Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 13:41:16 Player: corny Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (513) 513 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1758 Bonus ------- None Cogmind --------- Core Integrity 284/400 Matter 270/300 Energy 45/100 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Utility Shielding Weapon Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Aluminum Leg Weapon Shielding Light Armor Plating Heavy EM Pulse Gun Medium Laser Medium Laser Particle Gun Beam Cannon Particle Cannon Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Utility Shielding Weapon Shielding > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Weapon Shielding Medium Laser Medium Laser Particle Gun Particle Cannon Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Storage Large Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 16 | . 10 2 4 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 4 1 3 Treads 3 | . . . 3 Leg 5 | . 4 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 3 | . 3 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 4 2 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 95 . Engine 13 | . 14 9 . Leg 28 | . 28 30 . Storage 13 | . 14 11 . Protection 14 | . 12 22 . Energy Gun 12 | . 12 11 . Ballistic Gun 14 | . 15 9 . Naked Turns . | . . . . Heaviest Build 32 | 12 31 32 . Greatest Support 30 | 20 20 30 . Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 12 15 15 Most Carried 15 | . 15 15 14 Average Carried 11 | . 11 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 503 | 200 238 65 . Remotely . | . . . . Salvage Created 666 | . 520 146 . Parts 47 | . 41 6 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 20 | . 17 3 . Guns 20 | . 17 3 . Classes Destroyed 4 | . 3 1 . Watcher 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 8 | . 8 . . Sentry 3 | . . 3 . Best Kill Streak 5 | . 5 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1123 | . 562 432 129 Core 273 | . 157 81 35 Absorbed by Shields . | . . . . Redirected to Shielding 39 | . 7 29 3 Core Remaining (%) 68 | 100 37 . . Volleys Fired 58 | . 44 14 . Largest 2 | . 2 2 . Hottest 85 | . 85 85 . Shots Fired 115 | . 87 28 . Gun 115 | . 87 28 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 63 | . 49 14 . Thermal 24 | . 10 14 . Explosive . | . . . . Electromagnetic 28 | . 28 . . Robot Hit Streak 10 | . 6 10 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 67 | . 48 19 . Core Hits 32 | . 26 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 948 | . 692 256 . Guns 948 | . 692 256 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 485 | . 366 119 . Thermal 231 | . 94 137 . Explosive . | . . . . Electromagnetic 232 | . 232 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 195 | . 120 195 . Average Temperature 52 | . 34 89 . Received Heat Transfer 276 | . 144 96 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 555 | . 222 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 372 | . 372 229 79 Initial 96 | . . 96 79 Average 162 | . 164 155 64 Maximum Alert Level 1 | . 1 1 . Low Security (%) 63 | . 62 70 100 Level 1 36 | . 37 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 26 15 3 Peak Tracking Total 8 | . 5 8 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 2 . Successful 6 | . 4 2 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 3 2 . Terminals 11 | . 9 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Botnet 1 | . . 1 . Disrupt 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1023 | . 821 198 4 Spaces Moved 486 | 1 411 74 . Core . | . . . . Treads . | . . . . Legs 486 | 1 411 74 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 . Average Speed 165 | 120 159 195 . Slowest Speed 260 | 120 190 260 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 63 11 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 595 | . 491 100 4 Wait 14 | . 7 7 . Move 483 | . 410 73 . Hop . | . . . . Pick Up 13 | . 9 4 . Fast Attach 2 | . 2 . . Attach 7 | . 1 2 4 Detach 1 | . 1 . . Swap 7 | . 7 . . Drop 9 | . 9 . . Fire 58 | . 44 14 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 620 | -10/Materials | Core integrity fell below 50% 740 | -10/Materials | Discovered new exit (range 5) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -9/Materials | Discovered new exit (range 16) 1020 | -9/Materials | Entered Mines 1024 | -9/Mines | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00927_ W-16 Scout sends out distress signal. 00937_ Beam Rifle melted. 00937_ Y-45 Defender destroyed. 00954_ Acquired Lgt. Treads. 00960_ Acquired 33 matter. 00975_ Acquired Lgt. Armor Plating. 00986_ EXIT=FOUND 01004_ Ion Engine destroyed. 01004_ Aluminum Leg destroyed. 01006_ Assault Rifle destroyed. 01015_ S-10 Pest destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01021_ Lgt. Ion Engine destroyed. 01021_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ##?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# ###??????????????????? | | ??????????????????????# g ???????????????????? | | ??????????????????????# lg #????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoPulseCannon Manual? 0 Play Time 00:10:09 Cumulative 171.9 hours Start 2023.07.31 @ 12:51:30 End 2023.07.31 @ 13:41:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 163 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: 7b47b5b7-d029-498d-a98c-b15021ace673