Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.19 @ 22:33:03 Player: neongurkan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1315) 1315 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3609 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Nuclear Core Aerolev Unit Heat Sink Improved Medium Laser Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beamcaster Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit Improved Heat Sink Beam Rifle Improved Medium Laser Assault Rifle Autogun High-powered Shotgun Grenade Launcher [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 51 | 6 3 8 13 1 20 Power 6 | 1 . 1 1 . 3 Engine 5 | 1 . 1 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . 2 4 . 5 Treads . | . . . . . . Leg 7 | 2 . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . 2 4 . . Utility 15 | 1 2 1 5 . 6 Device 6 | . . . 2 . 4 Storage 5 | 1 1 . 3 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 17 | 2 1 4 3 1 6 Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 11 | 2 1 4 1 1 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 2 5 . 19 Power 2 | . . . . . 2 Propulsion 7 | . . 1 1 . 5 Utility 5 | . . . 1 . 4 Weapon 12 | . . 1 3 . 8 Highest Loss Streak 13 | . . 2 2 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 95 98 100 90 Engine 10 | . 14 14 11 11 6 Leg 8 | . 28 19 . . 8 Flight 12 | . . 5 21 22 7 Device 8 | . . . 10 11 14 Storage 18 | . 14 14 22 22 18 Protection 10 | . 12 14 11 11 6 Energy Gun 4 | . . . . 11 8 Energy Cannon 1 | . . . . . 3 Ballistic Gun 17 | . 28 27 19 11 8 Launcher 1 | . . . 1 . 2 Naked Turns . | . . . . . . Heaviest Build 70 | 12 28 35 56 56 70 Greatest Support 32 | 20 20 20 8 8 32 Greatest Overweight (x) 15 | 1 1 8 13 6 15 Average Overweight (x) 3 | . . 1 5 6 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 Most Carried 15 | 2 7 15 15 15 15 Average Carried 13 | 1 5 11 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 7 15 15 15 8 Class Distribution -------------------- 52% | Mutant 29% | Scavenger-Mutant 8% | Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1188 | 228 70 128 384 130 248 Remotely . | . . . . . . Salvage Created 1637 | . 40 175 817 58 547 Parts 105 | . 5 13 55 2 30 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 3 5 14 . 12 Guns 24 | . 3 5 12 . 4 Cannons 4 | . . . . . 4 AOE 6 | . . . 2 . 4 Classes Destroyed 11 | . 1 2 6 . 2 Worker 1 | . . . 1 . . Builder 4 | . . . 1 . 3 Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 6 | . . 1 4 1 . Mechanic 1 | . . . . . 1 Watcher 4 | . . . 3 . 1 Swarmer 13 | . 3 4 3 . 3 Grunt 13 | . . . 8 . 5 Sentry 6 | . . 1 3 . 2 Hunter 2 | . . . . . 2 Best Kill Streak 6 | . 3 3 6 1 6 Combat Bots Only 4 | . 3 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 3901 | . 52 488 871 . 2490 Core 883 | . 24 62 237 . 560 Absorbed by Shields . | . . . . . . Redirected to Shielding 116 | . 2 12 64 . 38 Core Remaining (%) 68 | 100 . 65 . 40 . Volleys Fired 141 | . 12 23 63 6 37 Largest 3 | . 2 2 2 2 3 Hottest 160 | . 40 46 95 95 160 Shots Fired 287 | . 24 40 116 12 95 Gun 246 | . 24 40 106 12 64 Cannon 22 | . . . . . 22 Launcher 19 | . . . 10 . 9 Special . | . . . . . . Kinetic 195 | . 24 40 93 6 32 Thermal 72 | . . . 13 6 53 Explosive 19 | . . . 10 . 9 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 14 | . 7 12 14 5 14 Robot Miss Streak 7 | . 3 2 4 3 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 173 | . 8 31 73 7 54 Core Hits 104 | . 4 13 40 1 46 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Burn 3 | . . . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3897 | . 74 289 1698 108 1728 Guns 2142 | . 74 285 1019 108 656 Cannons 365 | . . . . . 365 Explosions 1370 | . . . 677 . 693 Melee . | . . . . . . Ramming 20 | . . 4 2 . 14 Kinetic 1471 | . 74 285 787 24 301 Thermal 1036 | . . . 232 84 720 Explosive 1370 | . . . 677 . 693 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 12 11 . Message Errors 11 | . . . 7 4 . Matter Fused 6 | . . . 2 4 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 23 | . . . 22 . 1 Projectiles . | . . . . . . Explosions 23 | . . . 22 . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . . 40 . 188 Shots 8 | . . . 2 . 6 Rammed 2 | . . . 1 . 1 Targets Rammed 6 | . . 1 1 . 4 Kicked 4 | . . 1 . . 3 Crushed . | . . . . . . Highest Temperature 415 | . . 52 138 237 415 Average Temperature 93 | . . 25 51 57 121 Received Heat Transfer 1701 | . . 162 342 . 1197 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 1998 | . . . 481 222 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 278 | . 115 85 270 85 278 Initial 80 | . . . . 80 . Average 53 | . 65 19 54 36 82 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 95 | 100 100 100 94 100 89 Level 1 4 | . . . 5 . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 4 . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . 4 . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 2 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 8 | . . . 6 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 7 8 28 . 37 Peak Tracking Total 10 | . 3 3 5 . 10 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 5 | . . 1 1 . 3 Max in Single Turn 2 | . . 1 1 . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 7 | . 1 1 2 . 3 Terminals 5 | . 1 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 15 | . 1 1 8 . 5 Successful 12 | . 1 1 5 . 5 Failed 3 | . . . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 . 1 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 1 1 . 5 Record 5 | . 1 . . . 4 Open Door 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 63 | . . 63 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 6730 | 61 419 1386 2008 872 1984 Spaces Moved 1887 | 40 306 551 354 167 469 Core 6 | 5 . . . . 1 Treads . | . . . . . . Legs 1158 | 35 306 480 . . 337 Wheels . | . . . . . . Hover . | . . . . . . Flight 723 | . . 71 354 167 131 Fastest Speed 50 | 50 120 190 434 514 190 Average Speed 329 | 127 123 236 509 514 388 Slowest Speed 1155 | 190 190 680 1080 514 1155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 50 88 33 38 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 107 | . . . 57 . 50 Melee . | . . . . . . Projectile 3 | . . . 1 . 2 AOE 104 | . . . 56 . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2151 | 47 326 606 449 174 549 Wait 17 | . 3 9 3 . 2 Move 1882 | 39 305 550 353 166 469 Hop . | . . . . . . Pick Up 31 | 2 3 9 8 . 9 Fast Attach 15 | 6 1 2 1 . 5 Attach 19 | . . 1 6 . 12 Detach . | . . . . . . Swap 17 | . 2 5 6 1 3 Drop 23 | . . 6 8 1 8 Fire 141 | . 12 23 63 6 37 Melee . | . . . . . . Ram 2 | . . . 1 . 1 Kick 4 | . . 1 . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 460 | -10/Materials | Discovered new exit (range 12) 481 | -10/Materials | Entered Mines 515 | -10/Mines | Received a Mining Laser from a helpful Derelict 620 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1058 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1060 | -10/Mines | Learned 2 Materials zone layouts 1112 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1116 | -10/Mines | Found Prototype Device 1641 | -10/Mines | Discovered new exit (range 10) 1744 | -10/Mines | Discovered new exit (range 8) 1781 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Evolved 2 slots: Utility x2 1908 | -9/Materials | Build established: Scavenger-Mutant 3333 | -9/Materials | Identified Exp. Sensor Array 3614 | -9/Materials | Discovered new exit (range 8) 3772 | -9/Materials | Core integrity fell below 50% 3801 | -9/Materials | Build established: Mutant 3875 | -9/Materials | Entered Mines 3913 | -9/Mines | Met a Derelict bent on vengeance 4319 | -9/Mines | Found a hidden stash of uninstalled traps 4639 | -9/Mines | Learned Materials terminal intel 4716 | -9/Mines | Discovered new exit (range 6) 4747 | -9/Mines | Entered Materials 4747 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4748 | -8/Materials | Loaded intel: 12 terminal locations 5557 | -8/Materials | Build established: Skirmisher 5810 | -8/Materials | Lost 4 parts (1p2u1w) 6409 | -8/Materials | Build established: Scavenger-Gunner 6691 | -8/Materials | Core integrity fell below 50% 6722 | -8/Materials | Core integrity fell below 20% 6731 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- T-07 Excavator is excavating. K-01 Serf collects debris. EM Pulse Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Kicked U-05 Engineer. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). R-06 Scavenger collects Structural Scanner. U-05 Engineer lays Concrete. R-06 Scavenger collects Machine Analyzer. Grenade Launcher destroyed. W-25 Informer sends out distress signal. M-28 Smith repairs G-47 Trooper. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. Terminal disabled. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ????# #?????????? ????????????????????????????? | | ##### +?????????? #???????????????????????????? | | ]# #?????????? #???????????????????????????? | | # #??????#+## #???????????????????????????? | | """ + #??????# #???????????????????????????? | | ! # #??????# #???????????????????????????? | | """ # ##### ## #???????????????????????????? | | + ## ####????????????????????????? | | ##### ###### # ?????????????????????????? | | #????# + ??????????????????????????? | | "% #????# #???????????????????????????? | | """ #????# ##########??????????????????? | | # """ ###### " ???????????????????? | | # """ = #?????????????????????? | | # !%[ #?????????????????????? | | # *% = gg #??????????????T??????? | | # ! # ! ##### g#?????????????????????? | | ###+## % #??#rgg #?????????????????????? | | #### ### #??#gg #?????????????????????? | | """ #? # #??# #?????????????????????? | | """ ## # /// #??# #?????????????????????? | | """ ## + /// #??# % #?????????????????????? | | ## ## # /// #??# #?????????????????????? | | =#???? #########??# #?????????????????????? | | #####?## #??????????# #?????????????????????? | | ???????########???????#% @ #?????????????????????? | | ###????# #???????# #?????????????????????? | | ###### """ #???????# ????????????????????? | | # """ #???????# w #???????????????????? | | + """ #???????# #???????????????????? | | # #???????# #???????????????????? | | ## # #???????#+## #???????????????????? | | #### # #??????????? ???????????????????? | | # ## + """ #???""?????? #??????????????????? | | #### #%""" #???"T?????? ??????????????????? | | #### # "S #???""?????? a#??????????????????? | | #?## ##%""" #??????????? #??????????????????? | | ##??# ## "" #???????????; ###??????????????????? | | ##### ## #???????????# #????????????????????? | | !# ### #####???????????? #????????????????????? | | # #?###??##???????????? ?????????????????????? | | """#+######?# ????????????H?????????????????????? | | """# T #?##??????????????????????????????????? | | """# [ #??#??????????????????????????????????? | | # / #??#""????????????????????????????????? | | ##### / ##?#"T????????????????????????????????? | | ????# ! ! #?#""????????????????????????????????? | | ????# ##?#??????????????????????????????????? | | ????####+###??#??????????????????????????????????? | | ######## #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperZioniteScanner Manual? 0 Play Time 00:34:05 Cumulative 5.3 hours Start 2023.12.19 @ 21:42:19 End 2023.12.19 @ 22:33:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 70x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77f3f813-bc24-40fb-92b4-cef1e2ebaf7b