Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.27 @ 14:14:07 Player: Jack Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (107) 535 Value Destroyed (3485) 3485 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (29157) 29157 TOTAL SCORE: 42657 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 73 Follower Combat Kills 468 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1594 A7 Reached Mainframe 300 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -878 Cogmind --------- Core Integrity 1509/1600 Matter 37/300 Energy 8/315 System Corruption 4% Temperature Cool (0) Movement Hovering (48) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Gravmag Array Gravmag Array Gravmag Array Gravmag Array > --- UTILITY (14) ----- Medium Storage Unit Terrain Scanner Terrain Scan Processor Layered Heavy Armor Plating Medium Regenerative Plating Improved Force Field Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- Gravmag Array Precision Grenade Launcher Rocket Array Datajack Field Lobotomy Kit (3) Improved Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating Layered Heavy Armor Plating Medium Regenerative Plating Improved Force Field Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Precision Grenade Launcher Great Axe > --- INVENTORY -------- Fission Core Gravmag Array Rocket Array Datajack Field Lobotomy Kit Improved Plasma Cutter Axe [Rating: 115] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Hover Unit Gravmag Array Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 19 | . 1 . . . 4 2 2 2 . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 2 2 . . . 2 . . . . . . . . . Utility 12 | . 1 . . . 4 2 . . . . . . . . . . 2 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 62 | 3 2 2 . . 4 18 4 5 3 . 1 4 . . 1 . 3 5 . 4 3 Power 7 | . . . . . 1 1 1 . 1 . . . . . . . . 2 . . 1 Engine 5 | . . . . . 1 1 1 . . . . . . . . . . 1 . . 1 Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 20 | . 2 2 . . 2 2 1 2 . . 1 3 . . 1 . 2 2 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . 1 1 2 . . 1 3 . . 1 . 2 2 . . . Flight 7 | . 2 2 . . 2 1 . . . . . . . . . . . . . . . Utility 26 | 1 . . . . . 12 2 3 2 . . 1 . . . . 1 1 . 3 . Device 8 | . . . . . . 3 2 1 . . . . . . . . 1 . . 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Hackware 11 | . . . . . . 8 . 1 1 . . . . . . . . 1 . . . Protection 4 | . . . . . . . . 1 1 . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 . . . . 1 3 . . . . . . . . . . . . . 1 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . 1 2 . . 1 . . . . . . . . . . . . Parts Lost 14 | . . . . . . 5 . 1 2 1 1 . . . . . . . 1 1 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 8 | . . . . . . 2 . 1 2 1 . . . . . . . . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 4 . 1 2 1 1 . . . . . . . 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 6 | . 2 2 4 5 5 5 6 6 6 7 6 6 7 7 7 7 7 8 8 7 6 Power . | . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 1 | . . . 2 2 1 1 2 2 3 3 2 1 2 2 1 1 1 1 1 1 1 Utility . | . 1 1 1 1 1 . . 1 . . . . . . . 1 1 1 1 . . Weapon 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . 1 . . 1 1 . . . . . . 2 . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . 2 . . . . . . Weapon 4 | . . . . 1 . . 1 1 . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 30 50 50 50 33 68 85 80 79 74 72 68 75 75 75 75 68 71 75 67 72 Engine 1 | . . . . . . 1 5 5 3 . . . . . . . . 3 4 2 2 Core 1 | . . . . . . . . . 1 5 5 5 5 5 5 5 4 . . . . Hover 13 | . . . . . . 3 12 16 16 16 16 20 20 20 20 20 18 15 16 15 15 Flight 3 | . 5 25 25 25 16 7 . . . . . . . . . . . . . . . Device 4 | . . . . . . 5 4 5 5 5 5 5 5 5 5 5 5 8 8 4 7 Storage 3 | . . . . . . 3 6 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Hackware 24 | . . . . . . 37 43 35 29 24 22 20 20 20 20 20 18 17 20 19 19 Protection 4 | . . . . . . . . . 5 5 5 5 10 10 10 10 9 8 8 7 7 Ballistic Gun 1 | . 12 12 12 12 6 3 . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 6 5 5 5 5 2 5 5 5 5 4 4 4 2 1 Slashing Weapon 4 | . . . . . . 5 6 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Peak Build Rating 115 | 3 4 4 5 5 12 46 61 72 77 74 69 86 86 86 87 86 94 104 104 115 115 Average Rating 69 | 1 2 4 4 5 7 32 59 70 73 70 68 76 86 86 86 86 88 99 103 105 107 On Entrance 57 | . 2 4 4 5 5 8 45 61 72 74 69 68 86 86 86 86 86 94 104 103 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 3 3 3 3 3 6 20 34 36 42 39 39 59 59 59 59 58 70 73 71 79 78 Greatest Support 87 | 3 8 8 8 8 9 20 40 60 60 60 60 80 80 80 80 80 87 80 80 80 80 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 2 4 5 5 5 10 10 10 10 10 10 10 9 9 10 9 10 10 10 10 9 Average Carried 8 | . 2 2 4 4 4 6 8 9 9 10 8 7 9 9 9 9 9 10 10 9 8 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 2 4 5 5 5 10 10 9 10 10 8 9 9 9 9 9 10 10 10 9 8 Class Distribution -------------------- 74% | Wizard-Mutant 13% | Hacker-Mutant 11% | Wizard-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Extension Wizard-Mutant | -5/Cetus Wizard-Mutant | -5/Archives Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 2588 | 169 . 20 . 84 73 205 78 260 135 45 . 207 93 196 410 191 83 180 . 117 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3114 | . 30 . . . 24 381 311 554 197 11 . 211 81 165 473 172 53 51 . 117 283 Parts 203 | . 4 . . . 4 42 24 43 6 1 . 10 4 10 23 4 1 8 . 10 9 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 64 | . 2 . . . 3 4 7 4 3 . . 4 3 8 13 4 2 3 . 3 1 Melee 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . AOE 59 | . . . . . 3 2 7 3 3 . . 4 3 8 13 4 2 3 . 3 1 Classes Destroyed 16 | . 1 . . . 1 5 3 3 1 . . . . . 1 1 . . . . . Worker 10 | . . . . . 1 4 . 5 . . . . . . . . . . . . . Builder 17 | . . . . . . 4 4 6 . . . 1 . . . . . 1 . 1 . Tunneler 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recycler 4 | . . . . . . . 1 2 . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . Swarmer 31 | . 2 . . . 3 2 4 . 3 . . . 3 5 . 2 . 3 . 3 1 Grunt 23 | . . . . . . 2 2 2 . . . 4 . 3 9 1 . . . . . Protector 4 | . . . . . . . . . . . . . . . 4 . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . 1 . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 2 . . . 4 4 4 6 4 1 . 5 3 5 7 2 3 3 . 3 1 Combat Bots Only 7 | . 2 . . . 3 2 4 2 3 . . 4 3 5 7 2 2 3 . 3 1 Max Kills in Single Turn 6 | . 1 . . . 2 2 2 6 4 1 . 2 3 3 3 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 2 2 3 . . 2 3 3 3 1 1 1 . 1 1 Melee 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Hostile Shots Fired 556 | . 3 11 . 2 11 58 40 8 10 33 22 44 6 46 31 31 24 6 12 120 38 Missed 249 | . . 6 . 2 6 27 20 2 2 12 10 25 3 19 11 17 10 3 5 56 13 Hits 307 | . 3 5 . . 5 31 20 6 8 21 12 19 3 27 20 14 14 3 7 64 25 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Projectile 306 | . 3 5 . . 5 31 20 6 8 21 12 19 3 26 20 14 14 3 7 64 25 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 12 | . . . . . . 3 . . 2 1 1 . . 1 . . . 1 . 3 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 4432 | . 25 38 . . 28 420 128 156 289 283 194 266 30 407 275 138 216 20 93 574 852 Core 595 | . 5 14 . . . 182 51 53 3 37 . 55 . 36 44 . 24 . . 20 71 Absorbed by Shields 731 | . . . . . . . . . 52 99 . . . . . . . 22 29 271 258 Ignored by Resistances 2920 | . 18 25 . . 17 245 88 93 80 225 116 157 17 238 163 82 126 25 67 498 640 Regen/Repaired (Parts) 1022 | . . . . . . . . . 63 41 11 369 10 24 88 39 36 179 1 107 54 Core Remaining (%) 93 | 100 . . . 92 100 74 94 . . . 90 . . . . 88 98 . 100 . 94 Volleys Fired 99 | . 2 1 . . 3 3 8 3 4 5 . 3 1 7 25 7 6 5 . 4 12 Largest 2 | . 2 2 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 Hottest 70 | . 70 70 . . 33 36 45 45 45 45 . 45 45 45 36 36 36 36 . 36 45 Shots Fired 102 | . 4 2 . . 3 3 8 3 4 5 . 3 1 7 25 7 6 5 . 4 12 Gun 6 | . 4 2 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 94 | . . . . . 3 3 8 3 4 5 . 3 1 7 25 7 6 5 . 4 10 Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Thermal 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Explosive 94 | . . . . . 3 3 8 3 4 5 . 3 1 7 25 7 6 5 . 4 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 4 1 . . . . 5 13 2 . . 6 7 9 9 13 . 16 . 17 29 Robot Miss Streak 4 | . . 1 . . . . 1 1 4 . . . 1 2 . . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 138 | . 4 1 . . . 23 13 19 10 . . 5 3 4 3 5 1 5 . 6 36 Core Hits 360 | . 2 1 . . 5 16 33 31 12 54 . 23 4 22 89 21 9 7 . 10 21 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . 2 . . 4 . . . . . . . . . . . . Sever 6 | . . . . . . 2 . . 4 . . . . . . . . . . . . Melee Attacks 204 | . . . . . . 51 24 24 10 . . 12 2 4 . 6 15 3 . 23 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . 51 24 24 10 . . 12 2 4 . 6 15 3 . 23 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . 9 5 10 6 . . 3 2 . . . 1 2 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18393 | . 45 8 . . 160 1342 1544 2094 837 988 . 1146 339 951 4182 759 587 590 21 664 2136 Guns 53 | . 45 8 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 12874 | . . . . . 160 183 989 1123 396 988 . 864 194 914 4182 681 512 429 . 332 927 Melee 5445 | . . . . . . 1159 555 971 441 . . 282 145 37 . 78 75 161 . 332 1209 Ramming 21 | . . . . . . . . . . . . . . . . . . . 21 . . Kinetic 28 | . 20 8 . . . . . . . . . . . . . . . . . . . Thermal 259 | . 25 . . . . . . 234 . . . . . . . . . . . . . Explosive 12640 | . . . . . 160 183 989 889 396 988 . 864 194 914 4182 681 512 429 . 332 927 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5445 | . . . . . . 1159 555 971 441 . . 282 145 37 . 78 75 161 . 332 1209 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 2 . 4 4 4 . . . . . . . 1 . 4 Average Corruption 3 | . . . . . 4 . 2 . 4 4 4 . . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . 2 . . . 3 2 . . . . . . . . . . 7 Message Errors 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Matter Fused 6 | . . . . . 1 . . . 1 2 . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1206 | . . . . . 12 131 134 315 . . . 99 77 18 32 2 35 85 . 215 51 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 159 | . . . . . 12 . 2 13 . . . . 11 18 32 2 . 57 . . 12 Melee 1047 | . . . . . . 131 132 302 . . . 99 66 . . . 35 28 . 215 39 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . . . 86 24 24 . . . 39 . . . . 10 22 7 Shots 13 | . . . . . . . . 4 2 2 . . . 3 . . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 202 | . 20 39 . . . . . . 179 3 3 3 9 96 202 69 36 60 5 48 36 Average Temperature 48 | . 15 20 . . . . . . 82 3 3 2 4 39 82 35 17 34 5 20 21 Received Heat Transfer 753 | . . 36 . . 9 57 21 27 21 31 45 69 . 160 72 42 9 . 22 68 64 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 224 | . 74 . . . . . . 150 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . 5 4 3 Low Security (%) 76 | 100 100 100 . 100 100 100 100 100 100 100 100 100 . . . . 100 100 3 . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . 70 Level 3 13 | . . . . . . . . . . . . . . . . . . . . 85 29 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 96 . . Peak Influence 1600 | . 50 30 . . 101 96 165 138 143 122 25 122 . . . . 66 104 1600 1244 787 Initial 1100 | . . 13 . . . 28 20 43 38 34 25 . . . . . 7 21 . 1100 602 Average 221 | . 19 5 . . 72 10 53 28 60 97 17 59 . . . . 11 28 1546 1007 663 Influence Increases 3977 | . 50 30 . . 176 443 304 272 284 148 . 293 105 260 320 115 168 112 . 604 293 Destroy 0b10 Robot/C 1340 | . 40 . . . 60 80 140 80 100 80 . 80 60 160 180 80 40 60 . 60 40 Destroy 0b10 Robot/NC 240 | . . . . . 5 55 30 75 10 5 . 10 . . 20 5 5 5 . 10 5 Destroy Leader 158 | . 10 . . . 10 12 42 10 22 . . 10 . 10 . . 10 10 . 12 . Allied During Kill 3 | . . . . . . . . . 2 1 . . . . . . . . . . . Successful Hack 56 | . . . . . 6 28 . . . . . 4 . . . . 9 9 . . . Disable Machine 12 | . . . . . . . 4 4 . . . . . . . . . 4 . . . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 708 | . . . . . 20 43 73 58 90 62 . 54 . . . . 44 24 . 57 183 Partial Spotted 135 | . . . . . 15 60 . . 15 . . . . . . . . . . 30 15 Lose Combat Pursuer 1275 | . . 30 . . 60 165 15 45 45 . . 135 45 90 120 30 60 . . 435 . Influence Decreases 5419 | . . 80 . . 90 472 241 284 309 139 92 244 139 135 260 300 132 163 10 1342 987 Entered New Map 2299 | . . 37 . . . 58 37 77 70 49 67 . 26 6 140 200 8 30 . 867 627 Time Decay 2937 | . . 43 . . 90 364 204 207 226 60 15 244 113 129 120 100 124 133 . 465 300 Lost Part 123 | . . . . . . 50 . . 13 10 10 . . . . . . . 10 10 20 Lost Ally 60 | . . . . . . . . . . 20 . . . . . . . . . . 40 Squads Dispatched 33 | . . . . . . 10 5 4 . . . 4 . . . . 2 1 . 4 3 Investigation 13 | . . . . . . 5 1 . . . . 2 . . . . 2 1 . 1 1 Extermination 8 | . . . . . . 3 1 1 . . . 1 . . . . . . . 1 1 Reinforcement 9 | . . . . . . 2 . 3 . . . 1 . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 25 | . 1 . . . 2 1 1 1 2 1 . 3 . . 1 . 1 4 . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 4 11 . 2 9 26 11 11 9 5 4 20 4 13 46 7 4 4 7 30 14 Peak Tracking Total 22 | . 4 22 . 2 7 7 3 4 6 5 4 10 6 5 14 5 5 3 7 15 6 Tactical Retreats 37 | . . 1 . . 2 7 1 1 2 . . 5 2 4 2 1 1 . . 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 17 | . 1 . . . . 4 1 1 1 . . 3 . . . . 2 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . 2 Max in Single Turn 2 | . . . . . . . 1 1 . . . . . . . . . 1 . . 2 Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 44 | . 1 . 2 . 1 11 2 6 3 1 . 5 . . 1 1 2 1 . 4 3 Terminals 26 | . 1 . . . 1 6 1 4 3 1 . 1 . . . 1 . . . 4 3 Fabricators 9 | . . . . . . 4 1 1 . . . 2 . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . Total Hacks 113 | . 1 . 10 . 3 41 4 12 3 2 . 14 . . 6 1 5 3 . 4 4 Successful 93 | . 1 . 10 . 1 33 4 9 3 1 . 12 . . 6 1 2 2 . 4 4 Failed 20 | . . . . . 2 8 . 3 . 1 . 2 . . . . 3 1 . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 1 . 1 . 3 13 2 8 . . . 8 . . . . . . . . 1 Terminals 43 | . 1 . . . 3 14 1 6 3 2 . 4 . . . 1 . . . 4 4 Fabricators 44 | . . . . . . 26 3 5 . . . 7 . . . . . 3 . . . Repair Stations 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . Terminal Hacks 47 | . 1 . 10 . 1 9 1 3 3 1 . 4 . . 6 1 . . . 4 3 Record 10 | . . . 9 . . . . . . . . . . . . 1 . . . . . Part Schematic 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . 6 . . . . . . Open Door 9 | . . . . . . . . 1 3 1 . . . . . . . . . 3 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . Machine Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . 2 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 29 | . . . . . . 19 2 2 . . . 4 . . . . . 2 . . . Load Schematic 15 | . . . . . . 10 1 1 . . . 2 . . . . . 1 . . . Build 14 | . . . . . . 9 1 1 . . . 2 . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 11 | . . . . . . 4 1 3 . . . 2 . . . . . . . . 1 Terminals 4 | . . . . . . 1 . 2 . . . . . . . . . . . . 1 Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . 2 . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 6 | . . . . . . 3 1 1 . . . 1 . . . . . . . . . Prioritize 5 | . . . . . . 2 1 1 . . . 1 . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . 1 9 1 2 . . . 4 . . . . 2 1 . 1 1 Full Trace Events 4 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . Parts Built 15 | . . . . . . 9 1 1 . . . 3 . . . . . 1 . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 493 | . . . . . . 296 23 23 . . . 120 . . . . . 31 . . . Total Part Build Rating 57 | . . . . . . 35 5 5 . . . 7 . . . . . 5 . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 35 | . . . . . . . . . . . . 35 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 7 | . . . . . . . . . 4 . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . 3 2 1 . . . . . . . . . 2 Highest-Rated Group 348 | . . . . . . . . . 217 177 152 . . . . . . . . . 348 Highest-Rated Ally 188 | . . . . . . . . . 159 152 152 . . . . . . . . . 188 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . 11 10 1 . . . . . . . . . 21 Total Damage 1276 | . . . . . . . . . 304 496 43 . . . . . . . . . 433 Kills 8 | . . . . . . . . . 3 4 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Active Infowar (turns) 4746 | . . . . . . 860 311 410 324 94 22 403 185 239 524 234 303 281 29 165 362 Terrain 649 | . . . . . . 72 50 . . . . . . . . . . . . 165 362 Structural 4100 | . . . . . . 791 261 410 324 94 22 403 185 239 524 234 303 281 29 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 6202 | 25 39 202 83 31 136 1119 403 410 324 94 22 403 185 239 524 234 303 281 30 632 483 Spaces Moved 8201 | 38 54 349 220 79 340 1367 494 568 434 100 34 601 367 410 602 382 484 391 59 478 350 Core 78 | 38 40 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 6203 | . . . . . . 449 494 568 434 100 34 601 367 410 602 382 484 391 59 478 350 Flight 1920 | . 14 349 220 79 340 918 . . . . . . . . . . . . . . . Fastest Speed 34 | 50 37 37 37 37 34 34 56 52 52 52 52 48 48 48 48 48 46 48 48 48 48 Average Speed 46 | 50 46 37 37 37 34 42 56 52 52 52 52 48 48 48 48 48 47 48 48 48 48 Slowest Speed 120 | 50 50 37 37 37 120 60 56 52 52 52 52 52 48 48 48 48 53 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 8 . 1 2 13 . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . 11 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 36 | 4 20 81 60 12 41 37 18 20 53 59 62 17 58 65 52 54 15 17 14 21 19 Regions Visited 21 Branch Regions 12 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . 1 1 . 2 . . . . . Spaces Dug 91 | . . . . . . 27 8 7 1 . . 8 . 3 . 4 13 1 . 17 2 Terrain Destroyed 969 | . . . . . 26 51 82 52 160 126 . 25 25 198 43 56 21 8 . 18 78 Melee 91 | . . . . . . 27 8 7 1 . . 8 . 3 . 4 13 1 . 17 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 878 | . . . . . 26 24 74 45 159 126 . 17 25 195 43 52 8 7 . 1 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Qua Acc Com Total 10019 | 42 62 410 220 79 354 1793 562 633 506 131 37 687 369 430 811 414 522 471 60 835 591 Wait 1381 | . 5 67 . . . 351 28 28 48 27 3 58 . 10 175 20 5 63 1 308 184 Move 8134 | 37 53 334 219 76 335 1340 493 567 432 99 33 600 366 409 601 381 483 390 59 477 350 Hop 22 | . . 6 . 1 2 13 . . . . . . . . . . . . . . . Pick Up 22 | 1 . . 1 1 2 3 2 2 2 . . 2 . . 3 . 3 . . . . Fast Attach 53 | 3 2 . . . 4 19 3 2 2 . . 5 . . . . 4 5 . 2 2 Attach 15 | . . . . . . 2 1 2 1 . 1 1 . . 1 . 1 . . 4 1 Detach 9 | 1 . . . . 1 2 . . . . . 1 . . . . . . . 3 1 Swap 17 | . . 2 . . 1 1 1 2 . . . . . . 3 . . 2 . 1 4 Drop 36 | . . . . 1 6 8 2 3 2 . . 3 . . 3 . 5 3 . . . Fire 99 | . 2 1 . . 3 3 8 3 4 5 . 3 1 7 25 7 6 5 . 4 12 Melee 204 | . . . . . . 51 24 24 10 . . 12 2 4 . 6 15 3 . 23 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 5 . . 2 . . . . . . . 13 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 14) 26 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Evolved 1 slot: Utility x1 32 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Entered Mines 98 | -10/Mines | Identified exit to Materials 98 | -10/Mines | Discovered exit to Materials (range 9) 101 | -10/Mines | Met a Derelict bent on vengeance 156 | -10/Mines | Assembled infested the area 189 | -10/Mines | Met 8R-AWN 264 | -10/Mines | Identified exit to Exiles 264 | -10/Mines | Discovered exit to Exiles (range 5) 267 | -10/Mines | Entered Exiles 273 | -10/Exiles | Identified exit to Mines 273 | -10/Exiles | Discovered exit to Mines (range 15) 277 | -10/Exiles | Welcomed by 8R-AWN 283 | -10/Exiles | Met EX-HEX 293 | -10/Exiles | Met EX-BIN 298 | -10/Exiles | Aligned with FarCom system 298 | -10/Exiles | Given EX-Vault access code 311 | -10/Exiles | Build established: Hacker-Mutant 312 | -10/Exiles | Opened EX-Vault 314 | -10/Exiles | Found Field Lobotomy Kit 323 | -10/Exiles | Warned to stay clear of 0b10 Research branches 333 | -10/Exiles | Met EX-DEC 346 | -10/Exiles | Discovered exit to Mines (range 10) 350 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 350 | -10/Exiles | Entered Mines 359 | -9/Mines | Found a hidden stash of uninstalled traps 361 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 373 | -9/Mines | Identified exit to Materials 373 | -9/Mines | Discovered exit to Materials (range 10) 381 | -9/Mines | Entered Materials 381 | -8/Materials | Evolved 4 slots: Utility x4 448 | -8/Materials | Identified exit to Storage 448 | -8/Materials | Discovered exit to Storage (range 4) 499 | -8/Materials | Discovered exit to Storage (range 6) 514 | -8/Materials | Identified exit to Factory 514 | -8/Materials | Discovered exit to Factory (range 9) 517 | -8/Materials | Entered Factory 517 | -7/Factory | Evolved 2 slots: Utility x2 548 | -7/Factory | Found Prototype Launcher 548 | -7/Factory | Identified Rocket Array 663 | -7/Factory | Fabricated Hacking Suite (x1) 894 | -7/Factory | Fabricated Hacking Suite (x1) 918 | -7/Factory | Fabricated Hacking Suite (x1) 938 | -7/Factory | Fabricated Hacking Suite (x1) 959 | -7/Factory | Fabricated Hacking Suite (x1) 1078 | -7/Factory | Lost 4 parts (1p1n1u1w) 1131 | -7/Factory | Fabricated Gravmag Array (x1) 1182 | -7/Factory | Fabricated Gravmag Array (x1) 1193 | -7/Factory | Build established: Wizard-Mutant 1231 | -7/Factory | Fabricated Gravmag Array (x1) 1279 | -7/Factory | Fabricated Gravmag Array (x1) 1339 | -7/Factory | Cargo convoy interrupted 1387 | -7/Factory | Identified exit to Lower Caves 1387 | -7/Factory | Discovered exit to Lower Caves (range 13) 1539 | -7/Factory | Identified exit to Factory 1636 | -7/Factory | Entered another Factory area 1636 | -6/Factory | Evolved 2 slots: Propulsion x2 1942 | -6/Factory | Identified exit to Factory 1942 | -6/Factory | Discovered exit to Factory (range 8) 1988 | -6/Factory | Fabricated Gravmag Array? 2039 | -6/Factory | Entered another Factory area 2039 | -5/Factory | Evolved 2 slots: Propulsion x2 2268 | -5/Factory | Identified exit to Upper Caves 2268 | -5/Factory | Identified exit to Extension 2337 | -5/Factory | Fabricated Gravmag Array (x1) 2449 | -5/Factory | Entered Extension 2477 | -5/Extension | Rescued A7 2506 | -5/Extension | Rescued a captive Derelict 2506 | -5/Extension | Rescued a captive Derelict 2561 | -5/Extension | Found Prototype Protection 2561 | -5/Extension | Identified Med. Regenerative Plating 2621 | -5/Extension | Crushed by falling debris 2716 | -5/Extension | Rescued a captive Derelict 2741 | -5/Extension | Identified exit to Factory 2741 | -5/Extension | Discovered exit to Factory (range 10) 2741 | -5/Extension | Identified exit to Cetus 2741 | -5/Extension | Discovered exit to Cetus (range 6) 2773 | -5/Extension | Entered Cetus 2773 | -5/Cetus | Accompanied by 2 allies (A7) 2778 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 2781 | -5/Cetus | Spotted Cetus Guard 2781 | -5/Cetus | Spotted Cetus Guard 2783 | -5/Cetus | Spotted Cetus Guard 2783 | -5/Cetus | Spotted Cetus Guard 2794 | -5/Cetus | Allies destroyed Cetus Guard 2800 | -5/Cetus | Allies destroyed Cetus Guard 2805 | -5/Cetus | Allies destroyed Cetus Guard 2815 | -5/Cetus | Allies destroyed Cetus Guard 2838 | -5/Cetus | Escorted A7 to Cetus Mainframe 2856 | -5/Cetus | Identified exit to Archives 2856 | -5/Cetus | Discovered exit to Archives (range 15) 2867 | -5/Cetus | Entered Archives 2867 | -5/Archives | Accompanied by 1 ally (A7) 2872 | -5/Archives | Received a hacking code to weaken MAIN.C 2882 | -5/Archives | Discovered exit to Factory (range 13) 2889 | -5/Archives | Entered Factory 2889 | -4/Factory | Evolved 2 slots: Propulsion x2 2948 | -4/Factory | Identified exit to Upper Caves 2948 | -4/Factory | Identified exit to Armory 2981 | -4/Factory | Fabricated Datajack? 3094 | -4/Factory | Identified exit to Research 3094 | -4/Factory | Discovered exit to Research (range 7) 3096 | -4/Factory | Fabricated Gravmag Array? 3187 | -4/Factory | Discovered exit to Research (range 16) 3198 | -4/Factory | Spotted B-86 Titan 3284 | -4/Factory | Repaired Rocket Array 3292 | -4/Factory | Entered Upper Caves 3383 | -4/Upper Caves | Learned location of 1 exit from Research 3465 | -4/Upper Caves | Identified exit to Upper Caves 3465 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 3469 | -4/Upper Caves | Learned 4 Research zone layouts 3477 | -4/Upper Caves | Entered another Upper Caves area 3529 | -4/Upper Caves | Found DCF Scrap (12 items) 3573 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3712 | -4/Upper Caves | Identified exit to Warlord 3712 | -4/Upper Caves | Discovered exit to Warlord (range 7) 3716 | -4/Upper Caves | Entered Warlord 3848 | -4/Warlord | Met Warlord 3854 | -4/Warlord | Warlord's base attacked by MAIN.C 4109 | -4/Warlord | Warlord forces counterattacked 4236 | -4/Warlord | Identified exit to Proximity Caves 4236 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 4239 | -4/Warlord | Destroyed 7 combat bots 4240 | -4/Warlord | Entered Proximity Caves 4245 | -3/Proximity Caves | Lost 3 allies 4253 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4315 | -3/Proximity Caves | Spotted B-86 Titan 4471 | -3/Proximity Caves | Discovered exit to Research (range 6) 4474 | -3/Proximity Caves | Entered Research 4474 | -3/Research | Evolved 2 slots: Utility x2 4475 | -3/Research | Identified exit to Research 4476 | -3/Research | Identified exit to Testing 4777 | -3/Research | Entered another Research area 4777 | -2/Research | Warlord forces began assault on 0b10 4777 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4887 | -2/Research | Research machine network offline 4903 | -2/Research | Fabricated Gravmag Array (x1) 4964 | -2/Research | Lost 3 allies 4965 | -2/Research | Spotted B-90 Cyclops 4984 | -2/Research | Identified exit to Quarantine 4984 | -2/Research | Discovered exit to Quarantine (range 13) 5058 | -2/Research | Entered Quarantine 5059 | -2/Quarantine | Maximum security lockdown engaged 5068 | -2/Quarantine | Cryocooling Duct disabled 5083 | -2/Quarantine | Ambient heat levels rising (+20) 5085 | -2/Quarantine | Identified exit to Access 5085 | -2/Quarantine | Discovered exit to Access (range 8) 5088 | -2/Quarantine | Entered Access 5088 | -1/Access | Evolved 2 slots: Utility x2 5108 | -1/Access | Identified exit to Command 5720 | -1/Access | Entered Command 5756 | -1/Command | Phase Generator disabled 5776 | -1/Command | Disengaged cave seal 5776 | -1/Command | Derelicts emerged from the dark tunnel 5776 | -1/Command | Welcomed Warlord to Command 5857 | -1/Command | Build established: Wizard-Scout 6011 | -1/Command | Warlord commented on Warlord statues 6017 | -1/Command | Assimilated Combat Programmer with FLK Orb 6020 | -1/Command | Spotted M Guard 6022 | -1/Command | Spotted M Guard 6022 | -1/Command | Assimilated Combat Programmer with FLK Orb 6066 | -1/Command | Met MAIN.C 6070 | -1/Command | 0b10 Conduit disabled 6072 | -1/Command | Hacked MAIN.C using A7's code 6132 | -1/Command | MAIN.C activated Command garrisons 6203 | *** | Establishing Free Derelict Territories! Last Messages --------------- Acquired 3 matter. Blast Slug penetrates MAIN.C. MAIN.C reaction time slowed by virus. :FJ00:H296VG2E3Y6UIC>BIY Blast Slug penetrates Reinforced Barrier. Blast Slug penetrates MAIN.C. MAIN.C reaction time slowed by virus. Blast Slug penetrates Reinforced Barrier. Blast Slug penetrates MAIN.C. Penetrated by Blast Slug. Blast Slug penetrates Reinforced Barrier. Blast Slug penetrates MAIN.C. MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. MAIN.C destroyed. Blast Slug penetrates Reinforced Barrier. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#?#?#????? | | ??????????????????????????????????????#??????????? | | ??????????????????????????????#????#?????????#??#? | | ???????????????????????????????????#????#????????? | | ???????????????????????????#??#????????##?#??????? | | ?????????????????????????#????#################?#? | | ?????????????????????????""?"""" """" #?#? | | ??????????????????????????? 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" " ??? ???? | | ?????????????????###?##?# """""" ????????? | | ???????????#???????#????#@ "" " """"???????? | | ?????????????#?????????## """ " " ????????? | | ?????????????#?????????#################?????????? | | ??????????????? ??? ?##?????##??##????##?????????? | | ???????????? ?? ?? ???##?###??#?#??#??#??????????? | | ????????????? ? ?????#??#???#?##??#?#???????????? | | ????????????????????#?##????#????????????????????? | | ???????????????? ???#??#?????#???#?#?????????????? | | ?????????????????? ??????#??#????????????????????? | | ???????????????"????#???#?#??#?#?????????????????? | | ??????????????????? ?#?#?????????????????????????? | | ?????????????????? ?????###????#?????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 1425 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 70 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Gravmag Array | -7/Factory | Hacked Rocket Array | -7/Factory | Hacked Datajack | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Gravmag Array | x1 | -7/Factory Gravmag Array | x1 | -7/Factory Gravmag Array | x1 | -7/Factory Gravmag Array | x1 | -7/Factory Gravmag Array | x1 | -6/Factory Gravmag Array | x1 | -5/Factory Datajack | x2 | -4/Factory Gravmag Array | x1 | -4/Factory Gravmag Array | x1 | -2/Research Repaired ---------- Rocket Array | 10% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodEncryptedProtection Manual? 0 Play Time 01:23:43 Cumulative 209.5 hours Start 2025.05.27 @ 07:30:21 End 2025.05.27 @ 14:14:07 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 211 Rogue 26 Adventurer 173 Explorer 12 Win Type 7 Total 56 Types 15/1/15/2/12/0/4/2/0/5 Lore% 48 Gallery% 49 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: d016cce0-d7be-437e-b507-bd12751b6007