Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 17:11:53 Player: Sara Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (135) 675 Value Destroyed (4290) 4290 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1244) 1244 TOTAL SCORE: 7929 Bonus ------- High Alert Combat Kills 1244 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 38/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor Advanced ECM Suite Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Huge Storage Unit Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads Improved Treads Improved Flight Unit Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Shield Generator Precision Beam Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 92 | 6 14 39 33 Power 8 | . 2 3 3 Engine 7 | . 2 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 34 | 2 5 10 17 Treads 32 | 2 5 10 15 Leg . | . . . . Wheel 1 | . . . 1 Hover 1 | . . . 1 Flight . | . . . . Utility 21 | 1 6 8 6 Device 7 | . . 2 5 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 10 | . 4 6 . Artifact . | . . . . Weapon 29 | 3 1 18 7 Energy Gun 6 | 1 . 3 2 Energy Cannon 7 | . . 6 1 Ballistic Gun 11 | 2 1 4 4 Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 3 3 Parts Lost 63 | . 5 21 37 Power 8 | . 1 3 4 Propulsion 27 | . 2 5 20 Utility 13 | . 2 7 4 Weapon 15 | . . 6 9 Highest Loss Streak 15 | . 3 9 15 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 92 82 Engine 10 | . 13 10 6 Treads 30 | . 27 32 34 Device 3 | . . 4 7 Storage 11 | . 14 11 8 Processor 1 | . . . 7 Protection 11 | . 13 15 1 Energy Gun 1 | . 1 . 2 Energy Cannon 4 | . . 8 3 Ballistic Gun 15 | . 26 7 10 Naked Turns . | . . . . Heaviest Build 66 | 9 55 66 56 Greatest Support 106 | 40 43 66 106 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 20 19 Most Carried 20 | 5 20 20 20 Average Carried 15 | 3 14 18 14 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 5 20 20 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2564 | 168 647 740 1009 Remotely . | . . . . Salvage Created 5598 | . 1245 2250 2103 Parts 318 | . 89 136 93 Haulers Intercepted 8 | . 2 5 1 Recyclers Shooed 9 | . 4 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 107 | . 24 46 37 Guns 63 | . 24 9 30 Cannons 32 | . . 25 7 AOE 9 | . . 9 . Classes Destroyed 13 | . 7 3 3 Worker 9 | . 2 3 4 Builder 4 | . 1 3 . Tunneler 2 | . 2 . . Hauler 8 | . 2 5 1 Recycler 7 | . 1 1 5 Operator 1 | . . . 1 Watcher 9 | . 1 4 4 Swarmer 10 | . . . 10 Grunt 81 | . 24 33 24 Brawler 2 | . . 2 . Duelist 1 | . . . 1 Protector 2 | . . 1 1 Sentry 11 | . . 10 1 Best Kill Streak 6 | . 4 6 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 8188 | . 1085 2745 4358 Core 1056 | . 116 382 558 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 21 30 Regen/Repaired (Parts) 121 | . 121 . . Core Remaining (%) 52 | 100 53 4 . Volleys Fired 480 | . 120 168 192 Largest 2 | . 2 2 2 Hottest 136 | . 70 136 121 Shots Fired 825 | . 240 258 327 Gun 624 | . 240 107 277 Cannon 179 | . . 129 50 Launcher 22 | . . 22 . Special . | . . . . Kinetic 562 | . 228 90 244 Thermal 241 | . 12 146 83 Explosive 22 | . . 22 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 13 13 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 564 | . 159 176 229 Core Hits 257 | . 68 88 101 Critical Kills 5 | . 1 3 1 Critical Parts Destroyed 5 | . 2 . 3 Critical Strikes 14 | . 4 4 6 Burn 4 | . 1 1 2 Meltdown 3 | . . 3 . Destroy 7 | . 3 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9716 | . 1765 4065 3886 Guns 5880 | . 1750 917 3213 Cannons 2650 | . . 1992 658 Explosions 1071 | . . 1071 . Melee . | . . . . Ramming 115 | . 15 85 15 Kinetic 5053 | . 1628 728 2697 Thermal 3477 | . 122 2181 1174 Explosive 1071 | . . 1071 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . 19 9 Message Errors 4 | . . 4 . Matter Fused 8 | . . 4 4 Heat Flow Errors 5 | . . 3 2 Energy Discharges 3 | . . 2 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 4 | . . 4 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 77 | . . 75 2 Projectiles 2 | . . . 2 Explosions 75 | . . 75 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . 35 5 Shots 1 | . . 1 . Rammed 21 | . 4 12 5 Targets Rammed 23 | . 4 14 5 Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 469 | . 300 469 282 Average Temperature 83 | . 39 100 95 Received Heat Transfer 4110 | . 588 1173 2349 Effects 11 | . . 10 1 Shutdowns 2 | . . 2 . Energy Bleed 1 | . . . 1 Interference 5 | . . 5 . Damage (minor) 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 3 | . . 3 . Parts Melted 20 | . 2 13 5 Heat Transferred 6695 | . 444 4070 2181 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1311 | . 402 1311 1255 Initial 553 | . . 169 553 Average 553 | . 187 670 1028 Maximum Alert Level 4 | . 2 4 4 Low Security (%) 25 | 100 49 14 . Level 1 28 | . 45 30 . Level 2 6 | . 5 8 5 Level 3 20 | . . 16 65 Level 4 17 | . . 29 28 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 28 | . 9 11 8 Investigation 18 | . 9 7 2 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault 3 | . . 1 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 12 | . 3 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 176 | . 41 67 68 Peak Tracking Total 8 | . 3 8 6 Tactical Retreats 15 | . 3 3 9 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 6 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged 7 | . 4 2 1 Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 10 9 2 Terminals 16 | . 7 7 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 28 23 5 Successful 32 | . 17 13 2 Failed 24 | . 11 10 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 44 | . 24 15 5 Terminals 39 | . 19 15 5 Fabricators . | . . . . Repair Stations 5 | . 3 2 . Recycling Units 12 | . 6 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 5 1 Robot Analysis 2 | . 1 1 . Branch Access Points 1 | . . 1 . Terminal Index 3 | . 1 1 1 Recycling Unit Index 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 9 7 1 Terminals 10 | . 5 4 1 Sabotage 10 | . 5 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 4 3 . Monitor 2 | . 1 1 . Reject 3 | . 2 1 . Recyclers 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 6 1 Full Trace Events 7 | . 3 3 1 Feedback Events 2 | . . 1 1 Corruption 2 | . . 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 14 | . 10 4 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6153 | 96 2356 2349 1352 Spaces Moved 2283 | 54 828 976 425 Core 67 | 3 . . 64 Treads 2216 | 51 828 976 361 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 183 | 153 219 163 163 Slowest Speed 320 | 160 320 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 86 82 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 100 | . . 96 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 96 | . . 96 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3443 | 65 1142 1467 769 Wait 466 | . 147 232 87 Move 2280 | 53 827 975 425 Hop . | . . . . Pick Up 80 | 6 25 24 25 Fast Attach 21 | 4 1 10 6 Attach 52 | 1 7 18 26 Detach 1 | . . 1 . Swap 19 | 1 6 11 1 Drop 21 | . 5 14 2 Fire 480 | . 120 168 192 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 19 | . 4 14 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 16) 1692 | -10/Materials | Lost 3 parts (1p1n1u) 1692 | -10/Materials | Discovered new exit (range 7) 2344 | -10/Materials | Repaired Lgt. Treads 2384 | -10/Materials | Discovered new exit (range 9) 2453 | -10/Materials | Entered another Materials area 2453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3069 | -9/Materials | Discovered new exit (range 10) 3092 | -9/Materials | Build established: Scavenger-Mutant 3265 | -9/Materials | Core integrity fell below 50% 3319 | -9/Materials | Lost 9 parts (2p3n3u1w) 3491 | -9/Materials | Identified exit to Mines 3579 | -9/Materials | Build established: Mutant 3653 | -9/Materials | First assault squad dispatched 3969 | -9/Materials | Lost 6 parts (1p1n2u2w) 4082 | -9/Materials | Core integrity fell below 20% 4794 | -9/Materials | Discovered new exit (range 4) 4802 | -9/Materials | Entered another Materials area 4802 | -8/Materials | Evolved 2 slots: Propulsion x2 5011 | -8/Materials | Garrison activated, responded to threat 5199 | -8/Materials | Garrison activated, responded to threat 5275 | -8/Materials | Build established: Scavenger-Mutant 5332 | -8/Materials | Lost 6 parts (5n1w) 5602 | -8/Materials | First assault squad dispatched 5724 | -8/Materials | Core integrity fell below 50% 5785 | -8/Materials | Lost 15 parts (2p9n4w) 6030 | -8/Materials | Build established: Mutant 6114 | -8/Materials | Core integrity fell below 20% 6154 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06087_ Acquired Hvy. Laser. 06088_ R-06 Scavenger collects Com. Wheel. 06090_ Hover Unit destroyed. 06090_ Wheel destroyed. 06092_ R-06 Scavenger collects Med. Matter Pod. 06093_ L-31 Rogue destroyed. 06094_ Acquired 10 matter. 06101_ Imp. Treads destroyed. 06105_ Atomic Centrifuge disabled. 06105_ Lgt. Deuterium Engine destroyed. 06113_ Slammed into I-25 Savior. 06115_ Hvy. Laser destroyed. 06116_ Slammed into I-25 Savior. 06116_ Destabilizing: System interference. 06116_ Imp. Heat Sink temporarily disabled. 06117_ Slammed into I-25 Savior. 06122_ K-01 Serf collects debris. 06135_ Imp. Heat Sink destroyed. 06135_ Critical hit (Burn: +37). 06145_ Acquired Adv. ECM Suite. 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