (range 9) 2698 | -7/Factory | Build established: Scavenger-Mutant 2725 | -7/Factory | Entered Storage 2867 | -7/Storage | Lost 9 parts (1p3n2u3w) 3374 | -7/Storage | Core integrity fell below 50% 3406 | -7/Storage | Lost 4 parts (1p2u1w) 3475 | -7/Storage | Garrison activated, responded to threat 3501 | -7/Storage | Lost 6 parts (4n1u1w) 3632 | -7/Storage | System corruption reached 10% 3662 | -7/Storage | Lost 4 parts (1p1n1u1w) 3777 | -7/Storage | Core integrity fell below 20% 3799 | -7/Storage | Garrison activated, responded to threat 3821 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03761_ R-06 Scavenger collects Med. Treads. 03765_ R-06 Scavenger collects Gravmag System. 03775_ Hvy. Assault Rifle destroyed. 03778_ R-06 Scavenger destroyed. 03783_ U-05 Engineer builds a Door. 03788_ G-50 Soldier Lgt. Angular Momentum Engine severed. 03799_ G-50 Soldier calls for garrison reinforcements. 03799_ ALERT: Activating Garrison Access S001. 03800_ B-48 Gladiator emerges from the garrison. 03800_ L-41 Fighter emerges from the garrison. 03802_ G-50 Soldier destroyed. 03803_ System corrupted: Matter fused (-10). 03804_ Med. Treads destroyed. 03808_ M-28 Smith repairs A-02 Transporter. 03813_ Y-54 Guardian Lgt. Treads severed. 03816_ Rnf. Deuterium Engine destroyed. 03817_ Med. Treads destroyed. 03820_ 2 RN0EZ/BK/ OHXBXQEX9=OG14B7ZE/17G9:> Map ----- +----------------------------------------------------+ | + #?????? ????## #########+######## """# | | ### +?????? ?????# #??????# # #### | | ####?""?????#???########???#??# # #??? | | ##???""????? ??????#??????????# # #??? | | ##?#"?????????????????#??????## # #??? | | #????????????????#???????????## + ###? | | #?#???????????????#??????????## # ""#? | | ##???????#?????????????????#??## |% # % T"#? | | # ????????????????????????????## =% # ""#? | | # ?? ?????????????????????????######%#####% ###? | | # ?????????????????????????????# ###=# ## #??? | | + ????????????#???????#????????#####%[#### #??? | | # ?????????????????????????????????=*! ??# #??? | | # ?????????????????????????????????= ""??# #??? | | # ????????????????????????????????"%[""??# #??? | | # ????????????????????????????????"= "" ?#^^ #??? | | ##???????????????????????????????""%""" ## #??? | | ##???????????????????####????????""["?" ## #??? | | ##???????????????????#"""????????? ## *#??? | | ##?????????? ??????#"Y"????????? ??## % ## | | ##?????????? ####" "##########+##### % # | | ##????????? !!%=! *%=! % = # | | ##????????? =!% !!!! +?? | | ##????????? %m * =*=%** #?? | | ##????????????????#######Y###########+###! #?? | | ##???????????????????# @b #??? ??#######?? | | ##???????????????????# l "##" ???????????? | | ###??????????????????"" ""#?!????????????? | | ###????????????????#"R """ """ G##?????????????? | | ???????????????????#""" """ """ ""#??????????????? | | ???????????????????# "" """ """ "#??????????????? | | ???????????????????#### ###??????????????? | | ??????????????????????# #????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Studied --------- Ion Engine | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresCompositeFlamer Manual? 0 Play Time 01:19:40 Cumulative 33.6 hours Start 2026.08.25 @ 01:32:33 End 2026.08.25 @ 02:57:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 1 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8dc98e9-8f8a-42ad-99a8-063c4bd7332d