Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 19:05:18 Player: Kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (797) 797 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2577 Bonus ------- None Cogmind --------- Core Integrity 314/550 Matter 196/300 Energy 0/100 System Corruption 0% Temperature Cool (-100) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cryofiber Web Weight Redist. System Targeting Computer > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Seismic Detector Improved Power Shielding Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Weight Redist. System Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle Minigun > --- INVENTORY -------- Seismic Detector Improved Power Shielding Heavy Assault Rifle Improved Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 49 | 6 6 28 9 Power 10 | 1 1 7 1 Engine 9 | 1 1 7 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 1 11 1 Treads 5 | 2 . 3 . Leg 4 | . . 3 1 Wheel 5 | . 1 4 . Hover 1 | . . 1 . Flight . | . . . . Utility 8 | 1 1 3 3 Device 5 | . 1 2 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 3 7 4 Energy Gun 7 | . 2 3 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 3 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 12 8 Power 5 | . . 2 3 Propulsion 7 | . . 6 1 Utility 1 | . . 1 . Weapon 7 | . . 3 4 Highest Loss Streak 8 | . . 5 8 To Critical Strikes . | . . . . Average Backups 4 | . 4 5 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . 3 5 1 Weapon . | . . . 2 Tool/Special . | . . . . Unused Backups 11 | . 2 6 3 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 9 | . 1 6 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 98 80 88 Engine 16 | . 14 18 16 Treads 14 | . 26 5 17 Leg 6 | . . 12 2 Wheel 3 | . . 6 . Device 12 | . 13 9 16 Storage 6 | . 14 4 . Processor 1 | . . . 9 Protection 3 | . . 6 1 Energy Gun 8 | . 5 8 15 Ballistic Gun 11 | . 22 5 8 Ballistic Cannon 1 | . . 2 . Peak Build Rating 20 | 6 10 13 20 Average Rating 10 | 4 8 10 16 On Entrance 6 | . 6 9 12 Avg Prop Armor Cover (%) 12 | . 12 11 16 Naked Turns . | . . . . Heaviest Build 21 | 12 18 21 21 Greatest Support 66 | 40 40 60 66 Greatest Overweight (x) 6 | 1 1 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 6 5 Most Carried 8 | 1 8 8 5 Average Carried 4 | . 4 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 6 | . 6 5 3 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 913 | 208 283 339 83 Remotely . | . . . . Salvage Created 952 | . 291 493 168 Parts 81 | . 27 42 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 8 13 6 Guns 19 | . 8 9 2 Cannons 2 | . . 2 . AOE 6 | . . 2 4 Classes Destroyed 9 | . 5 3 1 Worker 2 | . . 2 . Builder 1 | . 1 . . Hauler 1 | . 1 . . Watcher 5 | . 3 1 1 Swarmer 13 | . 5 5 3 Grunt 9 | . 3 4 2 Duelist 1 | . . 1 . Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 3 6 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 242 | . 48 144 50 Missed 64 | . 9 43 12 Hits 178 | . 39 101 38 Melee 7 | . . 7 . Projectile 171 | . 39 94 38 Critical Strikes 7 | . 1 5 1 Damage Taken 2397 | . 301 1245 851 Core 564 | . 56 272 236 Absorbed by Shields 131 | . 81 50 . Redirected to Shielding 35 | . . 35 . Core Remaining (%) 69 | 100 77 32 . Volleys Fired 120 | . 34 72 14 Largest 3 | . 2 2 3 Hottest 137 | . 80 80 137 Shots Fired 183 | . 62 90 31 Gun 174 | . 62 86 26 Cannon 4 | . . 4 . Launcher 5 | . . . 5 Special . | . . . . Kinetic 98 | . 56 32 10 Thermal 74 | . 6 52 16 Explosive 5 | . . . 5 Electromagnetic 6 | . . 6 . Robot Hit Streak 9 | . 4 9 8 Robot Miss Streak 5 | . 5 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 97 | . 24 55 18 Core Hits 61 | . 19 24 18 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1783 | . 397 740 646 Guns 1214 | . 395 601 218 Cannons 68 | . . 68 . Explosions 484 | . . 61 423 Melee . | . . . . Ramming 17 | . 2 10 5 Kinetic 774 | . 360 313 101 Thermal 535 | . 35 383 117 Explosive 423 | . . . 423 Electromagnetic 34 | . . 34 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Matter Fused 4 | . 4 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 17 | . . 7 10 Projectiles 7 | . . 7 . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | . . 27 77 Shots 3 | . . 1 2 Rammed 4 | . 1 3 . Targets Rammed 6 | . 1 3 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 237 | . 237 71 165 Average Temperature 86 | . 125 22 82 Received Heat Transfer 548 | . 102 392 54 Effects 4 | . 4 . . Energy Bleed 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1196 | . 75 825 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 137 112 121 Initial 35 | . . 35 16 Average 33 | . 46 37 11 Influence Increases 757 | . 218 350 189 Destroy 0b10 Robot/C 540 | . 160 260 120 Destroy 0b10 Robot/NC 45 | . 25 15 5 Destroy Leader 122 | . 28 72 22 Successful Hack 4 | . 4 . . Destroy Structure 46 | . 1 3 42 Influence Decreases 665 | . 132 396 137 Entered New Map 75 | . . 51 24 Time Decay 480 | . 132 292 56 Lost Part 110 | . . 53 57 Squads Dispatched 4 | . 1 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 14 24 11 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 5 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 6 . Successful 12 | . 10 2 . Failed 6 | . 2 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 8 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 2 . Record 4 | . 4 . . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 3 | . 2 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 197 | . 197 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1710 | 93 521 780 316 Spaces Moved 989 | 59 260 482 188 Core 49 | 12 . 12 25 Treads 480 | 47 235 84 114 Legs 217 | . . 168 49 Wheels 243 | . 25 218 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 80 50 Average Speed 130 | 138 153 113 136 Slowest Speed 350 | 160 160 350 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 39 33 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . . 2 56 Melee . | . . . . Projectile . | . . . . AOE 58 | . . 2 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1245 | 70 320 631 224 Wait . | . . . . Move 986 | 58 259 481 188 Hop . | . . . . Pick Up 48 | 6 13 23 6 Fast Attach 11 | . 1 10 . Attach 28 | 6 3 12 7 Detach . | . . . . Swap 16 | . 4 9 3 Drop 30 | . 5 21 4 Fire 120 | . 34 72 14 Melee . | . . . . Ram 3 | . . 3 . Kick 2 | . . . 2 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 779 | -9/Materials | Lost 5 parts (1p2n1u1w) 894 | -9/Materials | Discovered new exit (range 16) 1042 | -9/Materials | Build established: Scavenger-Mutant 1088 | -9/Materials | Core integrity fell below 50% 1126 | -9/Materials | Lost 5 parts (1p3n1w) 1289 | -9/Materials | Discovered new exit (range 13) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1711 | -8/Materials | Self-destructed Last Messages --------------- 01689_ Acquired 5 matter. 01690_ G-47 Trooper destroyed. 01691_ Imp. Ion Engine destroyed. 01691_ Knocked back. 01694_ The unstable cave ceiling collapses. 01695_ Rocket Launcher destroyed. 01695_ Knocked back. 01699_ U-05 Engineer lays Concrete. 01699_ Acquired Lgt. Nuclear Core. 01700_ Lgt. Nuclear Core destroyed. 01700_ U-05 Engineer lays Concrete. 01701_ U-05 Engineer builds a Wall. 01701_ U-05 Engineer lays Concrete. 01703_ The unstable cave ceiling collapses. 01703_ U-05 Engineer builds a Wall. 01704_ Acquired Beam Rifle. 01707_ U-05 Engineer lays Concrete. 01710_ U-05 Engineer builds a Wall. 01710_ U-05 Engineer lays Concrete. 01711_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# + | | ???????????????????????????????????# """ # | | ???????????????????????########????# """ # """ | | ???????????????????????# #????#[ """ # """ | | ???????????? ???????# #????# # """ | | ????????????? """ #### #????# """ + | | ????????????? """ / / ! #????# """ # | | ????????????? 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" | | ????????????????????????????????? | | ???????????????????????????????????+########## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest There's More Where That Came From You Again Challenges ------------ None Game ------ Seed LongswordShiftShield Manual? 0 Play Time 00:21:04 Cumulative 7.9 hours Start 2025.11.23 @ 18:46:44 End 2025.11.23 @ 19:05:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed67d744-5f20-4bf9-aa9f-0630dae2e0ed