Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 20:30:42 Player: xack Result: Destroyed by LT-CCX(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1073) 1073 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1376) 1376 TOTAL SCORE: 3709 Bonus ------- Follower Combat Kills 591 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 118/290 System Corruption 0% Temperature Cool (66) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Hammer > --- INVENTORY (15) --- Advanced Cooling System Makeshift Microdissipator Network High-capacity Storage Unit Compact Matter Pod (150) Seismic Detector Makeshift Light Armor Plating Makeshift Light Armor Plating Graphene Brace A0-MCA's Component Scanner Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Rifle Helical Railgun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Makeshift Microdissipator Network High-capacity Storage Unit Compact Matter Pod Seismic Detector Light Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating A0-MCA's Component Scanner Mapping Drone Bay Gauss Rifle Hammer [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Graviton Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Hammer Slashing Weapon Ripteeth Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 7 5 12 4 12 Power 8 | 1 . 2 1 4 Engine 7 | 1 . 2 1 3 Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 9 | 2 2 1 2 2 Treads 7 | . 2 1 2 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 4 . 2 Device 4 | 1 . 1 . 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 14 | 2 2 5 1 4 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 2 2 1 3 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 12 | . . 4 . 8 Power 2 | . . 1 . 1 Propulsion 2 | . . . . 2 Utility 3 | . . 2 . 1 Weapon 5 | . . 1 . 4 Highest Loss Streak 3 | . . 3 . 3 To Critical Strikes . | . . . . . Average Backups 12 | 3 12 13 14 10 Power . | . . 1 2 . Propulsion 2 | 2 2 2 4 2 Utility 5 | . 5 5 4 6 Weapon 2 | . 5 4 3 1 Tool/Special . | . . . . . Unused Backups 29 | . 4 9 1 15 Power 3 | . 1 1 . 1 Propulsion 4 | . 1 1 . 2 Utility 14 | . 1 2 1 10 Weapon 8 | . 1 5 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 98 99 99 Engine 13 | . 13 13 13 13 Treads 25 | . 10 28 28 27 Leg 2 | . 17 . . . Device 2 | . 14 3 . . Storage 14 | . 14 14 14 14 Protection 11 | . . 10 14 13 Ballistic Gun 16 | . 24 16 14 14 Ballistic Cannon 10 | . . 11 14 13 Peak Build Rating 32 | 7 10 15 15 32 Average Rating 13 | 5 9 12 14 16 On Entrance 8 | . 7 10 12 15 Naked Turns . | . . . . . Heaviest Build 48 | 15 32 38 36 48 Greatest Support 42 | 20 40 40 42 42 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 14 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 3 12 14 14 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 10 Class Distribution -------------------- 55% | Mutant 43% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1834 | 282 324 556 199 473 Remotely . | . . . . . Salvage Created 1323 | 121 356 298 . 548 Parts 74 | 10 27 27 . 10 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 29 | . 10 10 . 9 Guns 21 | . 10 3 . 8 Cannons 8 | . . 7 . 1 Classes Destroyed 11 | 2 4 1 . 4 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 3 | . 3 . . . Swarmer 7 | . 6 1 . . Grunt 4 | . 4 . . . Subdweller 9 | . . 9 . . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Ranger 1 | . . . . 1 Scrapper 6 | . . . . 6 Best Kill Streak 3 | 3 3 2 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 170 | . 39 41 2 88 Missed 39 | . 11 10 . 18 Damage Taken 2371 | . 307 779 21 1264 Core 259 | . 7 75 . 177 Absorbed by Shields 206 | . . . 6 200 Regen/Repaired (Parts) 45 | . 45 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 125 | 4 31 46 1 43 Largest 2 | 2 2 2 2 2 Hottest 70 | 70 70 68 63 66 Shots Fired 228 | 8 62 80 2 76 Gun 158 | 8 62 34 1 53 Cannon 70 | . . 46 1 23 Launcher . | . . . . . Special . | . . . . . Kinetic 220 | 4 58 80 2 76 Thermal 8 | 4 4 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 9 4 6 5 Robot Miss Streak 6 | 1 3 6 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 115 | 6 41 33 2 33 Core Hits 50 | 4 19 14 1 12 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 3 | . 1 . . 2 Critical Strikes 7 | . 1 3 . 3 Destroy 7 | . 1 3 . 3 Melee Attacks 3 | . . 3 . . Impact 3 | . . 3 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2378 | 79 617 743 55 884 Guns 1637 | 79 617 312 17 612 Cannons 741 | . . 431 38 272 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2340 | 54 604 743 55 884 Thermal 38 | 25 13 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . . 23 . . Projectiles 23 | . . 23 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 2 . 1 Impact . | . . . . . Kinetic 3 | . . 2 . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 287 | 18 27 6 19 287 Average Temperature 62 | 8 9 4 12 78 Received Heat Transfer 1168 | . 126 123 7 912 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | 74 37 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 82 | 10 82 . 36 . Initial . | . . . . . Average 19 | 1 32 . 7 . Influence Increases 605 | 15 372 20 198 . Destroy 0b10 Robot/C 260 | . 200 20 40 . Destroy 0b10 Robot/NC 40 | 15 20 . 5 . Destroy Leader 48 | . 48 . . . Allied During Kill 6 | . . . 6 . Successful Hack 101 | . 74 . 27 . Select Force Hacks 120 | . . . 120 . Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 578 | 15 347 32 184 . Time Decay 578 | 15 347 32 184 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 15 10 2 38 Peak Tracking Total 6 | . 3 2 1 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 26 | . 9 1 10 6 Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 1 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 110 | . 28 5 27 50 Successful 86 | . 16 5 15 50 Failed 24 | . 12 . 12 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 27 | . 13 . 14 . Terminals 43 | . 24 . 19 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 10 | . 2 . 8 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 72 | . 11 5 6 50 Record 54 | . . 5 . 49 Part Schematic 3 | . 2 . 1 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 4 | . 2 . 2 . Emergency Access Points 1 | . 1 . . . Machine Index 1 | . 1 . . . Recycling Unit Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 . 7 . Terminals 5 | . 2 . 3 . Botnet 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Tunnel 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . 6 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . 7 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 6 | . . . 6 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 6 | . . . 6 . Largest Group 6 | . . . 6 6 Highest-Rated Group 132 | . . . 132 132 Highest-Rated Ally 27 | . . . 27 27 Total Orders . | . . . . . Ally Attacks 57 | . . . 3 54 Total Damage 1136 | . . . 73 1063 Kills 20 | . . . 3 17 Allies Corrupted . | . . . . . Allies Melted 10 | . . . . 10 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1659 | 30 1064 565 . . Seismic 1659 | 30 1064 565 . . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 7 | . . 2 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8147 | 113 1064 2576 915 3479 Spaces Moved 4627 | 62 528 1488 571 1978 Core 4 | 4 . . . . Treads 4234 | . 197 1488 571 1978 Legs 389 | 58 331 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 152 152 Average Speed 161 | 115 161 160 152 167 Slowest Speed 240 | 120 190 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 4 93 89 98 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 13 | . . 2 4 7 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 8 | . . 4 . 4 Spaces Dug 2 | . . . . 2 Terrain Destroyed 26 | . . 16 . 10 Melee . | . . . . . Projectile 26 | . . 16 . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5067 | 92 681 1607 618 2069 Wait 128 | 12 96 6 10 4 Move 4623 | 61 527 1487 570 1978 Hop . | . . . . . Pick Up 64 | 8 13 27 4 12 Fast Attach 15 | 6 2 4 1 2 Attach 16 | 1 2 5 . 8 Detach 1 | . . . . 1 Swap 21 | . 2 8 3 8 Drop 44 | . 8 21 6 9 Fire 125 | 4 31 46 1 43 Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 27 | . . . 23 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Discovered new exit (range 11) 1095 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Repaired Ion Engine 1162 | -10/Materials | Discovered new exit (range 11) 1178 | -10/Materials | Entered Subcaves 1622 | -10/Subcaves | Learned location of Zion (-6) 1989 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2763 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2809 | -10/Subcaves | Learned location of 1 exit from Materials 3070 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3158 | -10/Subcaves | Discovered new exit (range 11) 3246 | -10/Subcaves | Met a Zionite searching for "candidates" 3280 | -10/Subcaves | Visited Clippyterm 3285 | -10/Subcaves | Identified exit to Recycling 3285 | -10/Subcaves | Identified exit to Materials 3285 | -10/Subcaves | Learned Research machine intel 3360 | -10/Subcaves | Lost 3 parts (1p1u1w) 3754 | -10/Subcaves | Entered Recycling 4080 | -8/Recycling | Build established: Commander-Mutant 4176 | -8/Recycling | Discovered new exit (range 16) 4612 | -8/Recycling | Scanned before Scraplab entrance 4634 | -8/Recycling | Entered Scraplab 4658 | -8/Recycling | Discovered new exit (range 2) 4669 | -8/Recycling | Entered Scraptown 4669 | -8/Scraptown | Accompanied by 6 allies 4885 | -8/Scraptown | Visited Red Mages 4978 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4983 | -8/Scraptown | Learned Research emergency access door positions 4986 | -8/Scraptown | Learned Factory terminal intel 4987 | -8/Scraptown | Learned location of Testing (-3) 5565 | -8/Scraptown | Visited Awakened 5598 | -8/Scraptown | Visited Spacefarers 5667 | -8/Scraptown | Visited Cyclists 5694 | -8/Scraptown | Visited Shadow of the Wyrm 5723 | -8/Scraptown | Visited Junk Repository 5738 | -8/Scraptown | Visited Cave Peace 5840 | -8/Scraptown | Discovered new exit (range 5) 5987 | -8/Scraptown | Visited UFD Registry 5987 | -8/Scraptown | Registered with UFD as "Spikecell" 6025 | -8/Scraptown | Visited Science Guys 6078 | -8/Scraptown | Visited Scrapoid Research Area 6122 | -8/Scraptown | Visited Curators Association 6227 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6359 | -8/Scraptown | Visited Abandonware Association 6371 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6376 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6376 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 6417 | -8/Scraptown | Visited Scrap Suit Storage 6461 | -8/Scraptown | Visited A0-MCA Data Center 6470 | -8/Scraptown | Given an A- rating by A0-MCA 6473 | -8/Scraptown | Found A0-MCA's Component Scanner 6509 | -8/Scraptown | Visited Cartography Club 6664 | -8/Scraptown | Discovered new exit (range 5) 6802 | -8/Scraptown | Visited Supply Room 6832 | -8/Scraptown | Visited Junk Repository 6962 | -8/Scraptown | Met Optimus 6962 | -8/Scraptown | Accepted into 0bPrime 7053 | -8/Scraptown | Civil war broke out across Scraptown 7101 | -8/Scraptown | Lost 3 allies 7218 | -8/Scraptown | Lost 5 allies 7269 | -8/Scraptown | Lost 5 allies 7426 | -8/Scraptown | Learned location of Storage (-8) 7426 | -8/Scraptown | Learned location of Upper Caves (-5) 7426 | -8/Scraptown | Learned location of Warlord (-4) 7426 | -8/Scraptown | Learned location of Archives (-5) 7426 | -8/Scraptown | Learned 12 Materials zone layouts 7426 | -8/Scraptown | Learned 8 Research zone layouts 7426 | -8/Scraptown | Learned 12 Research zone layouts 7426 | -8/Scraptown | Learned 4 Access zone layouts 7426 | -8/Scraptown | Learned 12 Lower Caves zone layouts 7426 | -8/Scraptown | Learned 16 Lower Caves zone layouts 7426 | -8/Scraptown | Learned 8 Upper Caves zone layouts 7426 | -8/Scraptown | Learned 24 Upper Caves zone layouts 7426 | -8/Scraptown | Learned Factory emergency access door positions 7426 | -8/Scraptown | Learned location of 1 exit from Factory 7426 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7426 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 7594 | -8/Scraptown | Build established: Mutant 7722 | -8/Scraptown | Lost 3 allies 8041 | -8/Scraptown | Lost 3 parts (1n2w) 8100 | -8/Scraptown | Lost 9 allies 8123 | -8/Scraptown | Core integrity fell below 50% 8134 | -8/Scraptown | Core integrity fell below 20% 8148 | -8/Scraptown | Destroyed by LT-CCX(j) with Overtuned Pulse Rifle Last Messages --------------- 08139_ QX-353(j) overheating. 08139_ Critical hit (Burn: +50). 08140_ 0L-HGP(j) heat short circuits Mak. Salvage Targeting Computer. 08140_ QX-353(j) heat short circuits Ovr. Pulse Rifle. 08140_ QX-353(j) overheating. 08141_ JB-7ZD(j) cannibalizes Carbon-fiber Leg to repair Ovr. Titanium Leg. 08141_ Critical hit (Burn: +50). 08141_ QX-353(j) overheating. 08141_ Triborg suffers critical hit (Destroy). 08141_ Slug penetrates JB-7ZD(j). 08141_ JB-7ZD(j) suffers critical hit (Destroy). 08144_ Acquired 89 matter. 08145_ JB-7ZD(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 08145_ Slug penetrates 16-PVK(j). 08146_ 16-PVK(j) destroyed. 08148_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??# #??????????????????????####?###????#" | | ??# "" "" #????????????##?########!!"""!""#??# " | | #?# ""X"" #????????????#!!#!!*#!!#!!|""! 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"##* = "###" | | "#??# #????????# " "&## " [% "#?#* | | """ "#??# #????????# " " " ##"""%[ ""###" | | """ "#??# #????????# " &##""" ##" | | """ "#??# #????????# """ ""##""" " ###" | | "#??# #????????# "" """"## " ""#?#] | | "#??# #????????#" "/""## """#?#" | | """""""#??# #????????#""" """"## """##" | | ########??# #????????#""""" X """## " " " #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 25% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyFlightRipteeth Manual? 0 Play Time 01:06:53 Cumulative 154.2 hours Start 2025.02.26 @ 19:20:54 End 2025.02.26 @ 20:30:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b7a9366-12fe-497b-9149-56978af00285