Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 08:34:37 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (282) 1410 Value Destroyed (13840) 13840 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (19574) 19574 TOTAL SCORE: 45964 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4840 Follower Combat Kills 5690 Subatomizer Sterilization 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met Sigix 2000 Win 3000 Friendly Fire -1156 Cogmind --------- Core Integrity 856/1600 Matter 300/300 Energy 601/607 System Corruption 3% Temperature Cool (7) Movement Walking (96) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Biometal-Gyrokinetic Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Target Analyzer Improved Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (5) ------- Hpw. Thermal Quantum Construct/G Hvy. Directed Linear Construct/C > --- INVENTORY (5) ---- Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Enhanced Optical Array Advanced Signal Interpreter Tactical Coordination Suite Quantum Capacitor Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Hpw. Thermal Quantum Construct/G Hpw. Kinetic Hardcell Construct/C Hvy. Directed Linear Construct/C > --- INVENTORY -------- Advanced Transmission Jammer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 189] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Meta Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Makeshift Thermal Plating Weapon Constructs Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . Utility 10 | . . . . 2 . . 1 . . . . 2 . . . . 1 . . . 2 1 . 1 . Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 102 | 1 8 . 21 7 5 10 2 2 . . 1 4 1 1 1 1 2 5 1 1 9 3 3 9 4 Power 8 | . 1 . 4 1 1 1 . . . . . . . . . . . . . . . . . . . Engine 7 | . 1 . 4 1 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 2 . 4 1 2 1 . . . . . . . . . . . . . . . . . . . Treads 10 | . 2 . 4 1 2 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . 3 . 2 3 . 6 2 2 . . 1 4 1 1 1 1 2 5 1 1 9 3 3 9 4 Device 46 | . . . 1 2 . 5 2 1 . . 1 3 1 1 1 1 1 5 1 1 8 3 1 6 1 Storage 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 1 Hackware 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 Protection 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 1 2 . 11 2 2 2 . . . . . . . . . . . . . . . . . . . Energy Gun 7 | . . . 2 2 2 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 2 1 1 . . . . . 1 . . 2 . . . . . 3 . 2 2 1 Parts Lost 33 | . . . 3 1 . 4 2 . . . . 4 . . . . . 4 . . 2 1 2 5 5 Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 22 | . . . 1 . . 1 2 . . . . 1 . . . . . 4 . . 2 1 2 5 3 Weapon 8 | . . . . 1 . 2 . . . . . 3 . . . . . . . . . . . . 2 Highest Loss Streak 4 | . . . 2 1 . 2 1 . . . . 1 . . . . . 3 . . 1 1 1 2 4 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Backups 7 | 6 9 13 12 8 12 12 4 5 5 4 5 4 5 5 5 4 5 4 4 4 5 5 3 4 3 Power . | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | 4 3 4 3 . 2 2 . . . . . . . . . . . . . . . . . . . Utility 3 | . 1 2 1 3 4 4 2 4 4 3 4 3 4 4 3 2 3 2 2 3 3 4 2 1 1 Weapon 2 | 1 4 6 5 3 4 4 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 7 . 8 . 2 8 3 . 2 . . 3 . . . . 1 . . 2 1 . 4 1 1 Power 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 4 . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . Utility 20 | . 2 . 2 . . 4 1 . 2 . . 2 . . . . 1 . . 1 . . 3 1 1 Weapon 10 | . . . 5 . 1 1 1 . . . . . . . . . . . . 1 1 . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Average Slot Usage (%) 70 | . 96 100 96 88 100 69 57 60 60 60 60 61 57 58 57 58 56 56 56 57 55 56 56 58 56 Engine 5 | . 14 14 13 9 9 5 5 . 2 6 6 4 5 3 . . . . . . . . . . . Treads 9 | . 22 28 28 27 27 15 3 . . . . . . . . . . . . . . . . . . Leg 1 | . 5 . . . . . . 6 6 5 . 1 5 5 5 5 5 . . . . . . . 4 Device 19 | . . . 9 7 18 16 25 20 20 20 20 22 28 29 28 29 29 28 30 31 30 33 28 23 14 Storage 4 | . 18 14 13 9 9 7 . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 5 6 6 6 11 5 5 5 5 5 6 5 5 4 4 4 6 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 9 20 Protection 1 | . 6 14 . 8 9 1 . . . . . . . . . . . . . . . . . . . Energy Gun 4 | . . . 5 7 16 11 2 6 9 11 6 3 . . . . . 3 5 5 . . 4 5 . Energy Cannon 7 | . 11 14 12 1 9 7 9 13 9 6 6 5 5 3 . . 3 5 5 5 7 8 8 4 . Ballistic Gun 2 | . 5 . 8 16 1 . . . . . . 1 . 1 5 5 5 1 . . . . . 1 . Ballistic Cannon 2 | . 11 14 . . . . 5 . . . 6 3 5 5 5 5 1 . . . . . . . 7 Peak Build Rating 189 | 6 8 8 32 32 34 50 71 76 76 77 77 103 101 102 105 108 116 124 127 127 152 166 180 189 182 Average Rating 74 | 6 7 8 16 25 32 40 58 74 75 76 76 94 100 101 102 106 113 116 125 126 141 158 166 181 175 On Entrance 84 | 6 6 8 8 32 30 33 48 69 76 76 77 77 101 101 101 105 108 113 124 127 127 152 159 180 160 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 41 34 57 57 48 51 42 31 32 26 30 63 66 68 58 57 57 63 55 55 70 74 73 83 52 Greatest Support 128 | 20 40 40 40 60 60 60 61 61 61 61 61 61 50 50 50 50 50 50 42 42 128 112 112 112 65 Greatest Overweight (x) 12 | . 1 . 1 . . 12 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 1 . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 13 15 17 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 14 14 25 24 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 8 | 6 9 13 16 10 14 13 4 4 4 4 4 4 5 5 4 4 4 4 4 4 4 4 4 4 3 Final Capacity 25 | 8 15 15 25 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 13 14 25 12 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 1 Scrap Engine Consumption 248 | . . . . . . 24 36 1 7 4 8 23 . 7 1 2 9 22 20 1 25 7 6 33 12 Constructs Created 9 | . . . . . . 4 1 . . . . 2 . . . . . . . . . 1 . . 1 Constructs Modified 98 | . . . . . . 5 12 4 2 2 . 10 . 3 . 2 1 11 2 . 16 1 6 17 4 Class Distribution -------------------- 47% | Construct 23% | Mutant 7% | Commander-Construct 5% | Hacker-Construct 5% | Commander-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Commander-Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -3/Research Construct | -2/Research Construct | -2/Quarantine Hacker-Construct | -1/Access Wizard-Construct | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Matter Collected 3167 | 186 376 . 381 293 139 176 232 58 150 . 118 276 10 50 40 20 . 131 30 20 138 40 81 115 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14984 | . 344 . 452 519 799 249 1173 187 292 . 370 1348 39 304 107 112 157 1165 165 77 1770 925 1133 2215 1082 Parts 685 | . 23 . 35 30 40 7 67 4 12 . 14 51 . 10 . 5 8 54 9 8 97 43 32 91 45 Haulers Intercepted 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . 15 . . . . . 6 . 6 . . 13 . . . . . . . . . . . Prevented 30 | . . . . . . . . . 14 . 8 . . 3 . 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Combat Hostiles Destroyed 225 | . 9 . 14 10 20 7 22 . 7 . 8 13 . 7 . 2 2 17 2 . 22 8 13 27 15 Guns 50 | . 5 . 2 7 12 . 6 . 2 . . 4 . . . . 1 8 . . 2 . . 1 . Cannons 150 | . 4 . 9 3 6 2 14 . 5 . 7 6 . 5 . 1 1 7 2 . 18 8 12 25 15 AOE 13 | . . . 3 . 2 5 . . . . . . . . . . . . . . 2 . . 1 . Classes Destroyed 24 | . 4 . 3 2 2 1 3 1 1 . . 2 . . . 2 . . . . 2 . 1 . . Worker 7 | . . . . . 1 . . . . . . 2 . . . . 1 . . . 2 . . 1 . Builder 8 | . . . . . . . 4 . . . . 1 . . . . . 2 . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Recycler 5 | . . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 . . . Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Operator 8 | . . . . 1 . . . . . . . . . . . . . 1 . 2 2 . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 20 | . 1 . . . . . 1 . . . . 2 . . . . 1 1 1 . 4 4 1 3 1 Swarmer 63 | . 3 . 2 3 6 1 9 . 3 . 5 . . 5 . . . 4 . . 8 . 4 5 5 Grunt 63 | . 6 . 1 5 7 1 7 . 3 . 1 . . 2 . . . 8 . . 1 . 9 10 2 Brawler 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 1 2 6 3 2 . . . 1 1 . . . . . 3 . . 5 3 . 4 2 Hunter 19 | . . . . . 1 . 3 . . . . 5 . . . . . 2 . . . 3 . 5 . Programmer 24 | . . . . . . . 1 . . . . 6 . . . . 2 . . . 7 2 . 3 3 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . . 10 . . 1 . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 4 . 3 5 6 6 7 . 3 . 5 3 . 5 . 2 3 4 2 1 10 5 6 6 6 Combat Bots Only 6 | . 4 . 3 4 6 6 6 . 3 . 5 3 . 5 . 2 1 4 2 . 4 3 5 6 6 Max Kills in Single Turn 4 | . 1 . 1 1 2 4 2 1 1 . 2 2 1 1 . 1 1 1 1 1 4 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 4 . . . . . . . . . . . . . . 2 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Hostile Shots Fired 1076 | . 42 . 61 38 65 25 135 6 22 . 5 92 . 39 . 18 13 68 12 2 103 29 41 145 115 Missed 358 | . 15 . 14 17 20 10 37 3 5 . 2 33 . 11 . 7 6 25 6 2 41 11 11 42 40 Hits 718 | . 27 . 47 21 45 15 98 3 17 . 3 59 . 28 . 11 7 43 6 . 62 18 30 103 75 Projectile 718 | . 27 . 47 21 45 15 98 3 17 . 3 59 . 28 . 11 7 43 6 . 62 18 30 103 75 AOE 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Critical Strikes 40 | . 1 . 2 . 1 1 2 . . . 1 4 . . . . . 5 2 . 4 . 3 6 8 Damage Taken 15019 | . 302 . 972 271 582 219 1652 27 290 . 74 1280 . 438 . 328 253 902 156 52 1493 558 726 2713 1731 Core 1352 | . 35 . 81 38 80 28 135 . 57 . 25 55 . 50 . 22 . 103 . . 128 55 52 199 209 Absorbed by Shields 356 | . . . . . . . . . . . . . . . . . . 193 . . 126 . . . 37 Ignored by Resistances 125 | . . . . 28 38 14 . . . . . . . . . . . . . . . . 6 39 . Regen/Repaired (Parts) 7313 | . . . . . . . 781 172 110 247 . 577 . 274 . 43 244 635 216 . 800 122 687 1677 728 Core Remaining (%) 78 | 100 . . 53 . . 73 . . . . 74 . . . . 87 . . . 91 90 . 83 . 53 Volleys Fired 851 | . 29 . 70 40 37 14 52 23 13 1 12 41 1 30 2 15 17 59 12 16 98 50 58 122 39 Largest 3 | . 2 . 2 3 3 3 3 1 3 1 3 3 1 1 1 2 2 2 2 2 2 1 3 3 2 Hottest 348 | . 90 . 160 146 186 177 242 88 242 88 242 348 84 264 88 172 172 172 329 329 329 93 271 291 250 Shots Fired 1311 | . 55 . 96 88 103 37 130 23 39 1 23 82 1 30 2 21 24 97 18 18 107 50 60 144 62 Gun 435 | . 28 . 25 75 67 22 38 . 13 1 4 32 . 5 2 6 10 46 10 14 10 . 4 22 1 Cannon 865 | . 27 . 64 13 34 13 92 23 26 . 19 50 1 25 . 15 14 51 8 4 97 50 56 122 61 Launcher 11 | . . . 7 . 2 2 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 457 | . 40 . 12 51 10 4 12 . . . 9 28 . . . . . 28 10 14 69 50 40 52 28 Thermal 636 | . 15 . 77 37 71 33 80 18 13 1 . 31 . 12 . . 11 51 8 4 38 . 10 92 34 Explosive 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 167 | . . . . . 22 . 38 5 26 . 14 23 1 13 . 15 3 . . . . . 7 . . Phasic 44 | . . . . . . . . . . . . . . 5 2 6 10 18 . . . . 3 . . Robot Hit Streak 20 | . 15 . 19 11 17 10 12 2 9 . 5 17 5 14 20 10 7 9 7 8 11 9 6 8 5 Robot Miss Streak 6 | . 2 . 2 3 3 3 6 1 2 . 6 3 . 4 . 4 3 3 5 4 4 4 3 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . 1 1 1 1 2 . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 284 | . . . . . . . . . . . . . . . . . . . . . 84 50 57 93 . Shots Hit Robots 815 | . 37 . 49 45 68 26 88 5 22 . 17 64 1 17 2 10 16 72 14 16 79 32 38 72 25 Core Hits 480 | . 13 . 20 20 37 14 67 2 16 . 17 48 . 9 5 2 7 47 7 9 52 17 21 33 17 Critical Kills 5 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . 1 . Critical Parts Destroyed 5 | . . . . 1 . . . . . . . 1 . . . . . . . . 2 . 1 . . Critical Strikes 18 | . . . . 3 4 2 2 . . . . 1 . . . . . . . . 4 . 1 1 . Burn 8 | . . . . 2 4 2 . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . 1 . . . . . . . 1 . . . . . . . . 4 . 1 1 . Melee Attacks 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42002 | . 588 . 1601 806 1434 711 2810 257 584 . 542 2374 90 814 60 540 1138 4003 932 718 4830 3279 2877 7880 3134 Guns 7291 | . 247 . 229 644 814 220 798 . 169 . 30 653 . 144 60 156 228 1343 307 442 288 . 42 477 . Cannons 32750 | . 331 . 807 162 392 175 2012 257 415 . 512 1721 90 670 . 384 839 2655 625 276 4170 3069 2835 7219 3134 Explosions 1913 | . . . 565 . 221 316 . . . . . . . . . . 71 . . . 372 210 . 158 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . 10 . . . 7 . . . . . . . . . . . . 5 . . . . . 26 . Kinetic 14509 | . 381 . 112 371 241 335 192 . . . 164 505 . . . . . 851 307 442 2326 3069 1857 1620 1736 Thermal 21076 | . 197 . 924 435 911 376 1820 61 180 . . 789 . 476 . . 719 2655 625 276 2504 . 496 6234 1398 Explosive 775 | . . . 565 . . . . . . . . . . . . . . . . . . 210 . . . Electromagnetic 4472 | . . . . . 275 . 798 196 404 . 378 1080 90 194 . 384 191 . . . . . 482 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1122 | . . . . . . . . . . . . . . 144 60 156 228 492 . . . . 42 . . Highest Corruption 7 | . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 3 3 3 7 1 6 3 3 Average Corruption 1 | . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 2 3 2 5 1 3 3 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . 4 5 6 . . 1 6 7 1 3 2 16 8 1 7 3 9 . 12 Message Errors 20 | . . . . . . . . . 1 . . 1 2 3 . . . 4 1 1 3 1 1 . 2 Matter Fused 24 | . . . . . . . 1 3 4 . . . . 1 . . 1 5 1 . . 1 4 . 3 Heat Flow Errors 9 | . . . . . . . . 1 . . . . . 1 . . 1 2 . . 1 1 . . 2 Energy Discharges 18 | . . . . . . . 1 1 1 . . . 3 1 . 1 . 4 3 . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . 1 . . . . . . 1 1 2 . . 3 . 2 . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 12 | . . . . . . . . . . . . 2 . 10 . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 3627 | . . . 59 . 16 9 49 79 . . . 347 57 64 . . 320 346 83 . 216 313 308 1098 263 Projectiles 3482 | . . . 59 . . . 49 79 . . . 347 57 64 . . 304 346 83 . 162 263 308 1098 263 Explosions 145 | . . . . . 16 9 . . . . . . . . . . 16 . . . 54 50 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 67 | . 1 . . . . . 3 . . . 1 8 . . . . . . . . 20 10 10 11 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . 1 . . . . . 3 . . . 1 8 . . . . . . . . 18 10 9 9 3 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . Self-Inflicted Damage 300 | . . . . . 52 . . . . . . . . . . . 86 2 . . 23 81 . 56 . Shots 6 | . . . . . 2 . . . . . . . . . . . 1 . . . 1 1 . 1 . Rammed 7 | . 1 . . 1 3 . . . . . . . . . . . . 1 . . . . . 1 . Targets Rammed 7 | . 1 . . 1 3 . . . . . . . . . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 225 . 252 30 . 353 440 277 234 6 329 354 37 347 . 164 237 310 282 346 414 . 118 393 223 Average Temperature 102 | . 73 . 54 15 . 169 144 46 84 4 123 93 37 141 . 66 79 58 78 160 127 . 56 109 79 Received Heat Transfer 1889 | . 141 . 466 126 171 63 195 . 81 . 20 12 . 18 . 18 . 152 . . 111 45 36 162 72 Effects 17 | . . . . . . 3 3 . . . 3 3 . . . . 1 3 . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Interference 11 | . . . . . . 3 2 . . . 3 . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 1 3 . 1 . 1 . . . . . . 1 . . Combat Hostiles 6 | . . . . . . . . . . . 1 2 . 1 . 1 . . . . . . 1 . . Parts Fried 36 | . . . . . 2 . . . 2 . 1 19 1 . . 3 2 . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 2 . . . . 1 . 1 . . . 2 . . . . . . . Combat Hostiles 6 | . . . . . . . 2 . . . . 1 . 1 . . . 2 . . . . . . . Parts Melted 30 | . . . . 2 6 1 2 . 1 . . 8 . 2 . . . 4 . . 2 . . 2 . Heat Transferred 16818 | . 407 . 1273 1073 2196 959 2465 100 300 . . 1828 . 874 . . 272 1165 259 111 1126 . 91 1987 332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Maximum Alert Level 5 | . . . . 1 3 1 2 . . . . . . . . . 1 4 4 2 5 4 3 5 5 Low Security (%) 43 | 100 100 100 . 93 17 73 2 . . . . 100 . . . . 36 10 . . 5 . . . . Level 1 17 | . . . . 6 27 26 57 . . . . . . . . . 63 15 . . 21 . . . . Level 2 11 | . . . . . 39 . 39 . . . . . . . . . . 20 . 100 29 . . 4 . Level 3 11 | . . . . . 15 . . . . . . . . . . . . 8 81 . 8 26 100 39 . Level 4 9 | . . . . . . . . . . . . . . . . . . 44 18 . 3 73 . 34 23 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . 31 . . 4 76 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Peak Influence 3087 | . 100 11 . 236 769 348 542 . . . . 152 . . . . 335 1553 1136 575 1892 1441 1064 2175 3087 Initial 1385 | . . 5 . . 96 228 462 . . . . 150 . . . . 300 161 864 404 161 1055 804 614 1385 Average 508 | . 21 . . 39 447 105 353 . . . . 68 . . . . 217 877 1035 510 904 1195 996 1226 2039 Influence Increases 15868 | . 296 6 122 372 921 493 1244 . 175 . 310 601 . 261 . 35 696 2128 352 216 2279 536 494 2073 2258 Destroy 0b10 Robot/C 6840 | . 180 . 100 200 440 180 460 . 140 . 180 280 . 240 . 20 140 920 160 80 880 200 280 760 1000 Destroy 0b10 Robot/NC 360 | . 10 . . 10 10 5 35 . . . 10 40 . . . 5 10 30 10 10 60 25 20 30 40 Destroy Leader 1230 | . 54 . . 50 110 . 102 . 20 . 20 86 . 10 . 10 42 104 . . 188 78 24 128 204 Allied During Kill 3103 | . . . 7 . 94 15 19 . . . 100 1 . 11 . . 19 787 170 90 820 44 13 272 641 Successful Hack 214 | . 21 6 . 19 3 52 14 . . . . 12 . . . . 4 28 . . 18 . 7 26 4 Select Force Hacks 240 | . 30 . . . . 210 . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . . . . . 30 . 60 . . . . 30 . . . . 60 120 . 30 30 30 45 90 15 Anti-Garrison Action 700 | . . . . . 200 . . . . . . . . . . . . . . . . . . 500 . Destroy Structure 1201 | . 1 . . 3 34 31 44 . . . . 2 . . . . 106 94 12 6 88 144 75 207 354 Advance Influence 900 | . . . . . . . 450 . . . . 150 . . . . 300 . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . 30 15 15 15 . Lose Combat Pursuer 465 | . . . 15 90 . . 60 . 15 . . . . . . . 15 45 . . 165 . 15 45 . Influence Decreases 12837 | . 281 21 122 144 562 1050 736 538 175 . 310 542 59 238 23 35 366 915 885 796 833 981 901 932 1392 Entered New Map 5126 | . . 10 . . 132 359 18 200 . . . . 23 . 23 . . 169 679 606 269 821 627 410 780 Time Decay 5801 | . 281 11 102 134 230 591 498 338 175 . 290 482 36 198 . 35 206 416 206 190 334 130 254 362 302 Search Patrol Dispatched 200 | . . . . . . . 100 . . . . . . . . . 100 . . . . . . . . Lost Part 320 | . . . 20 10 . 40 20 . . . . 40 . . . . . 40 . . 20 10 20 50 50 Lost Ally 1390 | . . . . . 200 60 100 . . . 20 20 . 40 . . 60 290 . . 210 20 . 110 260 Squads Dispatched 67 | . 5 . . 3 5 . 8 . . . . 2 . . . . 2 8 . . 8 2 2 14 8 Investigation 12 | . 3 . . . 1 . 1 . . . . . . . . . . 3 . . . . 1 2 1 Extermination 12 | . . . . . . . 1 . . . . 2 . . . . 1 . . . 2 1 . 2 3 Reinforcement 11 | . 2 . . 1 1 . 2 . . . . . . . . . 1 1 . . 1 . . 1 1 Assault 22 | . . . . 2 2 . . . . . . . . . . . . 4 . . . 1 1 9 3 Garrison 10 | . . . . . 1 . 4 . . . . . . . . . . . . . 5 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Distress Signals 20 | . . 1 . . 4 . 2 . . . . 3 . . . 1 1 2 2 . 4 . . . . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . 23 7 4 . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . 23 7 4 . Times Spotted 456 | . 10 . 19 17 24 15 33 1 8 . 11 18 . 12 . 3 11 51 10 18 60 19 23 54 39 Peak Tracking Total 14 | . 5 . 3 5 8 6 6 1 3 . 5 4 . 5 . 3 5 8 5 2 14 5 4 6 9 Tactical Retreats 17 | . . . 1 3 . . 3 . 1 . . . . . . . 1 3 . . 3 . 1 1 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Traps Triggered 13 | . 2 . 1 . . . . . . . . 1 . . . . . 6 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Machines Disabled 42 | . . . 1 . 2 . 4 . . . . 2 . 1 . . 4 10 . 2 2 2 3 8 1 Max in Single Turn 2 | . . . 1 . 1 . 2 . . . . 1 . . . . 1 1 . 1 1 1 1 2 . Garrison Access 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Machines Accessed 67 | . 6 1 4 5 4 14 5 . . . . 2 . . 4 . 1 11 . . 2 1 2 4 1 Terminals 37 | . 5 1 . 4 3 6 4 . . . . . . . . . 1 11 . . . . 1 . 1 Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 2 . Total Hacks 158 | . 17 3 9 13 8 33 9 . . . . 4 . . 17 . 2 23 . . 4 2 2 10 2 Successful 88 | . 10 1 9 4 7 26 1 . . . . 2 . . 17 . 1 4 . . 1 . 1 3 1 Failed 70 | . 7 2 . 9 1 7 8 . . . . 2 . . . . 1 19 . . 3 2 1 7 1 Catastrophic 17 | . . . . 1 . 1 4 . . . . 1 . . . . . 7 . . 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 178 | . 14 4 . 10 8 29 6 . . . . 6 . . . . 8 9 1 . 18 9 20 23 13 Terminals 91 | . 16 3 . 12 7 17 8 . . . . . . . . . 2 23 . . . . 1 . 2 Fabricators 9 | . . . . . . . . . . . . 2 . . . . . . . . 2 2 . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . . 13 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . . . . . . . . . . . . . 2 . 1 7 . Terminal Hacks 45 | . 3 1 9 1 2 5 . . . . . . . . 17 . 1 4 . . . . 1 . 1 Record 12 | . . . 6 . . 1 . . . . . . . . 5 . . . . . . . . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . Robot Analysis 8 | . 1 1 . . 1 1 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 8 | . . . 1 . 1 . . . . . . . . . . . 1 4 . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 7 . . 2 5 21 1 . . . . . . . . . . . . . 1 . . 3 . Terminals 24 | . 6 . . 2 4 11 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 3 . . 2 2 5 1 . . . . . . . . . . . . . . . . . . Skim 10 | . 2 . . . 2 6 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . 10 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Jam 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 1 . 5 2 5 5 . . . . 1 . . . . 1 8 . . 2 1 2 3 . Full Trace Events 7 | . . 1 . . . 2 1 . . . . . . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . . 1 . . . 13 . . . . 4 . . . . . 13 . 11 . 14 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 1 8 . . . . . . . . . . 1 2 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Total Allies 97 | . . 3 . . 10 8 . . . 6 . 2 . . . . 3 27 5 . 1 2 2 4 24 Largest Group 15 | . . 3 3 1 10 8 5 . . 6 6 2 2 2 . . 2 14 15 14 14 2 2 3 12 Highest-Rated Group 1154 | . . 40 40 13 173 94 68 . . 202 202 170 170 170 . . 100 918 1154 1010 1005 244 192 345 1103 Highest-Rated Ally 269 | . . 16 16 13 29 16 16 . . 38 38 85 85 85 . . 50 159 159 103 103 122 96 115 269 Zionite Dispatches 10 | . . . . . . . . . . . . 1 . . . . 1 4 . . 1 1 . 2 . Heavy 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 10 | . . . 6 . . . . . . . . . . . . . . 2 . . 1 . . 1 . STAY 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . Ally Attacks 799 | . . . 50 2 47 26 11 . . . 30 3 . 7 . . 17 190 53 30 112 5 5 70 141 Total Damage 30435 | . . . 569 17 524 221 75 . . . 510 22 . 510 . . 805 6916 1748 1051 5185 645 191 3137 8309 Kills 157 | . . . 5 . 3 7 1 . . . 3 . . 5 . . 5 32 7 4 27 2 1 11 44 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Active Infowar (turns) 16934 | . . . 2854 . . 2 1257 914 710 973 807 1250 941 1070 220 467 438 1002 421 387 745 268 540 1008 660 Optics 5450 | . . . . . . 2 207 2 178 . . . . . . . 30 1002 421 387 745 268 540 1008 660 Sensors 7829 | . . . . . . . . 914 532 973 807 1043 941 1070 220 467 438 98 . . . . . 326 . IFF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terrain 622 | . . . . . . . . . . . . . . . . . 363 259 . . . . . . . Seismic 3936 | . . . 2854 . . . 1082 . . . . . . . . . . . . . . . . . . Decoding 1335 | . . . . . . . . . . . . 1250 85 . . . . . . . . . . . . Jamming 1380 | . . . . . . . . . . . . . . . . . . . . . . 234 538 608 . Robot Analysis Total 8 | . 1 1 . . 1 1 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 3 . . . . 1 1 1 1 . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . 19 . . . . . . . . . . . . . Traps 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 5 2 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Turns Passed 23747 | 3 1168 291 3995 592 485 2878 1320 914 789 973 855 1250 941 1137 220 467 438 1002 421 387 745 268 540 1008 660 Spaces Moved 16500 | 2 599 182 2137 278 211 1101 711 978 820 916 864 1011 700 797 155 278 247 555 251 124 813 393 594 1098 685 Core 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Treads 5242 | . 450 182 2137 278 211 1098 467 . . . . . . . . . . . . . 143 . . 276 . Legs 6215 | 2 149 . . . . . 167 978 820 915 . 224 700 797 155 278 247 58 . . . . . 40 685 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3484 | . . . . . . . . . . . . 187 . . . . . 483 251 124 670 393 594 782 . Flight 1556 | . . . . . . . 77 . . 1 864 600 . . . . . 14 . . . . . . . Fastest Speed 39 | 120 120 160 160 160 160 136 88 88 88 88 88 88 134 134 134 134 88 88 140 140 50 50 50 39 39 Average Speed 119 | 120 167 160 173 160 160 176 157 88 88 88 88 106 134 134 134 150 150 121 140 140 70 50 66 72 80 Slowest Speed 650 | 120 240 160 250 160 160 650 273 88 88 88 88 134 134 134 134 158 158 140 140 140 153 50 70 170 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . 13 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 56 | 2 98 58 87 22 43 99 23 97 91 89 81 19 74 88 60 40 10 74 59 92 36 15 56 31 25 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 24 | . 1 . . . . 7 . . . 1 . 10 . . 3 . . . . . . . . . 2 Known Exits Taken 13 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 . . . . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 24 | . . . 5 . . . . 2 3 3 5 . 1 3 . 2 . . . . . . . . . Spaces Dug 63 | . . . 8 1 . 1 3 4 . . . . . 6 . 3 3 . . . 6 5 3 18 2 Terrain Destroyed 467 | . . . 51 4 35 31 41 16 7 . . 2 . 24 . 10 21 18 2 3 24 53 25 69 31 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Projectile 295 | . . . 20 4 . . 25 16 7 . . 2 . 24 . 10 5 18 2 3 14 25 25 64 31 AOE 169 | . . . 31 . 35 30 16 . . . . . . . . . 16 . . . 8 28 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Res Qua Acc Com Total 19547 | 2 707 182 2319 356 284 2010 808 1008 857 1082 936 1113 702 835 165 306 289 789 303 322 963 464 742 1271 732 Wait 1612 | . 51 . 17 15 9 747 28 4 16 164 53 42 . 5 . 10 16 79 38 171 31 16 70 29 1 Move 16461 | 1 598 181 2136 277 210 1100 710 977 819 915 863 996 699 796 154 277 246 555 250 123 812 392 593 1097 684 Hop 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . Pick Up 93 | . 11 1 26 4 7 4 6 1 2 1 1 6 . . 1 1 2 2 . 4 1 1 9 2 . Fast Attach 62 | . 4 . 9 5 1 6 1 . . . . 2 1 . 4 . . 3 . 1 9 2 2 8 4 Attach 34 | . . . 4 5 . 3 3 . . . . 3 . . . . 1 3 1 1 1 . 4 2 3 Detach 29 | . 1 . 4 3 1 10 1 . . . . 1 1 . . . . 1 . 2 3 . . 1 . Swap 77 | 1 4 . 19 2 7 5 3 2 5 . 6 8 . 4 . 2 2 1 1 . 1 1 . 3 . Drop 117 | . 8 . 30 3 8 22 4 1 2 1 1 5 . . 4 1 1 1 1 4 6 2 6 6 . Fire 851 | . 29 . 70 40 37 14 52 23 13 1 12 41 1 30 2 15 17 59 12 16 98 50 58 122 39 Melee 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 68 | . . . . . . . . . . . . 2 . . . . . 65 . . . . . . 1 Rewire 124 | . . . . . 1 98 . . . . . . . . . . 4 20 . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 6) 983 | -10/Materials | Discovered new exit (range 15) 1172 | -10/Materials | Entered Mines 1209 | -10/Mines | Met a Derelict bent on vengeance 1237 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1329 | -10/Mines | Identified exit to Materials 1338 | -10/Mines | Discovered exit to Materials (range 9) 1354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1429 | -10/Mines | Assembled infested the area 1457 | -10/Mines | Discovered new exit (range 3) 1463 | -10/Mines | Entered Subcaves 1463 | -10/Subcaves | Accompanied by 3 allies 1525 | -10/Subcaves | Discovered new exit (range 15) 1565 | -10/Subcaves | Learned Materials non-interactive machine intel 1594 | -10/Subcaves | Visited 4L-MR0's lab 1623 | -10/Subcaves | Found Powered Cannon 1980 | -10/Subcaves | Visited Clippyterm 1985 | -10/Subcaves | Learned Factory trap positions 1985 | -10/Subcaves | Learned Factory stockpile data 2082 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2107 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2386 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2604 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2619 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2625 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2953 | -10/Subcaves | A Subdweller sparked back to life 2953 | -10/Subcaves | A Subdweller sparked back to life 2953 | -10/Subcaves | A Subdweller sparked back to life 2984 | -10/Subcaves | Found Meta Core 3040 | -10/Subcaves | Learned Materials terminal intel 3160 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3880 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3982 | -10/Subcaves | Discovered new exit (range 9) 4861 | -10/Subcaves | Found SUBCON Basin 5458 | -10/Subcaves | Entered Materials 5458 | -8/Materials | Accompanied by 1 ally 5458 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5459 | -8/Materials | Loaded intel: 39 non-interactive machine locations 5460 | -8/Materials | Loaded intel: 12 terminal locations 5460 | -8/Materials | Released subatomizers from SUBCON Basin 5544 | -8/Materials | Identified exit to Storage 5772 | -8/Materials | Build established: Tank 6022 | -8/Materials | Sterilization system engaged 6022 | -8/Materials | Non-combat units ordered to evacuate 6050 | -8/Materials | Entered Storage 6219 | -8/Storage | Garrison activated, responded to threat 6370 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6450 | -8/Storage | First assault squad dispatched 6529 | -8/Storage | Used back door to open Recycling access 6529 | -8/Storage | Discovered new exit (range 5) 6535 | -8/Storage | Entered Recycling 6544 | -8/Recycling | Lost 9 allies 6983 | -8/Recycling | Build established: Commander-Tank 7068 | -8/Recycling | Entered Scraplab 7098 | -8/Recycling | Found Prototype Device 7098 | -8/Recycling | Identified Scrap Engine 7369 | -8/Recycling | Discovered new exit (range 9) 7484 | -8/Recycling | Build established: Commander-Gunner 7882 | -8/Recycling | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 8692 | -8/Recycling | Build established: Commander-Mutant 9183 | -8/Recycling | Build established: Commander-Construct 9413 | -8/Recycling | Entered Factory 9413 | -6/Factory | Accompanied by 5 allies 9413 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9414 | -6/Factory | Loaded intel: 101 trap records 9672 | -6/Factory | Lost 5 allies 9763 | -6/Factory | Search patrols dispatched 9913 | -6/Factory | Build established: Construct 10039 | -6/Factory | Discovered new exit (range 12) 10275 | -6/Factory | Garrison activated, responded to threat 10729 | -6/Factory | Garrison activated, responded to threat 10733 | -6/Factory | Entered Lower Caves 11207 | -6/Lower Caves | Learned Factory stockpile data 11617 | -6/Lower Caves | Spotted B-75 Beast 11632 | -6/Lower Caves | Discovered new exit (range 13) 11647 | -6/Lower Caves | Identified exit to Lower Caves 11647 | -6/Lower Caves | Entered another Lower Caves area 11658 | -6/Lower Caves | Discovered new exit (range 15) 11786 | -6/Lower Caves | Learned Factory garrison access intel 12166 | -6/Lower Caves | Encountered a Warlord checkpoint 12368 | -6/Lower Caves | Discovered new exit (range 8) 12375 | -6/Lower Caves | Identified exit to Zion 12436 | -6/Lower Caves | Entered Zion 12472 | -6/Zion | Discovered new exit (range 9) 12544 | -6/Zion | Given A8's code to call for help 12564 | -6/Zion | Received a hallucinogenic algorithm 12585 | -6/Zion | System corruption cleaned by Quarantine Array 12977 | -6/Zion | Gained Derelict followers 13076 | -6/Zion | Met Imprinter 13090 | -6/Zion | Imprinted 13092 | -6/Zion | Declared Zion's savior 13245 | -6/Zion | Identified exit to Proximity Caves 13409 | -6/Zion | Entered Proximity Caves 13409 | -5/Proximity Caves | Accompanied by 6 allies 13411 | -5/Proximity Caves | Spotter reported a threat 13845 | -5/Proximity Caves | Learned Factory stockpile data 14109 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14132 | -5/Proximity Caves | Discovered new exit (range 6) 14137 | -5/Proximity Caves | Identified exit to Factory 14144 | -5/Proximity Caves | Found DCF Scrap (14 items) 14264 | -5/Proximity Caves | Entered Factory 14264 | -5/Factory | Accompanied by 2 allies 14264 | -5/Factory | Evolved 2 slots: Utility x2 14266 | -5/Factory | Loaded intel: 3 garrison access locations 14492 | -5/Factory | P-70 Sage assimilated allied QX-G79(M) 14989 | -5/Factory | Discovered new exit (range 4) 14993 | -5/Factory | Identified exit to Factory 15034 | -5/Factory | Discovered new exit (range 12) 15291 | -5/Factory | Identified exit to Upper Caves 15444 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 15445 | -5/Factory | Zion Heavy squad teleported in 15514 | -5/Factory | Entered Upper Caves 15514 | -5/Upper Caves | Accompanied by 2 allies 16234 | -5/Upper Caves | Discovered new exit (range 11) 16246 | -5/Upper Caves | Identified exit to Upper Caves 16455 | -5/Upper Caves | Entered another Upper Caves area 16455 | -5/Upper Caves | Accompanied by 2 allies 16588 | -5/Upper Caves | Discovered exit to Factory (range 10) 16592 | -5/Upper Caves | Found DCF Scrap (12 items) 17010 | -5/Upper Caves | Attracted the attention of an 0b10 base 17090 | -5/Upper Caves | Spotted B-75 Beast 17327 | -5/Upper Caves | Encountered a Warlord checkpoint 17349 | -5/Upper Caves | Discovered new exit (range 6) 17356 | -5/Upper Caves | Identified exit to Zhirov 17445 | -5/Upper Caves | Learned Factory garrison access intel 17592 | -5/Upper Caves | Entered Zhirov 17592 | -5/Zhirov | Discovered new exit (range 3) 17617 | -5/Zhirov | Met Zhirov 17645 | -5/Zhirov | Learned location of Testing (-3) 17645 | -5/Zhirov | Learned location of Command (-1) 17657 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17677 | -5/Zhirov | Found Alien Artifact 17677 | -5/Zhirov | Identified Integrated Reactor 17677 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17697 | -5/Zhirov | Found Alien Artifact 17808 | -5/Zhirov | Identified exit to Proximity Caves 17812 | -5/Zhirov | Entered Proximity Caves 17882 | -4/Proximity Caves | Spotter reported a threat 17884 | -4/Proximity Caves | Spotted B-86 Titan 17886 | -4/Proximity Caves | Spotter reported a threat 17898 | -4/Proximity Caves | Destroyed B-86 Titan 18196 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18244 | -4/Proximity Caves | Learned Research emergency access door positions 18279 | -4/Proximity Caves | Entered Factory 18279 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18281 | -4/Factory | Loaded intel: 3 garrison access locations 18517 | -4/Factory | Discovered new exit (range 14) 18529 | -4/Factory | Search patrols dispatched 18572 | -4/Factory | Retrieved Zion intel report: Branch Access 18572 | -4/Factory | Identified exit to Upper Caves 18572 | -4/Factory | Identified exit to Extension 18572 | -4/Factory | Identified exit to Armory 18573 | -4/Factory | Zion Demo squad teleported in 18717 | -4/Factory | Entered Extension 18718 | -4/Extension | Disrupted transfer network 18771 | -4/Extension | Rescued a captive Derelict 18780 | -4/Extension | Rescued a captive Derelict 18867 | -4/Extension | Lost 3 parts (3u) 18947 | -4/Extension | Rescued a captive Derelict 19008 | -4/Extension | Rescued A7 19039 | -4/Extension | Zion Fire squad teleported in 19048 | -4/Extension | Rescued a captive Derelict 19063 | -4/Extension | Rescued a captive Derelict 19077 | -4/Extension | Rescued a captive Derelict 19087 | -4/Extension | Zion Light squad teleported in 19091 | -4/Extension | Spotted B-86 Titan 19115 | -4/Extension | Spotted B-86 Titan 19122 | -4/Extension | Rewired B-86 Titan 19123 | -4/Extension | Allies destroyed B-86 Titan 19163 | -4/Extension | Rescued a captive Derelict 19217 | -4/Extension | First assault squad dispatched 19220 | -4/Extension | Lost 5 allies 19228 | -4/Extension | Zion Infowar Resupply teleported in 19248 | -4/Extension | Rescued a captive Derelict 19260 | -4/Extension | Rescued a captive Derelict 19379 | -4/Extension | Rescued a captive Derelict 19529 | -4/Extension | Rescued a captive Derelict 19598 | -4/Extension | Rescued a captive Derelict 19599 | -4/Extension | Rescued a captive Derelict 19627 | -4/Extension | Rescued a captive Derelict 19628 | -4/Extension | Rescued a captive Derelict 19681 | -4/Extension | Zion Heavy squad teleported in 19686 | -4/Extension | Discovered new exit (range 10) 19687 | -4/Extension | Discovered new exit (range 6) 19719 | -4/Extension | Entered Cetus 19719 | -4/Cetus | Accompanied by 10 allies (A7) 19724 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19736 | -4/Cetus | Spotted Cetus Guard 19736 | -4/Cetus | Spotted Cetus Guard 19736 | -4/Cetus | Spotted Cetus Guard 19741 | -4/Cetus | Spotted Cetus Guard 19751 | -4/Cetus | Destroyed Cetus Guard 19754 | -4/Cetus | Destroyed Cetus Guard 19755 | -4/Cetus | Allies destroyed Cetus Guard 19759 | -4/Cetus | Allies destroyed Cetus Guard 19820 | -4/Cetus | Started Cetus Manufacturing Module 19828 | -4/Cetus | Discovered new exit (range 21) 19845 | -4/Cetus | Manufactured an Enhanced Grunt 19858 | -4/Cetus | Spotted Cetus Guard 19858 | -4/Cetus | Spotted Cetus Guard 19859 | -4/Cetus | Spotted Cetus Guard 19859 | -4/Cetus | Spotted Cetus Guard 19866 | -4/Cetus | Allies destroyed Cetus Guard 19866 | -4/Cetus | Discovered new exit (range 22) 19870 | -4/Cetus | Manufactured an Enhanced Grunt 19870 | -4/Cetus | Allies destroyed Cetus Guard 19879 | -4/Cetus | Allies destroyed Cetus Guard 19883 | -4/Cetus | Allies destroyed Cetus Guard 19895 | -4/Cetus | Manufactured an Enhanced Grunt 19899 | -4/Cetus | Scared off Revision 17 19920 | -4/Cetus | Manufactured an Enhanced Grunt 19945 | -4/Cetus | Manufactured an Enhanced Grunt 20140 | -4/Cetus | Entered Archives 20140 | -4/Archives | Accompanied by 15 allies (A7) 20157 | -4/Archives | Discovered new exit (range 22) 20206 | -4/Archives | Discovered new exit (range 16) 20226 | -4/Archives | Build established: Commander-Construct 20226 | -4/Archives | Discovered new exit (range 19) 20527 | -4/Archives | Entered Research 20527 | -3/Research | Accompanied by 14 allies 20527 | -3/Research | Evolved 2 slots: Utility x2 20558 | -3/Research | Found Gamma Bomb Array 20597 | -3/Research | Retrieved Zion intel report: Active Garrisons 20598 | -3/Research | Zion Thermal Resupply teleported in 20626 | -3/Research | Spotted B-86 Titan 20637 | -3/Research | Destroyed B-86 Titan 20760 | -3/Research | Found Quantum Capacitor 20797 | -3/Research | Retrieved Zion intel report: Component Stockpiles 20894 | -3/Research | Found Prototype Device 20894 | -3/Research | Identified Exp. Thermal Shield 20914 | -3/Research | Retrieved Zion intel report: Component Schematics 21003 | -3/Research | Garrison activated, responded to threat 21007 | -3/Research | P-80 Master assimilated allied CP-CGE(l) 21057 | -3/Research | Garrison activated, responded to threat 21082 | -3/Research | Lost 7 allies 21205 | -3/Research | Garrison activated, responded to threat 21222 | -3/Research | Discovered new exit (range 21) 21240 | -3/Research | Found Prototype Device 21240 | -3/Research | Identified Exp. Thermal Defense Suite 21272 | -3/Research | Entered another Research area 21272 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21320 | -2/Research | Retrieved Zion intel report: Branch Access 21320 | -2/Research | Identified exit to Quarantine 21321 | -2/Research | Zion Heavy squad teleported in 21404 | -2/Research | Spotted B-90 Cyclops 21522 | -2/Research | First assault squad dispatched 21534 | -2/Research | Spotted B-90 Cyclops 21540 | -2/Research | Entered Quarantine 21541 | -2/Quarantine | Build established: Construct 21582 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 21613 | -2/Quarantine | Retrieved Zion intel report: Main Access 21613 | -2/Quarantine | Identified exit to Access 21762 | -2/Quarantine | Found Exp. System Shield 21772 | -2/Quarantine | Met incapacitated Sigix Warrior 21772 | -2/Quarantine | Lockdown squad dispatched 21779 | -2/Quarantine | Found Sigix Containment Pod 21807 | -2/Quarantine | Spotted Lightning 21818 | -2/Quarantine | Spotted Lightning 21822 | -2/Quarantine | Spotted Lightning 21843 | -2/Quarantine | Identified Transdimensional Reconstructor 21843 | -2/Quarantine | Warped through subspace 21895 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 21905 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 21912 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 21915 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 21929 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 21945 | -2/Quarantine | Found Alien Artifact 21995 | -2/Quarantine | Found Alien Artifact 22001 | -2/Quarantine | Found Transdimensional Reconstructor 22040 | -2/Quarantine | First assault squad dispatched 22053 | -2/Quarantine | Found Alien Artifact 22055 | -2/Quarantine | Found Alien Artifact 22080 | -2/Quarantine | Entered Access 22080 | -1/Access | Accompanied by 2 allies 22080 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22254 | -1/Access | Build established: Hacker-Construct 22813 | -1/Access | Retrieved Zion intel report: Active Garrisons 22814 | -1/Access | Zion Light squad teleported in 22830 | -1/Access | First assault squad dispatched 22912 | -1/Access | Retrieved Zion intel report: Trap Installations 22913 | -1/Access | Zion Hacking Resupply teleported in 22916 | -1/Access | High security lockdown imminent 22954 | -1/Access | Found Prototype Hackware 22954 | -1/Access | Identified Exp. Hacking Suite 22996 | -1/Access | High security lockdown engaged 23038 | -1/Access | Warped through subspace 23069 | -1/Access | Crushed by falling debris 23084 | -1/Access | Spotted B-99 Colossus 23084 | -1/Access | Spotted B-99 Colossus 23087 | -1/Access | Discovered new exit (range 3) 23088 | -1/Access | Entered Command 23134 | -1/Command | Retrieved Zion intel report: Active Garrisons 23204 | -1/Command | Disengaged cave seal 23231 | -1/Command | Retrieved Zion intel report: Component Schematics 23279 | -1/Command | Lost 6 allies 23301 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 23338 | -1/Command | First assault squad dispatched 23456 | -1/Command | Build established: Wizard-Construct 23583 | -1/Command | Identified Hpw. Transdimensional Reconstructor (x3) 23583 | -1/Command | Failed to warp due to unstable space 23584 | -1/Command | Failed to warp due to unstable space 23585 | -1/Command | Failed to warp due to unstable space 23736 | -1/Command | Spotted B-99 Colossus 23736 | -1/Command | Spotted Alpha 7 23736 | -1/Command | Spotted Striker 23736 | -1/Command | Spotted Executioner 23736 | -1/Command | Spotted Executioner 23736 | -1/Command | Spotted B-99 Colossus 23737 | -1/Command | Spotted Executioner 23738 | -1/Command | Spotted Executioner 23740 | -1/Command | Discovered new exit (range 7) 23741 | -1/Command | Spotted Striker 23746 | -1/Command | Spotted Alpha 7 23748 | *** | Escaped! Last Messages --------------- 23744_ Field strength at 28. 23744_ Knocked back. 23744_ Penetrated by Slug. 23744_ Slug penetrates Wall. 23744_ Penetrated by Slug. 23746_ Arm. Scrap Engine constructs Hpw. Thermal Quantum Construct/G. 23747_ Slug penetrates Access Shell. 23747_ Penetrated by Slug. 23747_ Slug penetrates Access Shell. 23747_ Penetrated by Slug. 23747_ Slug penetrates Access Shell. 23747_ Penetrated by Slug. 23747_ Slug penetrates Wall. 23747_ Slug penetrates Z-Experimental. 23747_ Penetrated by Slug. 23747_ Hpw. Kinetic Hardcell Construct/C destroyed. 23747_ Arm. Scrap Engine damaged due to network destabilization (-10). 23748_ Slug penetrates Wall. 23748_ Slug penetrates Access Shell. [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ????????# #? ?????? | | ????????# "??#####+##+?????? | | ??#?????#= ???????????????? | | ??# ???##%! ??????????????? | | ??## ###""= ?????????????? | | ??# *+%!+ ????????????? | | ??# %"[%############ ##"##""####???????????? | | ??# *+[!#??????????# #?##?## ??????????????? | | ??# %+==#?????????##++++##????? ??????????????? | | ??## ####%[#?????????# ^#????? ?????????????? | | ??# ???#*[#?????????# ##????? ?????????????? | | ??# ???##[[##????????7 ^ ???????"????????????? | | ??#????#=*%[#####????# 7##???????????????????? | | ???????##%=#=*! #???? ^ #???????????????????? | | ????????#!!#![ #????# ^##???????????????????? | | ????????# %#= =##??? #???????????????????? | | ????????#% "* =="##### ^ ##???????????????????? | | ????????#%!# """"# ^ K #???????????????????? | | ????????#!/" ###### ^ ####?????????????????? | | ????????# ; #?#BBE% E E #?????????????????? | | ????????# ; ###BB ??????????????????? | | ????????# " ;## E ????????????????????? | | ????????# ######;% ZK "?????????????????????? | | ????????# " = ##% "?????????????????????? | | ????????# #== ##% "" "?????????????????????? | | ????????# # ###% ^ "@ "?????????????????????? | | ????????# # #?# %" "?????????????????????? | | ????????# + #?#% ^% "?????????????????????? | | ????????# # #?# ????????????????????? | | ????????#### ! #?# ??????????????????? | | ???????????# #?# #?????????????????? | | ???????????# #?##############?????????????????? | | ???????????######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 80 Energy Generation 77 Energy Capacity 1158 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 250 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 67 Target Analysis 8 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 52 Defensive Hacking 28 Item Schematics ----------------- Huge Storage Unit | -8/Recycling | Hacked Lgt. Angular Momentum Engine | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Arc Projector | -3/Research | Z-intel Matter Neutralizer | -3/Research | Z-intel Imp. Thermal Shield | -3/Research | Z-intel Adv. Weight Redist. System | -3/Research | Z-intel Imp. Power Shielding | -3/Research | Z-intel Impulse Thruster | -3/Research | Z-intel Adv. Melee Analysis Suite | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Imp. Melee Analysis Suite | -3/Research | Z-intel Adv. Salvage Targeting Computer | -3/Research | Z-intel Hardcell Cannon | -3/Research | Z-intel Centrium Wheel | -3/Research | Z-intel Adv. Terrain Scan Processor | -3/Research | Z-intel Enh. Gamma Bomb Array | -2/Quarantine | Z-intel Exp. Transmission Jammer | -2/Quarantine | Z-intel Exp. Energy Well | -2/Quarantine | Z-intel Cld. Proton Cannon | -2/Quarantine | Z-intel Hvy. Antimatter Reactor | -2/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -2/Quarantine | Z-intel Adv. KE Penetrator | -2/Quarantine | Z-intel Spectral Analyzer | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Diametric Drive | -2/Quarantine | Archive Enh. Hardcell Cannon | -1/Command | Z-intel Adv. Hardlight Generator | -1/Command | Z-intel Nuclear Pulse Array | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Nanoactuators | -1/Command | Z-intel Enh. Quantum Rifle | -1/Command | Z-intel Mic. Antimatter Reactor | -1/Command | Z-intel Adv. Particle Charger | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Fusion Bomb Launcher | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Lrn. Terrain Scanner | -1/Command | Z-intel Lgt. Quantum Reactor | -1/Command | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive A-02 Transporter | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -8/Materials | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Art Critic Bigger Is Better DIY Cooler Force of Scrap Mistaken Identity Myspace Network Effect Not So Scrappy Scrappetite Seal Team Z Sprinter Suspicious Challenges ------------ None Game ------ Seed IonicThrowingRailcannon Manual? 0 Play Time 04:13:12 Cumulative 463.1 hours Start 2025.11.03 @ 21:07:06 End 2025.11.16 @ 08:34:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 26/1/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 021829e6-5c1c-465b-bf71-ff3c9e934fff