Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 03:44:25 Player: void Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1088) 1088 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3808 Bonus ------- None Cogmind --------- Core Integrity 588/700 Matter 101/300 Energy 36/100 System Corruption 2% Temperature Warm (163) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Lightning Gun Enhanced Autogun > --- INVENTORY (8) ---- Heavy EM Pulse Gun Small Laser Improved EM Pulse Cannon Light Assault Rifle Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Lightning Gun Enhanced Autogun > --- INVENTORY -------- Heavy EM Pulse Gun Small Laser Improved EM Pulse Cannon Light Assault Rifle Assault Cannon Plasma Cutter [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . 1 . . . Parts Attached 55 | 7 . 13 6 24 5 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 3 2 6 2 Treads 5 | . . . . 5 . Leg 6 | . . 3 . 1 2 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 3 . 8 . Device 10 | 1 . 3 . 6 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 23 | 2 . 7 3 9 2 Energy Gun 10 | . . 1 3 5 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 5 . 2 . Ballistic Cannon 3 | . . . . 2 1 Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . . 1 6 3 4 Power 4 | . . . 1 1 2 Propulsion 4 | . . . 2 1 1 Utility 2 | . . . . 1 1 Weapon 4 | . . 1 3 . . Highest Loss Streak 3 | . . 1 3 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 100 85 96 84 Engine 11 | . 14 11 10 8 14 Treads 8 | . . . . 20 13 Leg 7 | . . 21 9 . 3 Wheel 4 | . 28 . . 3 . Device 21 | . 14 22 22 25 14 Storage 10 | . 14 11 11 9 7 Protection 1 | . . . . . 7 Energy Gun 13 | . . 5 22 18 11 Ballistic Gun 15 | . 28 27 9 8 7 Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 20 18 28 31 Greatest Support 60 | 26 26 20 20 60 43 Greatest Overweight (x) 5 | 2 . 1 5 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 7 8 8 8 7 Average Carried 6 | 2 6 5 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 8 7 7 6 Class Distribution -------------------- 25% | Scavenger-Skirmisher 19% | Scavenger-Gunner 18% | Skirmisher 13% | Tank 13% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 990 | 201 52 289 139 304 5 Remotely . | . . . . . . Salvage Created 1222 | 36 76 289 120 540 161 Parts 102 | 7 11 23 17 35 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 5 7 8 13 4 Guns 33 | . 5 7 8 12 1 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 6 | 1 1 3 . 1 . Tunneler 2 | 2 . . . . . Watcher 1 | . . 1 . . . Swarmer 18 | . 5 1 8 4 . Grunt 11 | . . 4 . 4 3 Sentry 6 | . . 2 . 4 . Hunter 2 | . . . . 1 1 Best Kill Streak 4 | 1 3 4 3 2 2 Combat Bots Only 4 | . 3 4 3 2 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 298 | . 36 37 70 80 75 Missed 86 | . 7 10 22 23 24 Damage Taken 2323 | . 272 318 377 745 611 Core 443 | . 102 66 89 74 112 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 59 . 61 86 . Volleys Fired 115 | 5 15 25 13 41 16 Largest 3 | 2 2 3 3 3 3 Hottest 136 | 40 40 100 136 121 130 Shots Fired 303 | 10 30 73 30 112 48 Gun 293 | 10 30 72 30 111 40 Cannon 9 | . . . . 1 8 Launcher . | . . . . . . Special 1 | . . 1 . . . Kinetic 169 | 10 30 57 11 37 24 Thermal 100 | . . 16 19 65 . Explosive . | . . . . . . Electromagnetic 34 | . . . . 10 24 Robot Hit Streak 13 | 3 4 12 4 13 11 Robot Miss Streak 6 | 3 4 2 5 6 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 188 | 5 14 51 18 70 30 Core Hits 68 | 3 6 17 8 25 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 1 2 . Burn 5 | . . 2 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2486 | 46 142 624 225 958 491 Guns 2237 | 46 142 624 225 958 242 Cannons 136 | . . . . . 136 Explosions 113 | . . . . . 113 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1322 | 46 142 478 82 315 259 Thermal 973 | . . 146 143 571 113 Explosive . | . . . . . . Electromagnetic 191 | . . . . 72 119 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . . . . 12 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | . . 356 36 356 241 Average Temperature 114 | . . 127 13 120 101 Received Heat Transfer 522 | . . 144 . 270 108 Effects 8 | . . 2 . 4 2 Energy Bleed 2 | . . 1 . 1 . Interference 5 | . . . . 3 2 Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 8 | . . 1 1 6 . Heat Transferred 2512 | . . 518 421 1523 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 401 | 10 201 248 174 401 326 Initial 154 | . 6 84 84 19 154 Average 147 | 4 65 133 107 207 200 Maximum Alert Level 2 | . 1 1 . 2 1 Low Security (%) 70 | 100 84 75 100 37 68 Level 1 28 | . 15 24 . 60 31 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 . . 3 Investigation 2 | . . 2 . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 10 14 9 20 10 Peak Tracking Total 7 | . 7 5 3 4 5 Tactical Retreats 6 | . 1 3 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 1 5 . 2 2 Terminals 8 | . 1 4 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 32 | . 3 17 . 5 7 Successful 10 | . . 6 . 2 2 Failed 22 | . 3 11 . 3 5 Catastrophic 6 | . 2 2 . 1 1 Database Lockouts . | . . . . . . Manual 20 | . 3 11 . 2 4 Terminals 25 | . 3 11 . 4 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 6 . 1 . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 2 2 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 5 . 1 1 Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2609 | 74 282 594 551 763 345 Spaces Moved 1466 | 51 262 375 265 373 140 Core 23 | 5 . . 18 . . Treads 343 | . . . . 233 110 Legs 634 | . . 375 229 . 30 Wheels 466 | 46 262 . 18 140 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 80 80 125 Average Speed 131 | 90 90 120 187 130 153 Slowest Speed 300 | 150 90 190 300 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 44 38 66 40 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . 1 . 1 . Terrain Destroyed 19 | . . 1 . 1 17 Melee . | . . . . . . Projectile 2 | . . 1 . 1 . AOE 17 | . . . . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1913 | 66 281 462 293 571 240 Wait 234 | . . 37 8 112 77 Move 1461 | 50 261 374 264 372 140 Hop . | . . . . . . Pick Up 26 | 4 4 8 2 7 1 Fast Attach 25 | 7 . 3 3 11 1 Attach 12 | . . 3 3 3 3 Detach 2 | . . . . 1 1 Swap 18 | . . 7 . 10 1 Drop 20 | . 1 5 . 14 . Fire 115 | 5 15 25 13 41 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 166 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 654 | -9/Materials | Build established: Skirmisher 870 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Entered Mines 1186 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1267 | -9/Mines | Build established: Scavenger-Gunner 1338 | -9/Mines | Discovered new exit (range 5) 1419 | -9/Mines | Discovered new exit (range 14) 1473 | -9/Mines | Lost 3 parts (1n2w) 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1783 | -8/Materials | Build established: Scavenger-Skirmisher 1908 | -8/Materials | Identified exit to Factory 2265 | -8/Materials | Entered Factory 2265 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2555 | -7/Factory | Build established: Tank 2610 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Imp. EM Pulse Cannon. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Acquired Lightning Gun. Imp. Sensor Array destroyed. Imp. Ion Engine destroyed. Lgt. Ion Engine destroyed. Overheating: System interference. Imp. Heat Sink temporarily disabled. Enh. Autogun temporarily disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # # """"" #????? | | ????????????????????????????##### # """ #????? | | ????????????????????????????# %" #????? | | ?????????????????######/##### ##"##########????? | | ?????????????? % # #????????????? | | ?????????????? # ###????????????? | | ?????????????? [ !! "" %##???????????????? | | ?????????????? [% !! 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""" # ???????????????????? | | ??????????????????""" ?"" #????????????????????? | | ???????????????????""??"" +????????????????????? | | ???????????????????????? ! #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualHardlightLink Manual? 0 Play Time 00:30:56 Cumulative 29.5 hours Start 2024.05.14 @ 14:33:35 End 2024.05.18 @ 03:44:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 52 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83021c30-a57a-437d-b952-5f816c23b863