Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 20:07:16 Player: Bity Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2647) 2647 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (1472) 1472 TOTAL SCORE: 9359 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 1012 Met Imprinter 300 Was Imprinted 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Zionite Heavy Carapace Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Humpback Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Smartbomb Launcher > --- INVENTORY -------- Nuclear Core Hybrid Fission Core Neutrino Core Zionite Composite Leg I Zionite Composite Leg I Wheel Improved Cooling System Melee Analysis Suite Improved Melee Analysis Suite Launcher Guidance Computer Improved Kinecellerator Improved Kinecellerator Zionite Weapon Casing Zionite Heavy Carapace Improved Focal Shield Shield Generator System Shield Long-range Tractor Beam Improved Arc Projector Zionite Phaser-S Heavy Plasma Cannon Heavy Machine Gun Heavy Rocket Launcher Improved Remote Datajack Greatsword [Rating: 83] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Enhanced Optical Array Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Rocket Launcher Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Slots Evolved 10 | . . 2 . . . 6 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . 1 . Utility 6 | . . 2 . . . 3 . . 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 123 | 7 11 4 3 3 16 7 2 32 34 4 Power 23 | 1 2 1 . 1 3 1 1 6 7 . Engine 14 | 1 2 1 . . 2 1 1 5 1 . Core 8 | . . . . 1 1 . . 1 5 . Reactor 1 | . . . . . . . . . 1 . Propulsion 30 | 4 2 . . 1 5 1 1 5 10 1 Treads 11 | 2 . . . . 5 1 1 . 1 1 Leg . | . . . . . . . . . . . Wheel 18 | 2 2 . . 1 . . . 4 9 . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 38 | 1 3 1 2 1 3 4 . 14 8 1 Device 17 | 1 . . 1 . 3 2 . 7 3 . Storage 5 | . 2 . . 1 . . . . 2 . Processor 9 | . 1 . 1 . . 1 . 5 1 . Hackware 1 | . . . . . . . . . 1 . Protection 6 | . . 1 . . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . Weapon 32 | 1 4 2 1 . 5 1 . 7 9 2 Energy Gun 11 | . 1 . . . 3 1 . 1 4 1 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 8 | 1 1 . . . 1 . . 3 2 . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 6 | . 1 2 1 . . . . . 2 . Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 . . . 4 1 Corrupted Parts 3 | . . . . . . . . 1 2 . System Corruption 16 | . . . . . . . . 6 10 . Parts Lost 63 | . 3 3 1 . 11 . 4 15 21 5 Power 9 | . . 1 . . 2 . 1 3 2 . Propulsion 19 | . 1 1 1 . 3 . 1 3 9 . Utility 15 | . . 1 . . 1 . 1 5 5 2 Weapon 20 | . 2 . . . 5 . 1 4 5 3 Highest Loss Streak 15 | . 3 2 1 . 5 . 3 7 15 3 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Backups 11 | 7 7 7 8 9 17 19 15 4 19 1 Power 1 | 1 1 1 1 1 3 3 1 . 1 . Propulsion 2 | 4 3 2 3 2 3 2 2 . 4 . Utility 5 | . . 1 2 3 8 11 8 2 8 1 Weapon 1 | 1 2 1 1 1 1 1 1 . 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 50 | 4 2 . . 1 . 1 9 4 28 1 Power 3 | . . . . . . . 1 . 2 . Propulsion 10 | 2 2 . . . . . 1 1 4 . Utility 27 | 1 . . . . . 1 5 3 16 1 Weapon 6 | 1 . . . 1 . . 1 . 3 . Tool/Special 4 | . . . . . . . 1 . 3 . Average Slot Usage (%) 83 | . 98 90 97 98 96 89 79 71 91 22 Engine 5 | . 14 10 11 1 7 . 9 9 1 . Core 3 | . . . . 9 2 6 . . 6 . Treads 6 | . 25 . . . 15 19 15 3 2 . Wheel 10 | . . 21 20 20 6 . . 4 19 . Device 13 | . 12 11 11 11 8 18 16 20 16 3 Storage 6 | . 14 11 11 11 11 6 4 . 3 . Processor 15 | . 2 11 21 22 22 13 10 16 15 12 Hackware 1 | . . . . . . . . . 4 5 Energy Gun 3 | . 2 4 . . 8 4 4 1 3 . Ballistic Gun 3 | . 19 . . . . 6 4 3 2 . Launcher 4 | . 1 14 22 22 3 . . . 1 . Slashing Weapon 2 | . . . . . 8 6 5 . 2 . Peak Build Rating 83 | 7 7 12 21 18 41 56 57 64 83 40 Average Rating 37 | 6 6 9 12 16 32 49 43 44 70 19 On Entrance 20 | 6 7 7 11 12 18 34 56 1 44 25 Avg Prop Armor Cover (%) 11 | 9 . . . . 16 . 12 11 9 . Naked Turns 39 | . . . . . . . 39 . . . Heaviest Build 250 | 14 15 22 19 56 62 78 78 44 250 10 Greatest Support 80 | 40 40 20 20 20 57 80 80 42 58 3 Greatest Overweight (x) 9 | 1 . 1 1 2 6 . 1 4 9 3 Average Overweight (x) 1 | . . . . 1 2 . . 1 3 . Largest Inventory Capacity 35 | 8 20 8 8 20 20 20 20 5 35 5 Average Capacity 14 | 8 8 8 8 17 20 20 15 5 24 5 Most Carried 35 | 8 8 8 8 11 20 20 20 5 35 5 Average Carried 12 | 7 7 7 7 9 17 19 15 4 20 2 Final Capacity 20 | 8 8 8 8 20 20 20 5 5 5 5 Final Carried 19 | 8 7 8 8 11 19 19 5 5 5 3 Class Distribution -------------------- 61% | Mutant 10% | Scavenger-Skirmisher 10% | Derelict-Mutant 7% | Hauler-Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Matter Collected 3216 | 306 173 95 75 197 435 80 27 564 914 350 Remotely . | . . . . . . . . . . . Salvage Created 2755 | 157 485 121 61 . 249 27 . 496 875 284 Parts 156 | 15 40 9 5 . 8 3 . 20 51 5 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 11 . . . . 2 Prevented 1 | . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Combat Hostiles Destroyed 50 | . 12 3 4 . 6 . . 7 11 7 Melee 2 | . . . . . . . . 1 1 . Guns 19 | . 10 1 . . 4 . . 2 2 . Cannons 2 | . . . . . . . . 1 . 1 AOE 24 | . 2 2 4 . 2 . . . 8 6 Classes Destroyed 14 | 2 5 1 1 . 3 1 . 1 . . Worker 3 | . 1 . . . . . . 1 1 . Builder 11 | . 1 . . . . . . 1 9 . Tunneler 6 | 4 . . . . . . . 1 1 . Hauler 1 | . 1 . . . . . . . . . Recycler 5 | 1 1 . . . . . . 1 2 . Mechanic 2 | . . . . . 1 . . 1 . . Watcher 3 | . . . . . . 1 . . 2 . Swarmer 10 | . 3 . . . 2 . . 2 . 3 Grunt 17 | . 9 . 3 . 1 . . . 2 2 Duelist 3 | . . . . . 1 . . . . 2 Sentry 6 | . . 3 . . 1 . . 2 . . Hunter 5 | . . . . . . . . 2 3 . Programmer 8 | . . . . . 1 . . 1 6 . Z-Courier 1 | . . . . . . . . . 1 . Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 9 | 4 4 1 3 . 2 1 . 2 9 6 Combat Bots Only 6 | . 4 1 3 . 2 . . 2 4 6 Max Kills in Single Turn 5 | 1 1 1 2 . 1 1 . 1 5 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 1 2 . 1 . . . 2 2 Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Hostile Shots Fired 765 | . 104 12 19 . 80 . 8 310 165 67 Missed 269 | . 37 4 8 . 20 . 1 125 50 24 Hits 496 | . 67 8 11 . 60 . 7 185 115 43 Melee 16 | . . . . . 7 . 7 . . 2 Projectile 480 | . 67 8 11 . 53 . . 185 115 41 Critical Strikes 24 | . 1 . . . 4 . 4 2 10 3 Actively Blocked 1 | . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . 2 . Damage Taken 8081 | . 706 279 197 . 1277 . 332 1895 2553 842 Core 2227 | . 147 42 45 . 172 . 197 618 375 631 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . . . 136 . Ignored by Resistances 87 | . . . . . . . . 87 . . Core Remaining (%) 45 | 100 41 . . . 35 . . 4 . . Volleys Fired 198 | 9 54 11 8 . 21 1 . 22 55 17 Largest 3 | 2 2 2 2 . 2 1 . 3 3 1 Hottest 180 | 40 100 73 66 . 100 60 . 143 180 69 Shots Fired 317 | 18 96 15 14 . 30 1 . 31 95 17 Gun 223 | 18 84 9 . . 19 1 . 25 61 6 Cannon 23 | . . . . . . . . 6 17 . Launcher 55 | . 2 6 14 . 11 . . . 17 5 Special 16 | . 10 . . . . . . . . 6 Kinetic 158 | 18 78 . . . 5 . . 25 32 . Thermal 49 | . 10 . . . 4 . . 6 17 12 Explosive 55 | . 2 6 14 . 11 . . . 17 5 Electromagnetic 55 | . 6 9 . . 10 1 . . 29 . Robot Hit Streak 15 | 8 15 10 2 . 5 2 . 9 11 6 Robot Miss Streak 6 | 1 6 2 4 . 5 . . 6 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 207 | 13 59 11 3 . 17 1 . 38 54 11 Core Hits 150 | 7 25 6 9 . 24 1 . 13 51 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . 5 . . Critical Strikes 7 | . 1 . . . . . . 5 1 . Destroy 1 | . 1 . . . . . . . . . Smash 5 | . . . . . . . . 5 . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 46 | . . . . . 3 2 . 33 8 . Impact 33 | . . . . . . . . 33 . . Slashing 13 | . . . . . 3 2 . . 8 . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . 2 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8584 | 146 1145 232 345 . 1144 42 . 1207 3273 1050 Guns 2160 | 146 625 82 . . 231 42 . 255 704 75 Cannons 412 | . . . . . . . . 155 257 . Explosions 4705 | . 520 150 345 . 826 . . . 1964 900 Melee 1201 | . . . . . 87 . . 797 317 . Ramming 40 | . . . . . . . . . 31 9 Kinetic 1591 | 146 591 . . . 34 . . 303 517 . Thermal 615 | . . 44 . . 66 . . 107 257 141 Explosive 4661 | . 520 106 345 . 826 . . . 1964 900 Electromagnetic 476 | . 34 82 . . 131 42 . . 187 . Impact 797 | . . . . . . . . 797 . . Slashing 404 | . . . . . 87 . . . 317 . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 11 20 8 5 Average Corruption 8 | . . . . . . . 8 14 2 5 Corruption Purged 10 | . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . . . . . 6 55 22 18 Message Errors 23 | . . . . . . . 2 15 3 3 Matter Fused 30 | . . . . . . . 1 16 8 5 Heat Flow Errors 12 | . . . . . . . . 4 5 3 Energy Discharges 7 | . . . . . . . . 4 . 3 Parts Fused 3 | . . . . . . . . 1 2 . Data Loss (minor) 11 | . . . . . . . . 8 2 1 Data Loss (major) 7 | . . . . . . . 1 4 . 2 Misfires 3 | . . . . . . . . 2 1 . Alerts 2 | . . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 692 | . 64 23 . . 57 . . 300 161 87 Projectiles 18 | . . . . . . . . 18 . . Explosions 339 | . 64 23 . . 4 . . . 161 87 Melee 335 | . . . . . 53 . . 282 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 342 | . . 161 42 . 39 . . . 96 4 Shots 8 | . . 3 2 . 1 . . . 2 . Rammed 5 | . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 410 | . 60 24 18 . 215 6 . 410 230 216 Average Temperature 64 | . 13 8 14 . 73 4 . 145 61 89 Received Heat Transfer 1668 | . 354 45 21 . 231 . . 252 576 189 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Fried 4 | . . . . . 1 . . 3 . . Impact Corruptions 10 | . . . . . . . . 10 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1146 | . . 50 . . 150 . . 250 400 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Maximum Alert Level 2 | . . . . . . . . 2 2 . Low Security (%) 67 | 100 100 100 100 . . 100 100 80 27 . Level 1 21 | . . . . . . . . 19 45 . Level 2 10 | . . . . . . . . . 27 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 606 | 10 183 145 142 . . 17 . 417 606 . Initial 203 | . . 63 48 . . 17 . . 203 . Average 142 | 1 99 75 79 . . 2 . 63 284 . Influence Increases 3473 | 25 435 222 181 . 373 23 . 709 1185 320 Destroy 0b10 Robot/C 1460 | . 240 60 60 . 260 . . 360 340 140 Destroy 0b10 Robot/NC 175 | 25 20 . . . 5 5 . 25 90 5 Destroy Leader 352 | . 52 30 10 . 30 2 . 100 118 10 Allied During Kill 302 | . . . . . 48 . . 182 72 . Successful Hack 45 | . 6 23 . . . . . . 16 . Select Force Hacks 140 | . 60 . . . . . . . 80 . Disable Machine 255 | . 30 30 30 . . 15 . 15 135 . Destroy Structure 519 | . 27 64 81 . . 1 . 12 334 . Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 210 | . . . . . 30 . . 15 . 165 Influence Decreases 3198 | 25 283 249 237 69 345 51 . 292 1102 545 Entered New Map 645 | . . 89 77 69 . 11 . . 214 185 Time Decay 1954 | 25 253 130 150 . 205 40 . 243 598 310 Lost Part 458 | . 30 30 10 . 80 . . 48 210 50 Lost Ally 141 | . . . . . 60 . . 1 80 . Squads Dispatched 22 | . 5 . . . 1 . . 6 10 . Investigation 7 | . 2 . . . . . . 1 4 . Extermination 7 | . . . . . . . . 3 4 . Reinforcement 7 | . 3 . . . . . . 2 2 . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 17 3 4 . 15 1 6 19 34 20 Peak Tracking Total 9 | . 4 1 2 . 4 1 5 4 7 9 Tactical Retreats 8 | . . . . . 2 . . 1 . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Traps Triggered 3 | . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Machines Disabled 19 | . 2 2 2 . 2 1 . 1 9 . Max in Single Turn 7 | . 1 2 1 . 1 1 . . 7 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Machines Accessed 18 | . 3 4 . . 1 . . 2 8 . Terminals 5 | . 1 2 . . . . . . 2 . Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 6 | . 2 . . . . . . . 4 . Scanalyzers 3 | . . 2 . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 5 18 . . 1 . . 3 17 . Successful 34 | . 4 16 . . 1 . . 1 12 . Failed 9 | . 1 1 . . . . . 2 5 . Catastrophic 2 | . . 1 . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 35 | . 5 6 . . . . . 5 19 . Terminals 10 | . 3 5 . . . . . . 2 . Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 10 | . 2 . . . . . . . 8 . Scanalyzers 19 | . . 13 . . . . . . 6 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . . 1 . . 1 . . . 2 . Record 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . Report Inventory 3 | . . . . . . . . . 3 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 15 | . . 12 . . . . . . 3 . Insert Component 5 | . . 5 . . . . . . . . Analyze 4 | . . 4 . . . . . . . . Retrieve Study 6 | . . 3 . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 4 3 . . . . . . 3 . Terminals 5 | . 2 3 . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . Operators 2 | . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Download 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 . Tunnel 4 | . 2 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 4 . . . . . 1 3 . Full Trace Events 3 | . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . Robots Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . Total Robot Build Rating 12 | . . . . . . . . 12 . . Part Schematics Acquired 19 | . . 4 . 15 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed 4 | . . 4 . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Total Allies 27 | . . . . 4 1 12 . 7 3 . Largest Group 5 | . . . . 4 4 5 . 4 4 . Highest-Rated Group 362 | . . . . 162 162 104 . 362 362 . Highest-Rated Ally 96 | . . . . 42 42 31 . 96 96 . Zionite Dispatches 3 | . . . . . . . . 1 2 . Heavy 2 | . . . . . . . . 1 1 . Offense Resupply 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 110 | . . . . . 39 . . 32 39 . Total Damage 4086 | . . . . . 1112 . . 1473 1501 . Kills 27 | . . . . . 7 . . 11 9 . Allies Corrupted 2 | . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Active Infowar (turns) 7433 | 101 523 274 303 861 1322 317 173 961 1908 690 Optics 6410 | . . . 299 861 1322 317 173 840 1908 690 Sensors 121 | . . . . . . . . 121 . . Structural 2556 | . . . . . . . . 244 1908 404 Seismic 2305 | 101 523 274 300 861 246 . . . . . Machine Analysis 918 | . . . . . . . . 251 667 . Cloaking 1063 | . . . . . . . . . 1063 . ECM 471 | . . . . . . 298 173 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 2 . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 2 . Component Stockpiles 1 | . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Turns Passed 8097 | 137 620 274 303 861 1322 317 213 1452 1908 690 Spaces Moved 5705 | 53 259 286 342 850 620 181 172 731 1254 957 Core 1212 | . . . . . . . 73 177 5 957 Treads 1011 | 39 235 . . . 301 181 99 156 . . Legs 7 | 7 . . . . . . . . . . Wheels 3403 | 7 24 286 342 850 319 . . 326 1249 . Hover 72 | . . . . . . . . 72 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 95 80 70 70 85 100 163 50 50 50 50 Average Speed 115 | 146 152 75 71 95 184 163 114 157 126 50 Slowest Speed 330 | 160 160 85 85 100 245 165 220 330 220 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 43 28 83 85 65 4 73 17 29 66 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 14 | . 2 . . 3 2 . . . 7 . Known Exits Taken 6 | . 1 1 1 1 1 . . . 1 . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . Scrap Searched 10 | . . . 1 4 4 . . . . 1 Spaces Dug 43 | . 10 . . . 6 1 . 5 21 . Terrain Destroyed 562 | . 27 75 102 . 73 1 . 5 200 79 Melee 10 | . . . . . . 1 . 5 4 . Projectile 20 | . 10 . . . . . . . 10 . AOE 532 | . 17 75 102 . 73 . . . 186 79 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Total 6793 | 94 372 328 387 896 754 198 186 954 1486 1138 Wait 529 | 22 35 14 26 36 71 3 6 117 51 148 Move 5696 | 52 258 285 341 849 619 181 171 730 1253 957 Hop . | . . . . . . . . . . . Pick Up 97 | 3 4 7 3 5 15 2 3 10 43 2 Fast Attach 48 | . . 1 2 . 4 4 3 24 8 2 Attach 49 | 1 3 3 1 1 9 2 2 6 16 5 Detach 8 | . . . . . . . . . 6 2 Swap 63 | 6 13 3 1 2 9 2 . 5 22 . Drop 51 | 1 5 4 5 3 1 1 1 7 23 . Fire 198 | 9 54 11 8 . 21 1 . 22 55 17 Melee 46 | . . . . . 3 2 . 33 8 . Ram 3 | . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . 2 . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: [*Fac x2] / *Upp / [*Ext]) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 138 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 4) 662 | -10/Materials | Identified exit to Materials 712 | -10/Materials | Lost 3 parts (1n2w) 740 | -10/Materials | Core integrity fell below 50% 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Utility x2 863 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Central database locked down 1032 | -9/Materials | Entered Mines 1049 | -9/Mines | Discovered new exit (range 8) 1059 | -9/Mines | Identified exit to Materials 1074 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1143 | -9/Mines | Discovered exit to Materials (range 5) 1187 | -9/Mines | Assembled infested the area 1241 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1244 | -9/Mines | Identified exit to Zion 1274 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1276 | -9/Mines | Found Prototype Device 1276 | -9/Mines | Identified Exp. Sensor Array 1335 | -9/Mines | Entered Zion 1426 | -7/Zion | Learned location of Extension (-5) 1493 | -7/Zion | Learned location of Armory (-4) 1519 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1678 | -7/Zion | Learned location of Warlord (-5) 1710 | -7/Zion | Met Imprinter 1726 | -7/Zion | Imprinted 1728 | -7/Zion | Declared Zion's savior 2136 | -7/Zion | Given A8's code to call for help 2164 | -7/Zion | Discovered new exit (range 15) 2170 | -7/Zion | Given the Hacking Drone Bay 2170 | -7/Zion | Found Prototype Device 2195 | -7/Zion | Identified exit to Proximity Caves 2196 | -7/Zion | Entered Proximity Caves 2196 | -6/Proximity Caves | Accompanied by 4 allies 2374 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2490 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 2865 | -6/Proximity Caves | Build established: Derelict-Mutant 2919 | -6/Proximity Caves | Discovered new exit (range 10) 2939 | -6/Proximity Caves | Identified exit to Factory 3000 | -6/Proximity Caves | Identified Hacking Drone Bay 3133 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3307 | -6/Proximity Caves | Found Alien Artifact 3309 | -6/Proximity Caves | Identified Dimensional Node Initializer 3309 | -6/Proximity Caves | Initialized slip node 3330 | -6/Proximity Caves | Build established: Mutant 3457 | -6/Proximity Caves | Core integrity fell below 50% 3518 | -6/Proximity Caves | Entered Factory 3518 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3757 | -6/Factory | Build established: Derelict-Mutant 3835 | -6/Factory | Sucked down chute 3835 | -6/Factory | Entered Waste 3837 | -6/Waste | Spotted C-40 Crusher 3847 | -6/Waste | Spotted C-40 Crusher 3850 | -6/Waste | EMP discharged 3854 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3919 | -6/Waste | Spotted C-40 Crusher 3950 | -6/Waste | EMP discharged 3950 | -6/Waste | System corruption reached 10% 3950 | -6/Waste | Spotted C-40 Crusher 3975 | -6/Waste | Spotted C-40 Crusher 3979 | -6/Waste | Spotted C-40 Crusher 3984 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3990 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3993 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4008 | -6/Waste | Released all parts (10) 4024 | -6/Waste | Lost 3 parts (1n1u1w) 4044 | -6/Waste | Discovered new exit (range 10) 4048 | -6/Waste | Entered Factory 4291 | -6/Factory | Build established: Mutant 4311 | -6/Factory | Fabricated B-48 Gladiator (x3) 4908 | -6/Factory | Core integrity fell below 50% 4934 | -6/Factory | Lost 7 parts (2p2n1u2w) 5094 | -6/Factory | Core integrity fell below 20% 5138 | -6/Factory | Lost 6 parts (4u2w) 5158 | -6/Factory | Zion Heavy squad teleported in 5159 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5159 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5283 | -6/Factory | Cargo convoy interrupted 5469 | -6/Factory | Discovered new exit (range 5) 5500 | -6/Factory | Entered another Factory area 5500 | -5/Factory | Accompanied by 4 allies 5500 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5577 | -5/Factory | Identified exit to DSF 5653 | -5/Factory | Build established: Scavenger-Skirmisher 5687 | -5/Factory | Found Prototype Protection 5687 | -5/Factory | Identified Zio. Weapon Casing 5690 | -5/Factory | Discovered new exit (range 10) 5876 | -5/Factory | Allied Derelicts emerged from ambush trap array 5906 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 5907 | -5/Factory | Zion Heavy squad teleported in 6107 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6108 | -5/Factory | Zion Offense Resupply teleported in 6115 | -5/Factory | Discovered new exit (range 14) 6407 | -5/Factory | Found Zio. Weapon Casing 6423 | -5/Factory | Found Prototype Protection 6497 | -5/Factory | Discovered new exit (range 9) 7084 | -5/Factory | Terminal network hard line cut 7164 | -5/Factory | Discovered new exit (range 14) 7289 | -5/Factory | Build established: Hauler-Gladiator 7407 | -5/Factory | Identified exit to Upper Caves 7408 | -5/Factory | Entered Upper Caves 7410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7436 | -5/Upper Caves | Lost 15 parts (1p7n3u4w) 7492 | -5/Upper Caves | Identified Zio. Heavy Carapace 7513 | -5/Upper Caves | Core integrity fell below 50% 7555 | -5/Upper Caves | Learned Factory terminal intel 7568 | -5/Upper Caves | Lost 3 parts (1u2w) 7695 | -5/Upper Caves | Build established: Mutant 7724 | -5/Upper Caves | Encountered a Warlord checkpoint 7808 | -5/Upper Caves | Spotted B-75 Beast 8004 | -5/Upper Caves | Core integrity fell below 20% 8098 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07776_ 1/:UJLCJ3R&VP%<3G UA%YXE%3VXK5#QEEEU P| 07795_ System corrupted: Matter fused (-6). 07797_ Searching scrap... 07797_ Found Power Amplifier. 07797_ Found 41 Matter. 07798_ Acquired 41 matter. 07798_ Acquired Power Amplifier. 07817_ Structural Scanner destroyed. 07840_ System corrupted: IFF burst signal emitted. 07886_ System corrupted: Heat flow error (+256). 07902_ System corrupted: Matter fused (-7). 07950_ System corrupted: Energy discharge (-40). 07967_ System corrupted: Matter fused (-5). 07992_ Knocked back. 07999_ System corrupted: Heat flow error (+171). 08027_ System corrupted: Energy discharge (-38). 08082_ FN-16V(M) destroyed. 08093_ Acquired Med. Treads. 08094_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ### ## ###### "" #### # | | ## ### ## ## """"" ### | | ??####### ## """" ### | | ?????#### ### " #### | | ????### "" "" #### ### | | ???#### ### """ "### ### | | ???### ######## "" " " ## | | #??## ####### ## | | #??## # ###?### # # | | #??#### # ##?################### | | ###### ## # ##??################## ## | | ###### #### #######?????????????## ###### | | ### # # ##################????????## ########## | | ## # ##?###### #######?????##### ######?#### | | ## ##???#### ###?????###########?###### | | # ##???## ######## ########?#### # | | "##??# ## ######## ### ##?## | | """ # # "### ?### # ## ###### | | #### ## ### ###### # ### # ### ###### | | #### "###? ###### ## ## # " ### | | #### # ####### ### ## ###### | | ### ##### ### ###### | | # # ### ### ### ### | | # ### ### ### | | # # # ## ### ## | | # # # g@ ## ## | | # g% ## ## | | # ## ##### #### ## # | | ### ####### g ####### | | ############## ######## | | ###################### ##??##### #### | | ###########???????## ##???############ | | ??????????????????#### ##?????#######?## | | ??????????????????#################??????????????? | | ????????????????????###############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 50 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Thermic Laser | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Com. Wheel | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Dramatic Entrance Hammer Time Packrat Tank Challenges ------------ None Game ------ Seed SmallMassStorage Manual? 0 Play Time 01:22:45 Cumulative 36.7 hours Start 2025.12.27 @ 18:50:15 End 2025.12.27 @ 20:07:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d682d37-7ca4-4c43-ab1a-f06ca78ecf4d