Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.05 @ 19:58:21 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (4442) 4442 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4957) 4957 TOTAL SCORE: 15464 Bonus ------- High Alert Combat Kills 723 Follower Combat Kills 932 Entered Garrisons 800 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -298 Cogmind --------- Core Integrity 779/1000 Matter 300/300 Energy 125/125 System Corruption 5% Temperature Cool (24) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (12) ----- Large Storage Unit Advanced Melee Analysis Suite Launcher Guidance Computer Layered Medium Armor Plating Relay Coupler [Brawler] (30) Relay Coupler [Sentry] (9) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (19) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Carbon-fiber Leg Relay Coupler [NC] (28) Relay Coupler [NC] (22) Relay Coupler [NC] (22) Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (39) Relay Coupler [Swarmer] (39) Relay Coupler [Swarmer] (35) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (23) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Launcher Guidance Computer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Remote Datajack Mace > --- INVENTORY -------- Light Treads Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Improved Datajack Field Lobotomy Kit [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Heavy Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 144 | . 1 4 3 . 5 17 13 18 10 22 11 22 18 Power 13 | . 1 . . . . 2 2 1 . 2 1 2 2 Engine 10 | . 1 . . . . 1 2 1 . 2 . 1 2 Core 3 | . . . . . . 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . . . 2 . . 3 3 7 5 3 3 5 4 Treads 25 | . . . 2 . . 3 3 6 1 2 1 3 4 Leg 7 | . . . . . . . . 1 1 1 2 2 . Wheel 3 | . . . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | . . . 1 . 1 2 2 2 1 11 3 5 6 Device 4 | . . . . . . . . 1 1 1 1 . . Storage 5 | . . . 1 . . . . . . 2 . 1 1 Processor 7 | . . . . . 1 . 2 1 . 3 . . . Hackware 12 | . . . . . . . . . . 4 2 2 4 Protection 6 | . . . . . . 2 . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 62 | . . 4 . . 4 10 6 8 4 6 4 10 6 Energy Gun 2 | . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . . 2 1 . . Ballistic Gun 21 | . . 2 . . 3 5 3 2 3 . 1 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 14 | . . 2 . . 1 3 1 4 1 2 . . . Special Weapon 7 | . . . . . . . . . . . 2 2 3 Impact Weapon 3 | . . . . . . . . . . . . 3 . Slashing Weapon 8 | . . . . . . 2 2 2 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . 3 1 Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . 1 . Parts Lost 67 | . 1 . . . . 4 1 7 10 12 4 12 16 Power 10 | . 1 . . . . 2 . 1 1 1 1 1 2 Propulsion 22 | . . . . . . 2 . 3 4 3 2 4 4 Utility 18 | . . . . . . . 1 1 1 5 . 4 6 Weapon 17 | . . . . . . . . 2 4 3 1 3 4 Highest Loss Streak 8 | . 1 . . . . 3 1 3 5 7 2 4 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 83 85 85 85 57 56 79 76 61 83 99 87 85 Engine 4 | . 12 14 14 14 9 2 4 6 2 3 2 3 3 Treads 11 | . . . 18 28 18 17 18 17 6 7 12 3 7 Leg 3 | . 28 28 9 . . . . . 2 4 . 7 3 Device 1 | . . . . . . . . 1 3 2 4 2 . Storage 8 | . 14 14 14 14 9 9 9 9 7 6 6 5 4 Processor 13 | . . . . . 8 9 22 24 23 20 13 13 11 Hackware 16 | . . . . . . . . . . 20 40 37 43 Protection 2 | . . . . . . 7 9 . . 3 1 2 1 Ballistic Gun 4 | . 14 14 14 14 7 4 10 7 9 . . 1 . Launcher 2 | . . 13 14 14 5 1 . 1 . 2 . . . Slashing Weapon 3 | . . . . . . 3 5 8 1 5 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 80 | 11 13 15 50 50 55 80 80 53 53 63 63 61 61 Greatest Support 60 | 20 20 20 40 40 40 40 40 40 40 40 40 40 60 Greatest Overweight (x) 19 | . . . 1 1 1 1 1 2 4 5 1 19 7 Average Overweight (x) 1 | . . . . 1 1 . 1 1 2 1 1 1 . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 9 20 20 20 20 20 20 18 20 19 15 Most Carried 20 | . 8 8 8 13 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 6 7 7 10 14 18 19 19 17 14 18 17 13 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 6 8 8 8 13 20 20 20 20 15 17 18 20 12 Class Distribution -------------------- 45% | Mutant 33% | Botlord-Mutant 17% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 2421 | 194 37 14 . 73 109 338 209 163 117 582 151 310 124 Remotely . | . . . . . . . . . . . . . . Salvage Created 3700 | . 85 15 . 111 239 804 455 465 194 471 263 125 473 Parts 209 | . 1 4 . 6 21 53 38 27 11 25 11 1 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 87 | . 2 3 . . 8 24 11 16 7 8 2 3 3 Melee 14 | . . . . . . 1 4 6 . . 1 1 1 Guns 35 | . 2 . . . 5 17 4 . 3 . 1 1 2 AOE 37 | . . 3 . . 3 6 3 10 4 8 . . . Classes Destroyed 12 | . 1 1 . 3 2 1 1 2 . 1 . . . Worker 3 | . . . . 1 . . . . 1 . . . 1 Builder 3 | . . . . . . . 2 . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Recycler 4 | . . . . 1 . . . . . . 1 . 2 Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 25 | . . 3 . . 5 8 3 . 4 . . 1 1 Cutter 3 | . . . . . . . . 3 . . . . . Grunt 36 | . 2 . . . 1 12 4 5 3 2 2 1 4 Duelist 5 | . . . . . . 3 1 . . 1 . . . Sentry 15 | . . . . . 2 1 3 6 . 3 . . . Specialist 3 | . . . . . . . . 2 . 1 . . . Hunter 2 | . . . . . . . . . . 1 . 1 . Best Kill Streak 7 | . 2 3 . 3 7 6 5 5 4 7 1 1 4 Combat Bots Only 7 | . 2 3 . . 6 6 4 5 4 7 1 1 2 Max Kills in Single Turn 4 | . 1 3 . 3 2 3 4 2 3 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 3 3 2 3 3 . . . Melee 1 | . . . . . . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Damage Taken 9113 | . 349 38 . 30 183 679 949 940 752 1096 867 1822 1408 Core 2121 | . 96 . . . . 123 60 329 107 505 196 484 221 Absorbed by Shields 16 | . . . . . . . . 16 . . . . . Core Remaining (%) 39 | 100 . . . 61 . . . 6 . 12 . 20 . Volleys Fired 139 | . 12 1 . . 2 21 9 14 15 15 13 25 12 Largest 2 | . 2 1 . . 1 2 2 1 2 1 1 2 2 Hottest 154 | . 60 33 . . 33 43 48 39 64 75 75 46 154 Shots Fired 273 | . 24 1 . 1 19 93 24 14 27 15 13 28 14 Gun 212 | . 24 . . . 17 83 23 . 25 . 5 25 10 Cannon 2 | . . . . . . . . . . 1 1 . . Launcher 45 | . . 1 . 1 2 10 1 14 2 14 . . . Special 14 | . . . . . . . . . . . 7 3 4 Kinetic 190 | . 12 . . . 17 83 23 . 25 . 5 25 . Thermal 22 | . 12 . . . . . . . . . . . 10 Explosive 45 | . . 1 . 1 2 10 1 14 2 14 . . . Electromagnetic 2 | . . . . . . . . . . 1 1 . . Robot Hit Streak 29 | . 12 . . . 8 20 26 7 29 4 5 6 10 Robot Miss Streak 4 | . 1 . . 1 1 1 2 1 4 1 2 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Autonomous 84 | . . . . . 17 59 8 . . . . . . Shots Hit Robots 285 | . 21 . . . 16 77 31 21 18 24 16 32 29 Core Hits 163 | . 5 3 . 3 8 40 17 26 13 29 5 6 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 2 . . . . . 3 2 Critical Strikes 11 | . . . . . . 2 3 . . . . 3 3 Burn 1 | . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . 2 . . . . . . . Smash 5 | . . . . . . . . . . . . 3 2 Sever 3 | . . . . . . . 3 . . . . . . Melee Attacks 142 | . . . . . . 19 18 24 . 20 18 24 19 Impact 35 | . . . . . . . . . . . . 19 16 Slashing 99 | . . . . . . 19 18 24 . 20 18 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 . . . 1 . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9774 | . 260 160 . 93 663 2436 1034 1274 708 1542 333 466 805 Guns 3813 | . 260 . . . 433 1949 377 . 360 . 79 189 166 Cannons . | . . . . . . . . . . . . . . Explosions 3179 | . . 147 . 93 227 487 260 873 348 744 . . . Melee 2746 | . . . . . . . 392 401 . 798 239 277 639 Ramming 36 | . . 13 . . 3 . 5 . . . 15 . . Kinetic 3526 | . 139 . . . 433 1949 377 . 360 . 79 189 . Thermal 287 | . 121 . . . . . . . . . . . 166 Explosive 3179 | . . 147 . 93 227 487 260 873 348 744 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 916 | . . . . . . . . . . . . 277 639 Slashing 1830 | . . . . . . . 392 401 . 798 239 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 . 3 3 5 . . . 1 5 Average Corruption 2 | . 2 2 2 2 . 3 3 3 . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 56 | . . 2 5 3 . 8 10 21 . . . 7 . Message Errors 17 | . . . 1 . . . 5 9 . . . 2 . Matter Fused 12 | . . . 2 1 . 3 2 3 . . . 1 . Heat Flow Errors 8 | . . . 1 . . 2 . 3 . . . 2 . Energy Discharges 5 | . . 1 1 . . 1 . 2 . . . . . Data Loss (minor) 7 | . . . . 1 . . 3 1 . . . 2 . Data Loss (major) 4 | . . 1 . . . 1 . 2 . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 536 | . . 10 . . 10 . 25 26 74 119 . 79 193 Projectiles . | . . . . . . . . . . . . . . Explosions 192 | . . 10 . . 10 . . 24 74 74 . . . Melee 344 | . . . . . . . 25 2 . 45 . 79 193 Knockbacks 6 | . . . . . . . . . . . . 2 4 Impact 5 | . . . . . . . . . . . . 2 3 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 734 | . . 14 . 31 . . . 295 81 313 . . . Shots 19 | . . 1 . 1 . . . 6 2 9 . . . Rammed 5 | . . . . . 1 . 1 . . . 3 . . Targets Rammed 9 | . . 1 . . 1 1 2 1 . . 3 . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 1 . . . . . Highest Temperature 218 | . 194 . 168 . 1 218 38 190 9 7 30 144 74 Average Temperature 64 | . 117 . 90 . 1 70 11 78 8 3 14 40 35 Received Heat Transfer 3089 | . 234 . . . 72 261 441 150 252 198 304 723 454 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 1 5 Impact Corruptions 12 | . . . . . . . . . . . . 4 8 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 773 | . 275 . . . . . . . . . . . 498 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 1024 | . 70 136 . 45 333 1024 729 978 647 714 441 213 128 Initial 513 | . . 27 . . 17 216 499 473 513 312 374 87 85 Average 404 | . 38 134 . 10 95 727 542 723 567 556 310 133 56 Maximum Alert Level 3 | . . . . . 1 3 3 3 2 3 2 1 . Low Security (%) 37 | . 100 100 . 100 82 . . . . . 17 97 100 Level 1 11 | . . . . . 17 11 . . . 18 50 2 . Level 2 33 | . . . . . . 17 99 52 100 75 31 . . Level 3 17 | . . . . . . 71 . 47 . 6 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 2 . 2 . 1 . 3 . 2 Investigation 1 | . . . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 4 | . . . . . . . 2 . . . 1 . 1 Assault 2 | . . . . . . . . . 1 . . . 1 Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Alert ID Control Effect 11 | . . . . . . . . . . . 6 4 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 3 | . . . . . . 1 . . . . 1 . 1 Communications Jammed 1 | . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 155 | . 4 3 . . 10 32 18 20 8 12 19 18 11 Peak Tracking Total 7 | . 3 3 . . 5 6 5 6 4 7 5 5 3 Tactical Retreats 7 | . . . . . . 3 . 2 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 25 | . 1 . . . . 8 . 5 . 3 1 5 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . 1 . . . . Most Traps Carried 4 | . . . . 4 4 4 3 3 2 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 12 | . . . . . 2 2 2 2 . 1 . 2 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . 1 . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 19 | . . . 1 . 3 2 4 1 3 1 2 1 1 Terminals 13 | . . . . . 2 2 3 1 2 1 . 1 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . Total Hacks 41 | . . . 1 . 8 4 9 1 7 2 3 3 3 Successful 20 | . . . 1 . 5 1 6 . 3 1 1 1 1 Failed 21 | . . . . . 3 3 3 1 4 1 2 2 2 Catastrophic 4 | . . . . . . . . 1 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . . . 1 . 6 1 7 . . . 2 1 1 Terminals 34 | . . . . . 7 4 8 1 6 2 . 3 3 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . Terminal Hacks 9 | . . . 1 . 1 1 1 . 2 1 . 1 1 Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 7 | . . . . . 3 . 4 . . . . . . Terminals 7 | . . . . . 3 . 4 . . . . . . Track 1 | . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 3 | . . . . . 2 . 1 . . . . . . Operators 2 | . . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 2 2 2 1 2 1 2 1 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . 2 . 1 . 1 . 1 . Code Merge 1 | . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . Robots Hacked 8 | . . . . . . . . . . . 2 4 2 Non-combat 1 | . . . . . . . . . . . . . 1 Combat 7 | . . . . . . . . . . . 2 4 1 Autooverrided 2 | . . . . . . . . . . . . 2 . Robot Hacks Applied 10 | . . . . . . . . . . . 3 4 3 find_shortcuts 1 | . . . . . . . . . . . . 1 . find_garrison 2 | . . . . . . . . . . . 1 . 1 overwrite_iff 1 | . . . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . . . 1 formatsys_high 5 | . . . . . . . . . . . 2 3 . Relay Couplers Released 22 | . . . . . . 4 . 4 . 7 . 6 1 Machine Destruction 18 | . . . . . . 4 . 4 . 3 . 6 1 Programmers 4 | . . . . . . . . . . 4 . . . Attached 12 | . . . . . . . . . . 4 2 2 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 5 . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 21 | . . . . . . 5 . . . . 2 10 4 Largest Group 6 | . . . . . . 5 . . . . 2 6 2 Highest-Rated Group 126 | . . . . . . 84 . . . . 53 126 97 Highest-Rated Ally 85 | . . . . . . 18 . . . . 41 32 85 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . 17 . . . 17 34 48 10 Total Damage 3508 | . . . . . . 369 . . . 849 1040 802 448 Kills 32 | . . . . . . 6 . . . 7 10 6 3 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . 2 1 . . Field Lobotomies 5 | . . . . . . . . . . . . 3 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 8569 | . 190 200 400 229 279 1378 629 803 409 982 969 1549 552 Spaces Moved 3505 | 1 115 158 258 94 105 483 212 265 199 420 366 569 260 Core 69 | . . . . . . . . . . 27 . 4 38 Treads 2321 | . . . 146 94 105 483 212 265 61 218 354 214 169 Legs 897 | 1 115 158 112 . . . . . . 95 12 351 53 Wheels 218 | . . . . . . . . . 138 80 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 240 240 160 240 240 125 50 190 50 50 Average Speed 206 | 120 120 120 151 240 240 234 240 244 175 193 238 226 163 Slowest Speed 1000 | 120 120 120 240 240 240 240 240 320 320 360 240 1000 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 1 . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 30 | 2 29 38 69 28 16 52 26 39 9 42 14 58 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 114 | . . 15 . . 5 11 23 31 11 10 8 . . Terrain Destroyed 352 | . . 15 . 12 18 34 27 140 11 87 8 . . Melee 13 | . . . . . . 2 3 . . . 8 . . Projectile 19 | . . . . . 9 6 4 . . . . . . AOE 320 | . . 15 . 12 9 26 20 140 11 87 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 4442 | . 144 166 272 98 131 673 287 367 231 540 422 770 341 Wait 185 | . 9 . . . 7 23 21 24 5 33 . 49 14 Move 3491 | . 114 157 257 93 105 481 212 264 199 417 364 568 260 Hop 2 | . . . . . . . . . . 1 1 . . Pick Up 109 | . 5 . 5 5 5 9 4 8 . 22 7 24 15 Fast Attach 54 | . 1 2 1 . 1 4 3 6 3 15 2 9 7 Attach 59 | . . . 2 . 4 11 2 6 5 5 4 10 10 Detach 20 | . . 1 . . 6 6 . 2 . . 1 3 1 Swap 31 | . . 2 . . . 2 8 6 2 2 5 3 1 Drop 50 | . 3 2 7 . . 7 8 6 1 6 4 4 2 Fire 139 | . 12 1 . . 2 21 9 14 15 15 13 25 12 Melee 142 | . . . . . . 19 18 24 . 20 18 24 19 Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush 8 | . . . . . 1 1 2 1 . . 3 . . Escape Stasis 27 | . . . . . . 12 . 6 . 4 . 5 . Rewire 123 | . . . . . . 77 . . . . . 46 . Trap 1 | . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Entered Mines 209 | -10/Mines | Met a Derelict bent on vengeance 268 | -10/Mines | Discovered new exit (range 5) 290 | -10/Mines | Discovered new exit (range 3) 308 | -10/Mines | Build established: Mutant 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 386 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Entered Exiles 409 | -10/Exiles | Discovered new exit (range 15) 421 | -10/Exiles | Met 8R-AWN 442 | -10/Exiles | Met EX-HEX 473 | -10/Exiles | Met EX-BIN 487 | -10/Exiles | Aligned with FarCom system 489 | -10/Exiles | Given EX-Vault access code 516 | -10/Exiles | Opened EX-Vault 529 | -10/Exiles | Found Field Lobotomy Kit 532 | -10/Exiles | Found AWS/Gauss 543 | -10/Exiles | Found Deploy-a-Sentry 545 | -10/Exiles | Found Deploy-a-Sentry 548 | -10/Exiles | Found Deploy-a-Sentry 577 | -10/Exiles | Warned to stay clear of 0b10 Research branches 665 | -10/Exiles | Met EX-DEC 762 | -10/Exiles | Discovered new exit (range 14) 791 | -10/Exiles | Stole three prototypes: AWS/Gauss, Field Lobotomy Kit, Deploy-a-Sentry 791 | -10/Exiles | Entered Mines 891 | -9/Mines | Found a hidden stash of uninstalled traps 996 | -9/Mines | Discovered new exit (range 13) 1020 | -9/Mines | Entered Materials 1020 | -8/Materials | Evolved 4 slots: Utility x4 1021 | -8/Materials | Identified exit to Storage 1172 | -8/Materials | Garrison activated, responded to threat 1299 | -8/Materials | Identified exit to Garrison 1299 | -8/Materials | Entered Garrison 1344 | -8/Garrison | Learned Materials security intel 1362 | -8/Garrison | Triggered checkpoint 1446 | -8/Garrison | Triggered checkpoint 1494 | -8/Garrison | Triggered checkpoint 1514 | -8/Garrison | Triggered checkpoint 1536 | -8/Garrison | Installed Relay Interface Framework 1606 | -8/Garrison | Discovered new exit (range 10) 1648 | -8/Garrison | Triggered checkpoint 1684 | -8/Garrison | Triggered checkpoint 1946 | -8/Garrison | Crushed by falling debris 1977 | -8/Garrison | Lost 3 parts (1p2n) 2052 | -8/Garrison | Triggered checkpoint 2148 | -8/Garrison | Discovered new exit (range 8) 2264 | -8/Garrison | Triggered checkpoint 2299 | -8/Garrison | Garrison Relay disabled 2479 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 2677 | -8/Garrison | Entered Materials 3157 | -8/Materials | Build established: Scavenger-Mutant 3306 | -8/Materials | Identified exit to Garrison 3306 | -8/Materials | Entered Garrison 3428 | -8/Garrison | Triggered checkpoint 3486 | -8/Garrison | Build established: Mutant 3494 | -8/Garrison | Triggered checkpoint 3547 | -8/Garrison | Garrison Relay disabled 3727 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Triggered checkpoint 3767 | -8/Garrison | Core integrity fell below 50% 3799 | -8/Garrison | Lost 3 parts (1p1u1w) 3845 | -8/Garrison | Core integrity fell below 20% 3908 | -8/Garrison | Lost 3 parts (3n) 3908 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4075 | -8/Garrison | Discovered new exit (range 13) 4109 | -8/Garrison | Entered Factory 4109 | -7/Factory | Evolved 2 slots: Utility x2 4111 | -7/Factory | FarCom data flow suspended 4270 | -7/Factory | Lost 5 parts (1p2n1u1w) 4401 | -7/Factory | Lost 5 parts (2n3w) 4509 | -7/Factory | First assault squad dispatched 4518 | -7/Factory | Identified exit to Garrison 4518 | -7/Factory | Entered Garrison 4678 | -7/Garrison | Triggered checkpoint 4734 | -7/Garrison | Destroyed 7 combat bots 4742 | -7/Garrison | Lost 7 parts (1p1n5u) 4792 | -7/Garrison | Garrison Relay disabled 4851 | -7/Garrison | Build established: Scavenger-Mutant 4902 | -7/Garrison | Triggered checkpoint 4918 | -7/Garrison | Triggered checkpoint 4921 | -7/Garrison | Triggered checkpoint 4925 | -7/Garrison | Core integrity fell below 50% 4935 | -7/Garrison | DAS Turret deployed 4936 | -7/Garrison | DAS Turret deployed 4936 | -7/Garrison | Core integrity fell below 20% 4969 | -7/Garrison | Lost 5 parts (2n3w) 5269 | -7/Garrison | Expanded RIF knowledge: Autooverride 5471 | -7/Garrison | Discovered new exit (range 12) 5500 | -7/Garrison | Entered Factory 5500 | -6/Factory | Evolved 2 slots: Utility x2 5586 | -6/Factory | DAS Turret deployed 5696 | -6/Factory | Build established: Botlord-Mutant 6469 | -6/Factory | Identified exit to Garrison 6469 | -6/Factory | Entered Garrison 6658 | -6/Garrison | Triggered checkpoint 6699 | -6/Garrison | Garrison Relay disabled 6786 | -6/Garrison | Triggered checkpoint 6831 | -6/Garrison | Triggered checkpoint 6867 | -6/Garrison | Assimilated B-48 Gladiator with FLK Orb 6876 | -6/Garrison | Lost 4 parts (1p1n1u1w) 6908 | -6/Garrison | Core integrity fell below 50% 7106 | -6/Garrison | Triggered checkpoint 7127 | -6/Garrison | Discovered new exit (range 5) 7161 | -6/Garrison | Assimilated G-50 Soldier with FLK Orb 7164 | -6/Garrison | Assimilated G-50 Soldier with FLK Orb 7189 | -6/Garrison | Lost 4 parts (2n1u1w) 7252 | -6/Garrison | Discovered new exit (range 14) 7470 | -6/Garrison | Triggered checkpoint 7538 | -6/Garrison | Discovered new exit (range 13) 7710 | -6/Garrison | Garrison Relay disabled 7920 | -6/Garrison | Triggered checkpoint 7964 | -6/Garrison | Discovered new exit (range 12) 7978 | -6/Garrison | Expanded RIF knowledge: Code Merge 7992 | -6/Garrison | Triggered checkpoint 8018 | -6/Garrison | Entered Factory 8018 | -5/Factory | Evolved 2 slots: Utility x2 8203 | -5/Factory | Lost 5 parts (1p2n1u1w) 8272 | -5/Factory | Spotted B-75 Beast 8289 | -5/Factory | Assimilated B-75 Beast with FLK Orb 8411 | -5/Factory | Assimilated G-67 Veteran with FLK Orb 8433 | -5/Factory | Lost 8 parts (1p2n3u2w) 8570 | -5/Factory | Self-destructed Last Messages --------------- 08525_ K-01 Serf collects debris. 08528_ Detecting nearby Garrison Access. 08529_ K-01 Serf collects debris. 08531_ W-25 Informer sends out distress signal. 08533_ R-10 Processor collects Corrupted Plasma Rifle. 08533_ K-01 Serf collects debris. 08545_ ALERT: Security rotation in progress. 08560_ Thermic Laser destroyed. 08560_ Relay Coupler [NC] destroyed. 08560_ Critical hit (Blast). 08565_ K-01 Serf cleans the Garrison Access. 08566_ Slug penetrates Wall. 08570_ Penetrated by Slug. 08570_ Relay Coupler [Specialist] destroyed. 08570_ Power Conduit explodes. 08570_ ALERT: Garrison Access compromised, dispatching assault squad. 08570_ Garrison Access disabled. 08570_ Relay Coupler [Grunt] tumbles out of Garrison Access. 08570_ Subcomponent Replicator disabled. 08570_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | """" ""T"" #????!?????????????????????? | | """" #??????????????????????????? | | """" #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ################ #??????????????????????????? | | ?????##????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | #???????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ##########?????????????????? | | ????????????????# # #?????????????????? | | ???????????"????# # #?????????????????? | | ???????????" "??# ^ # ! #?????????????????? | | ???????????" " ?# % ^# "" #?????????????????? | | ?????????? " " # k + "" #?????????????????? | | ?????????????" + % # """ #?????????????????? | | ????????????????# k # """ #?????????????????? | | ????????????????# #???? ?????????? | | ????????????????#####!; H + ????????????? | | ??????????????????##;;= ;;###??????????????? | | ??????????????????# @ #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# #????????????? | | ??????????????????# ! #????????????? | | ??????????????????# """ #????????????? | | ??????????????????# G""" #????????????? | | ??????????????????#####;;;;;%;;;###??????????????? | | ??????????????????????## * ##????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????#! ????????????????? | | ??????????????????????? ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????## ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 16 Launcher Accuracy 20 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 2 Relay Coupler Types 7 Relay Coupler Value 168 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaCatalystCleaver Manual? 0 Play Time 00:59:07 Cumulative 275.4 hours Start 2022.08.04 @ 08:15:28 End 2022.08.05 @ 19:58:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d3b22d-c281-4531-ad4d-50ad45d71af3