Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 10:13:30 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (991) 991 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5971 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 90/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Plasma Cannon KE Penetrator Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Precision Matter Filter Makeshift Light Armor Plating A0-MCA's Component Scanner Tech Extrapolator Improved Corruption Screen > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Assault Cannon Flak Cannon Long-range Missile Launcher [Rating: 78] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Armored Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Makeshift Light Armor Plating Device Precision Matter Filter Processor A0-MCA's Component Scanner Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 5 | . . . . 5 . . Weapon 2 | . . . . 2 . . Parts Attached 33 | 2 . . 9 18 4 . Power 4 | . . . 2 1 1 . Engine 2 | . . . 2 . . . Core 1 | . . . . 1 . . Reactor 1 | . . . . . 1 . Propulsion 9 | . . . 2 6 1 . Treads 2 | . . . 2 . . . Leg 1 | . . . . 1 . . Wheel . | . . . . . . . Hover 4 | . . . . 3 1 . Flight 2 | . . . . 2 . . Utility 5 | . . . 2 3 . . Device 1 | . . . . 1 . . Storage . | . . . . . . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 . . 3 8 2 . Energy Gun 2 | 1 . . . . 1 . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 4 | 1 . . 2 . 1 . Ballistic Cannon 6 | . . . . 6 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 25 | . . . 1 21 3 . Power 4 | . . . 1 2 1 . Propulsion 5 | . . . . 4 1 . Utility 5 | . . . . 5 . . Weapon 11 | . . . . 10 1 . Highest Loss Streak 8 | . . . 1 8 1 . To Critical Strikes 1 | . . . . 1 . . Average Backups 3 | 1 2 3 3 2 1 2 Power . | . . . . . . . Propulsion . | 1 2 2 . . . . Utility . | . . . . . . . Weapon 2 | . . 1 2 2 1 2 Tool/Special . | . . . . . . . Unused Backups 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 3 | . . . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 60 | . 28 28 78 45 11 . Engine 2 | . . . 3 2 . . Treads 13 | . . . 21 1 . . Processor 9 | . . . 12 9 . . Protection 9 | . . . 13 3 . . Energy Gun 8 | . 14 14 10 . 3 . Energy Cannon 4 | . . . 6 . . . Ballistic Gun 7 | . 14 14 8 5 1 . Ballistic Cannon 1 | . . . . 6 . . Peak Build Rating 78 | 2 2 2 35 78 23 1 Average Rating 23 | 1 2 2 21 47 14 1 On Entrance 7 | . 2 2 2 35 7 1 Naked Turns 105 | . . . . . 50 55 Heaviest Build 49 | 4 4 4 26 49 14 . Greatest Support 42 | 3 3 3 42 42 11 3 Greatest Overweight (x) 7 | 1 1 1 1 7 4 . Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 5 5 3 3 Average Carried 3 | 1 2 3 3 2 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 5 3 2 3 Class Distribution -------------------- 87% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1059 | 132 . 84 265 578 . . Remotely . | . . . . . . . Salvage Created 1074 | . . . 332 742 . . Parts 52 | . . . 17 35 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 14 | . . . 6 8 . . Guns 9 | . . . 6 3 . . Cannons 4 | . . . . 4 . . AOE 1 | . . . . 1 . . Classes Destroyed 12 | . . . 4 8 . . Worker 1 | . . . . 1 . . Builder 2 | . . . . 2 . . Recycler 3 | . . . . 3 . . Operator 2 | . . . . 2 . . Watcher 2 | . . . . 2 . . Grunt 3 | . . . . 3 . . Hunter 1 | . . . . 1 . . Programmer 4 | . . . . 4 . . Federalist 1 | . . . 1 . . . Ranger 1 | . . . 1 . . . Guru 1 | . . . 1 . . . Scrapper 3 | . . . 3 . . . Best Kill Streak 6 | . . . 3 6 . . Combat Bots Only 3 | . . . 3 3 . . Max Kills in Single Turn 3 | . . . 1 3 . . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 235 | . . . 21 202 3 9 Missed 85 | . . . 7 73 2 3 Hits 150 | . . . 14 129 1 6 Melee 1 | . . . . . 1 . Projectile 149 | . . . 14 129 . 6 AOE 2 | . . . . 2 . . Critical Strikes 14 | . . . 4 9 1 . Damage Taken 3510 | . 18 . 284 2929 193 86 Core 1042 | . 8 . 24 792 132 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . . 87 . . . Volleys Fired 125 | . 2 . 28 48 47 . Largest 4 | . 2 . 2 4 2 . Hottest 164 | . 70 . 75 164 127 . Shots Fired 217 | . 4 . 45 121 47 . Gun 122 | . 4 . 34 37 47 . Cannon 95 | . . . 11 84 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 166 | . 2 . 34 118 12 . Thermal 37 | . 2 . . . 35 . Explosive . | . . . . . . . Electromagnetic 14 | . . . 11 3 . . Robot Hit Streak 6 | . 1 . 6 4 6 . Robot Miss Streak 7 | . 2 . 2 7 2 . Penetration Max 1 | . . . 1 1 . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 96 | . 2 . 23 59 12 . Core Hits 45 | . . . 11 33 1 . Critical Kills 7 | . . . 4 3 . . Critical Parts Destroyed 6 | . . . 2 4 . . Critical Strikes 21 | . . . 6 14 1 . Destroy 14 | . . . 6 7 1 . Blast 7 | . . . . 7 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2727 | . 22 . 241 2162 302 . Guns 642 | . 22 . 178 140 302 . Cannons 1244 | . . . 63 1181 . . Explosions 841 | . . . . 841 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1669 | . 10 . 178 1321 160 . Thermal 414 | . 12 . . 260 142 . Explosive 581 | . . . . 581 . . Electromagnetic 63 | . . . 63 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 10 13 13 Average Corruption 10 | . . . . 9 10 13 Corruption Purged . | . . . . . . . Corruption Blocked 1 | . . . . 1 . . Effects 49 | . . . . 26 19 4 Message Errors 10 | . . . . 5 5 . Matter Fused 14 | . . . . 8 5 1 Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 3 3 . Data Loss (major) 4 | . . . . 4 . . Misfires 2 | . . . . 2 . . Alerts 2 | . . . . . 1 1 Misdirections 2 | . . . . 1 . 1 Weapon Failures 3 | . . . . 2 1 . Overload Shots . | . . . . . . . Overflow Damage 151 | . . . . 151 . . Projectiles 34 | . . . . 34 . . Explosions 117 | . . . . 117 . . Melee . | . . . . . . . Knockbacks 20 | . . . . 20 . . Impact . | . . . . . . . Kinetic 19 | . . . . 19 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 200 | . . . . 200 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 404 | . 10 . 355 404 192 . Average Temperature 112 | . 9 . 142 122 40 . Received Heat Transfer 442 | . 12 . 157 273 . . Effects 7 | . . . 3 4 . . Shutdowns 2 | . . . 1 1 . . Energy Bleed 2 | . . . 1 1 . . Interference 3 | . . . 1 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 372 | . 37 . . 150 185 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 90 | 100 100 . . 84 100 100 Level 1 9 | . . . . 15 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 274 | . . . . 274 76 . Initial 76 | . . . . . 76 . Average 75 | . . . . 113 12 . Influence Increases 817 | . . . . 809 8 . Destroy 0b10 Robot/C 160 | . . . . 160 . . Destroy 0b10 Robot/NC 50 | . . . . 50 . . Destroy Leader 44 | . . . . 44 . . Disable Machine 150 | . . . . 150 . . Destroy Structure 248 | . . . . 240 8 . Lose Combat Pursuer 165 | . . . . 165 . . Influence Decreases 817 | . . . . 590 227 . Entered New Map 143 | . . . . . 143 . Time Decay 474 | . . . . 400 74 . Lost Part 200 | . . . . 190 10 . Squads Dispatched 11 | . . . . 11 . . Investigation . | . . . . . . . Extermination 5 | . . . . 5 . . Reinforcement 3 | . . . . 3 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 2 1 14 31 14 5 Peak Tracking Total 11 | . 2 . 5 11 6 5 Tactical Retreats 10 | . . . 1 5 4 . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 10 | . . . . 10 . . Max in Single Turn 5 | . . . . 5 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 2 | . . . 2 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . 4 . . . Successful 4 | . . . 4 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 4 . . . Record 3 | . . . 3 . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 4 | . . . 4 . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 6702 | 46 133 649 4057 1264 498 55 Spaces Moved 3784 | 50 46 108 2337 873 264 106 Core 481 | 50 46 108 13 2 156 106 Treads 2409 | . . . 2324 85 . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 661 | . . . . 553 108 . Flight 233 | . . . . 233 . . Fastest Speed 50 | 50 100 100 100 55 50 50 Average Speed 133 | 81 100 100 148 121 100 50 Slowest Speed 400 | 100 100 100 152 400 250 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 41 | . . . . . 41 . Cave-ins Triggered 4 | . . . . 1 3 . Exploration Rate (%) 32 | 3 16 9 87 23 82 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . . 4 . . . Spaces Dug 27 | . . . . 1 26 . Terrain Destroyed 179 | . . . 1 148 30 . Melee . | . . . . . . . Projectile 65 | . . . . 35 30 . AOE 113 | . . . . 113 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 5256 | 55 129 649 2887 983 446 107 Wait 1273 | . 81 542 499 24 127 . Move 3776 | 49 45 107 2336 873 260 106 Hop . | . . . . . . . Pick Up 36 | 4 1 . 10 16 4 1 Fast Attach 4 | . . . 3 1 . . Attach 30 | 2 . . 5 18 5 . Detach . | . . . . . . . Swap 1 | . . . 1 . . . Drop 8 | . . . 5 3 . . Fire 125 | . 2 . 28 48 47 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . 3 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 62 | -10/Materials | Discovered new exit (range 15) 95 | -10/Materials | Discovered new exit (range 6) 180 | -10/Materials | Entered Subcaves 180 | -10/Subcaves | Accompanied by 5 allies 181 | -10/Subcaves | Continued accompanying wandering Federalists (5) 181 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Build established: Mutant 409 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 663 | -10/Subcaves | Identified exit to Recycling 748 | -10/Subcaves | Learned location of 2 exits from Materials 829 | -10/Subcaves | Entered Scraptown 1015 | -7/Scraptown | Visited Fellowship of the Rings 1060 | -7/Scraptown | Visited UFD Registry 1060 | -7/Scraptown | Registered with UFD as "Arcframe" 1099 | -7/Scraptown | Visited Science Guys 1193 | -7/Scraptown | Visited A0-MCA Data Center 1203 | -7/Scraptown | Given a B rating by A0-MCA 1205 | -7/Scraptown | Found A0-MCA's Component Scanner 1234 | -7/Scraptown | Visited Derelict Rescue Squad 1255 | -7/Scraptown | Received an X-ray algorithm 1285 | -7/Scraptown | Visited Research Penetration Think Tank 1324 | -7/Scraptown | Visited Scrap Suit Storage 1336 | -7/Scraptown | Ran an X-ray algorithm 1685 | -7/Scraptown | Visited Junk Repository 1850 | -7/Scraptown | Visited LU-1G1's Boring Crew 1991 | -7/Scraptown | Visited Curators Association 2337 | -7/Scraptown | Ran an X-ray algorithm 3120 | -7/Scraptown | Visited SPCMW 3176 | -7/Scraptown | Visited Cave Peace 3199 | -7/Scraptown | Visited Spacefarers 3260 | -7/Scraptown | Visited Assassins FH 3312 | -7/Scraptown | Visited Symbiants 3792 | -7/Scraptown | Visited CPS Storage 4144 | -7/Scraptown | Met Optimus 4144 | -7/Scraptown | Accepted into 0bPrime 4544 | -7/Scraptown | Civil war broke out across Scraptown 4606 | -7/Scraptown | Lost 6 allies 4690 | -7/Scraptown | Identified exit to Factory 4886 | -7/Scraptown | Entered Factory 4886 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4897 | -5/Factory | Lost 6 allies 5005 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 5218 | -5/Factory | Build established: Scavenger-Tank 5544 | -5/Factory | Crushed by falling debris 5589 | -5/Factory | System corruption reached 10% 5619 | -5/Factory | Lost 8 parts (1p1n3u3w) 5867 | -5/Factory | Spotted B-75 Beast 5899 | -5/Factory | Cargo convoy interrupted 5971 | -5/Factory | Lost 7 parts (1p2n1u3w) 6036 | -5/Factory | Core integrity fell below 50% 6041 | -5/Factory | Build established: Mutant 6129 | -5/Factory | Lost 3 parts (1u2w) 6150 | -5/Factory | Sucked down chute 6150 | -5/Factory | Entered Waste 6171 | -5/Waste | Spotted C-40 Crusher 6187 | -5/Waste | Spotted C-40 Crusher 6207 | -5/Waste | Spotted C-40 Crusher 6212 | -5/Waste | Spotted C-40 Crusher 6246 | -5/Waste | Spotted C-40 Crusher 6270 | -5/Waste | Spotted C-40 Crusher 6278 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6279 | -5/Waste | Core integrity fell below 20% 6567 | -5/Waste | Crushed by falling debris 6598 | -5/Waste | Crushed by falling debris 6615 | -5/Waste | Crushed by falling debris 6641 | -5/Waste | Discovered new exit (range 12) 6648 | -5/Waste | Entered Factory 6703 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- YV1 N52H CZEVENH>AROYRO>5KV%PJ N=PIHC9R The unstable cave ceiling collapses. System corrupted: Matter fused (-5). The unstable cave ceiling collapses. Crushed by falling debris. Mic. Antimatter Reactor destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Recycling Unit... Current location identified: Factory System corrupted: Matter fused (-5). System corrupted: IFF burst signal emitted. Acquired Hvy. Plasma Cannon. ALERT: All DSF locations entering lockdown mode. System corrupted: Energy discharge (-22). K-01 Serf collects debris. 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""""""" """ | | ?????????????????###+####### """"""" """ | | ???????????????????????????# """"""" F" | | ???????????????????????????# """ | | ???????????????????????????# "" | | ???????????????????????????# ?? | | ???????????????????????????# ? | | ???????????????????????????# ? | | ???????????????????????????+ ?? ?? | | ???????????????????????????##?+#############/#???? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 100 Evasion (%) 54 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Deep Structural Scanner | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingReinforcedTreads Manual? 0 Play Time 00:42:54 Cumulative 76.3 hours Start 2025.08.01 @ 14:44:18 End 2025.08.02 @ 10:13:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 637bc038-1c5d-4974-ace5-42a90f2350dd