Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.14 @ 10:27:51 // Winter2019/RPGLIKE Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2060) 2060 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 5926 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 210 Friendly Fire -18 Cogmind --------- Core Integrity 360/600 Matter 260/300 Energy 38/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (2) ---- Proton Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Improved Cooling System Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun Advanced Beam Rifle Wave Gun > --- INVENTORY -------- Proton Missile Launcher Great Maul [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Slots Evolved 11 | 3 . 2 2 2 1 1 . Power . | . . . . . . . . Propulsion 3 | 1 . 1 . 1 . . . Utility 5 | . . 1 2 1 . 1 . Weapon 3 | 2 . . . . 1 . . Parts Attached 39 | 6 5 7 7 5 6 . 3 Power 4 | 1 1 1 . . . . 1 Engine 4 | 1 1 1 . . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 1 3 . . Treads . | . . . . . . . . Leg 8 | 2 . . 2 1 3 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 1 3 3 2 . . . Device 6 | . 1 2 2 1 . . . Storage . | . . . . . . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 18 | 3 3 3 2 2 3 . 2 Energy Gun 12 | . 3 2 . 2 3 . 2 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 3 | 3 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 . . Corrupted Parts 1 | . . . 1 . . . . System Corruption 1 | . . . 1 . . . . Parts Lost 5 | . . . . . . . 5 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility . | . . . . . . . . Weapon 3 | . . . . . . . 3 Highest Loss Streak 5 | . . . . . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 95 87 90 96 99 93 83 Engine 9 | . 14 11 9 7 7 6 4 Leg 24 | . 28 22 21 29 29 26 23 Device 18 | . 9 19 19 16 22 20 20 Processor 4 | . . . . 7 14 13 13 Protection 5 | . . 2 9 7 . . . Energy Gun 23 | . 30 33 23 15 17 20 22 Ballistic Gun 1 | . 11 . . . . . . Launcher 4 | . . . 6 7 7 6 . Naked Turns . | . . . . . . . . Heaviest Build 34 | 7 10 21 28 34 32 32 30 Greatest Support 45 | 20 20 20 30 40 45 45 45 Greatest Overweight (x) 1 | 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 2 2 2 Average Capacity 1 | . 1 1 1 1 1 2 2 Most Carried 2 | . 1 1 1 1 2 2 2 Average Carried . | . . 1 . . 1 2 1 Final Capacity 2 | 1 1 1 1 1 2 2 2 Final Carried 2 | . 1 1 1 1 2 2 2 Class Distribution -------------------- 28% | Scavenger-Skirmisher 20% | Skirmisher 18% | Mutant 12% | Scavenger-Gunner 10% | Gunner 4% | Commander-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Gunner | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Matter Collected 728 | 260 68 40 135 95 130 . . Remotely . | . . . . . . . . Salvage Created 2937 | . 412 78 919 434 1094 . . Parts 164 | . 27 4 48 24 61 . . Haulers Intercepted 4 | . . . . 1 3 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Combat Hostiles Destroyed 50 | . 10 1 17 6 16 . . Guns 31 | . 9 1 12 4 5 . . AOE 15 | . 1 . 5 2 7 . . Classes Destroyed 12 | . 3 1 4 3 1 . . Worker 4 | . 1 . 1 . 2 . . Builder 6 | . . . 2 1 3 . . Tunneler 3 | . . . 3 . . . . Hauler 4 | . . . . 1 3 . . Recycler 4 | . 2 . . 2 . . . Mechanic 1 | . . . . . 1 . . Swarmer 3 | . . . 3 . . . . Grunt 36 | . 10 . 11 2 13 . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . 1 2 2 3 . . Hunter 1 | . . . . 1 . . . Assembled 1 | . . . 1 . . . . Best Kill Streak 11 | . 6 1 7 2 11 . . Combat Bots Only 7 | . 5 1 6 2 7 . . Max Kills in Single Turn 3 | . 2 1 2 1 3 . . Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 1 . 2 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Damage Taken 2084 | . 268 60 422 376 670 . 288 Core 1627 | . 211 47 309 280 540 . 240 Absorbed by Shields . | . . . . . . . . Redirected to Core 1404 | . 170 47 275 263 468 . 181 Core Remaining (%) 100 | 100 100 . 100 . 100 . . Volleys Fired 122 | . 26 2 33 27 26 . 8 Largest 4 | . 3 3 3 3 3 . 4 Hottest 227 | . 120 120 136 140 146 . 227 Shots Fired 310 | . 70 6 80 59 66 . 29 Gun 280 | . 70 6 69 52 54 . 29 Cannon . | . . . . . . . . Launcher 30 | . . . 11 7 12 . . Special . | . . . . . . . . Kinetic 18 | . 18 . . . . . . Thermal 141 | . 34 4 38 26 23 . 16 Explosive . | . . . . . . . . Electromagnetic 151 | . 18 2 42 33 43 . 13 Robot Hit Streak 33 | . 12 3 14 20 33 . 14 Robot Miss Streak 3 | . 2 3 2 3 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 5 . . . . . . Max Gunslinging Chain 2 | . 2 . . . . . . Shots Hit Robots 214 | . 51 3 47 38 50 . 25 Core Hits 116 | . 26 2 31 17 39 . 1 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 9 | . 2 . 3 1 2 . 1 Burn 7 | . . . 3 1 2 . 1 Destroy 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5017 | . 772 31 1059 721 2094 . 340 Guns 2880 | . 618 31 580 543 768 . 340 Cannons . | . . . . . . . . Explosions 2126 | . 154 . 479 178 1315 . . Melee . | . . . . . . . . Ramming 11 | . . . . . 11 . . Kinetic 107 | . 107 . . . . . . Thermal 2252 | . 458 20 373 337 737 . 327 Explosive 18 | . . . . 18 . . . Electromagnetic 2629 | . 207 11 686 366 1346 . 13 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 1 . . . 10 Average Corruption 4 | . . . 1 . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . 1 . 24 . . Projectiles . | . . . . . . . . Explosions 25 | . . . 1 . 24 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 226 | . . . 109 99 18 . . Shots 14 | . . . 6 6 2 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 359 | . . . . . 359 . 138 Average Temperature 62 | . . . . . 83 . 50 Received Heat Transfer 729 | . 144 18 90 45 396 . 36 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . Combat Hostiles 4 | . . . . . 4 . . Parts Fried 11 | . . . 4 1 6 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . 1 1 1 . . Heat Transferred 4684 | . 975 50 989 777 1264 . 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . 3 . 3 . 5 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Peak Influence 1058 | . 313 131 391 519 1058 389 136 Initial 389 | . . 131 31 152 219 389 136 Average 205 | . 110 38 82 324 607 389 94 Maximum Alert Level 3 | . 1 . 1 2 3 1 . Low Security (%) 63 | 100 85 100 87 20 . . 100 Level 1 20 | . 14 . 12 49 30 100 . Level 2 9 | . . . . 30 35 . . Level 3 5 | . . . . . 34 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 5 2 1 1 5 . . Investigation 7 | . 4 2 . . 1 . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 1 3 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Distress Signals 5 | . . . 1 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 14 3 17 11 29 . 3 Peak Tracking Total 10 | . 3 2 4 5 10 . 3 Tactical Retreats 7 | . . 2 1 1 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Traps Triggered 6 | . 2 1 1 . 1 1 . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Machines Disabled 5 | . . . 2 1 2 . . Max in Single Turn 2 | . . . 2 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Machines Accessed 13 | . 4 3 1 3 2 . . Terminals 11 | . 4 3 . 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 14 9 1 7 3 . . Successful 18 | . 8 3 1 3 3 . . Failed 16 | . 6 6 . 4 . . . Catastrophic 3 | . 2 1 . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 11 3 . 3 . . . Terminals 31 | . 14 9 . 7 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 8 3 1 3 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . 4 . . 1 . . . Prototype ID Bank 5 | . 2 2 . 1 . . . Open Door 2 | . . . 1 . 1 . . Unreport Threat 2 | . 1 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 3 . 2 2 . . Full Trace Events 3 | . 2 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 10 4 Highest-Rated Group 173 | . . . . . 173 173 77 Highest-Rated Ally 29 | . . . . . 29 29 29 Total Orders . | . . . . . . . . Ally Attacks 95 | . . . . . 37 . 58 Total Damage 1468 | . . . . . 555 . 913 Kills 6 | . . . . . 6 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Robot Analysis Total 5 | . 4 . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Turns Passed 2781 | 61 381 200 1147 388 448 50 106 Spaces Moved 1430 | 46 211 141 462 213 255 42 60 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 1423 | 39 211 141 462 213 255 42 60 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 138 | 113 120 129 175 120 120 120 121 Slowest Speed 190 | 120 120 190 190 120 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 44 24 79 29 53 3 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . 6 . 12 41 22 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 81 | . 6 . 12 41 22 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Total 1966 | 51 287 155 726 289 342 42 74 Wait 257 | . 22 . 201 21 13 . . Move 1424 | 45 210 140 461 212 254 42 60 Hop . | . . . . . . . . Pick Up 4 | . 2 . 1 1 . . . Fast Attach 30 | 6 4 5 4 5 3 . 3 Attach 3 | . . . 1 . 2 . . Detach 6 | . 1 . 1 . 3 . 1 Swap 6 | . 1 2 2 . 1 . . Drop 22 | . 5 6 4 4 2 . 1 Fire 122 | . 26 2 33 27 26 . 8 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous 88 | . 16 . 18 19 35 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 18 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 385 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Entered another Materials area 445 | -9/Materials | Reached level 2 445 | -9/Materials | Upgraded with Propulsion slot (x1) 445 | -9/Materials | Upgraded with Utility slot (x1) 545 | -9/Materials | Build established: Scavenger-Gunner 609 | -9/Materials | Discovered new exit (range 15) 643 | -9/Materials | Entered Mines 645 | -9/Mines | Reached level 3 674 | -9/Mines | Learned location of 1 exit from Proximity Caves 698 | -9/Mines | Upgraded with Utility slot (x1) 985 | -9/Mines | Build established: Skirmisher 1043 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1245 | -9/Mines | Excavation squad dispatched 1245 | -9/Mines | A large section of the Mines collapsed 1362 | -9/Mines | Build established: Mutant 1495 | -9/Mines | Excavation squad dispatched 1645 | -9/Mines | Reached level 4 1697 | -9/Mines | Discovered new exit (range 15) 1734 | -9/Mines | Upgraded with Utility slot (x1) 1736 | -9/Mines | Discovered new exit (range 13) 1790 | -9/Mines | Entered Materials 1792 | -8/Materials | Reached level 5 1792 | -8/Materials | Upgraded with Propulsion slot (x1) 2059 | -8/Materials | Discovered new exit (range 14) 2086 | -8/Materials | Reached level 6 2091 | -8/Materials | Build established: Scavenger-Skirmisher 2110 | -8/Materials | Upgraded with Utility slot (x1) 2177 | -8/Materials | Identified exit to Storage 2178 | -8/Materials | Entered Storage 2179 | -8/Storage | Identified exit to Recycling 2197 | -8/Storage | Reached level 7 2336 | -8/Storage | Core integrity fell below 50% 2363 | -8/Storage | Destroyed 7 combat bots 2423 | -8/Storage | Reached level 8 2429 | -8/Storage | Upgraded with Weapon slot (x1) 2522 | -8/Storage | Discovered new exit (range 14) 2531 | -8/Storage | Garrison activated, responded to threat 2549 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2560 | -8/Storage | Identified exit to Factory 2567 | -8/Storage | Reached level 9 2626 | -8/Storage | Entered Factory 2626 | -7/Factory | Accompanied by 10 allies 2628 | -7/Factory | Reached level 10 2628 | -7/Factory | Upgraded with Utility slot (x1) 2676 | -7/Factory | Sucked down chute 2676 | -7/Factory | Entered Waste 2689 | -7/Waste | Spotted C-40 Crusher 2691 | -7/Waste | EMP discharged 2691 | -7/Waste | System corruption reached 10% 2702 | -7/Waste | Spotted C-40 Crusher 2747 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2749 | -7/Waste | Spotted C-40 Crusher 2750 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2778 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2781 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2782 | -7/Waste | Self-destructed Last Messages --------------- 02772_ Soldier 4a Hvy. Laser crushed. 02772_ Soldier 4a Carbon-fiber Leg crushed. 02772_ Soldier 4a suffers critical hit (Destroy). 02772_ Soldier 4a destroyed. 02775_ System corrupted: Matter fused (-10). 02775_ Carbon-fiber Leg crushed. 02775_ Trooper 4e Lgt. Nuclear Core crushed. 02775_ Trooper 4e Particle Gun crushed. 02775_ Trooper 4e destroyed. 02775_ 77 Matter crushed. 02777_ Lgt. Angular Momentum Engine crushed. 02778_ 56 Matter crushed. 02778_ Imp. EM Shotgun crushed. 02778_ Aluminum Leg crushed. 02780_ Carbon-fiber Leg crushed. 02780_ Adv. Beam Rifle crushed. 02781_ ALERT: Foreign system detected. Charging EMP. 02781_ Particle Gun crushed. 02781_ Wave Gun crushed. 02781_ Thermal Generator crushed. 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XP Earned 17007 | 3000 1310 1680 2250 2501 4566 1500 200 XP Spent 14725 | 2900 . 1300 2800 3375 2650 1700 . Upgrades 36 | 10 . 2 8 9 6 1 . Propulsion Slot 3 | 1 . 1 . 1 . . . Utility Slot 5 | . . 1 2 1 . 1 . Weapon Slot 3 | 2 . . . . 1 . . Heat Dissipation 5 | 5 . . . . . . . Inventory Capacity 2 | 1 . . . . 1 . . Sensor Range 11 | . . . . 7 4 . . Terrain Scan Density 6 | . . . 6 . . . . Ranged Accuracy 1 | 1 . . . . . . . Protomatter Created 750 | . 212 . 132 135 271 . . Integrity Restored 1808 | . 310 . 359 400 739 . . Core 1387 | . 211 . 356 273 547 . . Parts 421 | . 99 . 3 127 192 . . Protomatter Decayed 170 | . 82 . 13 . 75 . . Game ------ Seed MobileAerolevAutocannon Manual? 0 Play Time 00:34:18 Cumulative 213.5 hours Start 2022.09.14 @ 09:53:57 End 2022.09.14 @ 10:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 209 Rogue 196 Adventurer 1 Explorer 12 Win Type - Total 12 Types 10/1/0/1/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0baf3c8a-672c-417c-9bbf-80faec24baa0