Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 23:15:52

Player: monkeman

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (568)      568
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1163

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     264/300
Energy                     121/125
System Corruption          1%
Temperature                Warm (164)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
          Large Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
                Beam Cannon
          Light Cannon
>               --- INVENTORY (15) ---
                Wheel
       Improved Heat Sink
          Small Storage Unit
  High-capacity Matter Pod (200)
                Targeting Computer
                Hacking Suite
         Medium Laser
          Small Laser
          Small Laser
          Small Laser
                Beam Cannon
          Light Assault Rifle
                Datajack

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
          Small Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
         Medium Laser
          Light Assault Rifle
>               --- INVENTORY --------
                Ion Engine
          Light Treads
          Light Treads
                Wheel
          Large Storage Unit
  High-capacity Matter Pod
                Hacking Suite
          Small Laser
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Beam Cannon
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 7   10  9   
  Power                    5    | 1   2   2   
    Engine                 5    | 1   2   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 4    | .   2   2   
    Leg                    2    | 2   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   1   2   
    Device                 2    | 1   .   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   5   2   
    Energy Gun             5    | 2   3   .   
    Energy Cannon          2    | .   1   1   
    Ballistic Gun          1    | .   1   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   1   5   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  96  
  Engine                   13   | .   14  13  
  Treads                   17   | .   15  19  
  Leg                      5    | .   12  .   
  Wheel                    3    | .   .   6   
  Device                   12   | .   14  10  
  Storage                  14   | .   14  14  
  Protection               1    | .   .   2   
  Energy Gun               7    | .   17  .   
  Energy Cannon            11   | .   1   20  
  Ballistic Gun            6    | .   9   3   
  Ballistic Cannon         2    | .   .   3   
Naked Turns                .    | .   .   .   
Heaviest Build             34   | 11  30  34  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   11  15  
  Most Carried             15   | 6   10  15  
  Average Carried          9    | 3   7   11  
  Final Capacity           15   | 8   15  15  
  Final Carried            13   | 6   10  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           670  | 270 204 196 
  Remotely                 .    | .   .   .   
Salvage Created            804  | 133 278 393 
  Parts                    53   | 6   17  30  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  21   | .   8   13  
  Guns                     11   | .   8   3   
  Cannons                  10   | .   .   10  
Classes Destroyed          6    | 2   3   1   
  Tunneler                 4    | 2   .   2   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Swarmer                  11   | .   3   8   
  Grunt                    8    | .   5   3   
  Sentry                   2    | .   .   2   
Best Kill Streak           5    | 1   3   5   
  Combat Bots Only         5    | .   3   5   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        159  | .    76   83   
  Missed                   35   | .    18   17   
Damage Taken               1296 | .    618  678  
  Core                     258  | .    100  158  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              78   | 13   27   38   
  Largest                  2    | 2    2    2    
  Hottest                  120  | 80   90   120  
Shots Fired                152  | 26   50   76   
  Gun                      92   | 26   48   18   
  Cannon                   60   | .    2    58   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  47   | .    18   29   
  Thermal                  105  | 26   32   47   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         13   | 7    7    13   
  Robot Miss Streak        3    | 3    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           95   | 16   33   46   
  Core Hits                41   | 4    17   20   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Blast                  1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1319 | 187  344  788  
  Guns                     614  | 187  342  85   
  Cannons                  684  | .    .    684  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  21   | .    2    19   
  Kinetic                  298  | .    90   208  
  Thermal                  1000 | 187  252  561  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    .    1    
  Average Corruption       1    | .    .    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 3    | .    .    3    
  Impact                   .    | .    .    .    
  Kinetic                  2    | .    .    2    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      9    | .    .    9    
  Shots                    .    | .    .    .    
  Rammed                   1    | .    .    1    
Targets Rammed             2    | .    1    1    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        333  | 108  333  252  
  Average Temperature      87   | 46   102  90   
  Received Heat Transfer   462  | .    261  201  
  Effects                  4    | .    4    .    
    Energy Bleed           1    | .    1    .    
    Interference           3    | .    3    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             6    | .    2    4    
  Heat Transferred         2279 | 425  670  1184 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             198  | 15  198 182 
  Initial                  17   | .   9   17  
  Average                  99   | 5   100 116 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   3   1   
  Investigation            2    | .   1   1   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | .   17  16  
  Peak Tracking Total      7    | .   7   3   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   3   1   
  Terminals                4    | .   3   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   10  3   
  Successful               4    | .   4   .   
  Failed                   9    | .   6   3   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   9    | .   6   3   
  Terminals                13   | .   10  3   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   3   1   
  Full Trace Events        1    | .   .   1   
  Feedback Events          1    | .   .   1   
    Corruption             1    | .   .   1   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    3    | .   .   3   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1313 | 119 544 650 
Spaces Moved               719  | 58  314 347 
  Core                     7    | 7   .   .   
  Treads                   284  | .   148 136 
  Legs                     217  | 51  166 .   
  Wheels                   211  | .   .   211 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 110 
  Average Speed            140  | 111 138 147 
  Slowest Speed            240  | 120 160 240 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       43   | 5   44  80  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      872  | 83  375 414 
  Wait                     17   | .   8   9   
  Move                     717  | 57  313 347 
  Hop                      .    | .   .   .   
  Pick Up                  23   | 6   8   9   
  Fast Attach              9    | 7   2   .   
  Attach                   6    | .   1   5   
  Detach                   1    | .   1   .   
  Swap                     11   | .   7   4   
  Drop                     8    | .   7   1   
  Fire                     78   | 13  27  38  
  Melee                    .    | .   .   .   
  Ram                      1    | .   .   1   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines (discovered 1 exit: Exi)

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 16)
  120 | -11/Scrapyard | Entered Materials
  130 | -10/Materials | Discovered new exit (range 15)
  327 | -10/Materials | Build established: Mutant
  601 | -10/Materials | Discovered new exit (range 5)
  664 | -10/Materials | Entered Mines
  682 | -10/Mines     | Core integrity fell below 50%
  757 | -10/Mines     | Identified exit to Exiles
 1027 | -10/Mines     | Learned Materials emergency access door positions
 1220 | -10/Mines     | Core integrity fell below 20%
 1314 | -10/Mines     | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01168_ U-05 Engineer builds a Wall. <x2>
01195_ Acquired derelict log, extracted data.
Data stored: Storage entrances (x1).
01216_ S-10 Pest destroyed.
01216_ Seismic Survey Station disabled.
01220_ Lgt. Treads destroyed.
01222_ S-10 Pest knocked back. <x2>
01228_ S-10 Pest destroyed.
01231_ S-10 Pest suffers critical hit (Blast).
01231_ S-10 Pest destroyed.
01237_ Acquired 27 matter.
01253_ Connecting with Terminal...
01253_ Current location identified: Mines
Feedback: System corruption (+1%).
01253_ ALERT: Suspicious activity at Terminal M001.
  Dispatching Investigation squad.
01253_ Terminal unresponsive.
01270_ Acquired 2 matter.
01295_ Ion Engine destroyed.
01307_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ????????????????#########????????????????????????? |
| ????????????????#       #????????????????????????? |
| ????????????????#   """ #????????????????????????? |
| ????????????????#   """ #????????????????????????? |
| ???????????????##   ""  #????????????????????????? |
| ???????????????#T       #????????????????????????? |
| ???????????????####### ##????????????????????????? |
| ?????????????????????#*#?????????????##??????????? |
| ?????????????????????#*#?????????????# ####??????? |
| ?????????????????????#%####??????????##   #??????? |
| ?????????????????????#    ############    #??????? |
| ?????????????????????####            ##  ##??????? |
| ????????#???#??#????????# ########## ##  #???????? |
| ???????????#???????####?# #????????# ##  #???????? |
| ??????????????????##  ### #?#??????# ##  ##??????? |
| ?????????????#?#?##    ##@#????#???# ##   ##?????? |
| ??????????????#??#     ##%##????#??#       ##????? |
| ?????????????????#       ! #????#?#######   ####?? |
| ?????? ?????######      g% #?????##!!##!       ##? |
| ?????????#            ###  #?????#"|  #%[       ## |
| ??????????#########   #?#  #?????#    +=%        * |
| ??????????????????### #?#  #???#?#    +         ## |
| ????????????????????# #?#  #?????#" ! #        ##? |
| ?????????????#??????# #?#  ####??##!!##      ###?? |
| ?   ????????#???????# ###     ########      ##???? |
|     #???????#?????###  ##          ##      ##????? |
|     ##?????????????#    ####              ##?????? |
|      ##????????????#    #??##            ##??????? |
|       ##? ?????????#    #???#       ######???????# |
|        ??????#????##    #???#      ##???????????## |
|       ??? ?#??????#    ##???##  ####????????????#  |
|     #???????????###    #??????###??#########????#  |
|    #?????????????#     ###??##??####   ##  ##???#  |
|    ##????????????#       ##?#??##           #???## |
|     #???????#????#        ##?###         ####????# |
|     ##???????????#         ###          ##???????? |
|      ##??????#???##        ##         ###????????? |
|       #???#???????## #    ##      ###########????? |
|       #????????????# ##  ###     ##??#      #????? |
|       ##?#?????????# #####?#     #???#    # #????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DirtyLobotomyBank
  Manual?         0
Play Time         00:11:43
  Cumulative      64.8 hours
  Start           2024.06.14 @ 23:02:49
  End             2024.06.14 @ 23:15:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          84
  Rogue           84
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             36
Gallery%          46
Achievement%      40
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1559d434-be44-4a17-ba4f-10af3fb4a868