Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.10 @ 19:26:43 Player: DHM1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (460) 460 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1540 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 300/300 Energy 123/125 System Corruption 0% Temperature Cool (2) Movement Flying (32) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Structural Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Signal Interpreter Transport Network Coupler Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Flight Unit Signal Interpreter Transport Network Coupler [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 11 6 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover 2 | . 2 . Flight 3 | . . 3 Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 3 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 89 | . 98 54 Engine 8 | . 9 3 Core 3 | . 4 3 Leg 13 | . 16 . Hover 9 | . 11 4 Flight 2 | . . 13 Device 12 | . 12 11 Storage 6 | . 7 . Hackware 7 | . 6 11 Energy Gun 15 | . 18 . Ballistic Gun 5 | . 5 3 Launcher 2 | . 2 3 Naked Turns . | . . . Heaviest Build 13 | 12 13 10 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 5 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 3 Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 3 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 511 | 194 218 99 Remotely . | . . . Salvage Created 571 | . 469 102 Parts 45 | . 36 9 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 13 4 Guns 9 | . 9 . AOE 8 | . 4 4 Classes Destroyed 7 | . 6 1 Worker 2 | . 2 . Hauler 2 | . 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 928 | . 513 415 Core 202 | . 76 126 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 78 | . 65 13 Largest 2 | . 2 2 Hottest 80 | . 80 50 Shots Fired 131 | . 112 19 Gun 122 | . 109 13 Cannon . | . . . Launcher 9 | . 3 6 Special . | . . . Kinetic 35 | . 26 9 Thermal 78 | . 74 4 Explosive 9 | . 3 6 Electromagnetic 9 | . 9 . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | . 66 13 Core Hits 39 | . 29 10 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1515 | . 977 538 Guns 705 | . 637 68 Cannons . | . . . Explosions 810 | . 340 470 Melee . | . . . Ramming . | . . . Kinetic 170 | . 136 34 Thermal 851 | . 576 275 Explosive 421 | . 192 229 Electromagnetic 73 | . 73 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 28 | . 28 . Projectiles . | . . . Explosions 28 | . 28 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . 41 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 136 | . 136 19 Average Temperature 46 | . 49 7 Received Heat Transfer 264 | . 156 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1425 | . 1200 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 231 | . 231 155 Initial 33 | . . 33 Average 98 | . 105 109 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 88 100 Level 1 8 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 20 6 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Disarm Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Dispatch Records 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1088 | 80 800 208 Spaces Moved 1045 | 61 687 297 Core 88 | 4 . 84 Treads . | . . . Legs 344 | 57 287 . Wheels . | . . . Hover 445 | . 400 45 Flight 168 | . . 168 Fastest Speed 29 | 50 56 29 Average Speed 73 | 115 82 43 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 87 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 82 | . 22 60 Melee . | . . . Projectile . | . . . AOE 82 | . 22 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1232 | 67 809 356 Wait 71 | . 33 38 Move 1043 | 60 686 297 Hop . | . . . Pick Up 10 | 1 8 1 Fast Attach 13 | 6 4 3 Attach 5 | . 2 3 Detach 1 | . . 1 Swap 5 | . 5 . Drop 6 | . 6 . Fire 78 | . 65 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Discovered new exit (range 8) 773 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Build established: Scavenger-Mutant 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 970 | -9/Materials | Discovered new exit (range 14) 989 | -9/Materials | Lost 5 parts (1p1n3w) 1089 | -9/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. Grenade Launcher destroyed. Fusion Modulator explodes. Y-45 Defender destroyed. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. Hover Unit destroyed. Sml. Laser destroyed. EXIT=FOUND Acquired Prototype Flight Unit. Identified Imp. Flight Unit. Acquired Imp. Flight Unit. Acquired 41 matter. Acquired Imp. Flight Unit. T-07 Excavator is excavating. Acquired 58 matter. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ######## #?????????????????????????????????????? | | #?????????????????????????????????????? | | #########+#####??????????????????????????????????? | | #???# #??????????????????????????????????? | | #???# """ """ #??????????????????????????????????? | | #???# """ """ #??????????????????????????????????? | | #???# """ """ #??????????????????????????????????? | | ##### #??????????????????????????????????? | | # #??????????????????????????????????? | | *# ! #??????????????????????????????????? | | # #??????????????????????????????????? | | ###/#######??????????????????????????????????? | | !!! + #??????????###########???????????????????? | | !! # #??????????# ^ !#???????????????????? | | !! # #????###???# ^ #?###???????????????? | | + ###### ##### """ """ #?#+#???????????????? | | # # # """ """ #?# #???????????????? | | ##### #" """"# """ """ ###+#######?????????? | | # # "# ## #?????????? | | "" # # "" ##""" """#?????????? | | """ # "#! ##"R """#?????????? | | """ # = "###+###+####""" """#?????????? | | """ + ! =" #??# #?????????? | | "" # # "###### #??# """#?????????? | | # " "#????# #??# """#????#####? | | # " ##????#@ #?##% """#????# #? | | ## #"" # ##????## ### #????# #?? | | ##########= ####### #######+######### ###? | | ??# # # ## Y #? | | ??# + #? | | ??# """ ### # #### #######+######### ###? | | ??# ""????########+#####+### #??# #?? | | ??# ?????????# ! # #??# ##?? | | ??????????????#! = # #??####??? | | ??????????????# """ """ # ##???????? | | ??????????????# """"""""" # * +#???????? | | ??????????????# """"" # ##???????? | | ??????????????# # #????????? | | ??????????????###########################????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedDecoyFilter Manual? 0 Play Time 00:24:59 Cumulative 7.1 hours Start 2021.05.10 @ 19:00:56 End 2021.05.10 @ 19:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e453132-7b42-435a-921f-45355e76da90