Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 21:26:51 Player: NeoBioHazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1186) 1186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 5547 Bonus ------- Follower Combat Kills 71 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Deuterium Engine Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Hypervelocity Coil Gun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Flak Gun [Rating: 56] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Slots Evolved 10 | . . . . 6 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 4 . . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 55 | 4 3 . 5 17 10 4 5 7 Power 7 | 1 . . 1 1 1 . 2 1 Engine 7 | 1 . . 1 1 1 . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 2 7 3 . 1 2 Treads . | . . . . . . . . . Leg 11 | . . . 2 5 3 . . 1 Wheel 5 | 2 . . . 2 . . . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 14 | 1 1 . . 6 2 1 1 2 Device 4 | . 1 . . 2 . 1 . . Storage 3 | 1 . . . . . . 1 1 Processor 6 | . . . . 3 2 . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 17 | . 2 . 2 3 4 3 1 2 Energy Gun 4 | . . . . . 1 1 1 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 11 | . 2 . 2 2 3 2 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 39 | . . 1 4 4 . 5 12 13 Power 4 | . . . 1 . . . 2 1 Propulsion 14 | . . . 2 2 . 3 4 3 Utility 9 | . . . . . . 1 2 6 Weapon 12 | . . 1 1 2 . 1 4 3 Highest Loss Streak 11 | . . 1 4 3 . 4 8 11 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 4 6 5 6 5 8 4 3 Power 2 | . 1 1 . 1 3 4 3 3 Propulsion . | . . . . 1 1 3 . . Utility . | . . . . 1 . . . . Weapon 1 | 2 3 5 3 2 . 1 . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . 1 2 . . 1 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility . | . . . . . . . . . Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 73 100 67 91 99 92 58 45 Engine 6 | . 14 14 4 7 6 6 4 4 Leg 10 | . . . 3 16 26 21 9 . Wheel 6 | . 28 28 5 12 . . . . Device 10 | . 4 14 14 16 6 9 7 4 Storage 9 | . 14 14 14 7 6 6 9 9 Processor 9 | . . . . 10 19 14 13 10 Protection 2 | . . . . 4 6 6 . . Ballistic Gun 15 | . 12 28 24 7 13 20 8 7 Ballistic Cannon 2 | . . . . 5 6 4 . . Peak Build Rating 56 | 4 7 7 9 28 44 56 52 40 Average Rating 23 | 3 5 6 4 23 36 48 25 24 On Entrance 19 | . 4 7 6 9 28 44 50 24 Avg Prop Armor Cover (%) 8 | . . . . 8 . . . 4 Naked Turns 82 | . . . . . . . . 82 Heaviest Build 51 | 10 15 15 15 31 42 51 49 44 Greatest Support 57 | 26 26 26 26 40 57 57 45 15 Greatest Overweight (x) 7 | 1 . . 3 2 . 3 5 7 Average Overweight (x) . | . . . 1 . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 6 6 7 8 8 8 7 3 Average Carried 5 | 2 4 6 5 6 5 8 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 6 4 8 8 8 4 3 Class Distribution -------------------- 34% | Scavenger-Mutant 23% | Mutant 22% | Scavenger-Gunner 15% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Matter Collected 1473 | 232 . 19 254 249 91 114 327 187 Remotely . | . . . . . . . . . Salvage Created 1690 | . . . 753 257 81 14 230 355 Parts 77 | . . . 27 17 5 . 10 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . 8 . . . . 8 . Prevented 1 | . . . . . . . 1 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Combat Hostiles Destroyed 22 | . . . 2 5 2 2 5 6 Guns 15 | . . . 2 3 . 1 5 4 Cannons 7 | . . . . 2 2 1 . 2 Classes Destroyed 13 | . . . 7 2 . 1 . 3 Worker 2 | . . . . . . . . 2 Builder 4 | . . . 2 1 . . . 1 Hauler 1 | . . . . 1 . . . . Recycler 4 | . . . 4 . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 5 | . . . . 1 . . 2 2 Grunt 9 | . . . 1 3 1 . 2 2 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . Sentry 4 | . . . 2 1 1 . . . Hunter 2 | . . . 1 . . 1 . . Programmer 2 | . . . . . . . . 2 Behemoth 1 | . . . . . . 1 . . Best Kill Streak 4 | . . . 3 2 2 1 1 4 Combat Bots Only 4 | . . . 1 2 2 1 1 4 Max Kills in Single Turn 2 | . . . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Hostile Shots Fired 526 | . . 68 41 55 54 71 86 151 Missed 173 | . . 33 15 17 20 17 26 45 Hits 353 | . . 35 26 38 34 54 60 106 Melee 3 | . . . . . . . 3 . Projectile 350 | . . 35 26 38 34 54 57 106 AOE 2 | . . 2 . . . . . . Critical Strikes 6 | . . . . . . . 4 2 Damage Taken 5317 | . . 294 398 409 342 974 1117 1783 Core 1591 | . . 53 91 97 17 129 199 1005 Absorbed by Shields 48 | . . . 13 35 . . . . Core Remaining (%) 71 | 100 . . 42 86 . . 59 . Volleys Fired 122 | . . 2 34 19 6 12 24 25 Largest 4 | . . 2 2 2 4 4 3 3 Hottest 193 | . . 40 40 63 138 138 128 193 Shots Fired 246 | . . 4 66 32 24 47 36 37 Gun 207 | . . 4 66 18 18 36 36 29 Cannon 39 | . . . . 14 6 11 . 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 218 | . . 4 66 32 18 47 30 21 Thermal 18 | . . . . . 6 . 4 8 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . . . 2 8 Robot Hit Streak 24 | . . 1 7 12 6 24 8 13 Robot Miss Streak 4 | . . 3 3 3 3 1 2 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 178 | . . 1 44 23 15 38 28 29 Core Hits 104 | . . . 21 13 5 16 14 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . 2 2 1 Critical Strikes 10 | . . . 1 1 1 3 3 1 Burn 1 | . . . . . . . 1 . Destroy 6 | . . . 1 . . 2 2 1 Blast 3 | . . . . 1 1 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3723 | . . 12 627 449 312 917 568 838 Guns 2822 | . . 12 627 176 202 593 568 644 Cannons 816 | . . . . 273 110 274 . 159 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 85 | . . . . . . 50 . 35 Kinetic 3164 | . . 12 627 449 277 867 491 441 Thermal 233 | . . . . . 35 . 39 159 Explosive . | . . . . . . . . . Electromagnetic 241 | . . . . . . . 38 203 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . Projectiles 7 | . . . . 7 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . 5 . 2 . . Impact 2 | . . . . . . 2 . . Kinetic 5 | . . . . 5 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . 16 Shots . | . . . . . . . . . Rammed 4 | . . . . . . . . 4 Targets Rammed 19 | . . . . . . 15 . 4 Kicked 15 | . . . . . . 15 . . Crushed . | . . . . . . . . . Highest Temperature 586 | . . . . 2 170 60 45 586 Average Temperature 116 | . . . . 1 75 20 18 238 Received Heat Transfer 983 | . . 138 25 100 120 60 414 126 Effects 6 | . . . . . . . . 6 Shutdowns 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 473 | . . . . . 75 . 148 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 138 | . 18 . 44 62 72 . . 138 Initial 54 | . . . 12 54 . . . . Average 11 | . 6 . 5 14 10 . . 17 Influence Increases 1098 | . 18 75 120 248 82 60 155 340 Destroy 0b10 Robot/C 480 | . . . 60 120 40 40 100 120 Destroy 0b10 Robot/NC 70 | . . . 45 5 . . . 20 Destroy Leader 102 | . . . . 20 10 20 10 42 Allied During Kill 12 | . . . 8 4 . . . . Successful Hack 43 | . 18 . 7 18 . . . . Disable Machine 60 | . . . . 30 30 . . . Destroy Structure 11 | . . . . 1 2 . . 8 Advance Influence 50 | . . . . 50 . . . . Lose Combat Pursuer 270 | . . 75 . . . . 45 150 Influence Decreases 968 | . 18 50 133 259 41 102 155 210 Entered New Map 38 | . . . 13 8 1 16 . . Time Decay 671 | . 18 40 120 172 40 86 105 90 Lost Part 209 | . . 10 . 29 . . 50 120 Lost Ally 50 | . . . . 50 . . . . Squads Dispatched 3 | . . . . 1 . . . 2 Investigation 3 | . . . . 1 . . . 2 Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . . 12 7 6 2 2 9 29 Peak Tracking Total 12 | . . 7 2 3 2 1 4 12 Tactical Retreats 8 | . . 2 . . . . 2 4 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Machines Disabled 4 | . . . . 2 2 . . . Max in Single Turn 1 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Machines Accessed 10 | . 2 . 3 2 1 1 . 1 Terminals 8 | . 2 . 3 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . 5 . 6 4 2 1 . 3 Successful 5 | . 2 . 1 1 . 1 . . Failed 16 | . 3 . 5 3 2 . . 3 Catastrophic 6 | . . . 3 1 . . . 2 Database Lockouts . | . . . . . . . . . Manual 18 | . 5 . 6 4 . . . 3 Terminals 18 | . 5 . 6 4 . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . 1 1 . 1 . . Open Door 1 | . . . . . . 1 . . Level Access Points 2 | . 1 . . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 3 2 1 . . 1 Full Trace Events 3 | . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 12 | . . . 12 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Total Allies 12 | . . . 12 . . . . . Largest Group 12 | . . . 12 7 2 1 1 . Highest-Rated Group 146 | . . . 146 85 16 5 4 . Highest-Rated Ally 27 | . . . 27 27 10 5 4 . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . 4 4 . . . . Total Damage 151 | . . . 78 73 . . . . Kills 3 | . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Active Infowar (turns) 1647 | . 20 319 643 660 5 . . . Structural 1647 | . 20 319 643 660 5 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Turns Passed 3627 | 67 59 319 643 660 351 586 296 646 Spaces Moved 1952 | 65 52 273 252 345 241 348 103 273 Core 266 | 6 . . 97 . . . 7 156 Treads . | . . . . . . . . . Legs 966 | . . . 36 241 241 348 84 16 Wheels 637 | 59 52 273 119 104 . . . 30 Hover . | . . . . . . . . . Flight 83 | . . . . . . . 12 71 Fastest Speed 50 | 50 90 90 90 80 120 122 120 50 Average Speed 143 | 88 90 90 136 154 121 142 214 207 Slowest Speed 595 | 100 90 90 200 260 122 330 300 595 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 3 12 20 56 11 7 45 16 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . 1 2 7 4 3 Melee . | . . . . . . . . . Projectile 17 | . . . . 1 2 7 4 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Fac Total 2538 | 72 62 342 483 437 284 403 142 313 Wait 197 | . 6 68 24 45 22 21 7 4 Move 1944 | 64 51 272 251 344 240 347 102 273 Hop . | . . . . . . . . . Pick Up 13 | 4 2 . 1 5 . 1 . . Fast Attach 29 | 4 3 . 2 9 . 2 3 6 Attach 13 | . . . 3 1 3 . 5 1 Detach 1 | . . . . . 1 . . . Swap 21 | . . . . 10 8 2 1 . Drop 11 | . . . . 4 4 3 . . Fire 122 | . . 2 34 19 6 12 24 25 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 15 | . . . . . . 15 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 168 | . . . 168 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Materials 108 | -10/Materials | Discovered new exit (range 13) 127 | -10/Materials | Entered Subcaves 128 | -10/Subcaves | Approached by a straggling Scientist 292 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 318 | -10/Subcaves | Build established: Mutant 361 | -10/Subcaves | Discovered new exit (range 15) 364 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 365 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 446 | -10/Subcaves | Entered Recycling 595 | -9/Recycling | Core integrity fell below 50% 625 | -9/Recycling | Lost 4 parts (1p2n1w) 903 | -9/Recycling | Lost 3 allies 977 | -9/Recycling | Build established: Commander-Mutant 1044 | -9/Recycling | Discovered new exit (range 15) 1089 | -9/Recycling | Entered Factory 1089 | -7/Factory | Accompanied by 7 allies 1089 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1226 | -7/Factory | Identified exit to Factory 1275 | -7/Factory | Lost 3 parts (2n1w) 1564 | -7/Factory | Build established: Scavenger-Mutant 1749 | -7/Factory | Entered another Factory area 1749 | -6/Factory | Accompanied by 2 allies 1749 | -6/Factory | Evolved 2 slots: Weapon x2 1963 | -6/Factory | Discovered new exit (range 16) 2079 | -6/Factory | Build established: Scavenger-Gunner 2100 | -6/Factory | Entered Lower Caves 2100 | -6/Lower Caves | Accompanied by 1 ally 2187 | -6/Lower Caves | Spotted B-75 Beast 2212 | -6/Lower Caves | Destroyed B-75 Beast 2519 | -6/Lower Caves | Identified exit to Lower Caves 2599 | -6/Lower Caves | Lost 4 parts (3n1w) 2686 | -6/Lower Caves | Entered another Lower Caves area 2686 | -6/Lower Caves | Accompanied by 1 ally 2774 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 2932 | -6/Lower Caves | Discovered new exit (range 14) 2982 | -6/Lower Caves | Entered Factory 2982 | -5/Factory | Evolved 2 slots: Utility x2 3250 | -5/Factory | Build established: Scavenger-Mutant 3546 | -5/Factory | Released all parts (2) 3555 | -5/Factory | Core integrity fell below 50% 3576 | -5/Factory | Lost 11 parts (1p2n6u2w) 3613 | -5/Factory | Core integrity fell below 20% 3628 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03528_ Sml. Storage Unit destroyed. 03545_ Carbon-fiber Leg destroyed. 03545_ Penetrated by Slug. 03546_ Released Hvy. Plasma Cannon. 03546_ Released Broken Imp. Target Analyzer. 03546_ Triggered Alarm Trap. 03546_ An alarm sounds. 03546_ ALERT: Alarm triggered, dispatching investigation squad. 03549_ Penetrated by Slug. 03549_ Slug penetrates Wall. 03552_ Penetrated by Slug. 03552_ Slug penetrates Wall. 03560_ ALERT: Security rotation in progress. 03581_ Slug penetrates Power Conduit. 03584_ Slammed into S-27 Virus. 03586_ Slammed into G-50 Soldier. 03588_ K-01 Serf cleans the DSF Access. 03608_ System corrupted: Component data lost. 03618_ Slammed into U-05 Engineer. 03618_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ????????????????############ +??????????? | | ?????? ######### #?????????????? | | ?????? #?????????????? | | ?????? @ #?????????????? | | ????? #?????????????? | | ????? s #?????????????? | | ???? s sss #??????????? | | ???? R ss ss #??????????? | | ???? ########### ??????????? | | ???????##### #? ?? ??????????? | | ???????????# #?"" ??? ??????????? | | ???????????# # "F ????? ???????????? | | ???????????# # """ ""???????## ???????????? | | ???????????+ + """ ""?????????????????????? | | ???????????# # """????????????????????? | | ???????????# # #??????????????????? | | ???????????# ####*###?* #??????????????????? | | ???????????# ???#%#???#########??????????????????? | | ???????????#????#!#??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ??????????????###"#######????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 17 Target Analysis 6 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetIntegratedShovel Manual? 0 Play Time 00:21:13 Cumulative 271.3 hours Start 2026.08.29 @ 21:07:20 End 2026.08.29 @ 21:26:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 312 Adventurer 15 Explorer 148 Win Type - Total 32 Types 31/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fa1e45e-7ac7-4f4f-818b-e45379fa9bc5