Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 22:56:44 Player: LVNA Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (224) 1120 Value Destroyed (6779) 6779 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1280) 1280 TOTAL SCORE: 14419 Bonus ------- High Alert Combat Kills 940 Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 198/1000 Matter 269/300 Energy 87/310 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Improved Remote Shield > --- WEAPON (5) ------- Guided Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Improved Treads Medium Storage Unit Advanced Weight Redist. System Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Remote Shield Dimensional Node Initializer Improved EM Pulse Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Kinecellerator > --- WEAPON ----------- Heavy Laser Heavy Laser Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Advanced Weight Redist. System Advanced Terrain Scanner Advanced Targeting Computer Kinecellerator Improved EM Pulse Cannon Guided Plasma Cannon [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . Utility 3 | . . . . . . . 1 1 . . 1 . . Weapon 3 | . . . . . . . 1 . . 1 1 . . Parts Attached 255 | 5 15 8 34 10 3 3 59 28 34 24 14 11 7 Power 16 | 1 . . 3 1 . . 4 . 2 2 2 1 . Engine 10 | 1 . . 3 . . . 1 . 1 2 2 . . Core 6 | . . . . 1 . . 3 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 78 | 3 6 . 10 7 . . 10 15 7 9 1 5 5 Treads 11 | 1 4 . 4 1 . . . 1 . . . . . Leg 65 | 2 2 . 6 5 . . 10 13 7 9 1 5 5 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . Utility 48 | 1 3 . 4 . 2 1 12 5 4 4 7 4 1 Device 23 | . 1 . . . 1 1 3 1 3 2 7 3 1 Storage 9 | 1 1 . 2 . 1 . 3 . 1 . . . . Processor 4 | . . . 1 . . . . 1 . 1 . 1 . Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 . 1 . . . 6 3 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 113 | . 6 8 17 2 1 2 33 8 21 9 4 1 1 Energy Gun 26 | . 3 1 6 1 . 1 8 1 . 4 . 1 . Energy Cannon 16 | . . . . . 1 . 2 1 8 3 . . 1 Ballistic Gun 31 | . 1 3 4 . . . 14 4 5 . . . . Ballistic Cannon 12 | . . . . . . . 1 1 4 2 4 . . Launcher 26 | . 2 4 7 1 . 1 6 1 4 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 1 . 4 . . . . Corrupted Parts 3 | . . . . . . . 1 . . 2 . . . System Corruption 11 | . . . . . . . 3 . . 8 . . . Parts Lost 55 | . . . 8 5 . . 4 2 4 7 8 13 4 Power 9 | . . . 2 . . . 2 . . 1 2 2 . Propulsion 17 | . . . 3 4 . . . 2 1 . . 4 3 Utility 14 | . . . 1 . . . . . 3 3 2 4 1 Weapon 15 | . . . 2 1 . . 2 . . 3 4 3 . Highest Loss Streak 7 | . . . 4 4 . . 2 1 2 4 5 7 4 To Critical Strikes 2 | . . . . . . . . . . . 2 . . Average Slot Usage (%) 95 | . 98 100 90 89 97 100 99 97 98 97 90 83 61 Engine 5 | . 14 14 10 8 . . . 7 5 5 7 6 . Core 3 | . . . . 2 11 11 8 . 1 6 1 3 5 Treads 4 | . 12 28 20 12 . . . . . . . . . Leg 30 | . 15 . 20 16 44 44 35 33 37 32 29 27 19 Device 7 | . 1 . . . . 11 9 11 13 5 13 14 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 Processor 5 | . . . 2 11 9 . . 7 7 10 5 6 5 Protection 3 | . 12 14 5 . . . 8 3 . . . . . Energy Gun 6 | . 3 13 10 10 11 10 8 5 . 3 10 3 . Energy Cannon 2 | . . . . . 1 11 1 . 7 6 . . 2 Ballistic Gun 8 | . 13 13 6 7 . . 11 14 5 11 1 . . Ballistic Cannon 3 | . . . . . . . 2 1 8 4 11 10 5 Launcher 1 | . 9 1 2 3 9 . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 10 21 22 37 33 37 38 46 61 57 64 83 87 73 Greatest Support 100 | 20 40 40 80 80 40 40 43 100 100 92 88 100 66 Greatest Overweight (x) 10 | . 1 . 1 10 . . 2 2 . 1 . 1 2 Average Overweight (x) . | . . . . 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 15 15 15 15 15 15 Average Capacity 14 | 6 8 10 14 15 15 15 15 15 15 15 15 15 15 Most Carried 16 | 8 10 10 15 15 14 15 16 15 15 15 15 14 14 Average Carried 13 | 5 8 9 12 13 12 13 14 14 14 14 13 10 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 10 10 15 12 13 15 13 15 15 14 13 10 10 Class Distribution -------------------- 29% | Skirmisher 24% | Scavenger-Skirmisher 19% | Scavenger-Mutant 18% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Matter Collected 6283 | 245 193 259 566 301 . 124 1046 723 1344 611 313 422 136 Remotely . | . . . . . . . . . . . . . . Salvage Created 7494 | . 254 196 642 350 . 20 1765 670 1977 677 590 261 92 Parts 415 | . 19 14 45 18 . 2 130 34 89 29 25 2 8 Haulers Intercepted 15 | . 1 . 2 . . . 5 3 4 . . . . Recyclers Shooed 8 | . 1 2 . . . . 2 . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 2 10 Prevented 4 | . . . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 165 | . 6 8 19 9 . 3 39 14 32 15 9 6 5 Melee 3 | . . . . . . . 3 . . . . . . Guns 60 | . 3 . 10 6 . . 12 13 2 9 5 . . Cannons 52 | . . . . . . . 6 1 24 6 4 6 5 AOE 49 | . 3 8 9 3 . 3 18 . 5 . . . . Classes Destroyed 16 | . 5 1 2 1 . . 5 2 . . . . . Worker 16 | . . . 1 1 . . 6 2 6 . . . . Builder 5 | . . . . . . . 2 . 1 . 2 . . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 15 | . 1 . 2 . . . 5 3 4 . . . . Recycler 9 | . . 1 2 1 . . . 1 2 . 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . . . . . Watcher 11 | . 2 . 4 . . . 3 . 1 . 1 . . Swarmer 55 | . 2 6 10 3 . 3 11 4 . 7 4 . 5 Grunt 74 | . 4 2 6 5 . . 17 6 23 5 3 3 . Brawler 6 | . . . . . . . 4 . . . . 2 . Duelist 3 | . . . . 1 . . 1 . . 1 . . . Sentry 15 | . . . 3 . . . 4 . 6 . 1 1 . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 5 | . . . . . . . . 1 1 2 1 . . Programmer 5 | . . . . . . . . 3 2 . . . . Best Kill Streak 8 | . 3 4 8 3 . 3 7 4 8 4 5 2 4 Combat Bots Only 8 | . 2 3 8 3 . 3 6 4 7 4 4 2 4 Max Kills in Single Turn 6 | . 2 3 3 2 . 2 6 1 4 2 2 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 5 | . 1 3 3 1 . 2 5 . 2 . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Hostile Shots Fired 1126 | . 21 9 150 31 . 8 142 101 237 199 94 93 41 Missed 342 | . 5 4 51 4 . 5 45 29 77 61 29 24 8 Damage Taken 12047 | . 211 78 1382 503 . 24 1543 904 1829 2117 1740 1258 458 Core 1883 | . 41 37 151 131 . . 196 48 191 286 517 224 61 Absorbed by Shields 1125 | . . . . . . . . 184 456 247 33 164 41 Redirected to Shielding 119 | . 16 2 28 . . . 73 . . . . . . Ignored by Resistances 233 | . . . . . . . 108 106 . 19 . . . Regen/Repaired (Parts) 16 | . . . . . . . . . 16 . . . . Core Remaining (%) 65 | 100 . 68 . . . 29 64 . 65 66 . . . Volleys Fired 456 | . 25 6 54 26 . 2 85 58 95 43 25 27 10 Largest 5 | . 2 2 2 2 . 1 3 3 3 4 5 3 1 Hottest 309 | . 70 83 106 83 . 30 146 136 176 235 309 195 120 Shots Fired 1104 | . 47 12 94 49 . 2 199 166 222 144 97 62 10 Gun 657 | . 36 9 73 45 . . 151 146 48 81 54 14 . Cannon 384 | . . . . . . . 37 19 164 63 43 48 10 Launcher 63 | . 11 3 21 4 . 2 11 1 10 . . . . Special . | . . . . . . . . . . . . . . Kinetic 659 | . 25 4 38 22 . . 109 127 137 90 52 48 7 Thermal 366 | . 11 5 35 23 . . 79 38 74 39 45 14 3 Explosive 47 | . 11 3 21 4 . 2 6 . . . . . . Electromagnetic 32 | . . . . . . . 5 1 11 15 . . . Robot Hit Streak 10 | . 9 4 8 9 . . 10 8 7 8 4 4 6 Robot Miss Streak 13 | . 2 1 5 3 . 1 13 11 8 5 5 4 2 Penetration Max 1 | . . . . . . . . 1 1 . 1 1 . Secondary Targets 4 | . . . . 1 . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . . . . . Shots Hit Robots 607 | . 23 8 55 36 . . 129 101 106 65 43 34 7 Core Hits 415 | . 15 9 43 19 . 3 124 62 68 31 24 12 5 Critical Kills 2 | . . . . . . . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 31 | . . . 2 2 . . 4 2 7 1 6 7 . Burn 11 | . . . 2 2 . . 3 1 . . 2 1 . Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 2 | . . . . . . . . 1 . 1 . . . Blast 16 | . . . . . . . . . 6 . 4 6 . Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 8 | . . . . . . . 8 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . 8 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20037 | . 571 530 2099 766 . 105 4419 1954 4375 1718 1870 1336 294 Guns 6957 | . 244 66 633 474 . . 1647 1722 694 786 569 122 . Cannons 6907 | . . . . . . . 967 143 2647 783 892 1181 294 Explosions 5650 | . 317 464 1466 285 . 86 1508 12 985 126 401 . . Melee 236 | . . . . . . . 236 . . . . . . Ramming 287 | . 10 . . 7 . 19 61 77 49 23 8 33 . Kinetic 8809 | . 181 40 347 266 . . 1367 1551 1935 774 977 1181 190 Thermal 5349 | . 63 126 286 208 . . 1369 314 1681 592 484 122 104 Explosive 3772 | . 317 364 1466 285 . 86 853 . . . 401 . . Electromagnetic 1584 | . . . . . . . 533 12 710 329 . . . Impact . | . . . . . . . . . . . . . . Slashing 236 | . . . . . . . 236 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 3 1 2 10 . . . Average Corruption 1 | . . . . . . . 3 1 1 3 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 7 18 6 . . . Message Errors 10 | . . . . . . . . 1 7 2 . . . Matter Fused 5 | . . . . . . . . . 4 1 . . . Heat Flow Errors 3 | . . . . . . . . 1 1 1 . . . Energy Discharges 5 | . . . . . . . . 3 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . 1 3 2 . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 269 | . 14 23 42 . . . 61 . 80 1 48 . . Projectiles 108 | . . . . . . . 9 . 62 1 36 . . Explosions 155 | . 14 23 42 . . . 50 . 14 . 12 . . Melee 6 | . . . . . . . 2 . 4 . . . . Knockbacks 35 | . . . . . . . 10 3 8 . 8 5 1 Impact 3 | . . . . . . . 1 1 . . . 1 . Kinetic 32 | . . . . . . . 9 2 8 . 8 4 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . 40 . 62 . . . 57 26 153 . 154 . . Shots 16 | . 5 . 2 . . . 3 1 3 . 2 . . Rammed 2 | 1 . . . 1 . . . . . . . . . Targets Rammed 36 | 1 2 . . 2 . 1 7 10 4 3 1 5 . Kicked 34 | . 2 . . 1 . 1 7 10 4 3 1 5 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 742 | . 66 21 87 90 . . 438 301 433 688 742 527 208 Average Temperature 128 | . 19 9 18 31 . . 124 105 102 172 241 195 73 Received Heat Transfer 3160 | . 90 9 375 78 . . 702 229 832 179 186 471 9 Effects 68 | . . . . . . . 3 2 4 20 26 13 . Shutdowns 21 | . . . . . . . . . . 6 11 4 . Energy Bleed 5 | . . . . . . . . . 1 1 2 1 . Interference 17 | . . . . . . . . 2 2 2 8 3 . Matter Decay 2 | . . . . . . . . . 1 1 . . . Short Circuit 4 | . . . . . . . . . . 3 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (major) 15 | . . . . . . . 3 . . 6 2 4 . Damage (core) 3 | . . . . . . . . . . 1 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 3 . . 1 . . . Impact Corruptions 2 | . . . . . . . 1 . 1 . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 11 | . . . 2 1 . . . 1 3 1 2 1 . Heat Transferred 10920 | . 185 174 925 703 . . 2853 703 2922 883 1036 296 240 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 . 3 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Peak Influence 1033 | . 334 367 585 300 . 88 806 452 1033 717 583 . . Initial 469 | . . 91 143 175 . . 33 332 131 469 252 . . Average 380 | . 187 174 384 233 . 69 478 270 594 562 363 . . Maximum Alert Level 3 | . 1 1 2 1 . . 3 2 3 3 2 . . Low Security (%) 22 | 100 48 65 13 43 . 100 20 16 5 . . . . Level 1 38 | . 51 34 36 56 . . 14 79 28 . 73 . . Level 2 25 | . . . 50 . . . 39 4 22 84 26 . . Level 3 12 | . . . . . . . 25 . 43 15 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 1 . . . 15 7 9 4 1 . . Investigation 9 | . 1 . . . . . 3 2 2 1 . . . Extermination 6 | . . . . . . . . 3 2 1 . . . Reinforcement 14 | . 2 . 1 . . . 3 2 4 1 1 . . Assault 3 | . . . . . . . 2 . . 1 . . . Garrison 8 | . . . . . . . 7 . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . 1 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Distress Signals 6 | . . . . . . . 3 . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 259 | . 19 11 30 8 . 4 64 25 39 22 17 9 11 Peak Tracking Total 9 | . 4 3 9 3 . 3 6 4 5 6 6 4 6 Tactical Retreats 13 | . 1 . 1 . . . 1 1 4 2 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Traps Triggered 7 | . 1 . . . . . . 4 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Machines Disabled 27 | . 2 3 2 1 . . 1 2 12 1 2 1 . Max in Single Turn 3 | . 1 3 1 1 . . 1 1 2 1 2 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Machines Accessed 40 | . 4 . 3 . 4 . 7 7 8 5 . 1 1 Terminals 30 | . 4 . 2 . . . 6 7 7 4 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 137 | . 8 . 7 . 49 . 24 14 21 12 . 1 1 Successful 94 | . 5 . 2 . 49 . 11 7 12 6 . 1 1 Failed 43 | . 3 . 5 . . . 13 7 9 6 . . . Catastrophic 7 | . . . 1 . . . 1 3 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . 3 . . . . . . . . Terminals 71 | . 8 . 5 . . . 20 14 15 9 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . 4 . 6 3 . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 89 | . 5 . 1 . 49 . 10 7 10 5 . 1 1 Record 71 | . 2 . 1 . 49 . 6 6 3 3 . 1 . Open Door 4 | . . . . . . . . . 3 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . 1 1 . . . Registered Components 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . 2 1 . . . Scan Component 3 | . . . . . . . 1 . 1 1 . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 3 . . . 5 6 5 5 . . . Full Trace Events 7 | . . . 1 . . . 3 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . 19 . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Total Allies 5 | . . . . 4 . . . . 1 . . . . Largest Group 4 | . . . . 4 2 1 1 . 1 . . . . Highest-Rated Group 100 | . . . . 70 39 8 8 . 100 . . . . Highest-Rated Ally 100 | . . . . 31 31 8 8 . 100 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 1 5 . 3 . . . . Total Damage 146 | . . . . . . . 33 . 113 . . . . Kills 2 | . . . . . . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Turns Passed 11045 | 81 544 349 967 697 768 359 1699 1978 1487 862 334 659 261 Spaces Moved 6265 | 54 316 198 510 279 631 290 848 1120 815 532 163 403 106 Core 13 | 7 . . . 6 . . . . . . . . . Treads 672 | 6 126 198 274 68 . . . . . . . . . Legs 5510 | 41 190 . 236 135 631 290 848 1120 815 532 163 403 106 Wheels . | . . . . . . . . . . . . . . Hover 70 | . . . . 70 . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 120 120 120 122 120 120 120 190 Average Speed 140 | 115 136 160 145 213 120 120 149 148 127 120 120 129 211 Slowest Speed 550 | 160 190 160 240 550 120 120 260 270 130 190 120 190 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 58 64 47 62 94 68 66 32 83 12 5 49 18 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 1 . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . . . . 1 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 499 | . 75 38 88 24 . 15 66 5 71 34 57 23 3 Melee . | . . . . . . . . . . . . . . Projectile 111 | . . . . . . . . 4 40 20 21 23 3 AOE 387 | . 75 38 88 24 . 15 66 . 31 14 36 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp Total 7567 | 71 380 215 636 328 643 298 1102 1310 1072 650 239 490 133 Wait 220 | . 3 . 4 . . . 15 25 83 26 26 35 3 Move 6252 | 53 315 197 509 278 630 289 847 1119 814 531 162 402 106 Hop . | . . . . . . . . . . . . . . Pick Up 192 | 12 12 2 25 6 5 3 41 29 23 13 8 7 6 Fast Attach 16 | . 1 . . 2 . . 1 8 . 3 1 . . Attach 88 | 4 3 . 10 4 1 1 8 11 11 10 10 8 7 Detach 7 | . . . . . 1 . . . 1 1 2 1 1 Swap 151 | 1 11 8 24 4 2 2 50 9 23 11 3 3 . Drop 131 | . 8 2 10 6 4 . 40 31 18 9 1 2 . Fire 456 | . 25 6 54 26 . 2 85 58 95 43 25 27 10 Melee 8 | . . . . . . . 8 . . . . . . Ram 1 | . . . . 1 . . . . . . . . . Kick 34 | . 2 . . 1 . 1 7 10 4 3 1 5 . Crush 1 | 1 . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Mines 441 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Entered Mines 672 | -10/Mines | Assembled infested the area 677 | -10/Mines | Assisted by a Guerilla fighting off Assembled 737 | -10/Mines | Learned location of 1 exit from Materials 748 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 761 | -10/Mines | Discovered new exit (range 15) 783 | -10/Mines | Identified exit to Materials 955 | -10/Mines | Discovered new exit (range 12) 975 | -10/Mines | Entered Materials 975 | -9/Materials | Evolved 2 slots: Propulsion x2 976 | -9/Materials | Identified exit to Materials 1142 | -9/Materials | Destroyed 8 combat bots 1225 | -9/Materials | Discovered new exit (range 13) 1450 | -9/Materials | Lost 4 parts (1p2n1w) 1584 | -9/Materials | Discovered exit to Materials (range 5) 1897 | -9/Materials | Build established: Scavenger-Mutant 1942 | -9/Materials | Entered Mines 2069 | -9/Mines | Core integrity fell below 50% 2099 | -9/Mines | Lost 4 parts (3n1w) 2344 | -9/Mines | Discovered exit to Materials (range 13) 2379 | -9/Mines | Learned location of 1 exit from Materials 2447 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2510 | -9/Mines | Learned 2 Materials zone layouts 2633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2634 | -9/Mines | Discovered new exit (range 5) 2639 | -9/Mines | Entered Exiles 2639 | -9/Exiles | Accompanied by 2 allies 2659 | -9/Exiles | Discovered new exit (range 15) 2669 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2672 | -9/Exiles | Met 8R-AWN 2693 | -9/Exiles | Met EX-HEX 2738 | -9/Exiles | Met EX-DEC 2750 | -9/Exiles | Learned location of Zion (-7) 2820 | -9/Exiles | Discovered new exit (range 14) 2929 | -9/Exiles | Visited The Gauntlet 3166 | -9/Exiles | Met EX-BIN 3189 | -9/Exiles | Aligned with FarCom system 3190 | -9/Exiles | Given EX-Vault access code 3226 | -9/Exiles | Opened EX-Vault 3276 | -9/Exiles | Found Prototype Device 3277 | -9/Exiles | Identified Supersonic Drone Bay 3282 | -9/Exiles | Found Prototype Energy Cannon 3283 | -9/Exiles | Identified Gui. Plasma Cannon 3313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3407 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3407 | -9/Exiles | Entered Mines 3407 | -8/Mines | Accompanied by 1 ally 3760 | -8/Mines | Discovered exit to Materials (range 6) 3766 | -8/Mines | Entered Materials 3766 | -8/Materials | Accompanied by 1 ally 3766 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3767 | -8/Materials | Identified exit to Factory 4349 | -8/Materials | Garrison activated, responded to threat 4414 | -8/Materials | Build established: Scavenger-Skirmisher 4966 | -8/Materials | First assault squad dispatched 5111 | -8/Materials | Garrison activated, responded to threat 5414 | -8/Materials | Discovered exit to Factory (range 16) 5420 | -8/Materials | Garrison activated, responded to threat 5465 | -8/Materials | Entered Factory 5465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5517 | -7/Factory | Discovered new exit (range 16) 6697 | -7/Factory | Build established: Skirmisher 6757 | -7/Factory | Discovered new exit (range 19) 7113 | -7/Factory | Discovered new exit (range 7) 7443 | -7/Factory | Entered Storage 8085 | -7/Storage | Repaired Imp. Sensor Array 8220 | -7/Storage | Destroyed 7 combat bots 8619 | -7/Storage | Garrison activated, responded to threat 8798 | -7/Storage | Met 01-MTF 8836 | -7/Storage | Discovered new exit (range 20) 8930 | -7/Storage | Entered Factory 8930 | -6/Factory | Accompanied by 1 ally (01-MTF) 8930 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8935 | -6/Factory | 01-MTF left 9280 | -6/Factory | First assault squad dispatched 9672 | -6/Factory | Lost 4 parts (1u3w) 9771 | -6/Factory | Discovered new exit (range 15) 9791 | -6/Factory | System corruption reached 10% 9792 | -6/Factory | Entered another Factory area 9792 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9945 | -5/Factory | Lost 5 parts (1p2u2w) 10048 | -5/Factory | Discovered new exit (range 13) 10086 | -5/Factory | Spotted B-75 Beast 10115 | -5/Factory | Discovered new exit (range 9) 10116 | -5/Factory | Core integrity fell below 50% 10126 | -5/Factory | Entered Upper Caves 10128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10166 | -5/Upper Caves | Lost 4 parts (1n1u2w) 10203 | -5/Upper Caves | Spotted B-75 Beast 10516 | -5/Upper Caves | Learned Factory emergency access door positions 10630 | -5/Upper Caves | Found Alien Artifact 10650 | -5/Upper Caves | Build established: Gunner 10652 | -5/Upper Caves | Discovered new exit (range 12) 10774 | -5/Upper Caves | Lost 7 parts (3n2u2w) 10785 | -5/Upper Caves | Entered another Upper Caves area 10824 | -5/Upper Caves | Lost 4 parts (1p2n1u) 10988 | -5/Upper Caves | Build established: Mutant 10992 | -5/Upper Caves | Discovered new exit (range 15) 11038 | -5/Upper Caves | Core integrity fell below 20% 11042 | -5/Upper Caves | Attracted the attention of an 0b10 base 11046 | -5/Upper Caves | Self-destructed Last Messages --------------- Acquired Imp. Remote Shield. Acquired Imp. Armor Integrity Analyzer. Acquired 19 matter. Acquired Med. Storage Unit. EXIT=FOUND Searching scrap... Found Lrn. Proton Cannon. Found KE Penetrator. Found 17 Matter. Acquired 17 matter. S-27 Virus springs to life. Flexi-carbon Leg destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Acquired KE Penetrator. Kinecellerator destroyed. Autogun fries itself beyond repair. G-50 Soldier springs to life. Lgt. Nuclear Core fries itself beyond repair. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????#?????????????? | | ??????????????????????????????????????????#?????#? | | ??????????????????????????????????????#??????????? | | ???????????????????????????????#?????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????????????##???? | | ????????????????????????????????????#????#???????? | | ?????????????????????????????????????#?##??#?????? | | ???????????????????????????#??????????#?????#????? | | ??????????????#??????????????#?????????#????#????? | | ????????????????????????????????#?#?????????????#? | | ???????????????????????#??????????##??#?#???#????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????#????#?#??????### | | ???????????????????????#???????????#?#?#?###???# | | ?????????????????#???????? ????? ??#???###X##### | | ???????????????????????????? ?? ??? ?????# # | | ????????????????????#?????????? ????????## ### | | ???????????????????? ????????????? ?#???# ### | | ?????????? ???????????????????? ? #??### #?## | | ??????????? ?????????????#??????# #????###### | | ??????????? ??????????????#?# ##??????### | | ?????????? #########??## #??####??# | | ???????????# #?## ??### #### | | ????????????# @ #?# #??#" ### | | ?????????????????#########s ### #??## ### | | ????????????????"""" 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" g## ##??# #"## | | ???????????????# # #?# #???# #### | | ??????#????????+ " ### ##### #### | | ???????????????# # ##?## | | ???????????????#" ?# ##?# | | ???????????????#" T ?# ### ########## | | ???????????????#""""""""?# #?## ###### | | ???????????????#?######??# #??## ## | | ????????????????? ??????? ???# ### | | ???????????????????????? ??## ## #?# # | | ?????????????#????????? ###?## ### #?## # | | ?????????????????????? ????# ##?# #?## | | ????????????????????? ?#??# ##?## ### | | ??????????????????? ### ????# #### | | ??????????????????????## ????## | | ??????????????????????## #?????# | | ????????????????? ???? ???#??## | | ??????????????????????? ???## ### ## ## | | ??????????????????????????## ####?# | | ????????????????????????#?# ##### #????? | | ??????????????????????#??# ##???# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dramatic Entrance Hey, That's Mine! It's Just You Librarian Oops Please Form A Line Power Corrupts Quick And Dirty Serviceable Loadout Significant Disruption Tourist Challenges ------------ None Game ------ Seed GuidedDynamicAirjet Manual? 0 Play Time 03:53:17 Cumulative 4.4 hours Start 2024.06.09 @ 12:22:49 End 2024.06.09 @ 22:56:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3730aec4-066b-45a6-b70b-8e6ee5f0c0bf