Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 22:04:05 Player: Adi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2939) 2939 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1253) 1253 TOTAL SCORE: 7237 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 792 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 400/400 System Corruption 4% Temperature Cool (16) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Large Battery Advanced Targeting Computer Core Analyzer Energy Filter System Backup Module > --- WEAPON (3) ------- Flak Cannon Mini Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Gravmag System Large Storage Unit Gatling Laser Plasma Cannon Flak Cannon Flak Cannon Flak Cannon Flak Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Battery Advanced Targeting Computer Core Analyzer Energy Filter > --- WEAPON ----------- Gatling Laser Flak Gun Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Large Storage Unit Energy Filter System Backup Module Beamcaster Plasma Cannon Mini Assault Cannon [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . 2 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 113 | 6 14 20 14 4 55 Power 13 | 1 5 2 1 . 4 Engine 10 | 1 5 2 1 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 26 | 2 6 3 2 . 13 Treads 4 | . . . . . 4 Leg 15 | 2 6 . . . 7 Wheel 7 | . . 3 2 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 1 7 4 2 17 Device 16 | . 1 2 3 2 8 Storage 10 | 1 . 5 1 . 3 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 42 | 2 2 8 7 2 21 Energy Gun 11 | 2 1 5 . . 3 Energy Cannon 10 | . . 1 4 . 5 Ballistic Gun 14 | . 1 1 3 1 8 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . . 1 . 1 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . 3 2 5 . 25 Power 3 | . . . . . 3 Propulsion 8 | . 1 . 1 . 6 Utility 10 | . . . 2 . 8 Weapon 14 | . 2 2 2 . 8 Highest Loss Streak 7 | . 2 1 2 . 7 Average Slot Usage (%) 93 | . 89 95 89 93 95 Engine 6 | . 13 11 9 9 2 Core 2 | . . . . . 4 Treads 1 | . . . . . 2 Leg 9 | . 26 6 . . 10 Wheel 9 | . . 15 17 18 7 Device 18 | . 7 28 29 30 14 Storage 13 | . 14 13 9 9 14 Processor 5 | . . . . . 11 Protection 1 | . . . . . 3 Energy Gun 5 | . 18 11 2 . 3 Energy Cannon 4 | . . 1 13 2 4 Ballistic Gun 9 | . 7 5 9 18 9 Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . 2 . 6 1 Naked Turns . | . . . . . . Heaviest Build 58 | 11 13 32 44 44 58 Greatest Support 48 | 20 20 24 24 24 48 Greatest Overweight (x) 4 | 1 1 4 2 1 4 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 16 | 6 6 10 16 10 16 Average Capacity 9 | 5 6 7 10 10 10 Most Carried 12 | 6 6 10 10 10 12 Average Carried 8 | 3 5 6 9 9 9 Final Capacity 10 | 6 6 10 10 10 10 Final Carried 10 | 6 6 9 9 10 10 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Mutant 24% | Scavenger-Mutant 10% | Skirmisher 7% | Gunner 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2162 | 256 135 179 282 214 1096 Remotely . | . . . . . . Salvage Created 2859 | . 460 203 576 532 1088 Parts 150 | . 30 17 21 38 44 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 74 | . 14 11 9 15 25 Guns 39 | . 14 4 5 2 14 Cannons 14 | . . . 4 . 10 AOE 20 | . . 7 . 13 . Classes Destroyed 15 | . 3 1 3 3 5 Worker 4 | . . . . 3 1 Builder 4 | . . . . 2 2 Tunneler 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 2 | . . . 1 1 . Operator 1 | . . . . . 1 Watcher 2 | . . . 1 1 . Swarmer 21 | . 6 4 . 3 8 Grunt 35 | . 8 4 7 8 8 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 11 | . . 3 1 3 4 Demolisher 1 | . . . . . 1 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 17 | . 5 8 3 17 4 Combat Bots Only 11 | . 4 8 3 11 4 Max Kills in Single Turn 4 | . 1 2 1 4 2 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5365 | . 509 458 492 184 3722 Core 996 | . 125 83 60 15 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 50 79 . 86 . Volleys Fired 215 | . 43 28 22 21 101 Largest 3 | . 2 2 3 1 3 Hottest 229 | . 90 80 161 33 229 Shots Fired 447 | . 80 34 56 21 256 Gun 292 | . 80 28 27 6 151 Cannon 133 | . . . 29 . 104 Launcher 21 | . . 6 . 15 . Special 1 | . . . . . 1 Kinetic 226 | . 20 15 16 6 169 Thermal 140 | . 22 7 31 . 80 Explosive 21 | . . 6 . 15 . Electromagnetic 59 | . 38 6 9 . 6 Robot Hit Streak 15 | . 13 9 15 12 15 Robot Miss Streak 6 | . 6 2 2 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 313 | . 49 27 39 12 186 Core Hits 198 | . 22 22 23 46 85 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7721 | . 617 1074 727 1984 3319 Guns 2932 | . 571 224 251 57 1829 Cannons 1952 | . . . 476 . 1476 Explosions 2811 | . 46 838 . 1927 . Melee . | . . . . . . Ramming 26 | . . 12 . . 14 Kinetic 2708 | . 123 100 179 57 2249 Thermal 1729 | . 220 111 379 . 1019 Explosive 2731 | . . 804 . 1927 . Electromagnetic 527 | . 274 47 169 . 37 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 1 1 4 Average Corruption 1 | . . . 1 1 2 Corruption Purged 1 | . . . . . 1 Effects 6 | . . . . 3 3 Message Errors 4 | . . . . 3 1 Matter Fused 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 181 | . 16 58 . 79 28 Projectiles 28 | . . . . . 28 Explosions 153 | . 16 58 . 79 . Melee . | . . . . . . Knockbacks 21 | . . . . . 21 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 1 | . . . . . 1 Self-Inflicted Damage 80 | . 21 52 . . 7 Shots 3 | . 1 2 . . . Rammed 3 | . . 2 . . 1 Targets Rammed 3 | . . 2 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 579 | . 471 15 129 . 579 Average Temperature 162 | . 221 11 29 . 168 Received Heat Transfer 1372 | . 108 195 203 8 858 Effects 28 | . 5 . . . 23 Shutdowns 6 | . 3 . . . 3 Energy Bleed 3 | . . . . . 3 Interference 10 | . 2 . . . 8 Matter Decay 5 | . . . . . 5 Short Circuit 1 | . . . . . 1 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . 2 . . . 3 Heat Transferred 3380 | . 568 225 740 . 1847 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 1008 | . 352 419 193 1008 748 Initial 458 | . . 144 92 46 458 Average 408 | . 188 264 119 569 580 Maximum Alert Level 3 | . 1 2 . 3 3 Low Security (%) 30 | 100 42 47 100 29 . Level 1 10 | . 58 23 . 6 . Level 2 50 | . . 29 . 10 92 Level 3 7 | . . . . 53 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 3 3 . 5 11 Investigation 4 | . 1 . . 1 2 Extermination 3 | . . . . . 3 Reinforcement 10 | . 2 3 . 4 1 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 8 | . 2 . . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 22 15 13 26 49 Peak Tracking Total 9 | . 4 9 3 8 6 Tactical Retreats 6 | . 1 . 2 . 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 9 | . 1 . 1 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 16 | . 2 3 3 5 3 Terminals 12 | . 1 2 3 5 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 51 | . 8 8 10 17 8 Successful 36 | . 7 4 8 10 7 Failed 15 | . 1 4 2 7 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 4 6 10 17 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 6 | . 4 2 . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 23 | . 3 2 8 10 . Record 14 | . 1 2 5 6 . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . 1 . . Alert Level 3 | . 2 . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 6 | . 4 2 . . . Recycle Component 2 | . 2 . . . . Process 2 | . 1 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 2 3 4 2 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled 2 | . 2 . . . . Recycled Matter 155 | . 155 . . . . Retrieved Matter 155 | . 155 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 22 | . . . . 10 12 Largest Group 10 | . . . . 10 8 Highest-Rated Group 195 | . . . . 173 195 Highest-Rated Ally 31 | . . . . 29 31 Total Orders . | . . . . . . Ally Attacks 188 | . . . . 91 97 Total Damage 2446 | . . . . 1064 1382 Kills 28 | . . . . 13 15 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3767 | 63 500 413 618 257 1916 Spaces Moved 2148 | 48 244 268 399 175 1014 Core 16 | 15 . 1 . . . Treads 124 | . . . . . 124 Legs 848 | 33 244 76 . . 495 Wheels 1160 | . . 191 399 175 395 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 100 100 100 Average Speed 116 | 99 120 102 100 100 129 Slowest Speed 250 | 120 150 250 110 100 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 28 30 29 47 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 162 | . 2 41 2 108 9 Melee . | . . . . . . Projectile 11 | . . . 2 . 9 AOE 151 | . 2 41 . 108 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3040 | 60 375 380 571 237 1417 Wait 404 | 1 62 33 114 17 177 Move 2143 | 47 243 267 398 174 1014 Hop . | . . . . . . Pick Up 77 | 6 5 14 10 2 40 Fast Attach 35 | 6 4 5 7 1 12 Attach 34 | . 3 4 6 . 21 Detach 6 | . . 1 3 . 2 Swap 44 | . 7 11 1 3 22 Drop 63 | . 8 15 10 3 27 Fire 215 | . 43 28 22 21 101 Melee . | . . . . . . Ram 2 | . . 2 . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 16 | . . . . 16 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 513 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 788 | -9/Materials | Discovered new exit (range 12) 831 | -9/Materials | Destroyed 8 combat bots 884 | -9/Materials | Discovered new exit (range 16) 969 | -9/Materials | Build established: Mutant 977 | -9/Materials | Entered another Materials area 977 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1418 | -8/Materials | Discovered new exit (range 15) 1475 | -8/Materials | Build established: Skirmisher 1595 | -8/Materials | Entered Storage 1599 | -8/Storage | Identified exit to Recycling 1607 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1735 | -8/Storage | Destroyed 11 combat bots 1820 | -8/Storage | Discovered new exit (range 9) 1852 | -8/Storage | Entered Factory 1852 | -7/Factory | Accompanied by 2 allies 1852 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -7/Factory | Repaired Hvy. Particle Cannon 2284 | -7/Factory | Garrison activated, responded to threat 2652 | -7/Factory | First assault squad dispatched 3286 | -7/Factory | Build established: Scavenger-Gunner 3357 | -7/Factory | Core integrity fell below 50% 3412 | -7/Factory | Lost 7 parts (1p3n3w) 3661 | -7/Factory | Core integrity fell below 20% 3768 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03679_ P-60 Hacker suffers critical hit. 03679_ P-60 Hacker destroyed. 03680_ Overheating: Matter decay (-11). 03680_ R-06 Scavenger collects Shock Rifle. 03683_ Acquired 37 matter. 03683_ R-06 Scavenger collects Target Analyzer. 03685_ Acquired 35 matter. 03687_ Acquired 42 matter. 03695_ Acquired Flak Cannon. 03699_ Acquired 46 matter. 03725_ Acquired Gravmag System. 03728_ Beamcaster destroyed. 03736_ Mic. Nuclear Core destroyed. 03737_ System Backup Module purges 1% of system corruption (3%). 03737_ System corrupted: Matter fused (-8). 03755_ P-60 Hacker knocked back. 03766_ Destroyed Lgt. Angular Momentum Engine. 03766_ P-60 Hacker knocked back. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ??????????????????????????????????""""?????? ???? | | ??????????????????????????????????""""""????/#???? | | ?????????????????????????###??????""""""???? #???? | | ????????????????????????? ???????""""????? #???! | | ????????????????????????? ??????? ?????? #? | | ????????????????????????"" ?????###/####### # ! ? | | ?????????????????????? """ ###### ^ ^ + ??? | | ?????????????????????? 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"" | | ????????????????????# ! # ?????" | | ????????????????????# +????????" ?? | | ????????????????????# #????????? ?? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 460 Matter Stores 306 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Item Schematics ----------------- Hvy. Assault Rifle | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Significant Disruption The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed ReactionTargetingPurifier Manual? 0 Play Time 01:31:49 Cumulative 12.1 hours Start 2020.09.25 @ 22:19:53 End 2020.09.26 @ 22:04:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acec29a5-1edd-4033-94a0-76ebafc2c76c