Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 13:40:29 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1461) 1461 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3759 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 497/550 Matter 275/300 Energy 395/460 System Corruption 1% Temperature Warm (117) Movement Walking (126) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Hardlight Generator > --- WEAPON (3) ------- Improved Medium Laser Improved Light Cannon Advanced EMP Blaster > --- INVENTORY (8) ---- Improved Aluminum Leg Titanium Leg Improved Medium Laser Improved Medium Laser Particle Cannon Advanced EMP Blaster Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Aluminum Leg Titanium Leg Improved Medium Laser Improved Medium Laser Particle Cannon Advanced EMP Blaster Grenade Launcher Heavy Hammer [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Leg Titanium Leg Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 61 | 6 12 35 . 8 Power 14 | 1 3 7 . 3 Engine 14 | 1 3 7 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 9 . 1 Treads . | . . . . . Leg 11 | 2 3 5 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 14 | 1 1 11 . 1 Device 6 | . . 5 . 1 Storage 4 | 1 . 3 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 18 | 2 5 8 . 3 Energy Gun 9 | 1 3 5 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 2 | . . 2 . . Launcher 5 | . 1 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Corrupted Parts 1 | . . 1 . . System Corruption 4 | . . 4 . . Parts Lost 3 | . 1 2 . . Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 97 Engine 12 | . 14 11 11 16 Leg 26 | . 28 25 33 27 Flight 4 | . . 7 . . Device 8 | . . 11 11 14 Storage 14 | . 14 16 11 9 Processor 5 | . 13 1 . . Protection 2 | . . 2 11 2 Energy Gun 14 | . 16 15 11 9 Ballistic Gun 4 | . 10 2 . . Ballistic Cannon 3 | . . 3 11 9 Launcher 2 | . 1 1 . 9 Naked Turns . | . . . . . Heaviest Build 40 | 11 13 23 23 40 Greatest Support 57 | 20 20 57 51 51 Greatest Overweight (x) 2 | 2 . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 6 | 1 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 Class Distribution -------------------- 57% | Mutant 17% | Scavenger-Mutant 12% | Sprinter 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1218 | 260 129 525 19 285 Remotely . | . . . . . Salvage Created 2167 | . 706 1184 28 249 Parts 143 | . 41 81 4 17 Haulers Intercepted 5 | . 1 3 . 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | . 15 21 3 3 Guns 28 | . 13 12 1 2 Cannons 3 | . . 1 2 . AOE 11 | . 2 8 . 1 Classes Destroyed 12 | . 6 5 . 1 Worker 3 | . . 3 . . Builder 3 | . . 1 . 2 Tunneler 1 | . . 1 . . Hauler 5 | . 1 3 . 1 Recycler 3 | . 3 . . . Mechanic 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 8 | . 3 4 . 1 Swarmer 15 | . 9 3 3 . Grunt 19 | . 6 13 . . Sentry 7 | . . 5 . 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 6 10 3 3 Combat Bots Only 6 | . 6 6 3 1 Max Kills in Single Turn 7 | . 2 7 2 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 2 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 200 | . 68 72 13 47 Missed 65 | . 22 25 6 12 Damage Taken 1504 | . 531 574 62 337 Core 285 | . 166 60 6 53 Absorbed by Shields 140 | . . . . 140 Regen/Repaired (Parts) 115 | . . 115 . . Core Remaining (%) 72 | 100 33 . 83 . Volleys Fired 142 | . 50 60 5 27 Largest 3 | . 2 2 2 3 Hottest 131 | . 80 101 95 131 Shots Fired 281 | . 96 114 10 61 Gun 203 | . 93 81 5 24 Cannon 52 | . . 20 5 27 Launcher 26 | . 3 13 . 10 Special . | . . . . . Kinetic 98 | . 32 34 5 27 Thermal 126 | . 37 60 5 24 Explosive 3 | . 3 . . . Electromagnetic 54 | . 24 20 . 10 Robot Hit Streak 14 | . 11 14 2 8 Robot Miss Streak 6 | . 6 3 3 6 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 166 | . 56 74 4 32 Core Hits 93 | . 30 51 2 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 1 5 1 3 Burn 8 | . 1 5 . 2 Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3904 | . 1011 1858 114 921 Guns 1581 | . 632 692 34 223 Cannons 579 | . . 206 80 293 Explosions 1732 | . 367 960 . 405 Melee . | . . . . . Ramming 12 | . 12 . . . Kinetic 806 | . 142 291 80 293 Thermal 1727 | . 608 862 34 223 Explosive 31 | . 31 . . . Electromagnetic 1328 | . 218 705 . 405 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 1 Average Corruption 2 | . . 4 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 12 . 2 Message Errors 2 | . . 2 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 2 | . . 1 . 1 Data Loss (major) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 74 | . 51 4 17 2 Projectiles 17 | . . . 17 . Explosions 57 | . 51 4 . 2 Melee . | . . . . . Knockbacks 4 | . . 3 . 1 Impact . | . . . . . Kinetic 4 | . . 3 . 1 Secondary . | . . . . . Self-Inflicted Damage 166 | . 122 11 . 33 Shots 5 | . 2 1 . 2 Rammed . | . . . . . Targets Rammed 3 | . 3 . . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 234 | . 198 139 30 234 Average Temperature 47 | . 51 22 15 80 Received Heat Transfer 383 | . 78 231 . 74 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 2 . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 7 . . Heat Transferred 4100 | . 1034 2363 74 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 4 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 600 | . 311 600 217 235 Initial 147 | . . 131 147 84 Average 218 | . 120 303 209 129 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 55 | 100 80 33 25 85 Level 1 27 | . 19 33 75 14 Level 2 17 | . . 32 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 4 . 3 Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 1 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 21 28 4 19 Peak Tracking Total 14 | . 5 7 3 14 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 4 | . 4 . . . Exploded 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 2 5 . 1 Max in Single Turn 3 | . 2 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 5 . 1 Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 8 16 . 5 Successful 10 | . 4 4 . 2 Failed 19 | . 4 12 . 3 Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 15 | . 6 5 . 4 Terminals 17 | . 6 6 . 5 Fabricators . | . . . . . Repair Stations 7 | . . 7 . . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . . 1 Terminals 2 | . 1 . . 1 Detonate 1 | . 1 . . . Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 5 . 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1931 | 53 550 1030 48 250 Spaces Moved 969 | 33 308 485 26 117 Core 12 | 12 . . . . Treads . | . . . . . Legs 781 | 21 308 309 26 117 Wheels . | . . . . . Hover . | . . . . . Flight 176 | . . 176 . . Fastest Speed 29 | 50 120 29 130 126 Average Speed 108 | 126 120 93 130 127 Slowest Speed 150 | 150 120 130 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 51 28 12 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . 16 . . . Terrain Destroyed 77 | . 44 32 . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 76 | . 44 32 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1590 | 41 400 955 30 164 Wait 315 | . 5 310 . . Move 966 | 32 308 484 25 117 Hop . | . . . . . Pick Up 48 | 3 10 31 . 4 Fast Attach 14 | 6 4 1 . 3 Attach 9 | . . 8 . 1 Detach . | . . . . . Swap 39 | . 8 27 . 4 Drop 55 | . 13 34 . 8 Fire 142 | . 50 60 5 27 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 344 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 5) 602 | -10/Materials | Core integrity fell below 50% 604 | -10/Materials | Entered another Materials area 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -9/Materials | Discovered new exit (range 14) 1435 | -9/Materials | Repaired Titanium Leg 1451 | -9/Materials | Discovered new exit (range 16) 1634 | -9/Materials | Entered Mines 1672 | -9/Mines | Discovered new exit (range 9) 1682 | -9/Mines | Entered Materials 1682 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1853 | -8/Materials | Garrison activated, responded to threat 1932 | -8/Materials | Self-destructed Last Messages --------------- 01896_ Door malfunctions. 01904_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01909_ Y-45 Defender Lgt. Armor Plating blasted off. 01911_ Critical hit (Burn: +27). 01912_ U-05 Engineer lays Concrete. 01918_ Y-45 Defender destroyed. 01919_ Acquired 38 matter. 01919_ K-01 Serf collects debris. 01921_ U-05 Engineer lays Concrete. 01923_ K-01 Serf collects debris. 01923_ U-05 Engineer lays Concrete. 01929_ K-01 Serf collects debris. 01929_ U-05 Engineer lays Concrete. 01930_ K-01 Serf destroyed. 01930_ U-05 Engineer lays Concrete. 01930_ C-30 ARC bursts open, deploying its payload. 01930_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????o????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ?????????????????? | | ???????????????? s ??????????????????? | | ??????????????? t s ??????????????????? | | ???????????????? gg ss##?????????????????? | | ????????????????? g # ?????????????????? | | ?????????????????#g u t +??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# % % #??????????????????? | | ?????????????????# ###### ?????????? | | ?????????????????? ku t ?????????? | | ?????????????????? = ????????? | | ?????????????????? % % ????????? | | ?????????????????##% #?#@! ????????? | | ?????????????????? #?#s#### #????????????? | | ??????????????????#%[ #?# #??????????????????????? | | ??????????????????# ###/####???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# ! # ss +???????????????????? | | ??????????????????# %=# #???????????????????? | | ??????????????????# = + #??????#????????????? | | ????????########### # #????? ###??????????? | | ????????# "T" # # +????? #??????????? | | ????????# # ####+###???? #??????????? | | ????????# # #??# #?????? #??????????? | | ????????# + ! #### #????? #??????????? | | ????????###########=% ##"#+###??? #??????????? | | ???????????######## *]# ![!#?? #??????????? | | ???????????# #! =# [[ #?? ######+????? | | ???????????# """ =#!]*# [ #? #???? | | ???????????# """ +*=!+ ## #???? | | ???????????# """ # # = + #???? | | ???????????# # + ######+###??????????? | | ???????????#[ # ##########???????????????????? | | ???????????######## #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????#%#????????????????????????????? | | ??????????????????#%#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationPoweredRifle Manual? 0 Play Time 00:25:55 Cumulative 75.2 hours Start 2024.05.13 @ 13:17:20 End 2024.05.13 @ 13:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 100 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9ff85f7-0ca1-4d57-9cdf-d5d5fac24a5c