Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 16:52:19 Player: Qvest Result: Destroyed by 28-XIP(E) with Overtuned Barrage Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (361) 361 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2176 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Overtuned Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Advanced Heat Sink Large Storage Unit > --- WEAPON (2) ------- Overtuned Pulse Rifle Overtuned Barrage Gun > --- INVENTORY (15) --- Light Ion Engine Overtuned Titanium Leg Armored Leg Subdweller Monowheel Scrap Suit Weapon Cycler Makeshift ECM Suite EM Disruption Field Remote Shield Heavy Particle Cannon Coil Gun Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Leg Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- Overtuned Barrage Gun Makeshift Sword > --- INVENTORY -------- Light Ion Engine Subdweller Monowheel Airjet Weapon Cycler Makeshift ECM Suite Improved Light Armor Plating Improved Medium Armor Plating EM Disruption Field Remote Shield Overtuned Pulse Rifle Heavy Particle Cannon Coil Gun Mini Grenade Launcher CPS Tube Katana [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Overtuned Titanium Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Weapon Makeshift Sword Energy Gun Subdweller Laser Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Battle Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 7 1 13 7 14 Power 9 | 1 . 5 1 2 Engine 8 | 1 . 5 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 . 3 4 6 Treads 2 | 2 . . . . Leg 8 | . . 2 2 4 Wheel 3 | . . 1 2 . Hover 2 | . . . . 2 Flight . | . . . . . Utility 7 | 2 1 1 1 2 Device 3 | 1 . 1 . 1 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 4 1 4 Energy Gun 5 | 1 . 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 2 6 . Power 2 | . . 1 1 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 6 | . . 2 6 . To Critical Strikes . | . . . . . Average Backups 10 | 5 7 9 8 11 Power . | . 1 . . . Propulsion 3 | 3 5 4 3 2 Utility 3 | . . 2 2 4 Weapon 2 | . 1 . 1 3 Tool/Special . | . . . . . Unused Backups 28 | 3 . 5 1 19 Power 1 | . . . 1 . Propulsion 11 | 3 . 4 . 4 Utility 11 | . . 1 . 10 Weapon 4 | . . . . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 100 99 89 99 Engine 7 | . 14 13 12 4 Core 6 | . . . . 9 Treads 2 | . 28 5 . . Leg 14 | . . 19 11 13 Wheel 2 | . . 3 13 1 Hover 8 | . . . . 12 Device 13 | . 14 14 11 13 Storage 14 | . 14 14 14 14 Energy Gun 9 | . 14 14 14 7 Ballistic Gun 9 | . 14 6 9 10 Ballistic Cannon 1 | . . . . 2 Slashing Weapon 6 | . . 7 1 7 Peak Build Rating 30 | 7 7 20 18 30 Average Rating 20 | 6 7 16 14 24 On Entrance 9 | . 7 7 17 14 Avg Prop Armor Cover (%) 9 | . . 12 10 8 Naked Turns . | . . . . . Heaviest Build 32 | 12 17 24 24 32 Greatest Support 40 | 40 40 40 32 38 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 25 15 Average Capacity 11 | 7 9 10 10 12 Most Carried 15 | 8 8 10 10 15 Average Carried 11 | 5 7 9 9 12 Final Capacity 15 | 8 10 10 10 15 Final Carried 14 | 7 8 10 10 14 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 726 | 283 18 168 87 170 Remotely . | . . . . . Salvage Created 558 | 125 24 409 . . Parts 48 | 12 5 31 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . 17 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 11 | . . 11 . . Melee 3 | . . 3 . . Guns 8 | . . 8 . . Classes Destroyed 5 | 2 . 3 . . Tunneler 5 | 3 2 . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 6 | . . 6 . . Subdweller 5 | . . 5 . . Best Kill Streak 6 | 2 1 6 . . Combat Bots Only 4 | . . 4 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 147 | . 6 110 31 . Missed 49 | . 2 35 12 . Hits 98 | . 4 75 19 . Projectile 98 | . 4 75 19 . AOE 7 | . . . 7 . Critical Strikes 2 | . . 1 1 . Damage Taken 1412 | . 75 847 463 27 Core 255 | . 49 102 77 27 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 52 | 13 8 30 1 . Largest 2 | 1 2 2 2 . Hottest 90 | 20 60 90 90 . Shots Fired 85 | 13 10 60 2 . Gun 85 | 13 10 60 2 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | 13 8 30 1 . Thermal 15 | . . 14 1 . Explosive . | . . . . . Electromagnetic 18 | . 2 16 . . Robot Hit Streak 12 | 10 12 12 . . Robot Miss Streak 2 | 1 1 1 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 86 | 12 9 65 . . Core Hits 32 | 8 4 20 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks 23 | . . 23 . . Impact . | . . . . . Slashing 23 | . . 23 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1659 | 102 80 1477 . . Guns 887 | 102 80 705 . . Cannons . | . . . . . Explosions . | . . . . . Melee 772 | . . 772 . . Ramming . | . . . . . Kinetic 498 | 102 65 331 . . Thermal 222 | . . 222 . . Explosive . | . . . . . Electromagnetic 167 | . 15 152 . . Impact . | . . . . . Slashing 772 | . . 772 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 28 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 28 | . . 28 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 2 . . Average Temperature 12 | . 15 2 . . Received Heat Transfer 327 | . 45 192 90 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 275 | . . 275 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | 10 5 . 81 . Initial 81 | . . . 81 . Average 9 | 1 . . 20 . Influence Increases 275 | 20 10 245 . . Destroy 0b10 Robot/C 160 | . . 160 . . Destroy 0b10 Robot/NC 30 | 20 10 . . . Destroy Leader 10 | . . 10 . . Lose Combat Pursuer 75 | . . 75 . . Influence Decreases 275 | 20 5 79 171 . Entered New Map 93 | . . 3 90 . Time Decay 180 | 20 5 74 81 . Lost Part 2 | . . 2 . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 8 15 3 1 Peak Tracking Total 6 | . 6 6 3 2 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 13 | . . . 2 11 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 95 | . . . 25 70 Successful 95 | . . . 25 70 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 95 | . . . 25 70 Record 93 | . . . 24 69 Proto ID Catalog 1 | . . . . 1 Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1597 | 141 197 376 51 832 Seismic 1597 | 141 197 376 51 832 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 4826 | 290 197 1047 352 2940 Spaces Moved 4063 | 157 105 652 293 2856 Core 4 | 4 . . . . Treads 334 | 153 105 76 . . Legs 1251 | . . 422 45 784 Wheels 601 | . . 154 248 199 Hover 1873 | . . . . 1873 Flight . | . . . . . Fastest Speed 50 | 50 160 120 95 66 Average Speed 109 | 157 160 131 110 100 Slowest Speed 190 | 160 160 160 185 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 35 33 18 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 6 | . . 3 . 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . . . 7 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 4338 | 189 126 770 318 2935 Wait 45 | . 11 27 5 2 Move 4059 | 156 104 651 292 2856 Hop . | . . . . . Pick Up 55 | 10 1 13 7 24 Fast Attach 15 | 7 . 1 . 7 Attach 13 | . . 3 6 4 Detach 1 | . . . . 1 Swap 25 | . 1 9 4 11 Drop 50 | 3 1 13 3 30 Fire 52 | 13 8 30 1 . Melee 23 | . . 23 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Discovered new exit (range 11) 423 | -10/Materials | Discovered new exit (range 10) 488 | -10/Materials | Entered Subcaves 489 | -10/Subcaves | Continued accompanying wandering Federalists (1) 500 | -10/Subcaves | Learned location of Zion (-7) 500 | -10/Subcaves | Met a Zionite searching for "candidates" 526 | -10/Subcaves | Lost 5 allies 557 | -10/Subcaves | Learned location of Storage (-8) 968 | -10/Subcaves | Build established: Scavenger-Mutant 1467 | -10/Subcaves | Core integrity fell below 50% 1498 | -10/Subcaves | Discovered new exit (range 14) 1535 | -10/Subcaves | Entered Recycling 1589 | -8/Recycling | Scanned before Scraplab entrance 1610 | -8/Recycling | Entered Scraplab 1628 | -8/Recycling | Discovered new exit (range 2) 1799 | -8/Recycling | Core integrity fell below 20% 1801 | -8/Recycling | Lost 6 parts (1p3n1u1w) 1887 | -8/Recycling | Entered Scraptown 2128 | -8/Scraptown | Visited UFD Registry 2128 | -8/Scraptown | Registered with UFD as "Protolever" 2140 | -8/Scraptown | Visited Cyclists 2149 | -8/Scraptown | Entered Cyclist Reading Room 2170 | -8/Scraptown | Visited Cave Peace 2198 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2200 | -8/Scraptown | Learned location of 1 exit from Factory 2201 | -8/Scraptown | Learned location of Armory (-4) 2210 | -8/Scraptown | Discovered new exit (range 13) 2359 | -8/Scraptown | Visited Spacefarers 2532 | -8/Scraptown | Build established: Mutant 2572 | -8/Scraptown | Visited Fellowship of the Rings 2690 | -8/Scraptown | Visited Bundlers 3149 | -8/Scraptown | Visited Botcube Research 3180 | -8/Scraptown | Visited Scrapoid Research Area 3206 | -8/Scraptown | Visited Chapter 10 3254 | -8/Scraptown | Visited Junk Repository 3305 | -8/Scraptown | Visited Junk Repository 3792 | -8/Scraptown | Discovered new exit (range 5) 3887 | -8/Scraptown | Found Scrap Suit 3890 | -8/Scraptown | Found Scrap Suit 4037 | -8/Scraptown | Visited Derelict Rescue Squad 4065 | -8/Scraptown | Visited Abandonware Association 4100 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4100 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4244 | -8/Scraptown | Visited Curators Association 4362 | -8/Scraptown | Visited Science Guys 4436 | -8/Scraptown | Visited Scrap Suit Storage 4598 | -8/Scraptown | Met Optimus 4598 | -8/Scraptown | Accepted into 0bPrime 4824 | -8/Scraptown | Civil war broke out across Scraptown 4827 | -8/Scraptown | Destroyed by 28-XIP(E) with Overtuned Barrage Gun Last Messages --------------- no choice but to apprehend Optimus and allies. 04824_ 0BP_ANNOUNCE: There is another choice, join 0bPrime! Our vision ensures independence and glory for all Derelicts! 04824_ ANNOUNCEMENT: Sever that connection! 04824_ 0BP_ANNOUNCE: We are one. To vict-- 04824_ ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. 04824_ Slug penetrates Wall. 04824_ Slug penetrates 57-UB5(p). 04826_ Optimus: "Bah, right when we're so close. Don't worry Protolever, they can't stop us now. Get out of here and do your job, we'll deal with this." 04826_ Slug penetrates 57-UB5(p). 04827_ Chain reaction triggered in Imp. Deuterium Engine. 04827_ 2R-EVZ(E) destroyed. 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"## ""#??????? | | ##### ################"" "## "#??????? | | ##????????#"" "#############?????? | | X"#????????#"" "## #"""""#""#?????? | | "" "" ##????????#"" "## ! !! !#?????? | | "" "" X"#??????###"" "## #?????? | | " " ######### #"" "## #?????? | | "" X" #?????? | | "" "## ##"#?????? | | " " ######### #"" "## !! !!#????????? | | "" "" ""#??????###"" "## #"""""#????????? | | "" "" ##????????#"" "##########????????? | | X"#????????#"" "#?????????????????? | | ##????????#"" "##############????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds This Is Interesting... You May Approach The Wall Challenges ------------ None Game ------ Seed SpacefoldSuspensionGun Manual? 0 Play Time 01:57:51 Cumulative 59.9 hours Start 2026.01.08 @ 18:10:31 End 2026.01.09 @ 16:52:19 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6cf555d-12bd-47bb-84b2-f5ed644c077d