Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 11:36:08 Player: J1ang-5h1 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (156) 780 Value Destroyed (5851) 5851 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3672) 3672 TOTAL SCORE: 17383 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 323 Aligned with FarCom 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2204 Friendly Fire -70 Cogmind --------- Core Integrity 171/1150 Matter 197/300 Energy 25/350 System Corruption 10% Temperature Cool (0) Movement Core (1550) Ox30 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Makeshift Coolant Network Huge Storage Unit High-capacity Battery Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] Improved Target Analyzer Makeshift Propulsion Shielding > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (25) --- High-capacity Matter Pod (200) Advanced Transmission Jammer Advanced Reaction Control System Improved Remote Force Field Point Defense System Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Armored Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Tactical Coordination Suite Improved Target Analyzer Improved Weapon Cycler Makeshift Propulsion Shielding Hardened Heavy Armor Plating Improved Focal Shield > --- WEAPON ----------- Vortex Catalyst Activator > --- INVENTORY -------- Makeshift Coolant Network High-capacity Battery High-capacity Matter Pod Advanced Reaction Control System Hardened Heavy Armor Plating Improved Remote Force Field Improved Remote Force Field Point Defense System Splice Drone Bay Vortex Rail Enhanced Gauss Cannon Molecular Deconstructor Phasing Sabre [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Makeshift Propulsion Shielding Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 2 2 2 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 173 | 1 15 2 . 2 38 18 9 12 7 5 8 8 4 16 11 17 Power 15 | . 2 1 . . 2 1 1 . 1 1 . 1 2 2 1 . Engine 5 | . . . . . 1 . 1 . 1 . . 1 1 . . . Core 8 | . 2 1 . . 1 1 . . . . . . 1 1 1 . Reactor 2 | . . . . . . . . . . 1 . . . 1 . . Propulsion 20 | . 5 . . . 7 4 1 . . 2 . . . 1 . . Treads 7 | . . . . . . 4 1 . . 2 . . . . . . Leg 7 | . . . . . 7 . . . . . . . . . . . Wheel 6 | . 5 . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 58 | . 4 . . . 14 6 3 5 3 2 1 3 . 5 5 7 Device 27 | . 1 . . . 8 3 . 2 2 . . 2 . 3 3 3 Storage 3 | . 1 . . . . . 1 . . . . . . . . 1 Processor 7 | . . . . . 2 . 1 . . . . 1 . . 1 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 20 | . 2 . . . 4 2 1 3 1 2 1 . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 1 4 1 . 2 15 7 4 7 3 . 7 4 2 8 5 10 Energy Gun 26 | . . . . . 6 3 1 . 2 . 5 1 . 2 3 3 Energy Cannon 2 | . . . . . . 1 1 . . . . . . . . . Ballistic Gun 11 | 1 4 1 . 1 3 1 . . . . . . . . . . Ballistic Cannon 13 | . . . . . . . 1 4 . . . 2 1 2 1 2 Launcher 11 | . . . . 1 3 . . 2 . . 2 . . 2 . 1 Special Weapon 3 | . . . . . . . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 3 2 1 1 1 . . 1 1 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . . 1 . . . . . 4 . . Parts Lost 42 | . 3 2 . . 5 3 . . 2 . . . 1 8 2 16 Power 6 | . . 1 . . . . . . . . . . 1 2 1 1 Propulsion 5 | . 1 . . . . . . . . . . . . 2 . 2 Utility 23 | . 1 . . . 5 2 . . 2 . . . . 4 1 8 Weapon 8 | . 1 1 . . . 1 . . . . . . . . . 5 Highest Loss Streak 7 | . 2 1 . . 2 1 . . 2 . . . 1 5 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 100 100 99 98 93 99 96 100 100 100 99 98 75 64 Engine 3 | . 1 . . . 5 5 . 6 6 . . 5 5 10 . . Core 3 | . 12 13 14 14 3 1 5 . . . . . . . 2 3 Reactor 1 | . . . . . . . . . . 5 6 5 3 . 5 2 Treads 16 | . . . . . . 20 24 26 26 26 26 23 23 22 5 1 Leg 4 | . 2 . . . 35 9 . . . . . . . . . . Wheel 4 | . 23 28 28 28 . . . . . . . . . . 5 2 Device 16 | . 5 . . . 11 21 26 26 20 20 20 17 17 16 12 12 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 7 Processor 10 | . . . . . 3 7 13 13 13 13 13 17 17 17 11 18 Protection 10 | . 8 14 14 14 11 8 5 6 11 13 13 11 11 10 11 7 Energy Gun 4 | . . . . . 6 6 2 . . 13 12 5 . . 4 3 Ballistic Gun 5 | . 27 28 28 27 10 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 11 6 . . 5 10 10 3 . Peak Build Rating 96 | 7 13 14 15 15 38 51 58 62 61 63 66 78 80 84 84 96 Average Rating 52 | 6 11 12 14 15 30 46 55 59 59 61 65 76 78 74 74 68 On Entrance 45 | 6 7 13 13 15 15 37 50 58 61 60 63 65 78 76 65 84 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 96 96 96 97 106 117 107 119 128 127 122 139 135 136 146 142 Greatest Support 88 | 20 32 32 32 32 56 88 88 88 88 88 80 80 80 80 16 16 Greatest Overweight (x) 39 | . 8 2 2 3 2 2 1 1 1 1 1 1 1 7 9 39 Average Overweight (x) 1 | . 2 2 2 2 1 1 1 1 1 1 1 1 1 1 8 12 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 24 25 25 25 25 25 25 25 25 25 25 25 25 20 19 Average Carried 23 | 6 20 22 24 25 24 23 24 24 24 24 24 24 24 24 18 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 22 22 25 25 24 25 25 25 25 25 25 25 25 21 18 5 Class Distribution -------------------- 48% | Mutant 22% | Derelict-Mutant 8% | Commander-Mutant 7% | Assassin 5% | Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Matter Collected 4003 | 360 431 110 . 50 788 292 68 355 243 95 98 66 539 146 219 143 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4913 | 167 531 83 . 16 1136 678 68 378 234 . 236 95 393 287 227 384 Parts 280 | 17 40 . . 5 74 35 7 10 10 . 17 9 16 10 18 12 Haulers Intercepted 6 | . 2 . . . 3 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 10 4 3 24 . 20 . 15 . Prevented 3 | . . . . . . . . . . . . . 1 . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Combat Hostiles Destroyed 127 | . 15 2 . 3 24 10 1 10 5 . 9 1 10 18 10 9 Melee 10 | . . . . . 1 3 1 1 . . . . . 1 3 . Guns 47 | . 15 2 . . 12 3 . . . . 8 . . 1 5 1 Cannons 20 | . . . . . . . . 1 5 . . 1 10 . 1 2 AOE 43 | . . . . 3 10 2 . 8 . . 1 . . 16 1 2 Classes Destroyed 20 | 2 4 . . . 3 2 . 1 1 . . . 2 4 1 . Worker 5 | . . . . . 4 1 . . . . . . . . . . Builder 4 | . . . . . 1 . 1 . . . . 2 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 3 1 . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 5 | . 2 . . . 2 1 . . . . . . . . . . Swarmer 42 | . 9 . . 3 8 . . 2 . . 8 . 1 3 8 . Grunt 46 | . 6 2 . . 12 3 . 5 1 . . . 4 8 . 5 Brawler 4 | . . . . . . . . 1 . . . . . 2 . 1 Duelist 3 | . . . . . . 1 . 1 . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . Sentry 8 | . . . . . 4 1 . 1 . . 1 1 . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . Programmer 11 | . . . . . . 5 1 . . . . . 1 . 1 3 Striker 2 | . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . . 4 . . . . . . . Best Kill Streak 12 | 6 3 1 . 3 7 2 1 9 2 . 4 1 2 12 4 4 Combat Bots Only 11 | . 3 1 . 3 4 2 1 9 2 . 4 1 2 11 4 4 Max Kills in Single Turn 7 | 1 2 1 . 1 4 2 1 6 1 . 2 1 1 7 1 2 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . . Exploded 6 | . . . . 1 3 2 . 6 . . 1 . . 6 1 1 Melee 1 | . . . . . 1 1 1 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Hostile Shots Fired 884 | . 72 24 . 7 115 126 4 37 27 . 50 8 57 76 69 212 Missed 268 | . 17 11 . . 34 39 1 12 8 . 18 8 20 28 15 57 Damage Taken 10555 | . 496 178 . 55 1110 1345 43 497 356 . 417 . 509 1802 701 3046 Core 1887 | . 86 52 . 10 173 48 . 19 47 . 11 . 13 386 63 979 Absorbed by Shields 666 | . . . . . 52 64 . . 60 . 128 . 120 111 . 131 Redirected to Shielding 132 | . . . . . . . . . . . 15 . 25 78 8 6 Ignored by Resistances 317 | . . . . . 112 . . . . . . . . 23 182 . Regen/Repaired (Parts) 573 | . . . . . 150 . 133 . . . . . . 290 . . Core Remaining (%) 74 | 100 . . . 40 68 93 . . . . 90 . . . 53 . Volleys Fired 400 | 25 51 15 . 3 89 50 13 13 19 . 15 16 31 13 16 31 Largest 2 | 2 2 2 . 1 2 2 1 2 2 . 2 2 2 2 2 2 Hottest 156 | 40 40 40 . 30 110 110 69 106 106 . 156 150 114 106 140 140 Shots Fired 704 | 50 102 30 . 3 174 76 13 26 38 . 28 22 63 19 28 32 Gun 504 | 50 102 30 . . 170 75 7 . . . 26 10 . 10 17 7 Cannon 171 | . . . . . . 1 6 22 38 . . 12 63 4 11 14 Launcher 20 | . . . . 3 4 . . 4 . . 2 . . 5 . 2 Special 9 | . . . . . . . . . . . . . . . . 9 Kinetic 501 | 50 102 30 . . 130 23 2 22 38 . . 12 63 4 11 14 Thermal 48 | . . . . . . 1 11 . . . 26 10 . . . . Explosive 13 | . . . . 3 4 . . 4 . . 2 . . . . . Electromagnetic 114 | . . . . . 40 52 . . . . . . . . 17 5 Entropic 19 | . . . . . . . . . . . . . . 15 . 4 Robot Hit Streak 11 | 6 8 9 . . 11 9 4 8 5 . 4 3 4 6 4 8 Robot Miss Streak 6 | 3 6 3 . 2 5 3 2 1 4 . 3 2 5 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 1 . . 2 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . 1 . . . . . Shots Hit Robots 444 | 27 57 18 . . 108 63 6 20 20 . 16 13 31 13 26 26 Core Hits 237 | 7 26 6 . 3 56 20 2 31 10 . 14 4 16 23 11 8 Critical Kills 4 | . . . . . . . . . . . . . 4 . . . Critical Parts Destroyed 8 | . . . . . 1 . . . . . . 1 5 . . 1 Critical Strikes 29 | . . . . . 1 3 . 4 . . 1 1 11 . 4 4 Burn 1 | . . . . . . . . . . . 1 . . . . . Destroy 11 | . . . . . 1 . . . . . . 1 9 . . . Blast 10 | . . . . . . . . 4 . . . . 2 . 1 3 Corrupt 1 | . . . . . . 1 . . . . . . . . . . Sever 5 | . . . . . . 2 . . . . . . . . 3 . Detonate 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 63 | . . . . . 5 25 4 1 1 . . 6 1 1 14 5 Impact . | . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . 5 25 4 1 1 . . 6 1 1 14 5 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 5 . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18586 | 337 715 222 . 110 2573 2180 151 1365 811 . 496 350 900 5930 957 1489 Guns 5064 | 337 715 222 . . 1660 768 95 . . . 407 125 . 299 219 217 Cannons 3080 | . . . . . . . . 508 695 . . 225 900 118 246 388 Explosions 8907 | . . . . 110 879 640 . 815 . . 89 . . 5477 111 786 Melee 1535 | . . . . . 34 772 56 42 116 . . . . 36 381 98 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5724 | 337 715 222 . . 1108 262 . 508 695 . . 225 900 118 246 388 Thermal 2089 | . . . . . 410 640 95 . . . 407 125 . . 111 301 Explosive 1483 | . . . . 110 469 . . 815 . . 89 . . . . . Electromagnetic 1412 | . . . . . 552 506 . . . . . . . . 219 135 Impact . | . . . . . . . . . . . . . . . . . Slashing 1535 | . . . . . 34 772 56 42 116 . . . . 36 381 98 Piercing . | . . . . . . . . . . . . . . . . . Entropic 6343 | . . . . . . . . . . . . . . 5776 . 567 Highest Corruption 10 | . . . . . . 2 . . . . . . 2 2 . 10 Average Corruption 2 | . . . . . . 1 . . . . . . 1 2 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . 19 . . . . . . 7 1 . 8 Message Errors 8 | . . . . . . 3 . . . . . . 4 . . 1 Matter Fused 9 | . . . . . . 6 . . . . . . 1 . . 2 Heat Flow Errors 4 | . . . . . . 4 . . . . . . . . . . Energy Discharges 6 | . . . . . . 2 . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 851 | . . . . 16 32 242 . 32 10 . . . 24 400 32 63 Projectiles 93 | . . . . . . . . 27 10 . . . 24 . 7 25 Explosions 638 | . . . . 16 32 147 . 5 . . . . . 400 . 38 Melee 120 | . . . . . . 95 . . . . . . . . 25 . Knockbacks 30 | . . . . . . . . 4 11 . . 1 8 1 1 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . 4 11 . . 1 8 1 1 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 743 | . . . . . 46 309 . . . . 12 . . 329 47 . Shots 10 | . . . . . 2 4 . . . . 1 . . 2 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 6 29 . . 123 200 . 13 20 . 240 75 197 2 372 245 Average Temperature 67 | . 3 18 . . 37 55 . 5 7 . 98 25 45 2 193 115 Received Heat Transfer 2219 | . 90 99 . . 628 195 . 144 178 . 21 . 91 102 . 671 Effects 5 | . . . . . . . . . . . . . . . 3 2 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 2 . . . . . . . . . 1 Combat Hostiles 4 | . . . . . 1 2 . . . . . . . . . 1 Parts Fried 10 | . . . . . 4 5 . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . Heat Transferred 2334 | . . . . . 350 450 185 . . . 777 222 . . 150 200 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 1 . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Peak Influence 571 | 30 151 48 . 88 321 365 32 . . . . 115 . . . 571 Initial 384 | . 19 25 . . 33 145 30 . . . . 78 . . . 384 Average 115 | 13 73 19 . 57 168 148 7 . . . . 44 . . . 384 Maximum Alert Level 2 | . . . . . 1 1 . . . . . . . . . 2 Low Security (%) 77 | 100 100 100 . 100 61 65 100 . . . . 100 . . . . Level 1 19 | . . . . . 38 34 . . . . . . . . . 64 Level 2 2 | . . . . . . . . . . . . . . . . 35 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 4 6 1 . . . . 2 . . . 2 Investigation 5 | . 2 . . . 1 2 . . . . . . . . . . Extermination 8 | . . . . . . 4 1 . . . . 1 . . . 2 Reinforcement 5 | . 1 . . . 3 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Distress Signals 7 | . 1 . . . 5 . . . . . . . . 1 . . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 25 4 . 3 38 19 3 12 6 . 13 4 12 30 13 16 Peak Tracking Total 14 | . 3 2 . 3 7 3 1 9 3 . 5 2 2 14 4 6 Tactical Retreats 13 | . . . . . 2 2 . . . . 1 . 3 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Traps Triggered 8 | . 4 . . . . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . 11 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Disabled 15 | . 1 . . . 2 5 . 1 . . . . 2 . . 4 Max in Single Turn 4 | . 1 . . . 2 4 . 1 . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Machines Accessed 46 | . 10 2 2 . 9 7 6 . 1 . 1 2 . 4 . 2 Terminals 23 | . 7 1 . . 8 1 3 . 1 . 1 1 . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . 1 Repair Stations 6 | . 1 . . . 1 2 2 . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 . . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 124 | . 28 3 5 . 32 15 19 . 1 . 1 3 . 9 . 8 Successful 70 | . 13 3 5 . 20 4 12 . 1 . 1 . . 9 . 2 Failed 53 | . 14 . . . 12 11 7 . . . . 3 . . . 6 Catastrophic 10 | . 1 . . . 2 4 1 . . . . 1 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 42 | . 20 . 1 . 8 7 1 . . . . 2 1 . . 2 Terminals 65 | . 22 2 . . 28 2 7 . 1 . 1 2 . . . . Fabricators 7 | . . . . . . 4 . . . . . . . . . 3 Repair Stations 17 | . 3 . . . 4 4 6 . . . . . . . . . Recycling Units 13 | . 3 . . . . 4 . . . . . 1 . . . 5 Scanalyzers 7 | . . . . . . 1 6 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 5 3 5 . 13 . 1 . 1 . 1 . . 9 . . Record 9 | . . 1 4 . . . . . 1 . 1 . . 2 . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 2 . . . . . . . . 5 . . Open Door 3 | . . 1 . . . . . . . . . . . 2 . . Unreport Threat 3 | . 1 . . . 1 . 1 . . . . . . . . . Locate Traps 3 | . . . . . 3 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 3 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 11 | . 1 . . . 4 2 4 . . . . . . . . . Scan Component 7 | . 1 . . . 2 2 2 . . . . . . . . . Repair 4 | . . . . . 2 . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . . 1 Report Inventory 3 | . 1 . . . . 1 . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 6 . . . 3 1 1 . . . . . . . . . Terminals 8 | . 4 . . . 3 . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 5 | . 2 . . . 2 . 1 . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 1 . . 8 7 4 . . . . 2 . . . 2 Full Trace Events 3 | . . . . . 1 2 . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 Parts Repaired 4 | . . . . . 2 . 2 . . . . . . . . . Time 152 | . . . . . 64 . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Total Allies 14 | . . 3 . . . . . 2 . 2 . . . 5 . 2 Largest Group 5 | . . 3 . . . . . 2 1 2 2 . . 5 . 1 Highest-Rated Group 220 | . . 40 . . . . . 59 29 50 50 . . 220 . 44 Highest-Rated Ally 49 | . . 16 . . . . . 30 29 25 25 . . 49 . 44 Total Orders 6 | . . . . . . . . . 6 . . . . . . . EXPLORE 5 | . . . . . . . . . 5 . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 62 | . . 19 . . . . . 9 7 . 9 . . 7 . 11 Total Damage 987 | . . 223 . . . . . 133 92 . 286 . . 199 . 54 Kills 12 | . . 2 . . . . . 2 1 . 4 . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 . . 2 . . . . . Drone Launches 16 | . . . . . . . . . 6 . . . . . . 10 Drone Recoveries 14 | . . . . . . . . . 4 . . . . . . 10 Decoded 0b10 Intel 26 | . . . . . . . . . . . . 12 . . . 14 Traps 16 | . . . . . . . . . . . . 12 . . . 4 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 Items 6 | . . . . . . . . . . . . . . . . 6 Machines 2 | . . . . . . . . . . . . . . . . 2 Patrols 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Turns Passed 18997 | 128 1640 602 428 325 1983 1919 989 975 825 2729 1131 913 1069 2063 690 588 Spaces Moved 7856 | 42 1006 424 325 229 780 703 343 352 285 1093 428 339 385 777 268 77 Core 13 | . . . . . . . . . . . . . . . . 13 Treads 4466 | . . . . . . 478 343 352 285 1093 428 339 385 763 . . Legs 1119 | 42 72 . . . 780 225 . . . . . . . . . . Wheels 2258 | . 934 424 325 229 . . . . . . . . . 14 268 64 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 130 130 130 190 192 247 247 247 247 250 250 250 205 220 220 Average Speed 214 | 120 136 130 130 130 198 235 247 247 247 247 250 250 250 250 222 482 Slowest Speed 2000 | 120 200 130 130 145 263 262 250 247 247 250 250 250 250 570 235 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 97 83 71 57 51 21 5 51 56 86 64 5 60 74 43 2 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . 2 1 1 . . . . 1 . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 2 . . . 4 . 2 3 . 2 . . . Spaces Dug 20 | . . . . . 4 2 4 . . . . 8 . . . 2 Terrain Destroyed 430 | . . . . 18 80 38 4 34 13 . 23 12 38 107 7 56 Melee 17 | . . . . . 4 2 3 . . . . 6 . . . 2 Projectile 86 | . . . . . . 1 1 4 13 . . 6 28 19 4 10 AOE 327 | . . . . 18 76 35 . 30 . . 23 . 10 88 3 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Total 9273 | 69 1170 446 331 252 1043 863 464 431 370 1120 459 374 429 881 315 256 Wait 432 | . 69 . . 19 72 24 80 . 45 . 4 . 3 . 1 115 Move 7840 | 41 1005 423 324 228 779 702 342 351 284 1092 427 338 384 776 267 77 Hop . | . . . . . . . . . . . . . . . . . Pick Up 140 | 2 26 4 5 . 29 12 9 6 8 11 2 4 2 9 4 7 Fast Attach 16 | . 1 . . . 6 3 1 2 . . 1 . 2 . . . Attach 90 | . 10 2 . . 12 7 5 5 6 1 . 4 . 16 6 16 Detach 12 | . . . . . 4 1 . . . . . . . 6 . 1 Swap 67 | 1 4 . . 2 20 8 3 5 1 4 7 4 2 . 5 1 Drop 106 | . 4 2 2 . 27 12 7 9 6 12 3 2 4 11 2 3 Fire 400 | 25 51 15 . 3 89 50 13 13 19 . 15 16 31 13 16 31 Melee 63 | . . . . . 5 25 4 1 1 . . 6 1 1 14 5 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . . . . . . . . Rewire 90 | . . . . . . 2 . 39 . . . . . 49 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 129 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Discovered new exit (range 13) 1059 | -10/Materials | Discovered new exit (range 5) 1146 | -10/Materials | Central database locked down 1383 | -10/Materials | Discovered new exit (range 4) 1597 | -10/Materials | Discovered new exit (range 13) 1769 | -10/Materials | Entered Mines 1777 | -10/Mines | Learned Materials terminal intel 1791 | -10/Mines | Found the Drone Emporium 1798 | -10/Mines | Found Prototype Device 1851 | -10/Mines | Discovered new exit (range 13) 2014 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2019 | -10/Mines | Learned Materials emergency access door positions 2048 | -10/Mines | Discovered new exit (range 11) 2149 | -10/Mines | Core integrity fell below 50% 2271 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2301 | -10/Mines | Learned location of Storage (-9) 2364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2364 | -10/Mines | Discovered new exit (range 5) 2371 | -10/Mines | Entered Exiles 2417 | -10/Exiles | Met 8R-AWN 2442 | -10/Exiles | Met EX-HEX 2482 | -10/Exiles | Met EX-BIN 2498 | -10/Exiles | Aligned with FarCom system 2499 | -10/Exiles | Given EX-Vault access code 2532 | -10/Exiles | Opened EX-Vault 2540 | -10/Exiles | Found 0b10 Alert Chip 2568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2605 | -10/Exiles | Met EX-DEC 2619 | -10/Exiles | Learned location of Zion (-6) 2780 | -10/Exiles | Discovered new exit (range 14) 2799 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2799 | -10/Exiles | Entered Mines 3098 | -9/Mines | Discovered new exit (range 6) 3124 | -9/Mines | Entered Materials 3124 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3126 | -8/Materials | Loaded intel: 12 terminal locations 3131 | -8/Materials | Identified Splice Drone Bay 3431 | -8/Materials | Build established: Skirmisher 4162 | -8/Materials | Build established: Mutant 4776 | -8/Materials | Repaired Imp. Aluminum Leg 4809 | -8/Materials | Repaired Imp. Aluminum Leg 4862 | -8/Materials | Discovered new exit (range 15) 5107 | -8/Materials | Entered Factory 5107 | -7/Factory | Evolved 2 slots: Utility x2 5123 | -7/Factory | Hacking Suite fried by hacking feedback 6603 | -7/Factory | Build established: Assassin 6915 | -7/Factory | Discovered new exit (range 15) 7026 | -7/Factory | Entered another Factory area 7026 | -6/Factory | Evolved 2 slots: Utility x2 7157 | -6/Factory | Discovered new exit (range 7) 7536 | -6/Factory | Repaired Med. Treads? 7579 | -6/Factory | Build established: Skirmisher 7584 | -6/Factory | Repaired Greatsword? 7953 | -6/Factory | Build established: Assassin 8015 | -6/Factory | Entered Lower Caves 8181 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8224 | -6/Lower Caves | Destroyed 9 combat bots 8313 | -6/Lower Caves | Build established: Mutant 8837 | -6/Lower Caves | Discovered new exit (range 14) 8990 | -6/Lower Caves | Entered another Lower Caves area 8990 | -6/Lower Caves | Accompanied by 1 ally 9004 | -6/Lower Caves | Discovered new exit (range 27) 9792 | -6/Lower Caves | Discovered new exit (range 6) 9815 | -6/Lower Caves | Entered Zion 10131 | -6/Zion | Build established: Scavenger-Mutant 10195 | -6/Zion | Discovered new exit (range 15) 10205 | -6/Zion | Given A8's code to call for help 10631 | -6/Zion | Build established: Mutant 11351 | -6/Zion | Learned location of Quarantine (-3) 11628 | -6/Zion | Gained Derelict followers 11729 | -6/Zion | Rebuked by Imprinter 12260 | -6/Zion | Build established: Derelict-Mutant 12544 | -6/Zion | Entered Proximity Caves 12544 | -5/Proximity Caves | Accompanied by 2 allies 12643 | -5/Proximity Caves | Learned location of Warlord (-5) 12865 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12942 | -5/Proximity Caves | Learned location of 1 exit from Factory 13125 | -5/Proximity Caves | Spotted B-75 Beast 13210 | -5/Proximity Caves | Discovered new exit (range 19) 13675 | -5/Proximity Caves | Entered Factory 13675 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13676 | -5/Factory | Identified exit to Factory 13757 | -5/Factory | Discovered new exit (range 4) 14150 | -5/Factory | Build established: Derelict-Skirmisher 14588 | -5/Factory | Entered Upper Caves 14889 | -5/Upper Caves | Build established: Derelict-Mutant 14954 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14974 | -5/Upper Caves | Found Prototype Special Weapon 15278 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 15374 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 15579 | -5/Upper Caves | Discovered new exit (range 18) 15652 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15657 | -5/Upper Caves | Entered Warlord 15812 | -5/Warlord | System corruption cleaned by Quarantine Array 16286 | -5/Warlord | Build established: Commander-Mutant 16304 | -5/Warlord | Identified Molecular Deconstructor 16769 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16957 | -5/Warlord | Warlord's base attacked by MAIN.C 17073 | -5/Warlord | Found Prototype Launcher 17077 | -5/Warlord | Found Prototype Energy Gun 17081 | -5/Warlord | Found Prototype Energy Gun 17307 | -5/Warlord | Warlord forces counterattacked 17544 | -5/Warlord | Opened side exit 17574 | -5/Warlord | Spotted Striker 17594 | -5/Warlord | Spotted Executioner 17602 | -5/Warlord | Identified Vortex Catalyst Activator 17604 | -5/Warlord | Destroyed Executioner 17604 | -5/Warlord | Destroyed Striker 17604 | -5/Warlord | Discovered new exit (range 14) 17607 | -5/Warlord | Identified Vortex Rail (x2) 17632 | -5/Warlord | Warlord base infiltrated, sounded retreat 17632 | -5/Warlord | Lost 5 allies 17636 | -5/Warlord | Destroyed 11 combat bots 17639 | -5/Warlord | Lost 3 parts (1p1n1u) 17658 | -5/Warlord | Spotted Striker 17658 | -5/Warlord | Spotted Striker 17676 | -5/Warlord | Destroyed Striker 17697 | -5/Warlord | Destroyed 7 combat bots 17707 | -5/Warlord | Lost 5 parts (1p1n3u) 17720 | -5/Warlord | Entered Proximity Caves 17822 | -4/Proximity Caves | Spotter reported a threat 18078 | -4/Proximity Caves | Spotter reported a threat 18217 | -4/Proximity Caves | Build established: Derelict-Mutant 18384 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18410 | -4/Proximity Caves | Entered Factory 18410 | -4/Factory | Evolved 2 slots: Utility x2 18554 | -4/Factory | Fabricated Imp. Remote Force Field (x2) 18695 | -4/Factory | Search patrols dispatched 18753 | -4/Factory | Lost 7 parts (1p1n3u2w) 18895 | -4/Factory | Core integrity fell below 50% 18931 | -4/Factory | Lost 6 parts (5u1w) 18983 | -4/Factory | Core integrity fell below 20% 18988 | -4/Factory | System corruption reached 10% 18998 | -4/Factory | Self-destructed Last Messages --------------- 18977_ U-05 Engineer builds a Wall. 18979_ P-70 Sage knocked back. 18982_ U-05 Engineer builds a Wall. 18982_ Enh. Gauss Cannon destroyed. 18985_ Entropy package works its way towards P-70 Sage core. 18985_ P-70 Sage resets P-70 Sage, system corruption cleaned. 18987_ P-70 Sage core destabilizing. 18987_ P-70 Sage destroyed. 18987_ U-05 Engineer builds a Wall. 18988_ Entropy package works its way towards R-10 Processor core. 18990_ R-10 Processor core destabilizing. 18991_ Entropy package works its way towards P-70 Sage core. 18991_ K-01 Serf collects debris. 18996_ U-05 Engineer lays Concrete. 18997_ P-70 Sage core entropy levels peaking. 18998_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????!?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????!???????????????????? #?????????????? | | ??????????????????w??????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????##########???? #?????????????? | | ????????????????????# ###?? #?????????????? | | ????????????????????# # #?# #?????????????? | | ????????????????????# % ### #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# %# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #???" ????????? | | ????????????????????# # #g?"" ""??????? | | ??????????????????###*! #?""" """ "???? | | ??????????????????####+####### # ??? | | ??????????????????## %!% % # " "???? | | ??????????????????## = # # "???? | | ???????????????????# @ # # " "" ?????? | | ???????????????????# k pu % # "R""????????? | | ???????????????????#" #% # """"?*?????=? | | ???????????????????# #% ######????????? | | ???????????????????#" # ##????????????? | | ???????????????????# # # #???????????? | | ??????????????################% ##"#####??????? | | ????????? % #??????? | | ????????? % #??????? | | ????????? #??????? | | ????????? #??????? | | ?????????? #??????? | | ??????????##+#########"###+########## #??????? | | ?????????????????????# #??? #??????? | | ?????????????????????# #??? ?????? | | ?????????????????????# #???? ???? | | ?????????????????????# " #???? ???? | | ?????????????????????# " #????? ???? | | ?????????????????????# " #????? ???? | | ?????????????????????# "##???????####????? | | ?????????????????????# "#????????????????? | | ?????????????????????####"""""###????????????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 40 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 4 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Propulsion Shielding 15 Weapon Cycling 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Hardlight Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Force Field | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageKineticSubcomponent Manual? 0 Play Time 02:33:07 Cumulative 313.3 hours Start 2025.01.31 @ 01:20:28 End 2025.02.26 @ 11:36:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 217 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a9da36-275f-4e48-bb7b-c04f79a4af11