Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.19 @ 20:45:32 Player: Verosikka Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3354) 3354 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 6681 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 150/150 System Corruption 2% Temperature Critical (514) Movement Walking (265) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter Targeting Computer Targeting Computer Reflective Plating > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Advanced Treads Aluminum Leg Hover Unit VTOL Module VTOL Module VTOL Module Thermal Generator Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Microactuators Component Analysis Suite Improved Field Recycling Unit (0) Shock Rifle Shock Rifle Shock Rifle Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Advanced Treads Hover Unit VTOL Module VTOL Module VTOL Module Thermal Generator Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Targeting Computer Shock Rifle Shock Rifle Shock Rifle Minigun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Arc Projector Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon 2 | . . . . . 2 . Parts Attached 131 | 5 18 19 22 12 9 46 Power 18 | 2 1 3 3 1 1 7 Engine 14 | 2 1 2 2 1 1 5 Core 4 | . . 1 1 . . 2 Reactor . | . . . . . . . Propulsion 39 | 2 6 7 3 . 4 17 Treads 2 | . . 2 . . . . Leg 20 | 2 3 2 2 . . 11 Wheel 7 | . 1 1 1 . 2 2 Hover 5 | . 2 1 . . 2 . Flight 5 | . . 1 . . . 4 Utility 48 | . 10 6 15 4 1 12 Device 19 | . 4 3 6 . 1 5 Storage 3 | . 3 . . . . . Processor 9 | . . 1 2 2 . 4 Hackware . | . . . . . . . Protection 17 | . 3 2 7 2 . 3 Artifact . | . . . . . . . Weapon 26 | 1 1 3 1 7 3 10 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 1 . 1 1 5 . 4 Ballistic Cannon 13 | . 1 2 . 2 3 5 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 2 Parts Lost 40 | . 3 1 4 3 2 27 Power 7 | . 1 . 1 . 1 4 Propulsion 12 | . 2 1 1 . . 8 Utility 10 | . . . 1 2 . 7 Weapon 11 | . . . 1 1 1 8 Highest Loss Streak 10 | . 2 1 1 2 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 90 89 95 86 97 79 Engine 8 | . 12 11 1 11 8 4 Core 1 | . . 2 8 . . . Leg 9 | . 16 7 18 . . 8 Wheel 5 | . 3 10 . 11 11 2 Hover 2 | . 8 . . . 5 . Device 7 | . 7 7 14 . 3 9 Storage 10 | . 12 14 11 11 9 7 Processor 10 | . . 6 10 17 18 17 Protection 5 | . 6 . 7 14 5 2 Ballistic Gun 10 | . 14 9 8 16 . 8 Ballistic Cannon 12 | . 8 15 13 5 36 12 Peak Build Rating 47 | 4 8 20 29 18 22 47 Average Rating 19 | 3 6 12 23 15 18 31 On Entrance 10 | . 4 8 16 13 15 18 Naked Turns . | . . . . . . . Heaviest Build 73 | 7 49 51 60 61 66 73 Greatest Support 35 | 20 20 22 30 10 20 35 Greatest Overweight (x) 19 | . 4 16 5 6 6 19 Average Overweight (x) 3 | . 1 4 1 5 3 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 18 | 5 14 20 20 20 20 20 Most Carried 20 | 2 15 20 18 20 20 20 Average Carried 15 | . 9 18 16 18 19 15 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 20 | 2 15 18 16 20 19 20 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Tank 8% | Scavenger-Skirmisher 5% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 3447 | 268 302 386 584 237 393 1277 Remotely . | . . . . . . . Salvage Created 2951 | 40 294 326 492 507 303 989 Parts 184 | 2 22 18 40 33 19 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 87 | 1 10 12 20 8 11 25 Guns 35 | 1 8 1 7 8 . 10 Cannons 52 | . 2 11 13 . 11 15 Classes Destroyed 10 | 1 2 . 3 1 . 3 Worker 3 | . . . 1 1 1 . Builder 1 | . . . 1 . . . Operator 2 | . . . . 1 . 1 Watcher 10 | . 3 . 1 2 . 4 Swarmer 25 | . 6 3 9 . 3 4 Grunt 47 | 1 4 9 10 3 7 13 Duelist 2 | . . . . . . 2 Sentry 9 | . . . 1 5 1 2 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 8 | 1 4 3 8 5 5 6 Combat Bots Only 7 | 1 3 3 7 2 3 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 746 | 6 86 61 116 42 49 386 Missed 233 | 2 28 14 43 13 12 121 Damage Taken 5491 | 32 393 403 586 312 636 3129 Core 1306 | 16 79 123 48 63 230 747 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . 14 9 20 8 . . Ignored by Resistances 1596 | 9 125 123 189 90 125 935 Core Remaining (%) 58 | 93 . 12 . 72 58 . Volleys Fired 298 | 6 51 29 50 24 33 105 Largest 4 | 1 2 2 2 2 4 4 Hottest 144 | 20 55 70 70 55 140 144 Shots Fired 646 | 6 60 48 99 48 104 281 Gun 327 | 6 51 15 40 45 . 170 Cannon 319 | . 9 33 59 3 104 111 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 619 | 6 60 48 99 48 104 254 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 27 | . . . . . . 27 Robot Hit Streak 27 | 3 12 12 17 23 14 27 Robot Miss Streak 5 | 3 3 1 2 2 3 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 1 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 439 | 3 41 38 68 40 60 189 Core Hits 177 | 1 17 20 31 21 23 64 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . 2 1 . 1 8 Blast 12 | . . 2 1 . 1 8 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7509 | 36 540 590 1151 556 979 3657 Guns 3233 | 36 468 116 382 505 . 1726 Cannons 4268 | . 72 467 769 51 979 1930 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 8 | . . 7 . . . 1 Kinetic 7269 | 36 540 583 1151 556 979 3424 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 232 | . . . . . . 232 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 3 | . . . . . . 3 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . . . 22 Projectiles 22 | . . . . . . 22 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 41 | . 1 1 6 . 13 20 Impact . | . . . . . . . Kinetic 39 | . 1 1 6 . 12 19 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . 1 . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 577 | . 6 102 168 22 577 514 Average Temperature 100 | . 3 27 62 5 228 69 Received Heat Transfer 2793 | 24 81 228 348 165 288 1659 Effects 29 | . . . . . 26 3 Shutdowns 4 | . . . . . 3 1 Energy Bleed 3 | . . . . . 2 1 Interference 2 | . . . . . 2 . Matter Decay 4 | . . . . . 4 . Short Circuit 2 | . . . . . 2 . Damage (minor) 4 | . . . . . 4 . Damage (major) 6 | . . . . . 6 . Damage (core) 4 | . . . . . 3 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 384 | 20 83 191 342 352 384 233 Initial 149 | . 11 25 20 123 74 149 Average 96 | 8 32 66 177 199 213 78 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 85 | 100 100 100 53 45 47 97 Level 1 14 | . . . 46 54 52 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 2 . . 7 Investigation 3 | . 2 1 . . . . Extermination 3 | . . . . . . 3 Reinforcement 3 | . . . 2 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . 1 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | 1 15 15 24 11 12 43 Peak Tracking Total 5 | 1 5 5 5 3 4 5 Tactical Retreats 5 | . . . 1 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 5 | . 2 . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 10 | . 1 1 2 . 2 4 Max in Single Turn 2 | . 1 1 1 . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 14 | . 4 2 2 4 1 1 Terminals 8 | . 2 . 1 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 9 2 5 6 1 1 Successful 22 | . 9 2 5 4 1 1 Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 3 . 4 6 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 6 . 1 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 2 4 4 . 1 Record 5 | . 1 . 3 1 . . Open Door 4 | . . 2 . 2 . . Alert Level 5 | . 2 . 1 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . 6 . 1 . 1 . Report Inventory 8 | . 6 . 1 . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 47 | . . 47 47 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 191 | . . 191 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 7232 | 132 1541 1293 785 779 398 2304 Spaces Moved 3272 | 106 746 659 320 422 197 822 Core 66 | 23 . 1 . . . 42 Treads 91 | . . 85 6 . . . Legs 1205 | 83 405 . 271 . . 446 Wheels 1811 | . 265 573 43 422 181 327 Hover 92 | . 76 . . . 16 . Flight 7 | . . . . . . 7 Fastest Speed 50 | 50 110 140 155 155 110 110 Average Speed 184 | 104 184 168 187 158 142 230 Slowest Speed 1000 | 120 260 850 305 170 296 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 6 70 85 25 49 13 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . . . 10 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3906 | 118 846 799 400 485 243 1015 Wait 62 | . 14 44 . 3 1 . Move 3266 | 105 745 658 319 421 196 822 Hop . | . . . . . . . Pick Up 102 | 2 17 22 7 15 4 35 Fast Attach 11 | 4 2 2 . 1 . 2 Attach 51 | . 4 4 7 3 5 28 Detach 5 | . . 3 1 . . 1 Swap 69 | 1 12 13 15 8 4 16 Drop 40 | . 1 23 1 10 . 5 Fire 298 | 6 51 29 50 24 33 105 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 133 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 12) 1152 | -10/Materials | Discovered new exit (range 10) 1328 | -10/Materials | Discovered new exit (range 13) 1581 | -10/Materials | Discovered new exit (range 13) 1674 | -10/Materials | Entered Mines 1685 | -10/Mines | Discovered new exit (range 14) 1830 | -10/Mines | Learned location of Recycling (-9) 1950 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2094 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2101 | -10/Mines | Found Prototype Device 2102 | -10/Mines | Identified Exp. Sensor Array 2211 | -10/Mines | Found the Drone Emporium 2225 | -10/Mines | Found Prototype Device 2346 | -10/Mines | Met a Derelict shopkeep closing up shop 2672 | -10/Mines | Core integrity fell below 50% 2940 | -10/Mines | Discovered new exit (range 5) 2954 | -10/Mines | Core integrity fell below 20% 2967 | -10/Mines | Entered Materials 2967 | -9/Materials | Accompanied by 2 allies 2967 | -9/Materials | Evolved 2 slots: Utility x2 2967 | -9/Materials | Identified Decoy Drone Bay 2972 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3319 | -9/Materials | Discovered new exit (range 13) 3612 | -9/Materials | Destroyed 7 combat bots 3742 | -9/Materials | Discovered new exit (range 11) 3752 | -9/Materials | Entered Storage 4313 | -9/Storage | Build established: Scavenger-Mutant 4472 | -9/Storage | Discovered new exit (range 18) 4529 | -9/Storage | Identified exit to Materials 4531 | -9/Storage | Entered Materials 4531 | -8/Materials | Evolved 2 slots: Weapon x2 4901 | -8/Materials | Discovered new exit (range 18) 4927 | -8/Materials | Identified exit to Factory 4929 | -8/Materials | Entered Factory 4929 | -7/Factory | Evolved 2 slots: Utility x2 5065 | -7/Factory | Build established: Scavenger-Skirmisher 5174 | -7/Factory | Lost 10 parts (1p2n2u5w) 5467 | -7/Factory | Build established: Scavenger-Mutant 6128 | -7/Factory | Build established: Scavenger-Tank 6278 | -7/Factory | Garrison activated, responded to threat 6550 | -7/Factory | Lost 7 parts (1p2n3u1w) 6558 | -7/Factory | Core integrity fell below 50% 6962 | -7/Factory | Core integrity fell below 20% 6987 | -7/Factory | Lost 5 parts (1p2n2u) 7234 | -7/Factory | Core destroyed Last Messages --------------- 07134_ ZC4S KZK QIR0 07226_ Critical hit (Burn: +37). 07227_ System corrupted: Heat flow error (+296). 07228_ G-47 Trooper destroyed. 07228_ Matter Pump disabled. 07230_ Power failure, Mic. Nuclear Core shutdown. 07231_ G-47 Trooper destroyed. 07234_ Overheating: Core damaged (-133). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????####################????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????#| #?????######?????????????? | | ?????# """ """ """ """ #?????# +?????????????? | | ?????# """ """ """ """ #??#### #?????????????? | | ?????# """ """ """ """ ####"## #?????????????? | | ?????# + #?????????????? | | ?????# " ######????????? | | ?????##########+######### "" """ # #????????? | | ?????????????# #??????# ""F""" # #????????? | | ????########## #??????# """"" # ! #????????? | | #+### #??????# # #????????? | | ####### #??????# = + #????????? | | # ### #?????# #??????# ########## #????????? | | ? #?# #?????# #??????# # ## #????????? | | ? #?# #?????# #??????# # ## #????????? | | ? ###+####### #??????# # ## #????????? | | ? # [# #??????#u# ##/####????????? | | # + # #??????# # ## #???????????? | | # # """ """ # #??????# ###+###+## #???????????? | | # # """ """ # #??????#@ #???????????? | | # """ """ # +??????# [%* ;#??????????? | | # # #??????# = %##???????????? | | # """ """ # #????#+# #????????????? | | + """ """ # ????# #????????????? | | # """ """ # ???## % #????????????? | | # # ^ #????????????? | | + """ """ #? ^ o ^ #????????????? | | ### """ """ # """ """ %"" #????????????? | | ## """ """ #?# """ """ %"" "T" #????????????? | | ## #????""" """ """ "" [#????????????? | | ## #????? #????????????? | | ## """T""" + ? = #????????????? | | ################# #????????????? | | #?????????????????? #????????????? | | #??????????????????? #????????????? | | #???????????????????######+####### #????????????? | | #????????????????????????????????? #????????????? | | #????????????????????????????????? #????????????? | | #????????????????????????????????? #????????????? | | #????????????????????????????????? #????????????? | | #????????????????????????????????? ?????????????? | | #?????????????????????????????????+?????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Novice Programmer Oops Risk Taker Storm Trooper Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed PiercingSensorAutopenetrator Manual? 0 Play Time 02:48:39 Cumulative 3.3 hours Start 2025.02.19 @ 17:13:41 End 2025.02.19 @ 20:45:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97902092-622c-456e-bdba-915e960ac48c