Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.26 @ 21:58:48 Player: lcbb_tuk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (473) 473 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1523 Bonus ------- None Cogmind --------- Core Integrity 100/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 7 4 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 1 | 1 . . Storage 6 | 1 1 4 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 94 | . 99 79 Engine 12 | . 14 9 Treads 25 | . 28 15 Device 12 | . 14 8 Storage 17 | . 14 29 Energy Gun 17 | . 19 6 Ballistic Gun 7 | . 7 8 Naked Turns . | . . . Heaviest Build 55 | 14 26 55 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 17 | . . 17 Average Overweight (x) . | . . 1 Largest Inventory Capacity 22 | 6 10 22 Average Capacity 10 | 5 9 18 Most Carried 9 | 4 8 9 Average Carried 5 | 2 6 6 Final Capacity 22 | 6 10 22 Final Carried 8 | 4 8 6 Class Distribution -------------------- 86% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 375 | 270 61 44 Remotely . | . . . Salvage Created 752 | 108 550 94 Parts 46 | 5 39 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 16 2 Guns 16 | . 14 2 AOE 2 | . 2 . Classes Destroyed 6 | 2 3 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Swarmer 8 | . 8 . Grunt 9 | . 8 1 Duelist 1 | . . 1 Best Kill Streak 7 | 2 7 1 Combat Bots Only 7 | . 7 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1262 | . 341 921 Core 332 | . 32 300 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 56 | 4 38 14 Largest 2 | 2 2 2 Hottest 80 | 80 80 60 Shots Fired 104 | 8 70 26 Gun 104 | 8 70 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 41 | . 21 20 Thermal . | . . . Explosive . | . . . Electromagnetic 63 | 8 49 6 Robot Hit Streak 28 | 5 22 28 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | 7 50 22 Core Hits 39 | 3 25 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1043 | 138 644 261 Guns 867 | 81 581 205 Cannons . | . . . Explosions 176 | 57 63 56 Melee . | . . . Ramming . | . . . Kinetic 224 | . 83 141 Thermal 176 | 57 63 56 Explosive . | . . . Electromagnetic 643 | 81 498 64 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 138 | 72 138 37 Average Temperature 34 | 38 39 15 Received Heat Transfer 576 | . 96 480 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | 50 50 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 379 | 10 379 166 Initial 136 | . 5 136 Average 118 | 4 132 135 Maximum Alert Level 1 | . 1 . Low Security (%) 75 | 100 65 100 Level 1 24 | . 34 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 5 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 29 8 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 9 | . 9 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 23 3 Successful 9 | . 9 . Failed 17 | . 14 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 26 | . 23 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 2 | . 2 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1052 | 118 729 205 Spaces Moved 508 | 59 380 69 Core 8 | 2 . 6 Treads 500 | 57 380 63 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 168 | 156 160 226 Slowest Speed 900 | 160 160 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 71 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | 6 2 3 Melee . | . . . Projectile . | . . . AOE 11 | 6 2 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 601 | 73 433 95 Wait 15 | . 11 4 Move 506 | 58 379 69 Hop . | . . . Pick Up 5 | 4 1 . Fast Attach 9 | 7 1 1 Attach 3 | . . 3 Detach 1 | . . 1 Swap 5 | . 3 2 Drop 1 | . . 1 Fire 56 | 4 38 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 706 | -10/Materials | Destroyed 7 combat bots 768 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Core integrity fell below 50% 1053 | -9/Materials | Self-destructed Last Messages --------------- 00986_ U-05 Engineer builds a Wall. 00988_ G-34 Mercenary IFF system glitched. 00990_ U-05 Engineer builds a Wall. 00990_ Lgt. Treads destroyed. 00991_ L-31 Rogue destroyed. 00992_ G-34 Mercenary misfires. 00995_ U-05 Engineer builds a Wall. 00995_ Lgt. Treads destroyed. 00999_ U-05 Engineer lays Concrete. 00999_ Lgt. Assault Rifle destroyed. 01002_ U-05 Engineer lays Concrete. 01002_ Acquired 44 matter. 01004_ G-34 Mercenary misfires. 01006_ U-05 Engineer lays Concrete. 01014_ Imp. Terrain Scanner destroyed. 01026_ Ion Engine destroyed. 01028_ U-05 Engineer lays Concrete. 01029_ G-34 Mercenary misfires. 01035_ Processing Tank disabled. 01047_ U-05 Engineer destroyed. 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