Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 12:29:15 Player: DaddyWalrus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (306) 1530 Value Destroyed (10854) 10854 Prototype IDs (60) 1200 Alien Tech Used (12) 2400 Bonus (18024) 18024 TOTAL SCORE: 42208 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3116 Follower Combat Kills 1835 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -227 Cogmind --------- Core Integrity 645/1450 Matter 270/300 Energy 161/350 System Corruption 25% Temperature Cool (0) Movement Walking (100) Location -2/Section 7 Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (8) --- Enhanced Biometal Leg Enhanced Biometal Leg Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Advanced Visual Processing Unit Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON (3) ------- Helical Railgun Helical Railgun > --- INVENTORY (19) --- Impulse Thruster Array Experimental Sensor Array Experimental Cloaking Device AEGIS Remote Shield Phase Redirector Transdimensional Reconstructor Terrabomb Spacefold Activator Enhanced Nova Cannon Core Cannon Sigix Shearcannon Helical Railgun Sigix Broadsword Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Experimental Sensor Array Experimental Signal Interpreter Hacking Suite Advanced Hacking Suite System Mapper System Mapper Advanced System Shield Ghost Barrier > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Impulse Thruster Array Stasis Canceller Experimental Cloaking Device AEGIS Remote Shield Phase Redirector Core Reset Matrix Subatomic Replicator Enhanced Nova Cannon Core Cannon RU-N14's Throwing Claymores v3 Sigix Containment Pod [Rating: 203] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . . . 2 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . 1 1 . . . . . 1 . . . . 1 2 . . . . Utility 8 | . . 2 . 1 1 . . . . 2 1 . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 419 | 8 9 41 14 56 30 7 2 6 2 9 21 6 4 10 3 20 33 25 14 35 64 Power 32 | 2 2 3 1 5 1 . . . . 1 2 . . . . 2 2 . 1 3 7 Engine 13 | 2 2 3 1 4 . . . . . . 1 . . . . . . . . . . Core 6 | . . . . 1 1 . . . . 1 1 . . . . 2 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 2 . 1 3 7 Propulsion 88 | 2 4 16 5 20 10 . . 1 . 3 5 1 . 2 . 7 3 1 3 1 4 Treads 24 | 1 3 8 2 9 1 . . . . . . . . . . . . . . . . Leg 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Wheel 24 | 1 1 8 3 10 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . 8 . . 1 . 3 5 1 . 2 . 7 3 1 3 1 2 Utility 174 | 2 3 8 2 13 15 5 1 1 1 3 10 3 2 7 3 8 18 12 7 24 26 Device 97 | 1 . 2 . 6 4 2 1 . 1 1 1 2 1 4 2 8 12 11 6 19 13 Storage 7 | 1 1 1 . . 2 . . . . . 1 . . . . . 1 . . . . Processor 17 | . 1 2 . 3 . 1 . . . . 2 . . 1 . . . . 1 1 5 Hackware 16 | . . . . . 3 . . . . 2 5 . . 1 . . 2 . . 3 . Protection 35 | . 1 3 2 4 6 2 . 1 . . 1 1 1 1 1 . 3 . . 1 7 Artifact 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 125 | 2 . 14 6 18 4 2 1 4 1 2 4 2 2 1 . 3 10 12 3 7 27 Energy Gun 15 | . . 1 . 9 1 . . . . . . . . . . . . . . 1 3 Energy Cannon 29 | . . 3 1 1 1 . 1 1 . 1 . . . . . . 4 5 1 2 8 Ballistic Gun 18 | 2 . 7 2 5 . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 3 . . 1 . 2 1 1 2 1 1 . . . . 1 . . . Special Weapon 17 | . . . . . . . . . . . . . . 1 . 2 3 . 1 3 7 Impact Weapon 10 | . . 1 . 1 2 1 . 1 . . 1 . 1 . . . . 2 . . . Slashing Weapon 13 | . . 2 . 2 . . . . . . . . . . . . 1 1 1 1 5 Piercing Weapon 10 | . . . . . . . . . . . 1 1 . . . 1 2 3 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 4 . 2 2 . . 2 . 1 . . . 7 . 1 1 5 . 4 7 Parts Lost 53 | . 2 6 10 15 . . . . . . 3 . . . . . 1 . . 2 14 Power 7 | . 1 1 1 1 . . . . . . . . . . . . . . . . 3 Propulsion 14 | . . 2 2 6 . . . . . . 1 . . . . . . . . . 3 Utility 22 | . 1 1 5 3 . . . . . . 2 . . . . . 1 . . 2 7 Weapon 10 | . . 2 2 5 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . 1 2 10 5 . . . . . . 3 . . . . . 1 . . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 62 86 99 100 100 99 100 99 94 100 100 99 100 92 79 79 77 77 75 Engine 3 | . 14 10 11 7 3 . . . . . . . . . . . . . . . . Core 2 | . . . . 1 3 7 7 7 7 6 5 5 5 5 5 9 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 9 8 8 7 Treads 3 | . 18 6 . 10 3 . . . . . . . . . . . . . . . . Wheel 5 | . 9 15 20 15 10 . . . . . . . . . . . . . . . . Flight 14 | . . . . . 16 30 30 30 30 26 28 29 29 29 29 27 18 19 17 17 16 Device 7 | . 4 10 1 13 10 5 5 7 6 5 3 4 4 4 4 5 3 3 4 7 8 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . 4 11 . 4 10 7 7 7 7 6 5 5 5 9 11 10 4 4 7 6 4 Hackware 16 | . . . . . 11 23 23 23 23 33 36 35 35 30 29 26 27 28 26 24 22 Protection 3 | . 4 10 1 7 3 1 1 . . . . . . . . . . . . . 1 Energy Gun 1 | . . 4 . 5 7 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 3 1 2 . 6 4 6 . 4 . . . . . . 1 3 1 2 2 Ballistic Gun 4 | . 28 10 10 9 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . 5 . 7 6 7 6 1 5 4 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 4 5 5 5 5 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 29 102 103 106 104 23 22 23 23 23 26 30 27 33 33 42 58 59 60 79 84 Greatest Support 80 | 20 40 43 20 63 32 23 23 23 23 24 31 31 31 34 34 45 60 60 63 80 80 Greatest Overweight (x) 32 | 4 1 9 5 32 4 . . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . 3 4 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 19 Average Capacity 16 | 7 14 22 25 25 16 8 8 8 8 8 9 10 10 10 10 10 13 15 15 15 16 Most Carried 25 | 6 15 24 24 25 25 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 19 Average Carried 14 | 4 12 18 19 23 15 8 8 7 8 7 8 9 10 9 10 9 12 14 14 14 15 Final Capacity 25 | 8 15 25 25 25 8 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 19 Final Carried 25 | 6 15 24 21 25 8 8 8 8 8 8 9 10 10 10 10 10 15 15 15 15 18 Class Distribution -------------------- 31% | Wizard-Sprinter 21% | Mutant 17% | Scavenger-Mutant 12% | Wizard-Mutant 10% | Hacker-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Scout | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Matter Collected 6214 | 216 457 765 119 1459 267 153 70 43 120 157 194 189 71 176 40 200 198 387 140 302 491 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10857 | 44 749 1755 126 2763 325 104 15 . 46 89 469 . . . 69 733 297 533 421 331 1988 Parts 551 | 2 55 103 4 126 14 6 2 . 6 3 28 . . . 5 35 23 20 24 14 81 Haulers Intercepted 15 | . 2 4 . 3 1 . . . . . 1 . . . . 2 . 1 1 . . Recyclers Shooed 7 | . 1 2 . 4 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . 5 1 . 4 . . . . 56 14 . . . . . . Prevented 21 | . . . . . . 2 . . . . . 1 . 18 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Combat Hostiles Destroyed 196 | . 13 27 18 34 2 3 3 . 7 . 5 . . . 9 11 9 . 1 2 52 Melee 9 | . . . . . . 1 . . . . 1 . . . . . . . 1 . 6 Guns 70 | . 13 24 1 28 . . . . . . . . . . . . . . . . 4 Cannons 15 | . . 2 . 5 . . . . . . . . . . 1 1 1 . . 1 4 AOE 99 | . . 1 17 . . 2 3 . 7 . 4 . . . 8 10 8 . . 1 38 Classes Destroyed 25 | 1 8 1 2 3 . 1 . . . . . . . . . . 1 1 . . 7 Worker 22 | . 1 2 . 3 . . . . . 1 . . . . . 7 3 2 2 1 . Builder 17 | . 1 3 . 3 . . . . . . . . . . . 2 1 . 2 1 4 Tunneler 4 | 2 . 1 . . . . . . . . . . . . . . 1 . . . . Hauler 15 | . 2 4 . 3 1 . . . . . 1 . . . . 2 . 1 1 . . Recycler 19 | . 1 4 . 6 . . . . . . 1 . . . . 3 . 2 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Operator 14 | . 2 1 . 4 1 . . . . 1 3 . . . . . . . . . 2 Watcher 28 | . 2 4 . 5 3 . . . . 2 2 . . . . 1 4 1 2 1 1 Swarmer 49 | . 3 7 . 2 . . 3 . 7 . 4 . . . 8 10 . . . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 4 Grunt 70 | . 10 12 2 20 1 2 . . . . 1 . . . 1 1 4 . . . 16 Brawler 6 | . . . . 1 . . . . . . . . . . . . . . . . 5 Duelist 5 | . . . . . . . . . . . . . . . . . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 Researcher 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Sentry 20 | . . 8 . 8 1 . . . . . . . . . . . 1 . 1 . 1 Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hunter 6 | . . . . 1 . . . . . . . . . . . . . . . . 5 Programmer 12 | . . . . . . 1 . . . . . . . . . . 2 . . 2 7 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assembled 15 | . . . 15 . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 2 3 6 13 4 2 2 4 . 4 2 4 . . . 8 17 6 3 4 5 23 Combat Bots Only 21 | . 3 4 13 3 1 2 4 . 4 . 4 . . . 8 6 4 . 1 2 21 Max Kills in Single Turn 9 | 1 1 5 5 1 1 1 2 . 2 1 4 . . . 3 9 3 1 1 2 8 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 8 | . . 1 5 . . 1 2 . 2 . 4 . . . 3 5 2 . . 1 8 Melee 1 | . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Damage Taken 13159 | . 541 1223 1064 2878 245 132 69 . 166 64 455 47 242 . 31 95 534 . 57 130 5186 Core 2205 | . 156 202 194 381 59 34 17 . 34 64 43 29 57 . 13 52 125 . 10 25 710 Absorbed by Shields 156 | . . . . . . . . . . . . . . . 6 . 18 . . . 132 Redirected to Shielding 67 | . 19 . . . . 28 . . 20 . . . . . . . . . . . . Regen/Repaired (Parts) 1767 | . . . . . . . . 167 . 85 43 . . . . 50 178 . 47 105 1092 Core Remaining (%) 67 | 100 37 . 1 30 . . . . 79 92 . . . . 85 95 . 90 . . . Volleys Fired 584 | 6 71 103 17 190 29 6 4 . 15 4 2 9 5 . 8 3 24 3 2 22 61 Largest 2 | 2 2 2 2 2 2 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 2 Hottest 300 | 40 40 91 89 118 110 69 30 . 30 69 30 30 30 . . . 120 120 120 120 300 Shots Fired 955 | 12 142 195 28 369 37 6 5 . 15 4 2 9 5 . 8 3 24 3 2 22 64 Gun 731 | 12 142 183 13 320 37 . . . . . . . . . . . . . . 8 16 Cannon 137 | . . 12 4 49 . 2 . . . 4 . . . . . . 14 3 2 10 37 Launcher 51 | . . . 11 . . 4 5 . 15 . 2 9 5 . . . . . . . . Special 36 | . . . . . . . . . . . . . . . 8 3 10 . . 4 11 Kinetic 571 | 12 142 129 13 269 . . . . . . . . . . . . . . . . 6 Thermal 113 | . . 3 . 49 . . . . . . . . . . . . 14 3 2 10 32 Explosive 87 | . . . 11 . . 4 5 . 15 . 2 9 5 . 8 3 10 . . 4 11 Electromagnetic 169 | . . 63 4 51 37 2 . . . 4 . . . . . . . . . 8 . Slashing 15 | . . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 24 | 7 10 16 24 17 7 5 . . 2 1 1 . . . 4 1 8 . . 13 10 Robot Miss Streak 6 | 1 6 4 2 5 3 1 3 . 1 3 . . . . 1 1 . . . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 2 5 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 678 | 9 81 132 15 273 24 8 . . 2 5 14 . . . 5 6 17 9 13 11 54 Core Hits 541 | 3 38 62 34 118 7 9 5 . 7 1 12 . 4 . 10 29 23 7 8 8 156 Critical Kills 6 | . 2 . . 2 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Critical Strikes 24 | . 2 2 . 3 2 1 . . . . 1 . . . 1 . 4 2 . . 6 Destroy 6 | . 2 . . 3 . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . 1 . 3 . . . 5 Impale 4 | . . . . . . . . . . . 1 . . . . . 1 2 . . . Melee Attacks 582 | . . 8 . 3 40 5 . 1 . 33 77 6 1 3 . 100 93 58 27 25 102 Impact 101 | . . 1 . . 40 5 . 1 . 33 16 1 1 3 . . . . . . . Slashing 161 | . . 7 . 3 . . . . . . . . . . . . . 8 27 25 91 Piercing 320 | . . . . . . . . . . . 61 5 . . . 100 93 50 . . 11 Sneak Attacks 34 | . . 2 . 1 . . . . . 2 5 . . . . 4 2 6 6 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40299 | 103 932 2594 1218 4603 625 503 264 . 745 348 1041 . 237 . 1651 2472 2999 830 1527 1454 16153 Guns 7683 | 103 932 1730 86 3655 557 . . . . . . . . . . . . . . 4 616 Cannons 2328 | . . 241 80 656 . 23 . . . 48 . . . . . . . . . . 1280 Explosions 21325 | . . 505 1052 227 . 272 264 . 745 . 261 . 237 . 1399 2057 2097 . . 663 11546 Melee 7696 | . . 118 . 60 68 208 . . . 300 780 . . . . 369 560 830 1527 593 2283 Ramming 5 | . . . . 5 . . . . . . . . . . . . . . . . . Kinetic 5438 | 103 932 1170 86 2924 . . . . . . . . . . . . . . . . 223 Thermal 1949 | . . 546 . 883 . . . . . . . . . . . 277 . . . . 243 Explosive 20284 | . . . 1052 . . 272 264 . 745 . 261 . 237 . 1399 1748 2097 . . 663 11546 Electromagnetic 2235 | . . 760 80 731 557 23 . . . 48 . . . . . 32 . . . 4 . Impact 576 | . . . . . 68 208 . . . 300 . . . . . . . . . . . Slashing 7079 | . . 118 . 60 . . . . . . . . . . 252 46 342 . 1527 787 3947 Piercing 2733 | . . . . . . . . . . . 780 . . . . 369 560 830 . . 194 Highest Corruption 25 | . . 3 8 . . 2 2 2 . . 8 8 8 8 . 3 . . . . 25 Average Corruption 6 | . . 2 7 . . 1 2 2 . . 8 8 8 8 . 1 . . . . 10 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 15 . . . . Effects 140 | . . 29 12 . . 1 2 1 . . 22 7 5 1 . 3 . . . . 57 Message Errors 32 | . . 9 2 . . . . 1 . . 5 3 1 . . 1 . . . . 10 Matter Fused 29 | . . 3 4 . . . . . . . 8 1 1 1 . . . . . . 11 Heat Flow Errors 20 | . . 4 2 . . . . . . . 1 2 1 . . 1 . . . . 9 Energy Discharges 14 | . . 3 . . . . 1 . . . 4 . . . . 1 . . . . 5 Parts Rejected 3 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 21 | . . 5 2 . . . . . . . 3 . 1 . . . . . . . 10 Data Loss (major) 7 | . . 2 . . . . . . . . . . 1 . . . . . . . 4 Misfires 5 | . . 1 2 . . . 1 . . . . . . . . . . . . . 1 Alerts 6 | . . 1 . . . 1 . . . . 1 . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2066 | . . 230 43 55 . 66 20 . 68 173 225 . . . 49 55 244 . 108 96 634 Projectiles 55 | . . . . 21 . . . . . . . . . . . . . . . 31 3 Explosions 766 | . . 221 43 4 . . 20 . 68 . . . . . 49 55 100 . . 15 191 Melee 1245 | . . 9 . 30 . 66 . . . 173 225 . . . . . 144 . 108 50 440 Knockbacks 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . Impact 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . 197 165 121 . . 5 . 49 . . . . . . . . . . . . Shots 14 | . . 3 5 3 . . 1 . 2 . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 16 236 261 24 167 40 3 . 7 89 92 141 106 4 . 308 258 20 90 238 383 Average Temperature 84 | . 7 70 98 10 50 20 3 . 4 45 30 75 42 4 . 64 94 11 43 113 119 Received Heat Transfer 2867 | . 219 420 67 1449 81 9 . . . . 36 18 27 . . 9 35 . . . 497 Effects 9 | . . . . . . . . . . . . . . . . 1 1 . . . 7 Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Interference 5 | . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 3 . . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Parts Fried 28 | . . 3 . 9 8 . . . . 7 . . . . . 1 . . . . . Impact Corruptions 9 | . . . . . . 4 . . . 5 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . Heat Transferred 2045 | . . 374 . 1434 . . . . . . . . . . . 200 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Peak Influence 3731 | 10 370 639 340 559 380 . . . . 191 376 . . . . 613 416 183 146 262 3731 Initial 238 | . 6 31 195 66 238 . . . . 100 . . . . . 228 89 37 2 15 126 Average 264 | 3 155 347 285 270 249 . . . . 119 224 . . . . 145 166 80 37 94 701 Maximum Alert Level 5 | . 1 2 1 2 1 . . . . . 1 . . . . 2 2 . . 1 5 Low Security (%) 59 | 100 69 21 5 48 21 . . . . 100 47 . . . . 80 66 100 100 85 67 Level 1 25 | . 30 35 94 17 78 . . . . . 52 . . . . 17 28 . . 14 9 Level 2 12 | . . 43 . 33 . . . . . . . . . . . 1 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 21 Squads Dispatched 73 | . 2 1 . 4 1 . . . . 1 5 . . . . 7 9 2 4 10 27 Investigation 10 | . . . . . . . . . . . 2 . . . . 3 1 . 2 2 . Extermination 13 | . . . . . . . . . . . 1 . . . . 2 3 2 . 2 3 Reinforcement 26 | . 2 1 . 4 1 . . . . 1 2 . . . . 2 5 . 2 2 4 Assault 21 | . . . . . . . . . . . . . . . . . . . . 1 20 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Distress Signals 26 | . 2 5 . 2 . . . . . . 2 . . . . 1 2 . 9 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 432 | . 24 50 19 53 13 7 3 . 7 5 28 5 17 . 12 25 21 5 5 13 120 Peak Tracking Total 31 | . 5 4 11 4 3 6 3 . 4 1 8 5 8 . 5 5 5 2 2 4 31 Tactical Retreats 35 | . . 4 1 . 1 3 . . . . 7 1 4 . . 4 4 . . 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Traps Triggered 12 | . . 3 . . . . . . . 1 . . . . . 1 5 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . 3 . 14 . . 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Machines Disabled 60 | . . 3 . 1 2 . . . . . . . . . . 13 4 6 . 9 22 Max in Single Turn 8 | . . 3 . 1 1 . . . . . . . . . . 8 1 1 . 1 2 Garrison Access 12 | . . . . 1 2 . . . . 1 1 . . . . 3 2 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Machines Accessed 110 | . 2 1 . 3 7 . . . . 8 14 . . 5 . 21 17 14 2 8 8 Terminals 74 | . 1 . . 2 5 . . . . 6 8 . . . . 13 11 13 . 7 8 Fabricators 7 | . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . Repair Stations 5 | . . . . . . . . . . 1 2 . . . . 1 1 . . . . Recycling Units 5 | . 1 1 . . . . . . . . . . . . . 1 2 . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 12 | . . . . 1 2 . . . . 1 1 . . . . 3 2 1 1 . . Total Hacks 330 | . 2 1 . 3 16 . . . . 26 37 . . 15 . 81 52 35 4 31 27 Successful 257 | . 1 1 . 2 10 . . . . 19 29 . . 15 . 59 43 31 4 20 23 Failed 70 | . 1 . . 1 6 . . . . 6 8 . . . . 21 9 3 . 11 4 Catastrophic 9 | . . . . 1 2 . . . . . 2 . . . . 1 . 1 . 1 1 Database Lockouts 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . Manual 230 | . 1 . . 2 13 . . 1 . 20 26 . . . . 58 38 30 1 21 19 Terminals 244 | . 1 . . 2 13 . . . . 21 24 . . . . 55 40 34 . 27 27 Fabricators 23 | . . . . . . . . . . . 6 . . . . 7 3 . 3 4 . Repair Stations 16 | . . . . . . . . . . 4 4 . . . . 4 4 . . . . Recycling Units 6 | . 1 1 . . . . . . . . . . . . . 2 2 . . . . Scanalyzers 9 | . . . . . . . . . . . 2 . . . . 7 . . . . . Garrison Access 17 | . . . . 1 3 . . . . 1 1 . . . . 6 3 1 1 . . Terminal Hacks 109 | . . . . 1 2 . . . . 8 9 . . 15 . 17 15 17 . 11 14 Record 17 | . . . . . . . . . . . . . . 8 . 1 1 5 . 1 1 Part Schematic 9 | . . . . . . . . . . 1 . . . . . 2 1 2 . 3 . Robot Analysis 2 | . . . . . . . . . . . . . . . . 2 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . 5 . . . . . . . Open Door 6 | . . . . . . . . . . . 1 . . 2 . . . 1 . 1 1 Level Access Points 5 | . . . . . . . . . . 1 . . . . . 1 1 1 . . 1 Branch Access Points 4 | . . . . . . . . . . 1 . . . . . 1 1 1 . . . Machine Index 7 | . . . . . 1 . . . . . 1 . . . . 1 1 1 . 1 1 Terminal Index 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Unreport Threat 22 | . . . . . 1 . . . . 3 . . . . . 5 5 3 . 1 4 Locate Traps 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . Recall Investigation 5 | . . . . . . . . . . . 2 . . . . 2 1 . . . . Recall Extermination 9 | . . . . . . . . . . . 1 . . . . 2 2 2 . 1 1 Recall Reinforcements 6 | . . . . . . . . . . . 2 . . . . . 1 . . . 3 Hauler Manifests 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . . . . . 4 . . . . 4 2 . 2 3 . Load Schematic 8 | . . . . . . . . . . . 2 . . . . 2 1 . 1 2 . Build 7 | . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . Repair Station Hacks 16 | . . . . . . . . . . 4 4 . . . . 4 4 . . . . Scan Component 8 | . . . . . . . . . . 2 2 . . . . 2 2 . . . . Repair 8 | . . . . . . . . . . 2 2 . . . . 2 2 . . . . Recycling Unit Hacks 5 | . 1 1 . . . . . . . . . . . . . 1 2 . . . . Report Inventory 5 | . 1 1 . . . . . . . . . . . . . 1 2 . . . . Scanalyzer 8 | . . . . . . . . . . . 2 . . . . 6 . . . . . Insert Component 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Analyze 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . Garrison Access Hacks 12 | . . . . 1 2 . . . . 1 1 . . . . 3 2 1 1 . . Seal Access 12 | . . . . 1 2 . . . . 1 1 . . . . 3 2 1 1 . . Unauthorized Hacks 92 | . . . . . 6 . . . . 6 9 . . . . 24 18 13 1 6 9 Terminals 84 | . . . . . 6 . . . . 6 7 . . . . 21 17 13 . 5 9 Track 25 | . . . . . . . . . . . 1 . . . . 8 8 4 . 1 3 Assimilate 16 | . . . . . 2 . . . . 2 3 . . . . 3 1 2 . 1 2 Botnet 35 | . . . . . 3 . . . . 4 2 . . . . 9 7 6 . 1 3 Operators 8 | . . . . . 1 . . . . . 1 . . . . 1 1 1 . 2 1 Fabricators 7 | . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . Prioritize 7 | . . . . . . . . . . . 2 . . . . 2 1 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . Used 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Hacking Detections 63 | . 1 1 . 1 5 . . . . 4 7 . . . . 12 13 7 1 5 6 Full Trace Events 8 | . . . . . . . . . . . 2 . . . . 2 1 . 1 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . 16 . 1 1 . . . . 4 1 5 . 7 . Parts Built 6 | . . . . . . . . . . . 2 . . . . 1 1 . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 283 | . . . . . . . . . . . 106 . . . . 58 51 . 37 31 . Total Part Build Rating 43 | . . . . . . . . . . . 12 . . . . 7 8 . 9 7 . Parts Repaired 8 | . . . . . . . . . . 2 2 . . . . 2 2 . . . . Time 297 | . . . . . . . . . . 70 66 . . . . 61 100 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Total Allies 20 | . . . . . 2 . . . . 2 3 . . 5 . 3 1 1 . 1 2 Largest Group 5 | . . . . . 1 1 . . . 2 4 1 . 5 5 1 2 1 1 1 1 Highest-Rated Group 1075 | . . . . . 26 10 . . . 52 86 26 . 264 264 26 36 26 26 26 1075 Highest-Rated Ally 1075 | . . . . . 26 10 . . . 26 26 26 . 68 68 26 26 26 26 26 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . . . . . . . . . . . 20 . . . . . 109 Total Damage 10912 | . . . . . . . . . . . . . . . 710 . . . . . 10202 Kills 40 | . . . . . . . . . . . . . . . 7 . . . . . 33 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Robot Analysis Total 2 | . . . . . . . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 11 | . . . 1 . . 1 1 1 1 . . 3 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Turns Passed 18096 | 108 1004 2172 408 2932 866 223 88 312 266 589 776 214 135 477 292 1586 1445 859 761 677 1906 Spaces Moved 22546 | 56 576 1099 244 1334 1104 264 284 1097 452 1194 1615 594 462 798 440 2453 2083 1714 1678 1152 1853 Core 35 | 19 . . . 1 . . . . . . . . . . . . . . . . 15 Treads 546 | 1 205 262 . 78 . . . . . . . . . . . . . . . . . Legs 2 | . . . . . . . . . . . . . . . . . . . . . 2 Wheels 2979 | 36 371 837 244 1255 236 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 18984 | . . . . . 868 264 284 1097 452 1194 1615 594 462 798 440 2453 2083 1714 1678 1152 1836 Fastest Speed 24 | 50 100 95 140 135 26 27 27 27 27 27 24 25 25 25 27 25 31 31 31 34 36 Average Speed 48 | 132 134 155 140 159 48 27 27 27 27 27 24 25 25 26 27 27 31 31 32 34 38 Slowest Speed 1650 | 250 240 240 155 1650 145 27 27 27 27 28 28 25 25 27 27 34 34 31 34 36 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 1 1 1 . 1 1 8 . . 5 . 3 5 4 1 5 3 Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Exploration Rate (%) 58 | 4 92 88 64 87 33 48 48 85 61 29 25 62 66 94 64 45 47 94 36 63 58 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . 1 3 . . . . . . . 1 . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . 1 4 3 4 . . 5 3 . 3 . . . . . . Spaces Dug 562 | . . 5 18 2 34 . 12 . 11 28 60 27 12 1 . 108 81 39 15 20 89 Terrain Destroyed 1215 | . . 33 83 14 34 3 42 . 148 28 73 121 23 1 78 151 152 39 15 66 111 Melee 402 | . . 5 . 2 34 . . . . 28 60 4 1 1 . 90 75 36 13 11 42 Projectile 91 | . . . . . . . . . . . . . . . 1 2 8 3 2 10 65 AOE 722 | . . 28 83 12 . 3 42 . 148 . 13 117 22 . 77 59 69 . . 45 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Total 27592 | 75 682 1357 281 1772 1326 395 288 1109 578 1396 1860 638 471 1051 602 3168 2658 1915 1839 1344 2787 Wait 2945 | . . 51 2 107 87 115 . . 111 142 126 22 . 217 152 563 335 90 92 87 646 Move 22448 | 55 575 1098 243 1333 1101 261 281 1096 449 1191 1598 593 461 788 439 2446 2074 1705 1675 1141 1845 Hop 36 | . . . . . 1 1 1 . 1 1 8 . . 4 . 3 3 4 1 5 3 Pick Up 176 | 6 16 23 3 34 6 . . 1 . 7 12 2 . 5 . 8 14 6 11 7 15 Fast Attach 146 | 6 4 13 . 23 5 . . 4 . 4 8 1 . 7 . 9 4 13 5 10 30 Attach 97 | 1 1 6 8 17 4 . . . . 2 6 . . 2 . 5 6 3 2 6 28 Detach 73 | . . 6 2 10 3 . . . . . 6 . . 3 . 4 2 4 2 7 24 Swap 185 | 1 4 23 6 16 21 7 2 2 2 3 7 5 4 1 3 6 23 10 7 20 12 Drop 238 | . 11 26 . 38 29 . . 5 . 9 11 1 . 10 . 21 11 19 15 14 18 Fire 584 | 6 71 103 17 190 29 6 4 . 15 4 2 9 5 . 8 3 24 3 2 22 61 Melee 580 | . . 8 . 3 40 5 . 1 . 33 76 5 1 3 . 100 93 58 27 25 102 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . 69 . . . 3 Rewire 11 | . . . . . . . . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 11) 723 | -10/Materials | Discovered new exit (range 10) 745 | -10/Materials | Core integrity fell below 50% 837 | -10/Materials | Discovered new exit (range 15) 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | Build established: Scavenger-Mutant 1600 | -9/Materials | Discovered new exit (range 14) 1971 | -9/Materials | Build established: Mutant 2118 | -9/Materials | Discovered new exit (range 9) 2346 | -9/Materials | Discovered new exit (range 9) 2501 | -9/Materials | Core integrity fell below 50% 2727 | -9/Materials | Discovered new exit (range 16) 3199 | -9/Materials | Discovered new exit (range 15) 3285 | -9/Materials | Entered Mines 3290 | -9/Mines | Assembled infested the area 3323 | -9/Mines | Core integrity fell below 20% 3333 | -9/Mines | Destroyed 13 combat bots 3366 | -9/Mines | Lost 10 parts (1p2n5u2w) 3463 | -9/Mines | Learned 2 Materials zone layouts 3682 | -9/Mines | Discovered new exit (range 8) 3693 | -9/Mines | Entered Materials 3693 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3905 | -8/Materials | Lost 5 parts (4n1w) 3965 | -8/Materials | Discovered new exit (range 16) 4415 | -8/Materials | Discovered new exit (range 14) 4622 | -8/Materials | Build established: Scavenger-Mutant 4984 | -8/Materials | Core integrity fell below 50% 5498 | -8/Materials | Discovered new exit (range 16) 5748 | -8/Materials | Discovered new exit (range 11) 6621 | -8/Materials | Identified exit to Factory 6625 | -8/Materials | Entered Factory 6625 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7356 | -7/Factory | Build established: Hacker-Sprinter 7391 | -7/Factory | Discovered new exit (range 16) 7395 | -7/Factory | Identified exit to Factory 7470 | -7/Factory | Discovered new exit (range 7) 7471 | -7/Factory | Identified exit to Lower Caves 7491 | -7/Factory | Entered Lower Caves 7491 | -7/Lower Caves | Accompanied by 1 ally 7708 | -7/Lower Caves | Identified exit to Lower Caves 7714 | -7/Lower Caves | Entered another Lower Caves area 7714 | -7/Lower Caves | Discovered exit to Factory (range 11) 7772 | -7/Lower Caves | Encountered a Warlord checkpoint 7801 | -7/Lower Caves | Discovered new exit (range 4) 7801 | -7/Lower Caves | Identified exit to Zion 7802 | -7/Lower Caves | Entered Zion 7825 | -7/Zion | Discovered new exit (range 15) 7858 | -7/Zion | System corruption cleaned by Quarantine Array 7879 | -7/Zion | Received a hallucinogenic algorithm 7908 | -7/Zion | Visited the Megawrench Repair Shop 7908 | -7/Zion | Megawrench repaired 9 parts 7953 | -7/Zion | Learned location of Quarantine (-3) 8026 | -7/Zion | Found Prototype Launcher 8026 | -7/Zion | Identified Gui. Missile Launcher 8112 | -7/Zion | Identified exit to Proximity Caves 8114 | -7/Zion | Entered Proximity Caves 8310 | -6/Proximity Caves | Learned Factory terminal intel 8373 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8380 | -6/Proximity Caves | Entered Factory 8380 | -6/Factory | Evolved 2 slots: Utility x2 8381 | -6/Factory | Loaded intel: 25 terminal locations 8398 | -6/Factory | Central database locked down 8491 | -6/Factory | Repaired Mni. Grenade Launcher 8532 | -6/Factory | Repaired Imp. Propulsion Shielding 8623 | -6/Factory | Discovered new exit (range 8) 8624 | -6/Factory | Identified exit to Lower Caves 8938 | -6/Factory | Discovered exit to Lower Caves (range 15) 8941 | -6/Factory | Discovered new exit (range 12) 8946 | -6/Factory | Identified exit to Factory 8969 | -6/Factory | Entered another Factory area 8969 | -5/Factory | Accompanied by 2 allies 8969 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9069 | -5/Factory | Crushed by falling debris 9100 | -5/Factory | Lost 3 parts (1n2u) 9179 | -5/Factory | Discovered new exit (range 10) 9181 | -5/Factory | Identified exit to Extension 9281 | -5/Factory | Discovered new exit (range 14) 9284 | -5/Factory | Identified exit to Upper Caves 9422 | -5/Factory | Fabricated Adv. Hacking Suite? 9426 | -5/Factory | Build established: Wizard-Sprinter 9544 | -5/Factory | Discovered exit to Extension (range 15) 9569 | -5/Factory | Repaired Xenon Bombardment Thruster 9589 | -5/Factory | Repaired Xenon Bombardment Thruster 9645 | -5/Factory | Fabricated Adv. Hacking Suite? 9745 | -5/Factory | Entered Upper Caves 9745 | -5/Upper Caves | Accompanied by 1 ally 9810 | -5/Upper Caves | Learned Factory stockpile data 9917 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9927 | -5/Upper Caves | Learned Factory garrison access intel 9928 | -5/Upper Caves | Learned 4 Factory zone layouts 9934 | -5/Upper Caves | Discovered new exit (range 9) 9936 | -5/Upper Caves | Identified exit to Upper Caves 9959 | -5/Upper Caves | Entered another Upper Caves area 9962 | -5/Upper Caves | Discovered new exit (range 11) 9964 | -5/Upper Caves | Identified exit to Factory 10068 | -5/Upper Caves | Learned Factory security intel 10075 | -5/Upper Caves | Learned Factory stockpile data 10093 | -5/Upper Caves | Discovered new exit (range 2) 10094 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10094 | -5/Upper Caves | Identified exit to Warlord 10094 | -5/Upper Caves | Entered Warlord 10104 | -5/Warlord | System corruption cleaned by Quarantine Array 10128 | -5/Warlord | Met Warlord 10145 | -5/Warlord | Found Prototype Device 10145 | -5/Warlord | Identified Exp. Phase Shifter 10151 | -5/Warlord | Found Prototype Device 10151 | -5/Warlord | Identified Exp. Focal Shield 10153 | -5/Warlord | Warlord's base attacked by MAIN.C 10154 | -5/Warlord | Found Prototype Hackware 10154 | -5/Warlord | Identified System Mapper 10158 | -5/Warlord | Found Prototype Processor 10236 | -5/Warlord | Found Prototype Special Weapon 10236 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10238 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10240 | -5/Warlord | Identified Exp. Core Analyzer 10241 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10243 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10444 | -5/Warlord | Opened side exit 10503 | -5/Warlord | Warlord forces counterattacked 10513 | -5/Warlord | Discovered new exit (range 9) 10515 | -5/Warlord | Identified exit to Proximity Caves 10571 | -5/Warlord | Entered Proximity Caves 10571 | -4/Proximity Caves | Accompanied by 5 allies 10637 | -4/Proximity Caves | Spotted B-86 Titan 10643 | -4/Proximity Caves | Allies destroyed B-86 Titan 10853 | -4/Proximity Caves | Learned Research garrison access intel 10859 | -4/Proximity Caves | Destroyed 8 combat bots 10859 | -4/Proximity Caves | Discovered exit to Factory (range 14) 10863 | -4/Proximity Caves | Entered Factory 10863 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10867 | -4/Factory | Loaded intel: 4 garrison access locations 10978 | -4/Factory | Identified exit to Upper Caves 10978 | -4/Factory | Identified exit to Research 11134 | -4/Factory | Fabricated Lrn. Sensor Array? 11548 | -4/Factory | Central database locked down 11758 | -4/Factory | Repaired Lgt. Fission Core 11805 | -4/Factory | Repaired Broken Electron Diverter 12413 | -4/Factory | Build established: Wizard-Mutant 12449 | -4/Factory | Entered Research 12449 | -3/Research | Accompanied by 1 ally 12449 | -3/Research | Evolved 2 slots: Propulsion x2 12450 | -3/Research | Loaded intel: 3 garrison access locations 12710 | -3/Research | Found Enh. Force Lance 12770 | -3/Research | Build established: Wizard-Sprinter 12825 | -3/Research | Discovered new exit (range 5) 12829 | -3/Research | Identified exit to Research 12922 | -3/Research | Fabricated Exp. Sensor Array? 13178 | -3/Research | Repaired Field Propulsion Array 13311 | -3/Research | Discovered new exit (range 5) 13320 | -3/Research | Identified exit to Armory 13411 | -3/Research | Repaired Imp. Light Armor Plating? 13423 | -3/Research | Cargo convoy interrupted 13658 | -3/Research | Discovered exit to Research (range 6) 13679 | -3/Research | Identified exit to Quarantine 13752 | -3/Research | Found Prototype Launcher 13755 | -3/Research | Identified Adv. Micro-nuke Launcher 13894 | -3/Research | Entered Quarantine 13955 | -3/Quarantine | Found Alien Slashing Weapon 13955 | -3/Quarantine | Identified Sigix Broadsword 14184 | -3/Quarantine | Found Alien Artifact 14256 | -3/Quarantine | Found Alien Energy Cannon 14256 | -3/Quarantine | Identified Core Cannon 14275 | -3/Quarantine | Found Alien Artifact 14275 | -3/Quarantine | Identified Terrabomb 14275 | -3/Quarantine | Used Terrabomb 14287 | -3/Quarantine | Found Alien Artifact 14287 | -3/Quarantine | Identified Phase Redirector 14437 | -3/Quarantine | Found Alien Impact Weapon 14437 | -3/Quarantine | Identified Core Stripper 14577 | -3/Quarantine | Met incapacitated Sigix Warrior 14577 | -3/Quarantine | Lockdown squad dispatched 14585 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 14586 | -3/Quarantine | Unlocked Sigix quarantine chamber 14701 | -3/Quarantine | Central database locked down 14740 | -3/Quarantine | Found Alien Artifact 14753 | -3/Quarantine | Entered Research 14753 | -2/Research | Accompanied by 1 ally 14753 | -2/Research | Warlord forces began assault on 0b10 14753 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14790 | -2/Research | Met up with Warlord 14794 | -2/Research | Found Prototype Launcher 14801 | -2/Research | Identified Tactical Quantum Warhead 14810 | -2/Research | Found Prototype Slashing Weapon 14817 | -2/Research | Identified Vibroblade 14863 | -2/Research | Research machine network offline 14874 | -2/Research | Fabricated Exp. Cloaking Device (x1) 14893 | -2/Research | Discovered new exit (range 14) 14905 | -2/Research | Identified exit to Access 15029 | -2/Research | Discovered new exit (range 4) 15030 | -2/Research | Identified exit to Testing 15220 | -2/Research | Borebot progress halted 15240 | -2/Research | Discovered exit to Testing (range 5) 15286 | -2/Research | Borebot progress halted 15432 | -2/Research | Borebot progress halted 15514 | -2/Research | Entered Testing 15547 | -2/Testing | Build established: Wizard-Scout 15608 | -2/Testing | Found Prototype Energy Cannon 15608 | -2/Testing | Identified Hpw. Disruptor Cannon 15648 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 15648 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 15679 | -2/Testing | Fabricated Exp. Signal Interpreter (x1) 15754 | -2/Testing | Found Prototype Hackware 15758 | -2/Testing | Identified Ghost Barrier 15853 | -2/Testing | Found System Mapper 15908 | -2/Testing | Spotted PH-DGVOT8GTTQ 15916 | -2/Testing | Protovariant out of control (PH-DGVOT8GTTQ) 15916 | -2/Testing | Unleashed a protovariant (PH-DGVOT8GTTQ) 15952 | -2/Testing | Garrison activated, responded to threat 15963 | -2/Testing | Found Prototype Device 15963 | -2/Testing | Identified AEGIS Remote Shield 16005 | -2/Testing | Scanned by Researcher 16078 | -2/Testing | Found Prototype Energy Gun 16078 | -2/Testing | Identified Hyp. EM Gauss Rifle 16146 | -2/Testing | Found Med. Regenerative Plating 16159 | -2/Testing | Identified Core Reset Matrix 16159 | -2/Testing | Identified Subatomic Replicator 16159 | -2/Testing | Used Core Reset Matrix 16165 | -2/Testing | Spotted Fortress 16182 | -2/Testing | Build established: Wizard-Mutant 16189 | -2/Testing | Discovered new exit (range 6) 16191 | -2/Testing | Identified exit to Section 7 16191 | -2/Testing | Entered Section 7 16192 | -2/Section 7 | Sensed 20 artifacts in vicinity 16585 | -2/Section 7 | Found Integrated Mediator 16585 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 16620 | -2/Section 7 | Found Spacefold Activator 17474 | -2/Section 7 | System corruption reached 10% 17610 | -2/Section 7 | Found LRC Insulator 17610 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 17612 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 17613 | -2/Section 7 | Found LRC Storage 17613 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17615 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17655 | -2/Section 7 | Crushed by falling debris 17663 | -2/Section 7 | Crushed by falling debris 17672 | -2/Section 7 | Activated Sigix Exoskeleton 17672 | -2/Section 7 | Received instructions from Sigix Warrior 17689 | -2/Section 7 | Spotted Executioner 17689 | -2/Section 7 | Spotted Executioner 17694 | -2/Section 7 | Lost 5 parts (1n4u) 17725 | -2/Section 7 | Found Transdimensional Reconstructor 17735 | -2/Section 7 | Found Terrabomb 17737 | -2/Section 7 | Found Terrabomb 17738 | -2/Section 7 | Found Terrabomb 17804 | -2/Section 7 | Destroyed 21 combat bots 17818 | -2/Section 7 | Spotted Striker 17818 | -2/Section 7 | Spotted Striker 17830 | -2/Section 7 | Allies destroyed Striker 17837 | -2/Section 7 | Destroyed Striker 17899 | -2/Section 7 | Used Terrabomb 17899 | -2/Section 7 | Spotted Striker 17899 | -2/Section 7 | Spotted Striker 17904 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 17917 | -2/Section 7 | Spotted Investigator 17929 | -2/Section 7 | Allies destroyed Striker 17932 | -2/Section 7 | Destroyed 15 combat bots 17935 | -2/Section 7 | Allies destroyed Investigator 17937 | -2/Section 7 | Spotted Striker 17951 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 17953 | -2/Section 7 | Found Sigix Sheargun 17957 | -2/Section 7 | Allies destroyed Striker 17969 | -2/Section 7 | Found Sigix Shearcannon 17988 | -2/Section 7 | Allies destroyed Striker 17993 | -2/Section 7 | Allies destroyed Executioner 17994 | -2/Section 7 | Destroyed Executioner 17998 | -2/Section 7 | Found Prototype Processor 17998 | -2/Section 7 | Identified Exp. Core Analyzer 18000 | -2/Section 7 | Found Prototype Processor 18000 | -2/Section 7 | Identified Exp. Targeting Computer 18008 | -2/Section 7 | Found Exp. Core Analyzer 18061 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 18072 | -2/Section 7 | Spotted Striker 18083 | -2/Section 7 | Core integrity fell below 50% 18089 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 18097 | -2/Section 7 | Self-destructed Last Messages --------------- 18087_ Quantum Shear penetrates L-61 Swordsman. 18087_ B-74 Champion destroyed. 18087_ Quantum Shear penetrates L-61 Swordsman. 18088_ Impulse Thruster Array destroyed. 18089_ Sigix Warrior: "Exoskeleton integrity at 20%." 18089_ Slug penetrates B-74 Champion. 18090_ Synergy achieved. Target locked: L-61 Swordsman. 18090_ Quantum Shear penetrates L-61 Swordsman. 18090_ L-61 Swordsman destroyed. 18091_ G-73 Enforcer suffers critical hit (Burn). 18091_ Critical hit (Burn: +37). 18092_ Slug penetrates Sigix Warrior. 18093_ Acquired Enh. Biometal Leg. 18093_ Quantum Shear penetrates G-73 Enforcer. 18094_ Slug penetrates I-47 Archangel. 18095_ Slug penetrates Sigix Warrior. 18096_ System corrupted: Energy discharge (-92). 18096_ Synergy achieved. Target locked: G-73 Enforcer. 18096_ Quantum Shear penetrates G-73 Enforcer. 18096_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | "" """"""" """"""""??""" | | " " """"""""""" | | """" """""""""" | | % """""""""" | | % " " """"" | | %% ! " """"" | | % " | | % %; | | !=! 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"?" ; | | """ " "?" ; | | "?"?" ;; | | " """"" " ; # | | " "" ; ### | | "" """"##### ?? | | """"#????##? | | """#??????? | | """???????? | | """???????? | | """"???????? | | """"""" """????????? | | "" ### """"""" ""????????? | | """"""??# """"""" ""????????? | | ######??####+++##########???????????? | | ????????#""" """#?????????????????? | | ????????#""" """#?????????????????? | | ????????#""" """#?????????????????? | | ????????#""" """#?????????????????? | | ????????#""" """#?????????????????? | | #########""" """#?????????????????? | | " ""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 16 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 525 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 64 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Exp. Cloaking Device | x1 | -2/Research Exp. Signal Interpreter | x1 | -2/Testing Alien Tech Used ----------------- Sigix Broadsword Core Cannon Terrabomb Phase Redirector Core Stripper Core Reset Matrix Integrated Mediator LRC Insulator Subatomic Replicator LRC Storage Sigix Sheargun Sigix Shearcannon Achievements -------------- Everyone Must Die Killing Spree Challenges ------------ None Game ------ Seed StormNuclearNanovents Manual? 0 Play Time 08:09:28 Cumulative 219.5 hours Start 2022.04.14 @ 16:44:19 End 2022.04.15 @ 12:29:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ccc17d-730a-4609-abf6-4e18375acf01