Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 20:36:39 Player: Phil Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1444) 1444 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (701) 701 TOTAL SCORE: 3930 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 272 Met Imprinter 300 Was Imprinted 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/400 Matter 93/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Heavy Beamcaster Heavy Missile Launcher > --- INVENTORY (8) ---- Coolant Injector Shotgun Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Riot Gun Shotgun CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Coolant Injector Heavy Beamcaster Grenade Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Missile Launcher Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Heavy Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 71 | 6 6 25 5 18 11 Power 7 | 1 1 3 . . 2 Engine 6 | 1 1 2 . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 2 5 1 2 1 Treads . | . . . . . . Leg 12 | 2 2 5 . 2 1 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 6 1 7 3 Device 7 | . 1 2 . 3 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 11 | . . 4 1 4 2 Artifact . | . . . . . . Weapon 32 | 2 2 11 3 9 5 Energy Gun 14 | 2 1 4 1 4 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 4 . 2 . Ballistic Cannon . | . . . . . . Launcher 10 | . 1 3 2 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 1 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 27 | . 3 12 . . 12 Power 6 | . 1 3 . . 2 Propulsion 7 | . 2 2 . . 3 Utility 5 | . . 1 . . 4 Weapon 9 | . . 6 . . 3 Highest Loss Streak 5 | . 1 4 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 91 95 78 88 84 Engine 4 | . 14 9 . . 9 Leg 17 | . 23 19 11 20 13 Device 4 | . 10 14 1 . 3 Storage 11 | . 14 11 11 11 11 Protection 16 | . . 7 20 21 14 Energy Gun 9 | . 27 17 11 2 10 Ballistic Gun 8 | . . 12 11 10 4 Launcher 13 | . . 1 11 19 14 Naked Turns . | . . . . . . Heaviest Build 57 | 13 16 26 41 41 57 Greatest Support 40 | 20 20 20 10 40 40 Greatest Overweight (x) 15 | 3 1 6 4 4 15 Average Overweight (x) 1 | . . . 3 . 4 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 6 8 8 4 Class Distribution -------------------- 68% | Tank 19% | Mutant 7% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1223 | 260 113 403 112 29 306 Remotely . | . . . . . . Salvage Created 1537 | 56 304 633 11 . 533 Parts 91 | . 18 55 . . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented 14 | . . . . . 14 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 42 | . 9 17 3 . 13 Guns 23 | . 8 11 . . 4 AOE 19 | . 1 6 3 . 9 Classes Destroyed 13 | 1 2 5 1 . 4 Worker 2 | . . 2 . . . Builder 1 | . . 1 . . . Recycler 3 | 1 . 2 . . . Mechanic 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 11 | . 1 10 . . . Grunt 16 | . 8 3 . . 5 Brawler 3 | . . . . . 3 Duelist 3 | . . . . . 3 Protector 1 | . . . . . 1 Sentry 5 | . . 4 . . 1 Assembled 3 | . . . 3 . . Mutant 1 | . . . . . 1 Best Kill Streak 7 | 1 3 7 1 . 7 Combat Bots Only 7 | . 3 5 1 . 7 Max Kills in Single Turn 5 | 1 1 5 1 . 4 Gunslinging . | . . . . . . Exploded 3 | . 1 3 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 279 | . 52 98 6 . 123 Missed 69 | . 11 22 1 . 35 Damage Taken 3209 | . 511 976 111 . 1611 Core 501 | . 74 140 7 . 280 Absorbed by Shields . | . . . . . . Ignored by Resistances 100 | . . . 15 . 85 Regen/Repaired (Parts) 95 | . . . . 95 . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 100 | 6 28 41 4 . 21 Largest 3 | 2 2 3 3 . 3 Hottest 159 | 90 90 138 107 . 159 Shots Fired 227 | 12 56 102 10 . 47 Gun 197 | 12 53 97 6 . 29 Cannon . | . . . . . . Launcher 30 | . 3 5 4 . 18 Special . | . . . . . . Kinetic 53 | . . 37 3 . 13 Thermal 129 | 12 53 60 . . 4 Explosive 30 | . 3 5 4 . 18 Electromagnetic 15 | . . . 3 . 12 Robot Hit Streak 14 | 7 13 14 2 . 8 Robot Miss Streak 6 | 2 4 6 6 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 134 | 8 36 52 4 . 34 Core Hits 108 | 2 19 38 5 . 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 4 . . 1 Burn 6 | . 1 4 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3674 | 105 476 1184 199 . 1710 Guns 1689 | 105 405 733 21 . 425 Cannons . | . . . . . . Explosions 1984 | . 71 450 178 . 1285 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 455 | . . 276 11 . 168 Thermal 1036 | 105 405 457 . . 69 Explosive 1984 | . 71 450 178 . 1285 Electromagnetic 198 | . . . 10 . 188 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 40 | . . 35 . . 5 Projectiles . | . . . . . . Explosions 40 | . . 35 . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 136 | . 33 36 42 . 25 Shots 8 | . 2 2 2 . 2 Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 758 | 90 399 429 70 . 758 Average Temperature 151 | 37 142 119 31 . 246 Received Heat Transfer 889 | . 264 276 40 . 309 Effects 19 | . 2 5 . . 12 Shutdowns 2 | . . 1 . . 1 Energy Bleed 2 | . 1 1 . . . Interference 5 | . . 2 . . 3 Matter Decay 1 | . 1 . . . . Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . 1 . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 3 . . . Heat Transferred 3044 | 273 1153 1433 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 418 | 5 292 418 175 . . Initial 147 | . 3 122 147 . . Average 153 | 1 141 253 97 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 69 | 100 74 29 100 . . Level 1 27 | . 25 62 . . . Level 2 2 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 15 26 2 . 18 Peak Tracking Total 13 | . 4 7 1 . 13 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . . 4 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 3 3 1 . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 10 9 1 . . Successful 12 | . 5 6 1 . . Failed 8 | . 5 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 17 | . 8 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 6 1 . . Record 6 | . 2 4 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 148 | . . . . 148 148 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 948 | . . . . . 948 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4411 | 161 370 644 631 1789 816 Spaces Moved 2207 | 105 179 281 197 1232 213 Core 71 | 5 . 2 . . 64 Treads . | . . . . . . Legs 1942 | 100 179 279 155 1080 149 Wheels 194 | . . . 42 152 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 140 110 140 Average Speed 174 | 124 135 167 306 138 328 Slowest Speed 800 | 200 190 350 400 210 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 30 28 49 90 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 212 | . 23 28 64 . 97 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 211 | . 23 28 64 . 96 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2546 | 120 249 363 218 1314 282 Wait 123 | . 27 4 . 55 37 Move 2202 | 104 178 280 196 1231 213 Hop . | . . . . . . Pick Up 31 | 4 8 8 7 4 . Fast Attach 25 | 6 2 11 1 1 4 Attach 16 | . 2 8 2 . 4 Detach . | . . . . . . Swap 30 | . 2 6 2 17 3 Drop 17 | . 2 3 6 6 . Fire 100 | 6 28 41 4 . 21 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -9/Materials | Discovered new exit (range 16) 994 | -9/Materials | Lost 3 parts (1u2w) 1111 | -9/Materials | Lost 3 parts (1p2n) 1176 | -9/Materials | Entered Mines 1180 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1185 | -9/Mines | Identified exit to Exiles 1201 | -9/Mines | Lost 4 parts (2p2w) 1240 | -9/Mines | Met a Derelict bent on vengeance 1388 | -9/Mines | Assembled infested the area 1458 | -9/Mines | Build established: Tank 1668 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1688 | -9/Mines | Found Prototype Device 1801 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1807 | -9/Mines | Entered Zion 1910 | -7/Zion | Identified Exp. Sensor Array 2236 | -7/Zion | Found CR-A16's Pointy Stick 2361 | -7/Zion | Imprinted 2363 | -7/Zion | Declared Zion's savior 2717 | -7/Zion | Learned Factory security intel 3221 | -7/Zion | Given A8's code to call for help 3512 | -7/Zion | Discovered new exit (range 9) 3596 | -7/Zion | Entered Proximity Caves 3596 | -6/Proximity Caves | Accompanied by 4 allies 3696 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3748 | -6/Proximity Caves | Lost 3 allies 3795 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 3931 | -6/Proximity Caves | Core integrity fell below 50% 3953 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3958 | -6/Proximity Caves | Core integrity fell below 20% 3968 | -6/Proximity Caves | Destroyed 7 combat bots 4353 | -6/Proximity Caves | Spotted B-75 Beast 4396 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4412 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Overheating: Imp. Medium Armor Plating damaged (-8). Overheating: Rnf. Deuterium Engine damaged (-50). Overheating: Hvy. Missile Launcher damaged (-30). Rnf. Deuterium Engine broken. Overheating: Short circuit. The unstable cave ceiling collapses. System corrupted: Energy discharge (-34). The unstable cave ceiling collapses. Acquired 32 matter. The unstable cave ceiling collapses. System corrupted: Component data lost. DSHGRKJN,OD |SFS3%TAZ|=VA,NO2T System corrupted: Heat flow error (+132). Broken Rnf. Deuterium Engine destroyed. Imp. Medium Armor Plating destroyed. Hvy. Missile Launcher destroyed. Broken Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | #???????????????? ????????##?????????????????????? | | ##??????????????? ??????## ##????????????????????? | | #??????????????# #???### #????????????????????? | | #??????????????# #???? ##???????????????????? | | #?????????????? ???? ####????????????????? | | #??????????????# #????# #????????????????? | | #??????????????# #????# #????????????????? | | ########????#### ###### #????????????????? | | ######"## ## ## #????????????????? | | % $ @ #????????????????? | | ######## % #????????????????? | | ???????## ;;#;;;;; ### #????????????????? | | ???????#" ;;; ;###?## #####????????????????? | | ???????## ;; #??????? #????????????????????? | | ????????# % ; ????????? #????????????????????? | | ????????# "#????????? ????????????????????? | | ????????# %#????????? ???????????????????? | | ??????? #???????? #??????????????????? | | ?????? # #????????? ??????????????????? | | ????? # ????????? ??????????????????? | | ????? # #???????? ?????????????????? | | ???? # #???????? ?????????????????? | | ???? # ## ?????????? ?????????????????? | | ?????########?#????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Remodeling Robot Respite Shopping List The One Challenges ------------ None Game ------ Seed SpreadPhaseSword Manual? 0 Play Time 00:53:13 Cumulative 2.4 hours Start 2024.04.25 @ 19:08:01 End 2024.04.25 @ 20:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7d311d28-3963-4865-955d-59103d5fd208