Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.14 @ 20:18:11 Player: Diveyoc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (191) 955 Value Destroyed (7061) 7061 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2035) 2035 TOTAL SCORE: 13891 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 1065 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -65 Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (102) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Wheel Wheel Centrium Wheel Centrium Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Trap Scanner Improved Targeting Computer Target Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Remote Datajack > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Large Matter Pod (150) Advanced ECM Suite Advanced ECM Suite Hacking Suite Improved System Shield Relay Coupler [NC] (29) Relay Coupler [ARC] (13) Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (29) Relay Coupler [Duelist] (37) Improved System Restoration Module High-powered Tractor Beam Quantum Rifle Heavy Machine Gun Datajack Power Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Trap Scanner Improved Targeting Computer Target Analyzer Layered Medium Armor Plating Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Gauss Cannon Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Large Matter Pod Advanced ECM Suite Advanced ECM Suite Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] High-powered Tractor Beam Quantum Rifle Heavy Machine Gun Datajack Power Maul [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 6 | . . 1 1 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 213 | 9 11 41 22 41 45 2 11 15 16 Power 18 | 1 2 4 1 4 4 . 1 . 1 Engine 17 | 1 2 4 1 4 4 . 1 . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 51 | 3 2 12 3 9 12 . 3 3 4 Treads 17 | . . 8 3 1 2 . . 3 . Leg 2 | . . . . . 2 . . . . Wheel 32 | 3 2 4 . 8 8 . 3 . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | 2 4 7 7 17 6 . 3 6 8 Device 20 | 1 1 . 3 4 2 . 2 2 5 Storage 8 | 1 2 1 1 3 . . . . . Processor 14 | . 1 3 2 4 2 . 1 1 . Hackware 5 | . . . 1 1 1 . . . 2 Protection 13 | . . 3 . 5 1 . . 3 1 Artifact . | . . . . . . . . . . Weapon 84 | 3 3 18 11 11 23 2 4 6 3 Energy Gun 10 | . . 1 1 3 2 . . 2 1 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 35 | 3 3 16 7 3 3 . . . . Ballistic Cannon 15 | . . . 2 1 9 1 1 1 . Launcher 1 | . . . . 1 . . . . . Special Weapon 5 | . . . 1 . 1 . . 1 2 Impact Weapon 6 | . . 1 . 2 . . 1 2 . Slashing Weapon 10 | . . . . 1 7 1 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 27 | . . 3 1 6 6 . . 6 5 Power 1 | . . . . . 1 . . . . Propulsion 11 | . . 2 . 1 4 . . 2 2 Utility 11 | . . . 1 4 . . . 3 3 Weapon 4 | . . 1 . 1 1 . . 1 . Highest Loss Streak 3 | . . 1 1 2 3 . . 3 2 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 99 93 96 93 99 94 83 Engine 7 | . 14 11 9 6 5 6 6 6 4 Treads 12 | . . 20 35 6 . 6 6 11 7 Wheel 14 | . 28 11 . 18 22 20 19 10 4 Device 6 | . 2 . 9 7 11 6 6 12 11 Storage 8 | . 14 11 9 7 6 6 6 6 6 Processor 16 | . 11 16 12 15 17 20 24 17 13 Hackware 6 | . . . 1 10 6 13 13 9 9 Protection 4 | . . 5 2 3 8 6 1 6 8 Energy Gun 1 | . . 1 2 1 . . . 2 1 Ballistic Gun 8 | . 28 18 10 7 . . . . . Ballistic Cannon 3 | . . . 4 . 8 4 6 4 6 Impact Weapon 1 | . . . . 1 . . 4 3 . Slashing Weapon 1 | . . . . 2 2 . 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 13 21 39 61 68 72 62 63 76 76 Greatest Support 110 | 26 20 69 89 94 48 36 36 110 110 Greatest Overweight (x) 19 | 2 1 1 . 1 19 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 14 19 20 20 20 20 20 20 Most Carried 20 | 6 10 15 20 20 20 20 20 20 20 Average Carried 17 | 3 9 13 18 19 18 17 19 18 19 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 Final Carried 20 | 5 10 15 20 20 16 20 19 20 18 Class Distribution -------------------- 27% | Hacker-Assassin 26% | Mutant 19% | Hacker-Mutant 8% | Hacker-Skirmisher 6% | Scavenger-Mutant 5% | Skirmisher 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Waste Hacker-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Matter Collected 5837 | 308 328 1351 826 560 1153 71 416 490 334 Remotely 993 | . . . . . 861 . . . 132 Salvage Created 7073 | 79 486 1969 1233 1050 753 . 495 734 274 Parts 386 | 6 30 138 72 50 27 . 17 25 21 Haulers Intercepted 7 | . 2 3 1 . . . 1 . . Recyclers Shooed 4 | . 1 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 148 | . 11 40 24 18 18 . 10 18 9 Melee 14 | . . . . 12 2 . . . . Guns 82 | . 11 40 19 1 1 . . 9 1 Cannons 46 | . . . 5 . 15 . 10 8 8 AOE 3 | . . . . 3 . . . . . Classes Destroyed 15 | 1 5 7 1 1 . . . . . Worker 5 | . . 2 . 2 . . 1 . . Builder 7 | . 1 2 . 1 1 . 1 . 1 Tunneler 3 | 3 . . . . . . . . . Hauler 7 | . 2 3 1 . . . 1 . . Recycler 4 | . . 1 1 1 1 . . . . Mechanic 1 | . . 1 . . . . . . . Operator 3 | . . 1 1 . . . . . 1 Watcher 18 | . 3 5 4 4 . . 2 . . Swarmer 28 | . 5 . 4 5 2 . 4 5 3 Grunt 73 | . 6 27 12 5 6 . 3 9 5 Brawler 5 | . . 1 1 1 1 . . 1 . Duelist 6 | . . 2 . . 2 . . 2 . Sentry 25 | . . 10 6 4 3 . 1 1 . Hunter 3 | . . . 1 . 1 . . . 1 Programmer 8 | . . . . 3 3 . 2 . . Best Kill Streak 7 | 3 4 7 6 4 5 . 3 5 3 Combat Bots Only 5 | . 3 5 5 4 4 . 3 5 3 Max Kills in Single Turn 2 | 2 2 2 2 2 1 . 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 2 | . . . . 2 . . . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Damage Taken 8913 | . 201 1030 810 2119 1550 53 294 1395 1461 Core 1583 | . 51 119 153 402 364 . 46 280 168 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . . . 40 Redirected to Shielding 307 | . . . . 100 53 . . 114 40 Regen/Repaired (Parts) 718 | . . 123 140 82 . . 373 . . Core Remaining (%) 72 | 100 79 70 72 42 . . . . . Volleys Fired 532 | 3 37 108 74 16 77 10 67 85 55 Largest 2 | 2 2 2 2 2 2 1 1 2 2 Hottest 142 | 40 46 68 72 55 96 48 48 142 142 Shots Fired 785 | 6 74 216 143 23 92 10 69 86 66 Gun 499 | 6 74 216 130 19 6 . . 37 11 Cannon 272 | . . . 13 . 85 10 69 48 47 Launcher 4 | . . . . 4 . . . . . Special 10 | . . . . . 1 . . 1 8 Kinetic 689 | 6 74 210 136 9 80 10 69 48 47 Thermal 57 | . . . . . 9 . . 37 11 Explosive 4 | . . . . 4 . . . . . Electromagnetic 25 | . . 6 7 10 2 . . . . Robot Hit Streak 74 | 5 21 48 74 22 25 11 13 14 30 Robot Miss Streak 7 | . 2 4 2 2 4 2 2 7 2 Penetration Max 1 | . . . 1 . 1 . 1 . . Secondary Targets 9 | . 1 3 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 707 | 5 56 180 128 65 84 7 54 71 57 Core Hits 352 | 3 26 112 79 27 40 3 15 29 18 Critical Kills 4 | . 1 1 . 2 . . . . . Critical Parts Destroyed 4 | . . 1 . 1 . . 2 . . Critical Strikes 44 | . 1 2 . 6 13 1 9 4 8 Destroy 3 | . 1 2 . . . . . . . Blast 32 | . . . . . 12 1 7 4 8 Smash 5 | . . . . 3 . . 2 . . Sever 4 | . . . . 3 1 . . . . Melee Attacks 133 | . . 3 . 87 18 . 19 6 . Impact 58 | . . 3 . 33 . . 16 6 . Slashing 75 | . . . . 54 18 . 3 . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 2 2 . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16170 | 72 807 3026 2172 2595 2416 230 1508 2087 1257 Guns 7375 | 72 807 3026 1867 283 90 . . 973 257 Cannons 5920 | . . . 305 . 1982 230 1289 1114 1000 Explosions 250 | . . . . 250 . . . . . Melee 2625 | . . . . 2062 344 . 219 . . Ramming . | . . . . . . . . . . Kinetic 11463 | 72 807 2920 2086 157 1788 230 1289 1114 1000 Thermal 1514 | . . . . . 284 . . 973 257 Explosive 250 | . . . . 250 . . . . . Electromagnetic 318 | . . 106 86 126 . . . . . Impact 1063 | . . . . 844 . . 219 . . Slashing 1562 | . . . . 1218 344 . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 6 9 . . 1 1 1 Average Corruption 3 | . . . 3 6 . . 1 1 1 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 118 | . . . 40 50 . . 16 8 4 Message Errors 27 | . . . 7 12 . . 4 4 . Matter Fused 34 | . . . 11 16 . . 4 2 1 Heat Flow Errors 12 | . . . 4 5 . . 2 1 . Energy Discharges 16 | . . . 8 5 . . 2 . 1 Parts Rejected 3 | . . . 1 1 . . . . 1 Data Loss (minor) 13 | . . . 3 7 . . 1 1 1 Data Loss (major) 4 | . . . 3 . . . 1 . . Misfires 6 | . . . 1 3 . . 2 . . Alerts 2 | . . . 1 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 691 | . . . . 334 44 . 301 11 1 Projectiles 116 | . . . . . 22 . 82 11 1 Explosions . | . . . . . . . . . . Melee 575 | . . . . 334 22 . 219 . . Knockbacks 57 | . . . 3 3 5 1 18 13 14 Impact 3 | . . . . 3 . . . . . Kinetic 51 | . . . 3 . 5 1 18 13 11 Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 350 | . 16 36 228 242 324 3 249 350 270 Average Temperature 82 | . 6 9 35 79 87 3 71 153 147 Received Heat Transfer 3264 | . 63 540 432 498 537 18 135 573 468 Effects 2 | . . . . . 1 . . 1 . Shutdowns 2 | . . . . . 1 . . 1 . Siege Activations 2 | . . . . . . . . . 2 Total Turns 43 | . . . . . . . . . 43 Longest Duration 37 | . . . . . . . . . 37 Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 10 | . . . . 8 . . 2 . . Impact Corruptions 13 | . . . . 9 . . 4 . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 8 | . . . . 1 1 . 1 5 . Heat Transferred 1924 | . . . . . 333 . . 1258 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Peak Influence 805 | 15 226 539 617 223 178 46 347 805 542 Initial 365 | . 8 . . 17 8 13 . 24 365 Average 143 | 4 58 166 197 49 56 15 111 392 457 Maximum Alert Level 3 | . 1 2 2 1 . . 1 3 2 Low Security (%) 72 | 100 89 55 56 98 100 100 83 28 . Level 1 15 | . 10 38 19 1 . . 16 20 19 Level 2 10 | . . 6 24 . . . . 34 80 Level 3 1 | . . . . . . . . 16 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 53 | . 3 7 6 13 10 . 8 . 6 Investigation 29 | . 3 6 5 6 3 . 5 . 1 Extermination 10 | . . . . 4 3 . 3 . . Reinforcement 5 | . . 1 1 . 1 . . . 2 Assault . | . . . . . . . . . . Garrison 9 | . . . . 3 3 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Distress Signals 5 | . . 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 242 | . 15 53 32 34 23 6 29 27 23 Peak Tracking Total 7 | . 5 6 6 5 4 4 6 7 6 Tactical Retreats 15 | . 1 2 1 2 1 . 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Traps Triggered 10 | . 1 1 1 . 3 . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Exploded 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Machines Disabled 14 | . . . . 2 . . 6 3 3 Max in Single Turn 1 | . . . . 1 . . . 1 1 Garrison Access 2 | . . . 1 . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 . Machines Sabotaged 1 | . . . 1 . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . Overloaded Fab Kills 2 | . . . . 2 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Machines Accessed 76 | . 10 15 12 15 6 . 16 . 2 Terminals 46 | . 8 11 6 11 3 . 6 . 1 Fabricators 5 | . . . . 2 2 . . . 1 Repair Stations 6 | . . 1 1 1 . . 3 . . Recycling Units 9 | . 2 1 2 . . . 4 . . Scanalyzers 7 | . . 2 2 1 1 . 1 . . Garrison Access 3 | . . . 1 . . . 2 . . Total Hacks 278 | . 30 63 40 58 24 . 58 . 5 Successful 192 | . 18 45 28 44 16 . 37 . 4 Failed 85 | . 12 18 12 13 8 . 21 . 1 Catastrophic 10 | . 1 3 1 . 2 . 3 . . Database Lockouts 1 | . . . . 1 . . . . . Manual 133 | . 11 31 21 43 10 . 17 . . Terminals 181 | . 27 46 23 49 11 . 24 . 1 Fabricators 14 | . . . . 5 5 . . . 4 Repair Stations 25 | . . 4 4 3 . . 14 . . Recycling Units 18 | . 3 2 3 . . . 10 . . Scanalyzers 31 | . . 11 6 1 8 . 5 . . Garrison Access 9 | . . . 4 . . . 5 . . Terminal Hacks 70 | . 12 17 5 25 2 . 9 . . Record 1 | . . 1 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 5 | . 1 . 1 1 1 . 1 . . Branch Access Points 3 | . 1 1 . 1 . . . . . Emergency Access Points 4 | . 1 1 . 2 . . . . . Terminal Index 3 | . . 1 . 1 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . Alert Level 9 | . . 4 . 2 . . 3 . . Unreport Threat 9 | . 2 3 1 2 . . 1 . . Locate Traps 9 | . 3 1 1 3 . . 1 . . Disarm Traps 1 | . . 1 . . . . . . . Dispatch Records 5 | . 1 2 . 1 . . 1 . . Security Status 2 | . 1 . . 1 . . . . . Transport Status 2 | . 1 . . . . . 1 . . Investigation Status 2 | . . . . 2 . . . . . Extermination Status 1 | . . . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . Recall Assault 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 5 | . . . 2 3 . . . . . Fabricator Hacks 9 | . . . . 1 4 . . . 4 Network Status 2 | . . . . . 1 . . . 1 Load Schematic 3 | . . . . 1 1 . . . 1 Build 4 | . . . . . 2 . . . 2 Repair Station Hacks 22 | . . 4 4 3 . . 11 . . Scan Component 12 | . . 2 2 2 . . 6 . . Repair 10 | . . 2 2 1 . . 5 . . Recycling Unit Hacks 16 | . 3 2 3 . . . 8 . . Process 1 | . . . . . . . 1 . . Report Inventory 9 | . 2 1 2 . . . 4 . . Retrieve Matter 3 | . 1 . . . . . 2 . . Retrieve Components 3 | . . 1 1 . . . 1 . . Scanalyzer 28 | . . 11 6 . 8 . 3 . . Insert Component 14 | . . 6 3 . 4 . 1 . . Analyze 14 | . . 5 3 . 4 . 2 . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 45 | . 3 11 10 15 2 . 4 . . Terminals 40 | . 3 11 8 12 2 . 4 . . Track 8 | . . . 2 5 . . 1 . . Assimilate 1 | . . . 1 . . . . . . Botnet 28 | . 2 11 4 6 2 . 3 . . Operators 2 | . 1 . . 1 . . . . . Sabotage 1 | . . . 1 . . . . . . Fabricators 2 | . . . . 2 . . . . . Fabnet 1 | . . . . 1 . . . . . Overload 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Extract 1 | . . . . 1 . . . . . Garrison Access 2 | . . . 2 . . . . . . Broadcast 1 | . . . 1 . . . . . . Jam 1 | . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 59 | . 6 14 8 13 4 . 12 . 2 Full Trace Events 28 | . 3 8 5 4 3 . 4 . 1 Feedback Events 5 | . . . 2 3 . . . . . Corruption 4 | . . . 2 2 . . . . . Hackware Fried 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . 5 3 4 4 . 1 . . Parts Built 6 | . . . . . 4 . . . 2 Authchips . | . . . . . . . . . . Time 391 | . . . . . 190 . . . 201 Total Part Build Rating 34 | . . . . . 20 . . . 14 Parts Repaired 10 | . . 2 2 1 . . 5 . . Time 340 | . . 64 58 16 . . 202 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 414 | . . . . . . . 414 . . Retrieved Matter 639 | . 67 . . . . . 572 . . Retrieved Components 13 | . . 9 3 . . . 1 . . Parts Scanalyzed 13 | . . 5 3 . 4 . 1 . . Part Schematics Acquired 13 | . . 5 3 . 4 . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 5 | . . . . . 1 . . . 4 Non-combat 2 | . . . . . 1 . . . 1 Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 8 | . . . . . 1 . . . 7 parse_system 1 | . . . . . . . . . 1 no_distress 1 | . . . . . 1 . . . . check_alert 1 | . . . . . . . . . 1 go_dormant 2 | . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . 2 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . 9 . Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Total Allies 25 | . . . . . . 19 3 . 3 Largest Group 19 | . . . . . . 19 13 4 2 Highest-Rated Group 684 | . . . . . . 684 494 119 64 Highest-Rated Ally 50 | . . . . . . 50 46 31 41 Total Orders . | . . . . . . . . . . Ally Attacks 281 | . . . . . . 147 109 12 13 Total Damage 8429 | . . . . . . 4919 2795 235 480 Kills 43 | . . . . . . 10 25 4 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Turns Passed 13847 | 95 868 2489 2150 2532 1723 539 1901 959 591 Spaces Moved 7924 | 79 766 1377 917 1513 912 425 1317 434 184 Core 14 | 13 . . . . 1 . . . . Treads 2321 | . . 840 917 223 . . . 230 111 Legs 40 | . . . . . 40 . . . . Wheels 5549 | 66 766 537 . 1290 871 425 1317 204 73 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 93 105 105 105 105 102 Average Speed 120 | 84 87 133 161 115 111 105 105 134 173 Slowest Speed 1000 | 150 95 160 162 162 1000 105 105 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 99 95 67 38 15 96 31 49 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 61 | . . 1 . 31 10 . 17 2 . Terrain Destroyed 116 | . . 1 . 50 19 . 33 3 10 Melee 61 | . . 1 . 31 10 . 17 2 . Projectile 36 | . . . . . 9 . 16 1 10 AOE 19 | . . . . 19 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Total 11238 | 97 895 1807 1461 2137 1491 507 1736 715 392 Wait 2133 | . 46 221 421 405 409 65 287 155 124 Move 7915 | 78 765 1376 916 1512 912 424 1316 432 184 Hop . | . . . . . . . . . . Pick Up 159 | 5 20 27 19 37 15 5 13 13 5 Fast Attach 48 | 8 2 14 2 5 6 . 4 2 5 Attach 62 | . 2 7 7 15 13 1 3 9 5 Detach 7 | 1 . . . 2 2 . . 1 1 Swap 104 | 1 7 20 13 21 26 1 4 5 6 Drop 137 | 1 16 31 9 37 13 1 15 7 7 Fire 532 | 3 37 108 74 16 77 10 67 85 55 Melee 133 | . . 3 . 87 18 . 19 6 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 525 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Identified exit to Materials 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -9/Materials | Discovered new exit (range 7) 1775 | -9/Materials | Build established: Scavenger-Mutant 2081 | -9/Materials | Discovered new exit (range 8) 2095 | -9/Materials | Discovered new exit (range 16) 2267 | -9/Materials | Build established: Mutant 2323 | -9/Materials | Discovered new exit (range 9) 2679 | -9/Materials | Identified exit to Mines 2820 | -9/Materials | Repaired Shotgun 2854 | -9/Materials | Repaired Shotgun 3379 | -9/Materials | Discovered new exit (range 16) 3453 | -9/Materials | Entered another Materials area 3453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3843 | -8/Materials | Discovered new exit (range 5) 4217 | -8/Materials | Identified exit to Factory 4714 | -8/Materials | Build established: Skirmisher 5379 | -8/Materials | Discovered new exit (range 10) 5469 | -8/Materials | Build established: Hacker-Mutant 5530 | -8/Materials | Repaired Imp. Treads 5558 | -8/Materials | Repaired Sensor Array 5603 | -8/Materials | Entered Factory 5603 | -7/Factory | Evolved 2 slots: Utility x2 5635 | -7/Factory | Identified exit to Factory 5899 | -7/Factory | Build established: Hacker-Skirmisher 6388 | -7/Factory | Found Prototype Launcher 6700 | -7/Factory | Build established: Hacker-Assassin 6991 | -7/Factory | Discovered new exit (range 13) 6991 | -7/Factory | Central database locked down 7070 | -7/Factory | Identified exit to Lower Caves 7089 | -7/Factory | Cargo convoy interrupted 7096 | -7/Factory | Build established: Hacker-Mutant 7295 | -7/Factory | Repaired Arm. Wheel 7297 | -7/Factory | Hacking Suite fried by hacking feedback 7325 | -7/Factory | Noticed a derelict Sapper rigging charges 7680 | -7/Factory | Garrison activated, responded to threat 7794 | -7/Factory | Core integrity fell below 50% 8135 | -7/Factory | Entered another Factory area 8135 | -6/Factory | Evolved 2 slots: Utility x2 8136 | -6/Factory | Build established: Hacker-Assassin 8531 | -6/Factory | Garrison activated, responded to threat 9159 | -6/Factory | Build established: Hacker-Mutant 9344 | -6/Factory | Identified exit to Factory 9588 | -6/Factory | Build established: Hacker-Assassin 9613 | -6/Factory | Lost 3 parts (3n) 9756 | -6/Factory | Fabricated Quantum Rifle (x2) 9822 | -6/Factory | Fabricated Arm. Wheel (x2) 9858 | -6/Factory | Sucked down chute 9858 | -6/Factory | Entered Waste 9886 | -6/Waste | Spotted C-40 Crusher 9906 | -6/Waste | Spotted C-40 Crusher 9909 | -6/Waste | Spotted C-40 Crusher 9918 | -6/Waste | Spotted C-40 Crusher 9955 | -6/Waste | Spotted C-40 Crusher 9968 | -6/Waste | Warlord forces began an assault 9974 | -6/Waste | Spotted C-40 Crusher 9974 | -6/Waste | Allies destroyed C-40 Crusher 9983 | -6/Waste | Allies destroyed C-40 Crusher 9986 | -6/Waste | Allies destroyed C-40 Crusher 10001 | -6/Waste | Allies destroyed C-40 Crusher 10038 | -6/Waste | Allies destroyed C-40 Crusher 10047 | -6/Waste | Build established: Hacker-Mutant 10064 | -6/Waste | Allies destroyed C-40 Crusher 10089 | -6/Waste | Discovered new exit (range 17) 10125 | -6/Waste | Found Enh. Force Lance 10389 | -6/Waste | Identified exit to Factory 10397 | -6/Waste | Entered Factory 10397 | -6/Factory | Accompanied by 13 allies 10696 | -6/Factory | Build established: Hacker-Assassin 11774 | -6/Factory | Repaired Gauss Cannon 11838 | -6/Factory | Repaired Imp. Fusion Compressor 12093 | -6/Factory | Repaired Arm. Wheel 12126 | -6/Factory | Repaired Arm. Wheel 12160 | -6/Factory | Repaired Arm. Wheel 12260 | -6/Factory | Allied Derelicts emerged from ambush trap array 12297 | -6/Factory | Identified exit to Garrison 12298 | -6/Factory | Entered Garrison 12298 | -6/Garrison | Accompanied by 4 allies 12364 | -6/Garrison | Triggered checkpoint 12513 | -6/Garrison | Garrison Relay disabled 12574 | -6/Garrison | Triggered checkpoint 12594 | -6/Garrison | Core integrity fell below 50% 12764 | -6/Garrison | Lost 3 parts (1n1u1w) 12842 | -6/Garrison | Lost 3 parts (1n2u) 12856 | -6/Garrison | Triggered checkpoint 13086 | -6/Garrison | Triggered checkpoint 13098 | -6/Garrison | Core integrity fell below 20% 13105 | -6/Garrison | Build established: Scavenger-Mutant 13124 | -6/Garrison | Garrison Relay disabled 13221 | -6/Garrison | Discovered new exit (range 12) 13249 | -6/Garrison | Installed Relay Interface Framework 13257 | -6/Garrison | Entered Factory 13308 | -6/Factory | Garrison activated, responded to threat 13546 | -6/Factory | Build established: Bothacker-Mutant 13682 | -6/Factory | Fabricated Centrium Wheel (x2) 13780 | -6/Factory | Spotted B-75 Beast 13848 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13816_ Slug penetrates Construction Platform. 13825_ Penetrated by Slug. 13825_ H-66 Slayer knocked back. 13828_ Construction Platform disabled. 13828_ Slug penetrates Construction Platform. 13829_ Lyr. Medium Armor Plating destroyed. 13831_ Penetrated by Slug. 13832_ H-66 Slayer Gauss Rifle blasted off. 13832_ H-66 Slayer knocked back. 13834_ Penetrated by Slug. 13841_ S-27 Virus destroyed. 13841_ Penetrated by Slug. 13841_ H-66 Slayer knocked back. 13842_ Slug penetrates Construction Platform. 13843_ Critical hit (Destroy). 13843_ Adv. Heat Sink destroyed. 13843_ H-66 Slayer suffers critical hit (Blast). 13843_ H-66 Slayer destroyed. 13847_ Slug penetrates S-27 Virus. 13847_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ?##???????????????# ] #?????????????????? | | #T #######+####???# ] #?????????????????? | | #???# #?????????????????? | | #???# #?????????????????? | | #???# #?????????????????? | | #???# #?????????????????? | | #???# #?????????????????? | | ?# ##### #?????????????????? | | ?# """"#####;#+############+###???????? | | ?# ^ % ?????? | | ## ^ ?????? | | ! [ % ?????? | | ! """"""""" """"""" ?????? | | ## = =%= """""""" """"""" ??????? | | ?# " [ """"""""@ """""" #??????? | | ## ^"F """""""" """" ???????? | | """ """"""" " =%[ ???????? | | """ """""" "" = h %[ ????????? | | BB [%= % ????????? | | BB %%= ?????????? | | =! #########=[s ?????????? | | ######### [ ==#????????##;#### ??????????? | | [ ??# %* #??????????# #??????????????? | | # #???????????# ??????????????? | | + #?????????????#?????????????? | | # #???????????????????????????? | | """"""??# #???????????????????????????? | | """"????# """" #???????????????????????????? | | ????????# """" #???? ??????????????????????? | | ????????# """" #?? ??????????????????????? | | ????????# """" #? ???????????????????????? | | ######### """" # ????????????????????????? | | """""" # """ + ??????????????????????????? | | """""" #! #???????????????????????????? | | """""" #|! #???????????????????????????? | | """""" #%*%[ #???????????????????????????? | | #==" #???????????????????????????? | | #%*"F ! #???????????????????????????? | | +[="" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 22 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Salvage Targeting Computer | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Imp. Sensor Array | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Gauss Cannon | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Imp. Fusion Compressor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Arm. Wheel | x2 | -6/Factory Centrium Wheel | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete I Spy Maximum Efficiency Use The Force Challenges ------------ None Game ------ Seed AnalysisFortressPropulsion Manual? 0 Play Time 09:53:08 Cumulative 64.8 hours Start 2022.12.12 @ 03:12:24 End 2022.12.14 @ 20:18:11 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dbd1555-cffb-45f6-94f4-f7f8bf4777ce