Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:48:00 Player: Maeve Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (249) 249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1414 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Propulsion Shielding > --- WEAPON (2) ------- Minigun Heavy Battle Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Improved Sensor Array EM Pulse Gun Field Laser Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Minigun Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Improved Sensor Array EM Pulse Gun EM Pulse Gun Field Laser Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 6 . 6 . Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 85 99 . Engine 8 | . 14 7 . Core 5 | . . 6 . Leg 28 | . 28 28 . Storage 14 | . 14 14 . Protection 11 | . . 13 . Energy Gun 6 | . 14 5 . Ballistic Gun 18 | . 14 19 . Special Weapon 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 19 | 13 13 19 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 4 8 8 Average Carried 6 | 2 2 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 455 | 205 38 212 . Remotely . | . . . . Salvage Created 312 | . 53 259 . Parts 13 | . 5 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 3 8 . Guns 11 | . 3 8 . Classes Destroyed 3 | . 1 2 . Swarmer 3 | . 3 . . Grunt 5 | . . 5 . Assembled 3 | . . 3 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 35 | . 5 30 . Missed 8 | . 1 7 . Damage Taken 461 | . 34 427 . Core 81 | . 8 73 . Absorbed by Shields . | . . . . Redirected to Shielding 81 | . . 81 . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 30 | . 3 27 . Largest 2 | . 2 2 . Hottest 88 | . 60 88 . Shots Fired 55 | . 6 49 . Gun 55 | . 6 49 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 38 | . 3 35 . Thermal 14 | . . 14 . Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 7 | . 2 7 . Robot Miss Streak 4 | . 2 4 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 30 | . 3 27 . Core Hits 16 | . 3 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 533 | . 29 504 . Guns 533 | . 29 504 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 422 | . 19 403 . Thermal 101 | . . 101 . Explosive . | . . . . Electromagnetic 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | . 40 309 . Average Temperature 92 | . 19 98 . Received Heat Transfer 127 | . . 127 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 150 | . 72 150 14 Initial 27 | . . 27 14 Average 54 | . 29 63 14 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 13 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 4 | . 3 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Record 3 | . 3 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 5 | . . 5 . Largest Group 4 | . . 4 4 Highest-Rated Group 77 | . . 77 77 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 118 | . . 118 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 684 | 43 87 552 2 Spaces Moved 448 | 34 62 351 1 Core 13 | 13 . . . Treads . | . . . . Legs 435 | 21 62 351 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 117 | 93 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 23 70 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 551 | 44 69 437 1 Wait 49 | . 3 46 . Move 445 | 33 61 350 1 Hop . | . . . . Pick Up 13 | 5 2 6 . Fast Attach 3 | 3 . . . Attach 4 | 3 . 1 . Detach . | . . . . Swap 5 | . . 5 . Drop 2 | . . 2 . Fire 30 | . 3 27 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Entered Mines 136 | -10/Mines | Assembled infested the area 141 | -10/Mines | Assisted by a Guerilla fighting off Assembled 145 | -10/Mines | Learned location of Storage (-9) 155 | -10/Mines | Met a Derelict shopkeep closing up shop 305 | -10/Mines | Build established: Mutant 359 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 391 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 627 | -10/Mines | Found a hidden stash of uninstalled traps 644 | -10/Mines | Discovered new exit (range 8) 657 | -10/Mines | Learned Materials stockpile data 683 | -10/Mines | Entered Materials 683 | -9/Materials | Accompanied by 4 allies 683 | -9/Materials | Evolved 2 slots: Propulsion x2 685 | -9/Materials | Self-destructed Last Messages --------------- 00582_ Destroyed Shock Absorption System. 00583_ D-53 Grenadier destroyed. 00588_ U-05 Engineer builds a Wall. 00595_ The unstable cave ceiling collapses. 00602_ K-01 Serf collects debris. 00627_ A stash of uninstalled traps is collected here! 00641_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00644_ EXIT=FOUND 00657_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 00665_ Searching scrap... 00665_ Found ECM Suite. 00665_ Found 23 Matter. 00665_ Found 25 Matter. 00666_ Acquired 21 matter. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x5)... 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"g/ #????? | | ???????????????????????#z@ g #????? | | ???????????????????????# ##+####????????? | | ???????????????????????# #??????????????? | | ???????????????????????#####??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCompactProcessor Manual? 1 Play Time 00:08:27 Cumulative 55.2 hours Start 2024.04.17 @ 22:43:24 End 2024.04.18 @ 20:48:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 683cf70d-9a7b-448b-af45-c4cc2abd9a05